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Old May 15, 2005, 11:05 AM // 11:05   #1
Frost Gate Guardian
 
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Default The Mirror Self Tips Thread

Ok, First and formost, the purpose of this thread is referance for those having trouble with the mirror self fight. Please try to avoid making to many posts in the thread. If you must post, please try to wait untill all the possibilities of differen't classes have already been posted, so that people can open the thread, so i'm a "Wa/Mo" and go straight to the Wa/Mo post.

People who are of an unposted class, please start the post about that class. If you have something to add to a class/profesion post, Private Message that person and ask them to add it to their own post, along with credit for it!

That Said, I will now post the Ra/Mo tips I have discovered.

The way I managed to defeat the mirror self was simple, and thanks to my girlfriend for the idea.

Firstly, as a Monk, I had many healing spells. Remove these, and put your points for healing, if any, in Marksman ship and wilderness survival. (Maybe expertese) If you remove your own healing, you remove his healing too.

Equip any damaging ranger skills that you favour. The idea is you need to damage him fast. I used, Poison arrow, Kindle Arrow, Point blank shot, Power shot and Penetrating Attack.

Then Equip healing springs, and Troll Unguent.

And finally, Equip distracting shot.

As you enter the fight, one of two things will happen.
A. you'll get attacked.
B. He'll cast something.

If you get attacked, Head straight at him. If you get next to him, he changes weapon to an axe, rendering his arrow attacks useless.

If he casts something, it's up to you to choose to distract him with distracting shot, Or run up to him.

The idea now, is to start causing damage. Poison him, then spam his ass with damage. BUT keep enough energy for distracting shot. If he goes to cast, distract him. Hopefully, this will distract either his Troll Unguent, or his healing springs. Completely removing his healing abilities.

Now keep your self healed using your healing abilities (his axe can hurt, a lot) and poison/imulsify/power/penetrate/point blank his ass untill he goes down.

Mods If this thread is a success, please move it to the knowledge bank.
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Old May 15, 2005, 08:57 PM // 20:57   #2
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Ok here's my one for Ranger/Mesmer. It's very similar to Horogans, either would work just as nicely

Use NO mesmer spells. Equip the following skills:
1. Favourable Winds
2. Kindle Arrows/Ignite Arrows
3. Power Shot
4. Dual Shot
5. Res Signet
6. Troll Unguent
7. Healing Springs
8. Distracting Shot

Attributes: all points into Marksmanship/Expertise/Wilderness Survival

Upon getting into the arena, run right up to the enemy. Again this means he can't use any of the skills except Troll Unguent and Healing Springs. Cast Troll Unguent whenever you lose around 100 hp, and then swap between Power and Dual shot after casting Favourable Winds and Kindle/Ignite Arrows. These will deal plenty of damage.

Healing springs is easily interrupted, and since he's the only enemy, he will never be able to cast it as your attacks are all concentrated on him. Now despite the fact that you crouch to cast Troll Unguent, he will rise up above the ground whenever he attempts to cast it. So whenever you see him rise up (like an elementalist casting), use distracting shot. This way he cannot heal and should go down very quickly. You should have nothing to stop you using Troll Unguent yourself and with 9 or 10 in wilderness suvival, this will give you +8 health regen; more than enough to cope with his damage.
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Old May 15, 2005, 09:04 PM // 21:04   #3
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Beat him with my R/E.

Play off the AI. Use firestorm (he will not move) with any knockdowns you have (to stop him from casting) If you see him casting firestorm let him, use this time get a few hits in, soon as it casts simply move five feet in any direction.

He should go down quick.

Note: 12 ranks in fire
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Old May 25, 2005, 11:12 PM // 23:12   #4
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Here's another
Quote:
Originally Posted by Maegi
Pump up Divine favor and smiting and have at least 6 healing prayers.
Get a good smiting staff 10-19 or 11-21, something close to this range.

Take these skills with you and only these skills.
Retribution, Divine Boon, Healing Breeze, and Balthazar's Spirit and Bane Signet.

Put Retribution and Divine Boon and Baltahzar's on before you step on the third stone and skip the cutscene.

Hit tab or whatever you use to target. Get the wand shooting the mirror.
Use Bane. He might use it first, doesnt matter. Use it when it recycles and keep the wand shooting. Hit Healing breeze as needed.

You will stay full health or at least 3/4 full if you apply the healing breeze as needed. Balthazar's will keep you with enough mana from his damage to heal.
Retribution , the wand and the Bane will kill him.

gamedogradio.com is a free station for gamers and we have a guild with the same name in game. Come check out our page for more tips, maps, etc. Or just to rock while you play GW.
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Old May 25, 2005, 11:42 PM // 23:42   #5
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A tactics that always worked for me.

Unequip all skills.

