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Old Aug 01, 2005, 10:06 PM // 22:06   #21
Frost Gate Guardian
 
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You go to FoW/UW for several reasons:

a) no other area offers 5k and 10k quests
b) great challenges for maxed out characters
c) meet competent players to add to your friends list
d) practice roles-----healer/protector/nuker/tanker
e) test out specialized builds for these roles
f) treasure hunting
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Old Aug 01, 2005, 11:46 PM // 23:46   #22
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Guild: Psychic Distraction[PD]
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Trapping trapping trapping!!!! Blind Crippled Bleeding and Poisoned courtesy of your friendly niehborhood trapper ranger
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Old Aug 01, 2005, 11:59 PM // 23:59   #23
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To get a spider?

As for drops, I've been spending a lot of time in the UW lately, and seems like I mostly get small piles of glittering dust, or maybe a demonic remains. yay. Every now and then something cool will drop, but considering the difficulty and VERY slow pace of the UW, it's hardly worth farming for drops. Can't really speak to FoW.

We go UW because it's a challenge, primarily. It's fun to do with friends. I would be miserable trying to do it in a PUG with a single bad apple, though - all it takes is one idiot to get everyone killed. And there's no shortage of idiots.
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Old Aug 02, 2005, 06:18 AM // 06:18   #24
Pre-Searing Cadet
 
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super noob question

whats the FoW and UW ?
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Old Aug 02, 2005, 06:24 AM // 06:24   #25
Frost Gate Guardian
 
 
Join Date: Jul 2005
Profession: W/Mo
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Fissure of Woe and Underworld, respectively.

They're areas you get to via the Temple of Ages, if your region has the favor of the gods. Only ascended characters are allowed(or can you be level 20 but not ascended and still get in?), and as you will notice from looking at past threads, they're rather difficult areas to fight through, although the rewards can be substantial.
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Old Aug 02, 2005, 09:02 PM // 21:02   #26
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Quote:
Originally Posted by Racthoh
200 damage! Please tell me you're joking! Is he using Healing Signet or Frenzy because that is the only explaination I can think of. Bring Watch Yourself and Dolyak Signet, a +7 vs. Physical upgrade, that should drop that damage to about 40.

And tactics and defense are key to my warrior in the UW/FoW. Less of a pain for the monks to heal someone who is taking next to nothing in terms of damage. Stances are a beautiful thing, since I know of one enemy that ends stances (skeleton berserker, but they barely hurt anyway). Great since my sword has +15% while in stance, shield with +45 health and -2 damage.
I take an average of 200 from the Minotaur types and I'm a Ranger, so I'm not even taking full damage from them.

The Underworld is good for farming Smites and then abandoning everyone who actually wants to do the quests. It's the only place to get storm bows/eternal shields/some other junk that's never max-stat and is always spammed out in Lion's Arch.

I've done a few UW runs for fun, but I get such poo loot that I usually end up giving it away. I got 2 ectos in one run, but I split the money with my team-mates so that only netted me 5k.

It's just another area to explore. They do need to improve the rewards though.
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