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Old Aug 04, 2005, 06:44 AM // 06:44   #281
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Quote:
Originally Posted by Ka RaTae
Well...I guess everything productive wasn't said at that point since a new improved version was posted after.

Since this is a thread about soloing the UW...seems like it's in the right place.

No. No. No. What works for one isnt better for another. Do you know what I mean? Jelly's build is a all around good build.I think its a great build I've been playing it over my own, which I swore by for so long. The thing is we all want to see more of OTHER peoples uw builds. Almost 300 posts long, make your own thread, I would respect that more. I feel that certain people should post thier adaptation of it in the build forums. Almost 300 posts now WOW!
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Old Aug 04, 2005, 06:44 AM // 06:44   #282
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Quote:
Originally Posted by Ka RaTae
Well...I guess everything productive wasn't said at that point since a new improved version was posted after.

Since this is a thread about soloing the UW...seems like it's in the right place.

No. No. No. What works for one isnt better for another. Do you know what I mean? Jelly's build is a all around good build.I think its a great build I've been playing it over my own, which I swore by for so long. The thing is we all want to see more of OTHER peoples uw builds. Almost 300 posts long, make your own thread, I would respect that more. I feel that certain people should post thier adaptation of it in the build forums. Almost 300 posts now WOW!
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Old Aug 04, 2005, 07:34 AM // 07:34   #283
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I saw earlier in the thread someone saying they've done this as an E/Mo.
Well I've tried it myself, and I can verify that it's possible.
Here is a screenshot of my skills and attributes:



I'm using the -50hp item from the Cities of Ascalon quest and no weapon.

The only problem is I don't deal much damage like this so it's very slow to get anywhere with it.

You may notice that this is effectively a universal build. Any primary profession could use it as long as they had monk as secondary.

The first 3 skills there are unimportant. You could replace them with something from your primary profession if it did more damage or helped manage your energy and health even better.

Last edited by spiritofcat; Aug 04, 2005 at 08:06 AM // 08:06..
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Old Aug 04, 2005, 09:20 AM // 09:20   #284
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oops I dont know how I double posted sry
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Old Aug 04, 2005, 10:18 AM // 10:18   #285
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Quote:
Originally Posted by spiritofcat
I saw earlier in the thread someone saying they've done this as an E/Mo.
Well I've tried it myself, and I can verify that it's possible.
Here is a screenshot of my skills and attributes:



I'm using the -50hp item from the Cities of Ascalon quest and no weapon.

The only problem is I don't deal much damage like this so it's very slow to get anywhere with it.

You may notice that this is effectively a universal build. Any primary profession could use it as long as they had monk as secondary.

The first 3 skills there are unimportant. You could replace them with something from your primary profession if it did more damage or helped manage your energy and health even better.
Take Boon out as you don't have Devine Favor and keep just breeze in.Devine Boon is attributed to to Devine Favor a Monk Primary which you are not.
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Old Aug 04, 2005, 10:54 AM // 10:54   #286
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Boon is used in conjunction with Zealot's Fire to generate damage, as stated over and over again earlier in the thread, which clearly you did not read.
I'm actually looking at taking out Breeze and cutting down my healing prayers...
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Old Aug 04, 2005, 12:55 PM // 12:55   #287
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Quote:
Originally Posted by spiritofcat
I saw earlier in the thread someone saying they've done this as an E/Mo.
Well I've tried it myself, and I can verify that it's possible.
Here is a screenshot of my skills and attributes:



I'm using the -50hp item from the Cities of Ascalon quest and no weapon.

The only problem is I don't deal much damage like this so it's very slow to get anywhere with it.

You may notice that this is effectively a universal build. Any primary profession could use it as long as they had monk as secondary.

The first 3 skills there are unimportant. You could replace them with something from your primary profession if it did more damage or helped manage your energy and health even better.
only 55 hp ? (using 3 superior runes)
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Old Aug 04, 2005, 01:41 PM // 13:41   #288
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Quote:
Originally Posted by 4l13n
only 55 hp ? (using 3 superior runes)
He bought the cheapest runes that they had, so he probably has duplicates of 2 out of the 3 you see. Sup Fire is 8-10K so it would be a waste.
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Old Aug 04, 2005, 02:33 PM // 14:33   #289
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i just went soloing in UW like usual but i died at the first aaxte group. it seems they have enchatnment removal or something.. all my enchantments just disappeared. ah well.
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Old Aug 04, 2005, 02:42 PM // 14:42   #290
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I havent read all the posts here, but i just want to sugges that the sword from henge of denravi weapon crafter(that gives +5 energy) with an enchanting pommel(20% preferably) is your best choice for this kind of build.
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Old Aug 04, 2005, 02:59 PM // 14:59   #291
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Yep, I picked up that same sword last night, and the plus 5 energy is very helpful. I will try that out with a +11 energy -20hp focus I bought from another player. Hopefully, the +8 energy is worth the increase in hp from 55 to 85 (I was using the -50 hp shield).

