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Old Sep 12, 2005, 03:57 PM // 15:57   #141
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Quote:
Originally Posted by Zimba
Well yesterday in thunderkeep mission i have seen a me/wa luring and you probably guessed it tanking. He died several times. Since i was the monk he blamed me for not keeping him alive. After that remark i didnt resurect him since my mana is better spend elsewhere.
Thats not reason....
I have seen a 20 lvl monk in riverside shouting about not receiving heal, and call stupid to everyone because we dont know that healing skills ar only for other players... and he died... and keep complaining about not receiving heal from the other monk...

I have seen 20 lvl Warriors/Monks (tanks in fact cause they can help support his own health - not like W/anything else... who are not thanks if they dont have almost a monk for each one) and they dont even know the meaning of Mending... or something else... and keep shouting for heal as if they ar primadonas...

I have seen all kind of people that by class definition are supposed to be the "heros" of the game... and they dont play nothing... and dont even know the skills they have...

So, I think all classes have value in the game... and the heros of the game are the teams, and the way they play together.

If there's 6 classes in the game, there's a point for each one of them...
And there's no better class!! You choose what you like the most, but you are no better then anyone...

Thats what i think...
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Old Sep 12, 2005, 05:45 PM // 17:45   #142
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Quote:
Originally Posted by Wyrda Thrysta
Thats not reason....
I have seen a 20 lvl monk in riverside shouting about not receiving heal, and call stupid to everyone because we dont know that healing skills ar only for other players... and he died... and keep complaining about not receiving heal from the other monk...
And he's damn right!
You might get interrupted, overhexed, dry your energy for healing that stupid mesmer or get blocked by that dumb W/Mo and get pounded into oblivion.
Each tikme I see felow healer getting pounded, I help. that's what the heal other is for.
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Old Sep 12, 2005, 05:50 PM // 17:50   #143
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True, Pelias
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Old Sep 12, 2005, 07:52 PM // 19:52   #144
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a typical pve group consists of only 3 classes. Monks, elementalists and warriors.

which is sad.

the ignored classes (Mesmer, Necromancer and Ranger) are far more superior than the in demand classes.

Mesmer, Necro and Ranger > Monks, elementalists and warriors. anytime, anyday.

anyway, i have also similar experiences. i have a recent one actually. a Warrior/whatever said to local "looking FOR PEOPLE for orozar quest" and i pmed him "invite" and when i got to the party, i was booted out immediately. good thing is that i did orozar with henchies and i wish that he is still saying "looking FOR PEOPLE for orozar quest" somewhere at warcamp district.

Last edited by tomcruisejr; Sep 12, 2005 at 07:56 PM // 19:56..
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Old Sep 12, 2005, 08:09 PM // 20:09   #145
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Quote:
Originally Posted by Pelias
And he's damn right!
You might get interrupted, overhexed, dry your energy for healing that stupid mesmer or get blocked by that dumb W/Mo and get pounded into oblivion.
Each tikme I see felow healer getting pounded, I help. that's what the heal other is for.
Sorry if you take this personnal... thats not my idea...
and I know what i'm talking about...
I saw the man runnig whithout healing other players and whithout healing himself...
No one else dies...

My point is just that are BAD players in all professions, and you cant say that one is better then the other!
There are so many stupid monks as stupid mesmers or any other...
thats what I mean...

If some profession was not need I'm sure Anet doesnt spend time create it...
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Old Sep 13, 2005, 01:56 AM // 01:56   #146
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As a healing monk, (who plays PvE) I tend to avoid self-heals, in preference of taking Archane Echo and echoing healing seed (gives healing seed a total of 30 secs effectivness)... but, that also means that if I take damage (I'm too close to battle) I need the prot. monk to do their stuff. In turn, I'll heal the prot. monk whenever he takes ANY type of damage.

I appreciate a mesmer being in the team, I love watching enemies drop without a chance.

oh, and snowman, PINK numbers for mesmer damage please
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Old Sep 13, 2005, 02:26 AM // 02:26   #147
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Hah, we spent like 10 minutes beating on that one Yakslapper guy last night and not being able to kill him. The entire time our team was crying for a mesmer with backfire.
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Old Sep 13, 2005, 02:54 AM // 02:54   #148
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I'll invite a mesmer over a necro anyday. In fact, my ideal PvE 8 peep team is:

2 W/*
2 M/*
2 E/*
1 Mesmer
1 Anything else
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Old Sep 13, 2005, 04:58 AM // 04:58   #149
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I'd drop the second warrior for a guy who runs curses. Enfeeble, Shadow of Fear, Enfeebling Blood pretty much make the need for a second warrior redundant. Plus unlike the second warrior, the curse man will actually reduce damage if the mobs shake aggro... something a second tank can't do.

I'd take in PvE, dream team.