Done.
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Old May 26, 2005, 03:08 AM // 03:08   #6
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Ele/Mo

1. Cast Meteor Shower
2. Cast Fire Storm
3. Win
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Old May 26, 2005, 03:16 AM // 03:16   #7
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Completed this one on first try with the W/Mo. Went in with all my usual skills. Killed my mirror with skills.
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Old May 26, 2005, 03:19 AM // 03:19   #8
Furnace Stoker
 
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My tactic with my Ranger /Necro

4 pet skills, doesn't matter which ones as there won't be a pet.
2 necro sacrifice your HP skills
1 ranger spirit (winter in my case)
1 storm chaser

- start the storm chaser right before you enter and skip the cutscene
- run up the ramp to near the top
- rain arrows down on your mirror, you have the high ground thus your avg arrow dmg tends to be higher and you have a better chance of a critical hit

I used my first attempt to gauge how my mirror would come at me, if he'd come close and then hack at me, or stick to ranger. He stuck to range and I almost won without trying (would have if I had taken more high ground). My second attempt I went further up and rained arrows upon him, only to have him commit suicide just as I launched my last arrow when he sacrificed 20% of his HP (leaving him with like 5) for a useless effect
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Old May 26, 2005, 02:23 PM // 14:23   #9
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I had complained openly on a thread about this mission, and ended up coming back having to eat a little crow after beating it pretty easily after a re-think. Here's how...

My primary is Monk. My secondary is Mesmer. I'm a healer monk. Almost all Healing Prayer and Divine Skills. I only use a few points in Inspiration. I really one use one skill (channeling) regularly right now. I didn't use any mesmer skills as weapons, but they were very important.

I reduced all my mesmer skills and dropped my divine some for extra smite points, boosted my smite way up to 10, and used the Bane Signet and Healing Prayers as Jana suggested. I also noticed someone at the guru forum mention starting with a cheapie wand and swapping to a better one. That made me realize the AI checks the weapons that are ready on the Function keys.

So, I cleared out my Storage chest. Started melee with a water (cold damage) wand set on f3. Put a smite staff on F1 and my trusty holy (fire damage) wand on f2.

Set my skills as follows
1-Fraility
2-Mantra of Frost
3-Mantra of Flame
4-Guardian
5-empty
6-empty
7-Bane Signet
8-Healing Breeze

Swapped to the Smite wand immediately and hit with the bane signet. Started out getting hit hard by the initial bane shot and first couple of melee attacks. Got dropped to about half of my hit points. Then the mirror ran himself out of energy with the zeroed mesmer and protection spells. The mirror did use the mantra spells because of the threat of the weapons I had put on my function keys. It was over in less than two minutes. I never even had to move from the starting point. It wasn't really even close.
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Old May 26, 2005, 02:29 PM // 14:29   #10
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Mo/N
Equip Scourge sacrifice and then fill rest of skills with self sacrificing spells walk in cast scourge sacrificing and watch him commit suicide. I think the match lasted exactly 9 seconds.
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Old May 26, 2005, 03:25 PM // 15:25   #11
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Profession: Monk/Ranger

Equipped as many Nature Rituals as possible (that wouldn't be helpful for my mirror to use), and some smiting spells (banish/bane sig/holy strike). No healing.

The mirror starts throwing up Nature Rituals while I start right off with my smiting spells. I believe he actually cast them all, which is nice because they have long cast times as well.

Anyway, it took about 30 seconds, he had me at about 1/2 life by the time he died.

Vai
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Old May 26, 2005, 03:56 PM // 15:56   #12
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primary or secondary mesmers or necromancers can beat him with the following (i've seen it done at level 3..)

tactic in both cases involves not attacking but dodging his attacks

mesmer: max out your domination magic and bring NOTHING but empathy. casti it on him and start dodging his arrows. he will lose health. you wont if you dodge his arrows right. when empathy wears off. don't recast it. wait till he is casting. that way you won't take a single hit(providing you are dodging his arrows)

necromancer: bring price of faliure. it will give him 25% chance to miss and he will take damage each time. the trick is to make him miss every time. so start dodging. again. don't cast it until he is. don't want him to hit you at all. its the whole point of it if you can. blind him somehow. he will take damage and wont hit you at all

and some tips for other professions too.
warrior: bring frenzy. but don't use it yourself
monk: bring life atunement but don't bring any heals. it will lower his damage and not give him any advantage
ranger. poison him and dodge his poisoned arrows. or trap your way to higher ground. his health will be down and you will have damage boost
ele: bring aoe spells. cast them. dodge his spells.
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Old May 26, 2005, 06:26 PM // 18:26   #13
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Me/Mo: Domination/Inspiration/Fast Casting/Healing Prayers... but *not* Illusion
(this could be used for any domination mesmer, regardless of secondary)

