Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Explorer's League

Notices

Reply
 
Thread Tools Display Modes
Old May 04, 2006, 12:35 PM // 12:35   #1
Academy Page
 
Join Date: Apr 2006
Guild: The Little Nutter [PWN]
Advertisement

Disable Ads
Exclamation Unwaking Water Mission

My Warrior got stuck on this mission.. anyone know how to beat it?

thx

----------
beat the dragon the 9th time.. went with my guild. interrupted a lot.. dragon cast 0 spell.

got lucky on my assassin, there were only 1 group of afflicted and all the door are open.

Last edited by victo bei; May 24, 2006 at 04:45 PM // 16:45..
victo bei is offline   Reply With Quote
Old May 05, 2006, 06:30 AM // 06:30   #2
Academy Page
 
Join Date: Mar 2006
Guild: Arthur
Profession: E/Mo
Default

You know those professions that never seem wanted on missions?
Rangers, Mesmers and Necros?

They are absolutely needed on this mission, the tank wedge doesnt work because the dragon cant be melee'd. The dragon is susceptible to poison and conjure phantasm and necro degens, and can be interrupted, even dazed (poison broadhead arrow ftw). Orders necros and ritualists can increase the damage, and elementalists can inflict at range as well.

Warriors and assassins are still very useful for taking out the afflicted and minions as soon as they spawn, and generally protecting your range damagers. If everyone knows their role, it should be successful.

Last edited by ArianeB; May 05, 2006 at 06:32 AM // 06:32..
ArianeB is offline   Reply With Quote
Old May 05, 2006, 06:35 AM // 06:35   #3
Wilds Pathfinder
 
Mindtrust's Avatar
 
Join Date: May 2005
Location: Stockholm, Sweden
Guild: Wolffestar Clan - WSC
Profession: Mo/
Default

ArianeB is correct, we had no problems at all since our group was mixed when we did this mission and the degen/posion was the key!
Mindtrust is offline   Reply With Quote
Old May 05, 2006, 07:04 AM // 07:04   #4
Desert Nomad
 
Join Date: Jan 2006
Location: Moon
Profession: Mo/
Default

I completed this with Master's Reward (got XP and skillpoints etc), and found myself from Harvest Temple. BUT the swords didn't come over the Unwaking Waters (Luxon) outpost, and it keeps flashing like it hasn't been completed... I've gotten to Raisu Palace and completed the game, and still the damn thing is flashing.. Anyone else had the same? :P
Kaguya is offline   Reply With Quote
Old May 05, 2006, 07:10 AM // 07:10   #5
Wilds Pathfinder
 
Mindtrust's Avatar
 
Join Date: May 2005
Location: Stockholm, Sweden
Guild: Wolffestar Clan - WSC
Profession: Mo/
Default

@Kaguya
I can also confirm that, i got 3 swords and the mission is just flashing when i look at it, i sent an email to A-Net 2days ago, no reply yet.
Mindtrust is offline   Reply With Quote
Old May 05, 2006, 08:08 AM // 08:08   #6
Academy Page
 
el luso's Avatar
 
Join Date: Jan 2006
Location: Spain
Guild: Vidi et Vinci [VeV]
Profession: Mo/W
Default

the same happenned to me since kurzicks took neerest town and the line map change...
el luso is offline   Reply With Quote
Old May 05, 2006, 10:09 AM // 10:09   #7
Academy Page
 
Join Date: Dec 2005
Default

ya as said before a MM and a interupted ranger is realy needed in this mission.
If you still cant beat it get a passiv prot monk that helps alot against the spikes of the dragon
El_Inferno is offline   Reply With Quote
Old May 05, 2006, 10:31 AM // 10:31   #8
Wilds Pathfinder
 
Dahl's Avatar
 
Join Date: May 2005
Location: Ontario, Canada
Guild: Exalted Legionnaires [ExL]
Default

The caster/ranger idea is overrated. Melee is just fine. You barely have to touch the dragon to get him to shut down the barriers, just have a mesmer give him 10 degen. Once you get up to the tower, he is no longer flying, so you can hit him in melee. Spamming deep wound is a good idea here.

Also, have your casters hold onto the res orbs, theres 2 or 3. The 10 degen int he tower will kill you other wise. So once you start dying off, use an orb, and you'll come back and the degen will be just about up. He only degens you once as far as I know, then you just finish him off.
Dahl is offline   Reply With Quote
Old May 05, 2006, 10:37 AM // 10:37   #9
Forge Runner
 
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
Default

Quote:
Originally Posted by Dahl
The caster/ranger idea is overrated.
Overrated. Try being a mesmer and see how many people actually want you on their team. Not a lot is all I can say. I've had to use hench for my mesmer. If anything the word i'd use for spellcasters is underrated.
NinjaKai is offline   Reply With Quote
Old May 05, 2006, 10:40 AM // 10:40   #10
Wilds Pathfinder
 
Dahl's Avatar
 
Join Date: May 2005
Location: Ontario, Canada
Guild: Exalted Legionnaires [ExL]
Default

No no, just for this particular mission.

