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Old Jun 16, 2005, 10:11 PM // 22:11   #1
Krytan Explorer
 
 
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Default Is it just me or were the last few missions just...fluff? *Spoilers*

I mean seriously. The game seemed to go down hill after Ascension.

Up til Ascension I knew exactly what I was doing, why I was doing it, etc. But after that? No idea.

I have absoleutely no idea why we even went to fire island. Something about a lich.

And yes I did read everything, payed attention to the cut scenes (at the dismay of my fellow adventurers who, after the whole two minute wait, were 'WTF WHO DIDNT SKIP???')

Does anyone else feel that the last missions were just fluff and didn't really exist for any real reason except to just be there?

They didn't really fall into the storyline.
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Old Jun 16, 2005, 10:17 PM // 22:17   #2
Lion's Arch Merchant
 
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spoilers--


you are the prophesied chosen in the 'flame seeker prophecies' prophesied by Glint the Dragon prophet whom is a tiny dragon living in a grain of sand

the lich sought to unlock the Door, by maniuplating the prophesised chosen into destroying the mursaat guardians and opening the door and using the titans that were sealed behind it.

the lich is in command of the undead and is the vizier of the kingdom of Orr.
he wants to rule/dominate the world of the living.

The mursaat were the unseen ones. they also caused the Searing, and helped the Stone Summit.
(compare the flaming winged effigies to a mursaat)

the mursaat supposedly caused the bloodstones to be thrown via volcanic eurption- all over the world- we only see 3 and there's supposedly 5 bloodstones in the world. 4 pieces, and a keystone sealed with King Doric's blood were mentioned in the lore section of the manual.

the mursaat kills all the chosen they can find, just to keep the prophecy from being fulfilled, and being obliterated. also they were feeding the souls of the chosen to the door to keep it closed or to create the soldiers for the day where they unleash them and conquer the world.

MY personal opion is, the mursaat is the rivals of the forgotten ones. the forgotten ones and probably mursaat isn't native to Tyria.

I think that's the story.

Last edited by Jwh6913; Jun 16, 2005 at 10:29 PM // 22:29..
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Old Jun 16, 2005, 10:21 PM // 22:21   #3
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I get the storyline and why we were sent there.. but it still seemed out of place. I spent a few days playing through all the missions to get to the desert, then a few days alone in the desert... then about a day in the southern shiverpeaks. All that was fun and seemed worthwhile. But then I got to the Ring of Fire and blew through the missions in (what seemed like) two hours. It just seemed so out of place that I didn't really get it.

So to me, yes, it does seem just like extra "fluff," even if I understood the storyline.
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Old Jun 16, 2005, 10:21 PM // 22:21   #4
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Yeps its a blow job NCSoft story, must be a certian country thing as I think other games have the same style stroy. Both as deep as a teaspoon.

Also, did they change the boss at thunderhead keep ? Use to be some hard core big guy who took ages to kill, now I did it last night and he didnt show

was kinda bummed over that.

Anyways, I wish they would hire better story tellers. Some of these plots are easy to predict.
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Old Jun 17, 2005, 12:17 AM // 00:17   #5
Furnace Stoker
 
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Uhh, the bosses at thunderhead keep have always been pretty easy, it's the hordes or Mursaat and Jades that tend to be problematic if you're slow killing them.
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Old Jun 17, 2005, 12:27 AM // 00:27   #6
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Quote:
Originally Posted by Jwh6913
spoilers--


you are the prophesied chosen in the 'flame seeker prophecies' prophesied by Glint the Dragon prophet whom is a tiny dragon living in a grain of sand

the lich sought to unlock the Door, by maniuplating the prophesised chosen into destroying the mursaat guardians and opening the door and using the titans that were sealed behind it.

the lich is in command of the undead and is the vizier of the kingdom of Orr.
he wants to rule/dominate the world of the living.

The mursaat were the unseen ones. they also caused the Searing, and helped the Stone Summit.
(compare the flaming winged effigies to a mursaat)

the mursaat supposedly caused the bloodstones to be thrown via volcanic eurption- all over the world- we only see 3 and there's supposedly 5 bloodstones in the world. 4 pieces, and a keystone sealed with King Doric's blood were mentioned in the lore section of the manual.

the mursaat kills all the chosen they can find, just to keep the prophecy from being fulfilled, and being obliterated. also they were feeding the souls of the chosen to the door to keep it closed or to create the soldiers for the day where they unleash them and conquer the world.