1. Power Spike
2. Hex Breaker
3. Ether Feast
4. Holy Veil (optional)
5. Conjure Phantasm
6-7 Any fast recharging Illusion *hex* (very important)
8. Any other defensive spell (Spirit of Failure would work)

Pretty much just keep Hex Breaker up the whole fight. I used Holy Veil to buy a bit of time for myself, but it isn't necessary. Your mirror will spend the entire time casting all those illusion hexes (with no illusion skill, so even if you miss, it isn't hurting you much), so just keep spamming HB and it will eventually kill itself. If you get low on health, use Ether Feast, if the mirror uses Ether Feast, use Power Spike.
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Old May 27, 2005, 10:52 PM // 22:52   #14
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Quote:
Originally Posted by Northern
Ele/Mo

1. Cast Meteor Shower
2. Cast Fire Storm
3. Win
lol does that really work? i'm at the beginning of the ascension part haven't done the test.. but alot of ppl got me worried that the mirrior is the hardest part.... u made it seem........... so..........simple... haha now i'm lookin foward to it!!
thanx
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Old May 27, 2005, 11:37 PM // 23:37   #15
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The trick is knockdown. I equipped my Aeromancer wih a bunch of knockdowns (Okay, only Gale and Shock). He immediately ran up to me (probably to cast Shock). I Shock him first, then quickly used Lightning Orb. Then Gale, then Lightning Strike, then Lightning Javelin. I think he was dead by this time; I don't fully remember what happened exactly.
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Old May 28, 2005, 06:44 AM // 06:44   #16
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Join Date: May 2005
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Guild: Chronicles of Heroes [CoH]
Profession: R/Me
Default Ranger trick

I can't take credit for this. Someone who ingame is known as Mistress Felbane clued me in to this after I had failed about 6 times with my Ranger/Mesmer. She said she'd lost over 15 times before figuring this out and was publicly offing this tidbit to anyone who wanted to know (for free, so... *Lee Chaolan thumbs up!*)

I had been trying to finesse the fight by dodging arrows and inturrupting his Troll Unguent, while duing damage almost exclusively with Chaos Storm.


The trick is to equip all bow-related skills and then run up close to him. I used
1) Read the Wind
2) Kindle Arrows
3) Penetrating Shot
4) Power Shot
5-7) other damaging bow attacks
8) Whirling Defense

Both times I fought him (I went back to get the bonus), he started with Kindle Arrows. I ran in and matched his Kindle Arrows. He switched to an axe and couldn't use any skills (and kindle arrows was no longer applicable). He never seemed to use Whirling Defense, so it is apparently safe to bring it along. Just alternate between Penetrating Shot and Power Shot to beat the bonus time limit.

My Attributes are set at:
Expertise: 7+1
Marksmanship: 7
Wilderness Survival: 9
Domination: 10
Inspiration: 2 (throwaway points)

I didn't even bother adjusting these, and I still (though just barely) managed to get the bonus. Boosting Markmanship to damage-oriented levels would've made it much quicker. Also, my bow is a 12-21 Longbow with +10% damage and -2 damage received both during a stance, and 20% customize. So there's plenty of room for improvement as far as DPS goes.
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Old May 28, 2005, 06:51 AM // 06:51   #17
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When I took my R/E in against him, I equipped Conjure frost and Iron Mist, and that's it.
Conjure Frost - All your damage is cold
Iron Mist - Target is slowed but can only be hurt lightning damage

I just plucked away at him while 90% of his damage didn't do a thing.
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Old May 28, 2005, 04:59 PM // 16:59   #18
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Dargon's trick for the Rang/Necro worked great - BUT - i used a different spirit...

The Winter spirit made the mirror hit me as crits even though below me almost every time for some weird reason. I think i used quickening zephyr.

But it was a great tactic to use.

Peace,
Jack De Muerte
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Old May 28, 2005, 06:14 PM // 18:14   #19
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For anyone that has Necromancer, I've found an amusing way to win is equip Dark Aura, Touch of Agony, Dark Pact, and.. uh.. Death Nova.

Even if you lose, the mirror has taken enough damage that your Death Nova will take him out.

Which, as far as the code is concerned, is a GOOOOAAAAAAALLLLLLL.

<10 seconds.
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Old May 28, 2005, 09:17 PM // 21:17   #20
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Here is a nice setup that should work for any N/x, as long as you have some refund for Death Magic.

Attributes:

Blood Magic: 11+2 (only part of my setup, not needed)
Soul Reaping: 7+1 (again, not needed)
Death Magic: 11

Skills:

Dark Aura
Malaise
Dark Pact
Death Nova
Blood of the Master
Chilblains
(none)
(none)

Strategy:

Simple, just start by casting Death Nova and Dark Aura on yourself, and otherwise, get closequarters and attack.

_Zexion
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