People disregard any and ALL forms of melee for this mission since the first part is unreachable to melee. but it only takes 1 or 2 chars to bring him down enough to shut down the barriers.

I love spellcasters, don't get me wrong.

But for THIS particular mission, people go with ALL spellcasters and rangers, which hurts you in the end up at the tower. it's a big waste, you need 1 or 2 melee'ers at least or you're gonna drop like flies in the tower, and that is why this is so hard for people.

I've been every profession, I know how it is. I love mesmers personally.
Dahl is offline   Reply With Quote
Old May 05, 2006, 10:43 AM // 10:43   #11
Wilds Pathfinder
 
Raiin Maker's Avatar
 
Join Date: Oct 2005
Location: England
Guild: Blood On The Worlds Hands
Profession: W/
Default

Quote:
Originally Posted by Kaguya
I completed this with Master's Reward (got XP and skillpoints etc), and found myself from Harvest Temple. BUT the swords didn't come over the Unwaking Waters (Luxon) outpost, and it keeps flashing like it hasn't been completed... I've gotten to Raisu Palace and completed the game, and still the damn thing is flashing.. Anyone else had the same? :P
yup i had the same, masters and everything, and keeping inline with the thread, warriors are needed to destroy the spores the dragon creates while the necros rangers mesmers are attacking him.
Raiin Maker is offline   Reply With Quote
Old May 05, 2006, 11:23 AM // 11:23   #12
Academy Page
 
Join Date: Oct 2005
Guild: Corruption Inc [CiX]
Default

I completed the mission with my Monk at Master with hench, then went on to complete the game. Just looking back now and also noticed that it doesn't show my mission as completed.
Kira Sassan is offline   Reply With Quote
Old May 05, 2006, 11:26 AM // 11:26   #13
Wilds Pathfinder
 
Mister Muhkuh's Avatar
 
Join Date: Feb 2006
Location: Germany
Guild: Ugly Ducklings [ugly]
Profession: P/
Default

this mission was very easy(full hench team, even luxon party) and ive beaten it in a bit more than 10 minutes , but the swords are not shown on map
Mister Muhkuh is offline   Reply With Quote
Old May 05, 2006, 01:37 PM // 13:37   #14
Banned
 
Sluggs's Avatar
 
Join Date: Jun 2005
Default

Hmm I think some of the information in this thread is wrong....
I played this mission like 6 times to finish it and here are the things i noticed:-

1. You cannot interrupt the dragon spells. Tried Cry of Frustration/Complicate etc but he still casted his scales. Can someone verify that they can actually interupt his spells? cause i sure couldn't. Maybe you can interupt lighting spell by spamming but its way to fast to react to it.

2. Although you would think mass degen is a good way to finish him ... I found its not. I was at first a max illusion mesmer / degen necro. I had atleast -15 degen on him most of the time but this guy has like crazy regen so its really really slow to degen him. And also since hexes only lasts for a short time its really a waste of your mana.

3. Doing mass damage really fast is the better way to kill him. I switched my Me/N to Domination/Blood and used Energy burn, surge, wastrel, vamp gaze, shadowstrike etc. This way you can do lots of damage to him fast. You also need a few Eles that can add to this spike damage. ie your team should be able to bring his health down fast within a few seconds.

Here are some general pointers..

1. Kill the mobs before your attack dragon. Ele's first if you can can since they do some mass damage then go for ritualist and make sure he doesn't cast "flesh of my flesh" which resurrects.

2. Try and avoid the dragon scales if you can. just dont go near it and they disappear after a while.

3. After mob is cleared, ignore the scales if there are any left and just spike the dragon and you should bring his health down fast before he brings up another mob. If you do this fast enough you only have to fight the initial mob at each gate and he will open the next gate when his health goes down. Repeat this until last gate. Use rez urns etc properly if you need them.

4. Once you get to the tower, having a couple of melee tanks will be helpful now and they can also attack the dragon with melee here. Just keep moving away from his scales and keep mass damaging him. Monks should be able to keep you alive rather easily here. Throw a few well of bloods or something if your team loses a player. Use rez signets if need be. If the dragon is attacking you, keep dancing left and right as it is possible to avoid his fireball by dancing like with glint.

