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Old Sep 09, 2005, 03:26 PM // 15:26   #1
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Default Item flood

Is it just me, or are the new chests going to flood the game with gold items? During today, just by buying 5 keys (and having one dropped for me) and opening 6 random chests i have acquired 4 gold weapons and two blue. Only one of those was a 'worthless' one that combined unlikely bonuses. In addition, i have picked up endless white and blue max damage weapons (mainly staffs), some of which are roughly equivalent to the weapon my character is using, which i had to search around ppl selling to get about a month ago. Surely availability like this is going to drive prices down, and mean that every newb in ascalon with have a max damage, and everyone after then will have a gold weapon.

I mean, from my experience today, it seems that you can buy a key, walk for about 5 or 10 mins at the max before a chest shows up, and be pretty sure of getting a gold weapon out of it. I would have gotten even more today if i had been buying enough keys to open every chest i found.

Thinking about it, though, i suppose that this effect is gonna be offset by a new level of even better weapons - the green ones.
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Old Sep 09, 2005, 03:27 PM // 15:27   #2
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I'm spending my 900 plat on keys....there's nothing else to spend it on
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Old Sep 09, 2005, 03:37 PM // 15:37   #3
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The idea behind the good item flood is to promote cooperation (rather than solo farming) through the storyline, a push towards tactical skill use, and promotion of pvp. The second point pushes both storyline and pvp because it enforces teamplay. As many, many people have said, this is ANet's ideal - a relaxed, cooperative experience focusing on skill and tactics.

At least, I thnk that's what they want....
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Old Sep 09, 2005, 03:54 PM // 15:54   #4
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^^

*coughs* BS *coughs*

Solo farming is something that some people enjoy. A perfect weapon does not make up for lack of skill and a large number of people don't like PvP.
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Old Sep 09, 2005, 03:57 PM // 15:57   #5
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if they dont like pvp, they should not be playing guild wars, because it is not even a mmorph, it is much more of a pvp game
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Old Sep 09, 2005, 04:02 PM // 16:02   #6
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Quote:
Originally Posted by TomD22
Is it just me, or are the new chests going to flood the game with gold items? During today, just by buying 5 keys (and having one dropped for me) and opening 6 random chests i have acquired 4 gold weapons and two blue. Only one of those was a 'worthless' one that combined unlikely bonuses. In addition, i have picked up endless white and blue max damage weapons (mainly staffs), some of which are roughly equivalent to the weapon my character is using, which i had to search around ppl selling to get about a month ago. Surely availability like this is going to drive prices down, and mean that every newb in ascalon with have a max damage, and everyone after then will have a gold weapon.
It's obvious ANet simply wanted to make it so people wouldn't have to spend so much time searching for a usable weapon. This was thier "fix" for increased drop rates. It was also thier "answer" to "Can we have an auction house?" Answer: Now you don't need one, sell to the trader.

Quote:
Originally Posted by TomD22
I mean, from my experience today, it seems that you can buy a key, walk for about 5 or 10 mins at the max before a chest shows up, and be pretty sure of getting a gold weapon out of it. I would have gotten even more today if i had been buying enough keys to open every chest i found.
You must be having a pretty good experience. Too bad that doesn't happen for everyone. Not only that, but they are tricking you into PAYING for your unlocks, where before you could just quest for them. Now you're "guaranteed" a good item (not really true, but whatever) for your money. It's a form of gambling.

Quote:
Originally Posted by TomD22
Thinking about it, though, i suppose that this effect is gonna be offset by a new level of even better weapons - the green ones.
That would be true, except that a) They drop IDed, which means no unlocks and b) you can't salvage them. They have some max stats, but that's it.


Quote:
Originally Posted by Algren Cole
I'm spending my 900 plat on keys....there's nothing else to spend it on
I won't be... not until they fix the items coming out of these things. Again I say a purple max damage weapon with a 10 req and no mods is NOT a purple. It's a waste of a good key. Gambling is one thing... but that doesn't belong in the game at all.
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Old Sep 09, 2005, 04:10 PM // 16:10   #7
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Quote:
Originally Posted by ak347
The idea behind the good item flood is to promote cooperation (rather than solo farming) through the storyline, a push towards tactical skill use, and promotion of pvp. The second point pushes both storyline and pvp because it enforces teamplay. As many, many people have said, this is ANet's ideal - a relaxed, cooperative experience focusing on skill and tactics.