On another note, has anyone tried this with a vampiric weapon? I imagine the 1 tick of heath regen lost would be more than made up by the instant packets of healing.
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Old Aug 04, 2005, 03:09 PM // 15:09   #292
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Quote:
Originally Posted by tanwarv
Yep, I picked up that same sword last night, and the plus 5 energy is very helpful. I will try that out with a +11 energy -20hp focus I bought from another player. Hopefully, the +8 energy is worth the increase in hp from 55 to 85 (I was using the -50 hp shield).

On another note, has anyone tried this with a vampiric weapon? I imagine the 1 tick of heath regen lost would be more than made up by the instant packets of healing.
Vamp is worthless here. All the builds have built in healing of some sort (divine boon, healin breeze, mending, etc.)
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Old Aug 04, 2005, 03:17 PM // 15:17   #293
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I'm not sure how you could say it's worthless... Yes, all the builds have some healing, but the number of mobs you can simultaneously aggro is limited by your healing regen factor (which is further reduced by obvious things like bleeding, etc.)

Shouldn't a vampiric 5/1 sword be equivalent to 3 or 4 extra pips of healing, if I'm not mistaken?
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Old Aug 04, 2005, 03:18 PM // 15:18   #294
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vamp is not totally worthless, but not as useful as it seems because most of the time you are casting, not attacking

******************************************

Quote:
Originally Posted by NiceJorb
i just went soloing in UW like usual but i died at the first aaxte group. it seems they have enchatnment removal or something.. all my enchantments just disappeared. ah well.

Can someone, please, confirm this?
(that would be a sad ending to such a glorious and long thread)
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Old Aug 04, 2005, 03:27 PM // 15:27   #295
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I did a few minutes of soloing last night after the patch downloaded. I was able to take on 7 or 8 ataxes and few groups of darknesses with no impact on my enchants. Unfortunately, I ran into a bug where none of the doors opened after I accepted the mission and cleared out the immediate area, so I had to map out before testing more.

I have all my enchants drop in UW before, but that was cause some mob casted Natures Renewal.
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Old Aug 04, 2005, 03:46 PM // 15:46   #296
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Quote:
Originally Posted by Wardog
vamp is not totally worthless, but not as useful as it seems because most of the time you are casting, not attacking

******************************************




Can someone, please, confirm this?
(that would be a sad ending to such a glorious and long thread)
LOL my attributes were off and protective bond was stealing 3 energy per hit.. everything is well. i squeezed in 2 solo runs this morning before work
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Old Aug 04, 2005, 03:47 PM // 15:47   #297
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so does anybody have anymore useful tips on killing the coldfires? i'm tired of avoiding them, and i just wanna kill them

EDIT: also, how far has eveyrone gotten while solo'ing UW? i'm curious.
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Old Aug 04, 2005, 03:51 PM // 15:51   #298
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Quote:
Originally Posted by NiceJorb
so does anybody have anymore useful tips on killing the coldfires? i'm tired of avoiding them, and i just wanna kill them

EDIT: also, how far has eveyrone gotten while solo'ing UW? i'm curious.
::Read::
Miteethor has a pretty sweet built. I tried it last night and I was able to take on 5 Coldfires, although it took a bit long.
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Old Aug 04, 2005, 04:20 PM // 16:20   #299
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Quote:
Originally Posted by tanwarv
I'm not sure how you could say it's worthless... Yes, all the builds have some healing, but the number of mobs you can simultaneously aggro is limited by your healing regen factor (which is further reduced by obvious things like bleeding, etc.)

Shouldn't a vampiric 5/1 sword be equivalent to 3 or 4 extra pips of healing, if I'm not mistaken?
Vamp Sword max is 3/1. It is not useful with any of these builds. Bleeding + vamp = 4 degen. Why would you want that with a low heath build?
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Old Aug 04, 2005, 04:50 PM // 16:50   #300
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Thanks for the clarification on max vamp for a sword.

However, vamp doesn't *make* you bleed, just adds 1 degen. As long as you net out positive regen (which I presume you do, otherwise, why would anyone ever want vamp?), it will help your build. I know there's a noticable difference for me when my Mending goes from 3 to 4 regen; I presume it would also be noticible for vamp (albeit expensive... but who cares, this whole build is expensive).

For me, since I don't have high enough swordsmanship, it's a tradeoff between the trivial amount of damage (I could be wielding a 11-22 wand) I lose, and the additional adrenaline for bonetti's plus perhaps a pip or two of regen.

I'm a min/maxer, so I've been trying to think up other ways to max out my own regen (so that DoT and degens don't beat me up so much...) I do okay vs coldfires, but the terrorwebs always get me.
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