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Old Sep 19, 2005, 10:54 PM // 22:54   #21
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I'm going to say SF because I did all of Ring of Fire with henchmen and yet though people said they did the same with SF, so far I cannot do Orizon or Alkor with henchies.
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Old Sep 19, 2005, 10:55 PM // 22:55   #22
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Hmm... They're about the same IMO... both have their quirks and hard parts and easy parts...
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Old Sep 20, 2005, 01:49 AM // 01:49   #23
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I think probably sf, although orozar isn't that hard. I did it with henchmen, and once you realize orozar is actually quite tough, and can heal himself against three ice golems while you clear up the rest, its not that bad.

What makes sf harder, i think, is that your average enemy seems a bit smarter and its a bit less obvious who to target first. Obviously your priests of sorrow go first; but who next. Dark binders with their well of suffering; taskmasters with cry of frust, shatter enchantment et al; surveyors with melhandrus arrow; knights with disrupting chop thingy. There is a lot more to think about. And thats not to mention those dredge armies.

I do think, however, a big problem with the guild wars game, aside from many plus points, is that the bosses are too easy. Thats equally true of sf and the rof. Bosses should be able to stand alone and pose a real threat, but any danger they pose in the game comes from the greater or lesser number of minions surrounding them. Consider, for example; has anyone been in a party where the lich thing boss at the end of hells precipice actually killed anyone? Aside from a periodic teleport into a lava lake, which u just walk out of, hes pretty tame. Glint, of course, is the obvious exception, but shes not a proper boss.
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Old Sep 20, 2005, 01:57 AM // 01:57   #24
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neither are hard, u can do both with henchmen if ur not stupid
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Old Sep 20, 2005, 07:37 AM // 07:37   #25
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Quote:
Originally Posted by giroml
I'm going to say SF because I did all of Ring of Fire with henchmen and yet though people said they did the same with SF, so far I cannot do Orizon or Alkor with henchies.
For Orazor, all you need is a minion master and this quest becomes a piece of cake. Did it with my Elem and a minion master, rest henchies.
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Old Sep 20, 2005, 09:43 AM // 09:43   #26
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I think RoF is harder personally.

Those seals that sap energy and throw chain lightning on you are pretty tough, and anyone who has had a run-in with Covetina the Matron without a mesmer or an interrupt ranger will tell you that she's a tough tough boss!

The three RoF quests are henchable, but only just. (I managed to hench Thunderhead, RoF & Abbadons. Precipice eluded me right at the end, cos the henchies would get themselves killed by running into the lava when the lich teleported). Most of SF is easily henchable. I completed Part A of Orozar's with them and did a stupid move on part B. Haven't got to the forgemaster yet, but time will tell on that....
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Old Sep 20, 2005, 10:02 AM // 10:02   #27
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Ring of Fire=Friggin easy
Sorrow's Furnace=Some minor difficulty but still easy

now....

Thunderhead Keep=Annoyingly hard at the end
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Old Sep 20, 2005, 02:37 PM // 14:37   #28
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Quote:
Originally Posted by trelloskilos
anyone who has had a run-in with Covetina the Matron without a mesmer or an interrupt ranger will tell you that she's a tough tough boss
If you go out with neither a ranger or a mesmer you are always asking for trouble, especially against monk bosses especially. But who would do such a thing?
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Old Sep 20, 2005, 05:03 PM // 17:03   #29
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Quote:
Originally Posted by Cat Tabby
If you go out with neither a ranger or a mesmer you are always asking for trouble, especially against monk bosses especially. But who would do such a thing?
Being a ranger myself, Cat, I have absolutely no idea.

(OK, I'll fess up....my monk.)
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Old Sep 20, 2005, 05:07 PM // 17:07   #30
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The way I see it, you're gonna end up doing both anyway, so why should it matter?
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Old Sep 20, 2005, 07:07 PM // 19:07   #31
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Nothing in GW (PvE-wise) is hard as long as your entire party uses their head.