At least, I thnk that's what they want....

Yes and they are jackasses for doing so!

They are twisting people arms trying to force them the play the way they Anet want them to play. They do not want anyone to solo, not even with henches, the drop ratio is deliberately poor with henches for that very reason. Forcing people to group sucks because PUB groups suck, never stay together for long, either get dropped or just quit, argue with each other, do stupid stuff like agro more than one group either by accident or on purpose, in general make playing in PUB groups miserable. I think maybe 1 out of every 30 pub groups I do go with is actually ends up being good and that is pathetic.
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Old Sep 09, 2005, 04:42 PM // 16:42   #8
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Quote:
Originally Posted by Cobalt
Yes and they are jackasses for doing so!

They are twisting people arms trying to force them the play the way they Anet want them to play. They do not want anyone to solo, not even with henches, the drop ratio is deliberately poor with henches for that very reason. Forcing people to group sucks because PUB groups suck, never stay together for long, either get dropped or just quit, argue with each other, do stupid stuff like agro more than one group either by accident or on purpose, in general make playing in PUB groups miserable. I think maybe 1 out of every 30 pub groups I do go with is actually ends up being good and that is pathetic.
BULLSHIZ!

I went last night with henchies (not doing quests) to sorrows furnace, and killed about 1/3 of the things in there (60% dp sucks) and got tons of great gold items.

Try it before flaming. PLUS chests is where the real loot comes from. Anything else is just gravy.
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Old Sep 09, 2005, 04:50 PM // 16:50   #9
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Quote:
Originally Posted by Cobalt
Yes and they are jackasses for doing so!

They do not want anyone to solo, not even with henches, the drop ratio is deliberately poor with henches for that very reason..
were you aware that the gane will distribute the dropped items among the entire group even the henchmen?

you simply dont see that perfect item go randomly to the hench but the drop rate does not change
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Old Sep 09, 2005, 05:05 PM // 17:05   #10
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I think they should put in some soloable areas (or adjust some existing areas) with very rare but cool looking weapons, maybe with special effects. People who want to farm could farm these all day long and they could even sell them for big money.
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Old Sep 09, 2005, 05:10 PM // 17:10   #11
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I just "talked" to a guy at the Lion's Arch with a green bow: max damage, health +30, regen +1... Jeeez. I wish I had found this item. It was not in a chest, he told me, but on a dead foe.
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Old Sep 09, 2005, 05:17 PM // 17:17   #12
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Quote:
Originally Posted by Vicha
I just "talked" to a guy at the Lion's Arch with a green bow: max damage, health +30, regen +1... Jeeez. I wish I had found this item. It was not in a chest, he told me, but on a dead foe.
All the green items drop from the new bosses in Sorrow's Furnace. They drop with the exact same stats every time, so yes, you can get one too. Wait a week and the game will be flooded with them.
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Old Sep 09, 2005, 06:23 PM // 18:23   #13
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Quote:
Originally Posted by Cobalt
Yes and they are jackasses for doing so!

They are twisting people arms trying to force them the play the way they Anet want them to play. They do not want anyone to solo, not even with henches, the drop ratio is deliberately poor with henches for that very reason. Forcing people to group sucks because PUB groups suck, never stay together for long, either get dropped or just quit, argue with each other, do stupid stuff like agro more than one group either by accident or on purpose, in general make playing in PUB groups miserable. I think maybe 1 out of every 30 pub groups I do go with is actually ends up being good and that is pathetic.
Well if you think about it, if all the drops went to you when you played with hench, that's hardly an incentive to go with a group is it? more people would just play with hench only to get the better drops. PUB groups are for the most part crap, but if you have a good leader with a sensible selection process you can cobble together a good team with a little time, and if you have a guild then the problem is usually non-existant.
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Old Sep 09, 2005, 06:27 PM // 18:27   #14
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i hate travelling with the hench because they are higher up in Anet's drop determination ... (maybe cause they do more damage, heal more players, and utilize their skill) ... I just sit there and smile, and have a beer.
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Old Sep 09, 2005, 06:54 PM // 18:54   #15
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This update definitely accomplished their first agenda, and that was nerfing the farming bots. There is no need for anybody to go and buy E-bay money, so now they can have that weapon they couldn't afford. Second, new players can now afford to buy a decent item because the value is much lower on decent 14%>50 type items. Lastly, all the solo farmers are now grouping to find these new elite green items or chest farm. They definitely accomplished everything in one shot. My only problem is that unless ecto drops are dramatically increased they will be nearly un-obtainable in a group. Haven't been there since the update, so I'm not sure how it's been.