W/* (doesn't matter what as long as he has a defensive stance)
E/* (fire)
E/* (earth)
Mo/* (Protection)
Mo/* (Heal)
Me/N (Shutdown/Curses)
N/* (Blood Magic)
R/* (Trapper)




Quote:
Originally Posted by Wyrda Thrysta
I have seen 20 lvl Warriors/Monks (tanks in fact cause they can help support his own health - not like W/anything else... who are not thanks if they dont have almost a monk for each one) and they dont even know the meaning of Mending... or something else... and keep shouting for heal as if they ar primadonas...
A single tactics stance will 9 times outta 10 let you tank better than half the crap W/Mos drag along from thier secondary, ECSPECIALLY Mending. Self-heals are selfish, they only help the team if you are taking damage. It's far better , IMO, to pack disruption.

Last edited by QuixotesGhost; Sep 13, 2005 at 05:03 AM // 05:03..
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Old Sep 13, 2005, 06:27 AM // 06:27   #150
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My ideal team is:

1 Tank
2 Monks
5 Echo Nukers. HAHAHA OWNED.
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Old Sep 13, 2005, 05:03 PM // 17:03   #151
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Boy I hope you're joking
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Old Sep 13, 2005, 05:13 PM // 17:13   #152
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Quote:
Originally Posted by sidepocket13
after my first failed attempt as a full healer i switched over to healer/condition removal and my team thanked me!
Not to burn you, but... you ALWAYS should have had a condition/hex remover if you are a Monk.


And in reply to the OP... maybe its because most of the Mesmers in PvE only bring Chaos Storm and Conjure Phantasm... and I watch them very closely to see if they cast anything else... nope.

What I want out of a Mesmer (me being a Healing Monk) is a Me/Mo that has interrupts, hex shatters, and the monk condition removers, and what else you preferred.
Yea, that'd be really useful, so I didn't have to remove all the hexes(shatter hex) and conditions(restore condition,mend ailment, mend condition) and use my energy to bettering the health of the tanking E/W's -_-
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Old Sep 13, 2005, 05:34 PM // 17:34   #153
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The FINAL WORD on mesmers:
  • mesmers require skill to play and an understanding of every build, skill, and profession of friends and enemies
  • mesmers require intelligence to play, which is why the poor henchman mesmer never had a chance
  • mesmers are the most effective profession in the game at taking out small numbers of extremely powerful opponents
  • while mesmers can do it, other professions are much more effective at taking out large numbers of moderately powerful opponents
  • the challenge of PvE is primarily large numbers of moderately powerful, so mesmers only really shine in moments like PvP and against bosses
  • consequently, while it is sad, there is probably some reason mesmers are not valued highly in PUGs
  • when I beat the game with my mesmer, I had to form every group for every mission throughout the entire game
  • the only sure fire way to get into PUGs easily with strangers is as a female mesmer with fissure armor
  • I promise you that if your mesmer is a female, get her some fissure armor and you will have no trouble getting plenty of attention and getting into groups all the time, and no one will question whether you know how to play the game

~ LBS
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Old Sep 13, 2005, 05:36 PM // 17:36   #154
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Mesmer and Necro are the two unsung heros of GW. Memers kick ass if u know how to play them in PvP. It took me a long time to get a good build for my Me/Mo. Now, I can take apart a tank in seconds. In PvE, a Mesmer can be an excellent counterpart for a nuker. A chaos storm with firestorm can destroy anything. People who dont want a mesmer in their team are the ones who never spent time exploring Mesmer skills. I find the tank to be the most retarded character in the game-- no subtlety. Brute force.

Using Mesmer is about using the right combo of skills. Admitted it's a supporting caster. A mesmer with a ranger with poison can cast epidemic, stack it with hexes and create mayhem.

When u r Mesmer, it's imp to know what skills ur team mates are equipping and get skills accordingly. Also, it's important to know where u r going.

And for people who despises the Mesmer -- recall the Mursaat Mesmers. They can take apart a team in seconds.
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Old Sep 13, 2005, 05:43 PM // 17:43   #155
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i find it very hard to find pug's as a mesmer in PvE and PvP

i advertise myself as a damage dealing mes, with skills as such:

1. chaos storm(ONLY to be used on grouped up casters that have become common 15 dmg per hit and energy loss for each casted spell by enemy)
2. energy surge, 80 instant armour ignoring damage to THE AREA
3. energy burn, 80 instant armour ignoring damage
4. shatter hex, 126 AOE damage... no need to say more
5a. inspired hex, energy gain and hex removal
5b. shatter enchant, used it on the lich yesterday, he was down in less than 45 seconds
5c. glyph of lesser energy, negates an energy cost for one spell as none of my spells are more than 15 energy
6. backfire, 146 damage every cast for 10 seconds... once again no need to say more
7. empathy, 19 second 29 dph, a set and forget anti warrior cast
8. res sig, yawn

mesmers can do INSANE amounts of damage, and after playing for over 300 hours yesterday i FINALLY got recognition for the damage i was dealing when we slaughtered the lich

im waiting for ch2 and taking my mesmer into the 1v1 arenas.... muahahaha?
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Old Sep 13, 2005, 06:13 PM // 18:13   #156
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I have a fully skilled Ranger and did some PvP builds in an open slot and Mesmers would own me in PvP so I decided to see what they were about. I like this class a lot.