Now, if you have someone who's an idiot (usually a warrior), SF would be harder because there are more groups to aggro there. In the Ring of Fire chain, you can generally pull groups at will and not worry because the groups are spaced out more. Plus, at the end, you can make a really specialized build, because you go up against the exact same thing all the time. In SF, there's more variety as to your enemies, so you have to make a more general build.
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Old Sep 21, 2005, 02:28 AM // 02:28   #32
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now its RoF 10 and Sf 5
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Old Sep 21, 2005, 02:42 AM // 02:42   #33
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Quote:
Originally Posted by Sai of Winterland
Ring of Fire=Friggin easy
Sorrow's Furnace=Some minor difficulty but still easy

now....

Thunderhead Keep=Annoyingly hard at the end
I know how it is. Message me in game sometime and I'll be happy to lend a hand with my interrupt/shutdown hammer tank. It's a pretty simple formula for beating the mission:

Dwaven Battle Stance = Caster Bosses Get Screwed

Staggering Blow -> Crushing Blow -> Heavy Blow = Melee Bosses (Perfected Armor anyone?) Get Screwed

IGN is Dooomlord Slayermann, in case you haven't noticed the text to the left of the post.
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Old Sep 21, 2005, 03:01 AM // 03:01   #34
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Sorrows Furnace IS HARDER right here!!! Its just plain hard.

Ring of Fire is easy when you have Greater Conflagration + Winter= all damage is cold. My team loved me!!
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Old Sep 21, 2005, 03:50 AM // 03:50   #35
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Quote:
Originally Posted by Doomlord_Slayermann
I know how it is. Message me in game sometime and I'll be happy to lend a hand with my interrupt/shutdown hammer tank. It's a pretty simple formula for beating the mission:

Dwaven Battle Stance = Caster Bosses Get Screwed

Staggering Blow -> Crushing Blow -> Heavy Blow = Melee Bosses (Perfected Armor anyone?) Get Screwed

IGN is Dooomlord Slayermann, in case you haven't noticed the text to the left of the post.
I've already beaten Thunderhead Keep a long time ago, it took me many trials to defeat that forsaken mission.

I've beaten all the other missions and quest too in SF and RoF.
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Old Sep 21, 2005, 08:22 PM // 20:22   #36
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Quote:
Originally Posted by Sai of Winterland
I've already beaten Thunderhead Keep a long time ago, it took me many trials to defeat that forsaken mission.

I've beaten all the other missions and quest too in SF and RoF.
Just offering help if you needed it. TK is actually remarkably easy with a balanced team that can think strategically, but this describes 0.00000000001% of all PUGs. Same deal with RoF and SF, just that the enemies won't stack up if you take your time in defeating them like in TK.
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Old Sep 21, 2005, 09:49 PM // 21:49   #37
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Ring of Fire is more difficult except for the stupid SF Priest Quest. You need non-NPCs for that.
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Old Sep 23, 2005, 04:58 PM // 16:58   #38
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Sorrows i alot easier unless you count the Orozar quest. Only quest their you cant do with henchies.
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Old Sep 23, 2005, 05:13 PM // 17:13   #39
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Quote:
Originally Posted by Azeroths Hammer
Sorrows i alot easier unless you count the Orozar quest. Only quest their you cant do with henchies.
My Mesmer did it with a full hench group just yesterday because I couldn't find a group that would *take* a Mesmer. Two henchmen died once each; otherwise it was a cakewalk. If I'd gone Mes/Mo I could have probably prevented even their deaths, but I stuck with what I was running at the time.

I haven't had any problems with henchmen groups in SF. It's a pretty easy area. If only my Monk, who sometimes groups with real people out of sense of charity, would have the same experience...

cmb
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Old Sep 24, 2005, 05:45 AM // 05:45   #40
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You are joking me right? SF is definitely easier than RoF.
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