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Old Dec 30, 2005, 03:03 PM // 15:03   #1
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Default 3 Man MM SF: is it possible?

So essentially once in SF, as long as one person has the gear and has the proper protection enchants on him or her, thats the easy part. The occasional heal and damage output takes care of the rest. With this being said, why do most groups go 5 man? Why not 3: heal, prot, and MM? Once a good MM gets going the minnions will do more than enough damage to kill anything while not taking any damage because of the gear tank. It doesn't matter who has the gear with proper protection. I always go with 4 ppl: heal, prot, MM, and SS and we are fine, but is the SS even needed? Anyone else have the same thoughts or has anyone farmed in SF with a 3 man team??
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Old Dec 30, 2005, 03:26 PM // 15:26   #2
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It can be done with 2 players, but it's slowww.

5 man groups gives you a bit of room for mistakes, plus it's faster.
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Old Dec 30, 2005, 03:29 PM // 15:29   #3
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When you do 2 man what are the builds?

And my point which i neglected to make is the drops are rare as it stands. The fewer in the group the better chances for drops. Wondering if anyone had attempted this particular Idea b4.
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Old Dec 30, 2005, 06:29 PM // 18:29   #4
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id say 3 man SS SF would work better then 3 man MM SF, a sole necro using MMs is not enough damage to be effecient, yes you would get a better chance of getting the drop, but it would take so long it wouldnt be worth it
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Old Dec 30, 2005, 06:37 PM // 18:37   #5
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i did a 3 man orozar SF run before. but ours was a warrior (me), monk, and necro.
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Old Dec 30, 2005, 06:40 PM // 18:40   #6
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Hmmm... why not a 55 monk and 2 necros. The 55 monk can hold the gear and the 2 necros take care of the damage. That might work. The hardest part is just getting into the furnace.=)
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Old Dec 30, 2005, 07:14 PM // 19:14   #7
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Quote:
Originally Posted by hellknight17
Hmmm... why not a 55 monk and 2 necros. The 55 monk can hold the gear and the 2 necros take care of the damage. That might work. The hardest part is just getting into the furnace.=)
The 55 monk will drop in seconds :P

Too many mesmers
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Old Dec 30, 2005, 07:28 PM // 19:28   #8
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Key phrase here.

Quote:
Originally Posted by Nosaj Noshnoj
Once a good MM gets going the minnions will do more than enough damage to kill anything while not taking any damage because of the gear tank?
It'll probably be too tough getting the minion party started.
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Old Dec 30, 2005, 07:45 PM // 19:45   #9
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Quote:
Originally Posted by hellknight17
Hmmm... why not a 55 monk and 2 necros. The 55 monk can hold the gear and the 2 necros take care of the damage. That might work. The hardest part is just getting into the furnace.=)
just as said before, too many mesmers. not to mention, once you hold the gear, you wont be a 55 monk anymore. once your holding the gear, you wont be holding your cesta so you gain back your life.
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Old Dec 30, 2005, 08:23 PM // 20:23   #10
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Quote:
Originally Posted by Lord Of Losers
just as said before, too many mesmers. not to mention, once you hold the gear, you wont be a 55 monk anymore. once your holding the gear, you wont be holding your cesta so you gain back your life.
why don't you get a 55 build nec with aotl to hold the gear then? Can't say I've tried it myself, but it seems like a possibility
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Old Dec 31, 2005, 12:34 AM // 00:34   #11
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actually, doing a 3 man group w/ an MM is quite easy if you have a decent tank/warrior. I used to do 3 man w/ my MM when SF first came out, before anyone did the gear/keg thing. If the party can manage aggro well, it's not to hard and the tank can do some damage as well. Hell, actually if you can do a 3 man party to begin with it is very unlikely you need to do the gear/keg crap.

Raising an army is fairly easy, although the first few will take a bit longer than the rest, the tank just has to keep the aggro off the minions initially.

It's quite fun, can be challenging at times, but worth the effort if you're not farming. Farming-wise, it's a complete waste of time, takes way too long and in the time you've spent to clear w/ 3 people you could have probably run 2-3 5-6 person farming trips. That's pretty much 2-3 times the chances of getting a drop in the same amount of time spent.

I can only imagine how slow it would be with a 2 person team.

I don't farm SF anymore though, so maybe the drops are even worse than i know now =)
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Old Dec 31, 2005, 01:09 AM // 01:09   #12
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Quote:
Originally Posted by awoeonip
why don't you get a 55 build nec with aotl to hold the gear then? Can't say I've tried it myself, but it seems like a possibility
Bingo! We have a winner!

That's how the 2 man groups run. Necro (an N/E) uses AotL, and Dark Aura and lots of sacrifices. The monk does bond/barrier/prot spirit/heal/spellbreaker.

They can block the mesmers by alternating Spellbreaker/Obsidian Flesh on the Necro.

EDIT: OK, that obviously won't work. 2 elites. You can search for the exact build, as my memory fails me.

Last edited by Carinae; Dec 31, 2005 at 01:13 AM // 01:13..
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Old Dec 31, 2005, 01:17 AM // 01:17   #13
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It might be that they drop AotL and don't use the gear.

So then it's a 55 Necro Bomber with bond/barrier/prot spirit. Using SB+OF against the casters.

I think...
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Old Jan 01, 2006, 01:08 PM // 13:08   #14
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Quote:
Originally Posted by Carinae Dragonblood
Bingo! We have a winner!

That's how the 2 man groups run. Necro (an N/E) uses AotL, and Dark Aura and lots of sacrifices. The monk does bond/barrier/prot spirit/heal/spellbreaker.

They can block the mesmers by alternating Spellbreaker/Obsidian Flesh on the Necro.

EDIT: OK, that obviously won't work. 2 elites. You can search for the exact build, as my memory fails me.
Spell Breaker/Arcane Echo, isn't it?
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Old Jan 01, 2006, 01:34 PM // 13:34   #15
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To be honest, it's really easy to 4 man it (get rid of the healer), as long as you have a good bonder. (with signet of devotion to heal the tank during blessed signet's recharge...)
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Old Jan 02, 2006, 04:27 AM // 04:27   #16
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You need a good monk with high healing/Prot/Divine. For ehaling you only need dwayna kiss and healing Seed, the prot skill and I've used the smiting before AoE Nerf.
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