I normally adevertise something like. Me/MO Domination 16 Shutdown, Energy Surge, Chaos Storm, Shatter Hex, Power Spike, Remove conditions, unlimited resurrect.

I normally have no problem getting a group. If I do I make my own. Then when i get into a group I make sure I discuss my build and also make sure the monks aren't dupicating the conditions removal efforts. I normally get no credit for taking the hexes and conditions form the tanks and also doing a AoE of 126 to each adjacent foe for each shatter I do on the little tank hex shatter bomb that runs in to melee.

I normally Contol + Space thrrough game anouncing my casts so the efforts are not duplicated. I must admit in SF last night I was a busy MeMo and would comment "Whew" after every little melee.

I experience the same issues as all Mesmers probably. Warriors are inconsiderate of regen of skills and energy and they run ahead like a dog to a bone. While I remove hexes and mend conditions on others I bring no self healing so monks dont consider me a priority since the tanks are the focus...

I can do most missions with henchies with no problems and most times no deaths. I state that henchies rock in my guild and most non casters say FU you are a noob. Nope I am a Mesmer/Monk and I basically am the last one alive in any PUG group a lot of the time. The ones that do not see the value of a Mesmers skills used well are the noobs.

Last edited by yendornotact; Sep 13, 2005 at 06:20 PM // 18:20..
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Old Sep 13, 2005, 06:21 PM // 18:21   #157
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Quote:
Originally Posted by Rahl
Not to burn you, but... you ALWAYS should have had a condition/hex remover if you are a Monk.


And in reply to the OP... maybe its because most of the Mesmers in PvE only bring Chaos Storm and Conjure Phantasm... and I watch them very closely to see if they cast anything else... nope.

What I want out of a Mesmer (me being a Healing Monk) is a Me/Mo that has interrupts, hex shatters, and the monk condition removers, and what else you preferred.
Yea, that'd be really useful, so I didn't have to remove all the hexes(shatter hex) and conditions(restore condition,mend ailment, mend condition) and use my energy to bettering the health of the tanking E/W's -_-

I am quite sure you are talking specifically about my build.

IGN: Jelena Soulcrusher
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Old Sep 13, 2005, 06:23 PM // 18:23   #158
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Quote:
Originally Posted by Blue Steel
mesmers are the most effective profession in the game at taking out small numbers of extremely powerful opponents[*]while mesmers can do it, other professions are much more effective at taking out large numbers of moderately powerful opponents[*]the challenge of PvE is primarily large numbers of moderately powerful, so mesmers only really shine in moments like PvP and against bosses
I agree with most of what you say, except mesmers can be very effective against large groups of moderately powerful enemies (I know you say they can do it, but I am saying they are very effective), especially in sorrows furnace. Shatter hex at lvl 16 dom magic, when timed correctly, can do 126 dmg to upto 5/6 enemies, this is very handy for killing a large group of bone minions around your warrior, or indeed for any class of enemy. Chaos storm is often used wrongly, its benefit lies more in the energy loss rather than dmg (although the dmg helps); cast it into a group of three siege golum things, they spam water trident and you will soon shut them down. And then ofcourse there is cry of frustration, a mass interupt with 46 dmg.

I carry all three of these. They are expensive energywise, but i carry the elite energy drain aswel, and i have will crusher, which helps a bit. When handled correctly, mesmers really do own sorrows furnace; more than any other part of the game.

What profession is more effective?
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Old Sep 13, 2005, 06:43 PM // 18:43   #159
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I agress with you, Mes is a great ally. The only problem I have with pug's is NUBs that don't listen and don't play as a team. I will take anyone any lvl with my group. Any group played right should never loose a mission.

Also I play R/Me. And love Echo and Epidmic.

Most people don't sit and read all of the skills offered by every class and what great combo's there are. I've noticed that Me has some of the best secondary class skills our there.
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Old Sep 13, 2005, 07:03 PM // 19:03   #160
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Quote:
Originally Posted by Blue Steel
the only sure fire way to get into PUGs easily with strangers is as a female mesmer with fissure armor[*]I promise you that if your mesmer is a female, get her some fissure armor and you will have no trouble getting plenty of attention
This is a bit of the point, but i really dont like the female mesmer fissure armor. Not wanting to be too crude, but it makes her look like a 'working girl'. I think the 60k virtuosos set is much better, and cheaper too.
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