MY personal opion is, the mursaat is the rivals of the forgotten ones. the forgotten ones and probably mursaat isn't native to Tyria.

I think that's the story.

I didn't know the mursaat caused the searing... who said that? The charr were responsible for it that much I know.

and werent the bloodstones created by the gods, and to seal the magical schools so that not one person can have them all? This is said in the game manual.

I still don't know who the mursaat are. They're guardians of the seals, but why are they acting like agressors instead of protectors?

Who are the forgotten ones?

Who are the seers?
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Old Jun 17, 2005, 12:35 AM // 00:35   #7
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I bought the game online so I never got a manual. Guess I should go visit the website or something
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Old Jun 17, 2005, 12:43 AM // 00:43   #8
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I agree that the story is a bit poorly told. ...and very poorly voice-acted (yes, I'm looking at you Rurik, Female Party Leader, and the female leader of the Shining Blade...forgot her name.)

I didn't get the impression that the Mursaat were 'rivals' of the Forgotten Ones. The FO's just seemed to be a desert people who wanted to Ascend. Then again, the reason why they wanted to Ascend isn't explained (or I wasn't paying attention.)
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Old Jun 17, 2005, 12:52 AM // 00:52   #9
rei
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Anet is a group of gamemakers, not writers
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Old Jun 17, 2005, 12:52 AM // 00:52   #10
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no, the forgotten were the original imhabitants on tyria, then humans pushed them out and they stayed in the desert, i think the mursaat were the good guys and glint is the bad guy (notice how the scepter is left behind and "mysteriously" disapears with glint's image.....)
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Old Jun 17, 2005, 01:15 AM // 01:15   #11
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glint *should* be a good guy. The dragons were created in the beginning by the gods as protectors of Tyria. However the humans pushed them aside, with their expansionist policies and they came to settle in the desserts.

Glint is probably the last of these dragons.
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Old Jun 17, 2005, 01:18 AM // 01:18   #12
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As far as I can comprehend, the lich was motivated by the flameseeker prophecies, as were you... Which makes it a self-fulfilling prophecy. >.>
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Old Jun 17, 2005, 01:31 AM // 01:31   #13
Lion's Arch Merchant
 
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Malchiel I didn't know the mursaat caused the searing... who said that? The charr were responsible for it that much I know.
I I'm gonna tell you, go look at the charr effigies of the flaming gods- you can look at them easily in any missions in ascalon, looks like winged gods. Also, Charr couldn't have summoned the huge crystal missiles without some serious magical power, and those who we killed weren't all that uber with fire spells. I think the source of those magical missiles were from the Mursaat, kinda like a bomb package- " chant these magic words and dance around like crazy and that place goes boom"

and werent the bloodstones created by the gods, and to seal the magical schools so that not one person can have them all? This is said in the game manual.
aparrently, the bloodstones does something else if sombody is killed on them if they aren't related to King Doric. if they were, they would have broke the seal on that stone and released that magic.

I still don't know who the mursaat are. They're guardians of the seals, but why are they acting like agressors instead of protectors?
the mursaat is the unseen ones, they desire the power to rule the world or to destroy the forgotten ones presumably. they came out of the mists of the Rift like the Forgotten ones did.

Who are the forgotten ones?
they are serpents that came out of the Rift to help run Tyria in the process of the creation., The Elder Gods presumably invited them. The mursaat proibably followed the forgotten ones and continued their war.


Who are the seers?
The Dragons were also a race that God first created, they ahve the power of prophecy. Some Forgotten ones also have the same powers. they could be related in some form. but one race is native to Tyria, the other is not.

