Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Explorer's League

Notices

Reply
 
Thread Tools Display Modes
Old Nov 10, 2005, 01:48 PM // 13:48   #41
Lion's Arch Merchant
 
Join Date: Jun 2005
Location: doa
Profession: Mo/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Lorien of Mandos
I I can't believe that only one reply in this thread has mentioned minion master necros.

hehe,
that's because not a lot of players realize that a minion necro w/ lvl 16/17 death magic functions simlar to a tank,prot monk and nuker all rolled into one. for each enemy that falls in a battle, the mobs lose one dmg dealer/support caster while your teammates gain one lvl 18/19 dmg dealer. in a large battle, the tide, once it starts to turn, can change very quickly.

aside from purely numbers, minions are loved by the mobs and keep the dmg off the rest of the party (rather like aegis), minions crowd around the mobs, blocking them and keeping them packed for the nukers (similar to a tank), and minions do quite a bit of dmg when they focus fire one target. nothing is lovlier than watching the -20's popping up as an enemy dwarf comes under fire from a pack of bone horrors and minions.

the only draw back is that the necro is required to keep a close watch on keeping the minions alive as long as possible, which sometimes will require running up to the melee and casting a blood of the master to keep those bone horrors going.

of the top of my head, i believe my n/mo build is:
16 death (20% for 17 death w/ +1 mod)
10 sreap
9 healing
whatever leftover in blood or whatever

deathly swarm?, heal area, vengence, taste of death, bone horror, bone fiend, BoM, VS

taste of death can be swapped w/ WoP, vengence w/ rebirth, deathly swarm w/ anything depending on what i'm doing. but i use the above specifically for sf farming.

going /me for cry of frustration definitely sounds intersting though for the occasional WoS, but generally i do not have a problem outcasting any of the binders unless they get a fast cast. i always cast as soon as i see the +XP numbers go up. WoS can be hard to outcast when there are 3 or more binders or if 2 or more corpses fall at the same time.
saphir is offline   Reply With Quote
Old Nov 11, 2005, 07:49 AM // 07:49   #42
Frost Gate Guardian
 
Join Date: Jul 2005
Profession: Mo/W
Default

LOL the brilliant update that anet did just put a road block on so many ele.

I wonder now... would the idea team consist of

1 MM
1 Tank
1 Healer
1/2 Curser/Death (thinking FoC/SS)

yeah yeah. heard about water ele's and such but i wonder how many people actually have the skills for it lol. Both in terms of actuall skills set as well as the skill to use it.
2_fingers is offline   Reply With Quote
Old Nov 11, 2005, 12:31 PM // 12:31   #43
Wilds Pathfinder
 
ange1's Avatar
 
Join Date: Aug 2005
Profession: Mo/
Default

1 monk
1 tank
1 necro
1 ranger =D
ange1 is offline   Reply With Quote
Old Nov 11, 2005, 02:05 PM // 14:05   #44
Wilds Pathfinder
 
Kabale's Avatar
 
Join Date: Jun 2005
Location: UK
Guild: Portrayors of Valour [pV]
Default

Does the gear trick still work to keep aggro?
Kabale is offline   Reply With Quote
Old Nov 11, 2005, 02:18 PM // 14:18   #45
Frost Gate Guardian
 
Join Date: Jul 2005
Profession: Mo/W
Default

the gear trick works, provided no one smites off the tank. at least that's what i've been noticing
2_fingers is offline   Reply With Quote
Old Nov 11, 2005, 04:34 PM // 16:34   #46
Krytan Explorer
 
Join Date: Jul 2005
Guild: [FDG]-Fudge
Profession: Mo/Me
Default

We did pretty well with a modifed 6 person group. It consisted of:

2 monks
2 ele (one fire, one air)
2 warriors (one stance, one full damage)

Before you get into SF the protection monk casts on both warriors. The stance warrior rushes in to agro. The other warrior acts as shield between the monks and the enemy. If a caster becomes target, it is still easy to heal them as long as the caster stands still and keeps his ground. The full damage warrior can then go in and finish them off. If you come under attack try to lure the enemy to the meteor shower/firestorm.

Once inside the gear works, but the other warrior can rush in and cyclone axe/hundred blade the group as well.