I haven't found a perfect 15%>50 low req. weapon from the new chests yet (I've used almost 35 keys so far), can anybody confirm if they drop? If not, the perfect gold item market should still be strong.
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Old Sep 09, 2005, 06:58 PM // 18:58   #16
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If the ANET's goal is to increase teaming and cooperative play, fiddling with drop rates and access to quality items seems like a very inefficient way to do it. Wouldn't it be more logical that they would make teaming with other players mandatory (i.e., no henchman, and you can't leave town or be in explorable areas alone)?

It seems to me that increasing player access to gold and purple items through the chests is to create a gold sink through the purchase of keys, limit the ability of bots to farm chests, and make the chests something of value. Prior to the update, I hated finding a chest or wreckage that gave me nothing, a few gold coins or a weapon that was worth more as salvage, and I never had a chest or wreckage give me more than a blue weapon.
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Old Sep 09, 2005, 08:44 PM // 20:44   #17
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lol , before all complain about how they dont get drops , now its too much ,, it will be hard finding the midle ...
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Old Sep 09, 2005, 09:28 PM // 21:28   #18
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Actually keys are a gold sink. Why do you think they also decided to give us more skill points but charge 1 plat to use them? Cause they want to take mass gold out of the economy.
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Old Sep 09, 2005, 10:03 PM // 22:03   #19
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The points about encouraging co-op play, and about the chests being a gold sink are valid. What i was really whinging a little about is the fact that very very good weapons will be easily available to all...which takes the pleasure out of getting them. I know GW is not a traditional mmoRPG, but even so, a lot of the fun has been developing you character, and getting them to the best state possible (IMO not much other reason to play once the storyline quests are done and you are lvl 20 - i'm not really a PVPer). Getting the best weapon possible was a big part of this, but now getting nearly the best weapon possible is going to be easy right from the start of the game. For me, that detracts from the pleasure of actually owning one.
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Old Sep 09, 2005, 10:42 PM // 22:42   #20
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Quote:
Originally Posted by stumpy
i hate travelling with the hench because they are higher up in Anet's drop determination ... (maybe cause they do more damage, heal more players, and utilize their skill) ... I just sit there and smile, and have a beer.
You are one funny dude, Stumpy. Any funnier, and you'd be two funny dudes.

I love playing with henchmen -- that was one of the big draws to this game for me -- but if you want to hear about why, read other threads. It has always bugged me just a little when I open a chest, or kill a boss, and nothing drops, because I know Little Thom got my Eternal Shield (damn his eyes!) What would be really cool is if just for this game-instance Thom actually wore that shield, assuming it was better than the one he already carries. Or he walks over to Alesia, and next thing you know, her wand attacks do Light damage or something. Trading with henchmen would make me feel a lot better about the fact that my W/R only gets fire wands or junk like that. If I offered my new wand to Orion, and he says, "Hey I just got this axe you might like", or "Sorry, got nothing for you", or "That piece of dren?! Why would I want that?" -- ah, that would be cool.

::Snaps back to reality::

Anyway, this update doesn't force you to play the way they want, it just stops rewarding you for abusing the game in ways they don't want. You can still Solo-Farm. Go ahead if you enjoy that, there's no stopping you. But when you get back to town with your l33t new sword, don't expect people to pay 15 plat for it. That's the part this is trying to stop. If that's the part you enjoyed, then I don't mind them pissing you off.
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