Last edited by Jwh6913; Jun 17, 2005 at 01:34 AM // 01:34..
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Old Jun 17, 2005, 01:37 AM // 01:37   #14
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heres what I paraphrased from the Game Manual
http://www.guildwarsguru.com/forum/s...d.php?t=21231&
Quote:
basically The Gods gave magic to all intelligent creatures
humans and the Charr, Tengu, dwarves, minotaurs, imps etc

war broke out immediatly because of greed, as the magical races fought for dominance

after a plea from King Doric, the gods intervened and took all magic back by gathering it into one big stone, and then split the stone into 4 pieces and a keystone

the pieces represented 4 schools of magic(preservation,destruction,agression,denial)

all 4 types of magic would never again be under the control of a single creature. the stones were sealed with a drop of Dorics blood and put in a volacano.

a hundred years later, the volcano erupted and the (blood)stones were scattered across Tyria

the desire for power rose once again and *guilds* within the 3 human nations (Ascalon,Kryta,Orr) engaged in warfare

the kings of the 3 nations were powerless to stop the guild warfare because armies of the guilds were more powerful than the kingdoms armies

no one nation gained enough power to dominate the other two

after this conflict of 50 years, massive amounts of charr descended on all 3 human kingdoms

guilds/kingdoms dropped their grudges and united themselves against the new charr threat

Ascalon rallied themselves behind the NorthWall but a magic battle of fire and brimstone destroyed everything in the open plains for hundreds of miles (wall was retaken post searing)

Charr moved onto Orr.

The King of Orr's Advisor read a forbidden dark magic scroll to defend the city - and this resulted in an explosion that sunk the entire penisula and killed nearly every citizen.

Kyrta depended on the White Mantle and their "unseen gods" for their Charr defense
(you are told this if you speak with the ambassador outside of PostSearing Ascalon)
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Old Jun 17, 2005, 02:05 AM // 02:05   #15
Desert Nomad
 
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Quote:
Originally Posted by Jwh6913[U
Who are the forgotten ones? [/U]
they are serpents that came out of the Rift to help run Tyria in the process of the creation., The Elder Gods presumably invited them. The mursaat proibably followed the forgotten ones and continued their war.
the manual doesnt mention the Mursaat at all (beyond mentioning the Unseen gods of the White Mantle)

here's what the manual says about the Forgotten Ones (pg. 26)
Quote:
(The Forgotten Ones) had been summoned (out of The Rift) by the old gods, brought to this world to be the custodians. Their task: sheperd the other creatures of the land through this time of transition, while the gods continued to create the world around them.
..
But then a new race was birthed upon the world .. humans .. and in no time began to take over
..
in less than century, the serpents who had protected and nurtured Tyria were no longer needed. The balance they had achieved had been undone and there was no way to bring it back.. The Serpents left the coasts and jungles.. went to the only place man did not,the Crystal Desert

The Serpents never returned to the world of men. they were not gone, only forgotten.

Despite the Serpents retreat, the gods never halted their work creating the world. The gods decided to create magic
you can read the rest of History at my previous post

Last edited by Ninna; Jun 17, 2005 at 02:16 AM // 02:16..
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Old Jun 17, 2005, 02:23 AM // 02:23   #16
Lion's Arch Merchant
 
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(The Forgotten Ones) had been summoned (out of The Rift) by the old gods, brought to this world to be the custodians. Their task: sheperd the other creatures of the land through this time of transition, while the gods continued to create the world around them.

that's what I'm taking about; they aren't native to tyria. they came from somewhere else, and there's no mention of the mursaat's orgins. I can only assume they were linked to the forgotten ones somehow because the mursaat uses a few skills/spells that the tyrian races doesn't use.
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Old Jun 17, 2005, 02:29 AM // 02:29   #17
Desert Nomad
 
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Quote:
Originally Posted by rei
Anet is a group of gamemakers, not writers
someone at Anet is a professional Fantasy writer
(I'm still trying to find the name)

I've never seen a game manual come with 50 pages of Lore
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Old Jun 17, 2005, 02:29 AM // 02:29   #18
Lion's Arch Merchant
 
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here's how Saul d'alessio met the unseen ones(mursaat), I refer you to page 42 in the manual,second paragraph.

as how he got to that city, I refer you to a possible path, page 70- 72
Saul could have unknowingly used one of Lord Ordan's portals and somehow ended up on the Mursaat homeworld.
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Old Jun 17, 2005, 02:31 AM // 02:31   #19
Lion's Arch Merchant
 
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the manual has exactly 65+ pages filled with lore not counting the 4 page short story with devona and mhenlo.
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Old Jun 17, 2005, 02:31 AM // 02:31   #20
Desert Nomad
 
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Quote:
Originally Posted by Jwh6913
Saul could have unknowingly used one of Lord Ordan's portals and somehow ended up on the Mursaat homeworld.

I agree
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