STILL SUCKS THAT THEY PRACTICALLY NERFED THE SMITER AND FIRE ELE BUILDS THOUGH!!!
ChoKILLate[FDG] is offline   Reply With Quote
Old Nov 13, 2005, 02:55 PM // 14:55   #47
Pre-Searing Cadet
 
Join Date: Sep 2005
Profession: Mo/
Default Who needs a tank AND minion

Stance (Minion) Master


Warrior/Necromancer
Level: 20

Axe Mastery: 7 (6+1)
Tactics: 15 (11+4)
Death Magic: 12

Gladiator's Defense [Elite] (Tactics)
For 11 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 35 damage.
Energy:5 Cast:0 Recharge:30

Defensive Stance (Tactics)
For 11 seconds, you have +24 armor and you have a 75% chance to evade melee attacks. Defensive Stance ends if you use a skill.
Energy:5 Cast:0 Recharge:45

Shield Stance (Tactics)
For 20 seconds, while wielding a shield, you have a 75% chance to "block" incoming attacks, but you move 33% slower.
Energy:5 Cast:0 Recharge:60

Bonetti's Defense (Tactics)
For 11 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
Adrenaline:8

Animate Bone Horror (Death Magic)
Exploit nearest corpse to animate a level 14 Bone Horror.
Energy:15 Cast:3 Recharge:5

Blood of the Master (Death Magic)
Sacrifice 10% max Health. All adjacent undead allies are healed for 99.
Energy:10 Cast:1 Recharge:5

Verata's Sacrifice (Death Magic)
Sacrifice 15% max Health. For 18 seconds, all undead allies gain 10 Health regeneration. All Conditions are removed from those allies and transferred to you.
Energy:10 Cast:2 Recharge:30

Healing Signet (Tactics)
You gain 152 Health. You have -40 armor while using this skill.
Energy:0 Cast:2 Recharge:4


drunk_baron is offline   Reply With Quote
Old Nov 13, 2005, 03:16 PM // 15:16   #48
Frost Gate Guardian
 
Join Date: Jul 2005
Profession: Mo/W
Default

FoC Spike + SS builds seems do deal much more dmg then the ele nukes atm. Probably need more experiments. At least with these AoE, Necs seem to be the one who are doing the "nukes"
2_fingers is offline   Reply With Quote
Old Nov 13, 2005, 03:28 PM // 15:28   #49
Grotto Attendant
 
Numa Pompilius's Avatar
 
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
Default

The Ultimate 5-Man Farming Build:
Quote:
1 monk (For exp monk who knows how this build works)
1 tank
3 nukers (prefer Echo Nukers)
(ultra fast SF farming)


Edit: Sorry, that just struck me as funny, as it illustrated how broken the AI used to be.
Numa Pompilius is offline   Reply With Quote
Old Nov 13, 2005, 05:59 PM // 17:59   #50
Frost Gate Guardian
 
Join Date: Jul 2005
Profession: Mo/W
Default

Hmmm... Some suprising results

Its much easier to kill a mob with the current patch with a SS necro who uses Arcane echo.

Ult Farming build? IMHO

Nec (SS + remove enchantment + MoP + Suffering)
Minion Nec
Prot Monk
Healing monk with Spell Breaker
Stance Warrior

Provided the Warrior aggros everything, SS takes care of the rest. Comparing with FoC, FoC deals alot of dmg but requires more effort as some of the priests smite the hex away. Not to mention its incredibly funny to see the mobs kill themselves.
2_fingers is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Ultimate 8 Man Build For HOH UW Farm Sunsu Pyro The Campfire 4 Jan 23, 2006 07:59 PM // 19:59
Duke Slytalker Warrior 17 Jan 09, 2006 04:48 AM // 04:48
ultimate Monk solo farming build Reve2uk The Campfire 19 Nov 14, 2005 12:23 PM // 12:23
Ultimate W/Mo UW Build. Post Here? Marzocchi The Campfire 16 Aug 23, 2005 09:55 AM // 09:55
Build the ultimate bow Silverglade Questions & Answers 36 Jul 23, 2005 03:16 PM // 15:16


All times are GMT. The time now is 09:18 AM // 09:18.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("