Last edited by Sluggs; May 05, 2006 at 01:44 PM // 13:44..
Sluggs is offline   Reply With Quote
Old May 05, 2006, 01:51 PM // 13:51   #15
Wilds Pathfinder
 
Dahl's Avatar
 
Join Date: May 2005
Location: Ontario, Canada
Guild: Exalted Legionnaires [ExL]
Default

Um.. why would you put 15 degen on him? it does nothing after 10.

He has no regen, just a ton of HP.

and I choose degen over just mass damage because you can just have 1 person putting degen on him while everyone else can attack the afflicted. Works for me and my party, gone through it twice.
Dahl is offline   Reply With Quote
Old May 05, 2006, 02:03 PM // 14:03   #16
Banned
 
Sluggs's Avatar
 
Join Date: Jun 2005
Default

Well I thought he had regen cause he does regen back fast if you dont attack him or have hex on him. But again just you having -10 degen on him is not gonna bring his health down fast enough so you have to fight more mobs he spawns. I found having mass damage spiking is better.you only have to fight minimal amount of mobs this way because you can get him top open the next gate right away... Maybe your party contributed more than you think but I didnt find degen/poison etc to be THAT helpful. it does help but slowly so yea having just one guy doing this will definitely help but it is not the key to beating this mission. You need a pretty balanced team to do it. 2 wars, 2 eles, 2 monks, mez and nec(he can do the degen) works good. Mez's dom damage and Nec's blood damage is good here cause it ignores armor. so if you have those as a secondary prof use those skill lines.

Last edited by Sluggs; May 05, 2006 at 02:15 PM // 14:15..
Sluggs is offline   Reply With Quote
Old May 05, 2006, 03:04 PM // 15:04   #17
Desert Nomad
 
MelechRic's Avatar
 
Join Date: Jun 2005
Location: RA
Guild: [ODIN]
Profession: N/Mo
Default

Just rolled through this on my MM and got the masters too! I brought fiends and that's all I needed to really hurt the dragon. I put Rotting Flesh on him to for a nice bit of degen.

I took all henchies:

1 MM <-- me
2 Warriors
2 Monks (prot/heal)
1 Ranger (Aidan)
1 Ele (Cynn)
1 Necro (Eve for BR)

9 Fiends plus a Golem most of the time. Horrors in reserve if Fiend skill got interrupted. The Fiends work nicely from the bank because the dragon hovers out of melee reach.

At the end in the tower I had no minons. I just waited for a warrior to drop and put up a Golem. After the warrior was rez'd I had 3 melee on the dragon with Cynn doing fireworks and the rest of us wanding/firing.

Last edited by MelechRic; May 05, 2006 at 03:14 PM // 15:14..
MelechRic is offline   Reply With Quote
Old May 05, 2006, 05:00 PM // 17:00   #18
Desert Nomad
 
Sir Mad's Avatar
 
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
Default

Quote:
1. You cannot interrupt the dragon spells. Tried Cry of Frustration/Complicate etc but he still casted his scales. Can someone verify that they can actually interupt his spells? cause i sure couldn't. Maybe you can interupt lighting spell by spamming but its way to fast to react to it.
Yes you can (just check my post in the other topic about this). I managed to interupt (some of) his spells with my ranger. However, my arrows seem to take ages before they reach the drag. I kept him dazzed and used savage shot just in case. Having him dazzed seems to be more efficient, especially when you have to fight him at the end. I succesfully interupted his spells there thanks to concusion shot.

By the way, yeah I had the same problem with the 3 swords.

Quote:
the same happenned to me since kurzicks took neerest town and the line map change...
I was luxon and the nearest town is now luxon as well. I dont think it's related.

Last edited by Sir Mad; May 05, 2006 at 05:03 PM // 17:03..
Sir Mad is offline   Reply With Quote
Old May 05, 2006, 11:01 PM // 23:01   #19
Forge Runner
 
garethporlest18's Avatar
 
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
Default

I umm was a warrior and took my favorite henchies and beat it in 13 minutes no problem... so I don't know how you have trouble.
garethporlest18 is offline   Reply With Quote
Old May 05, 2006, 11:46 PM // 23:46   #20
Raged Out
 
MMSDome's Avatar
 
Join Date: Sep 2005
Default

i did this mission over 10 times before i cmpleted it and got close many times. Patience is what you need (and a good interrupter)
MMSDome is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
PC gold water staff 19% recahrge water 19% casting water THNX :) Lichtenberg Price Check 7 Apr 08, 2006 11:22 PM // 23:22
can you not enter unwaking waters? beleg curudin The Riverside Inn 6 Mar 26, 2006 09:26 AM // 09:26
WTS - GOLD Water Wand Improves Recharge using Water Skills 20% _tyrant_ Sell 1 Sep 12, 2005 01:28 PM // 13:28
_tyrant_ Sell 0 Sep 10, 2005 12:41 PM // 12:41
PC on water/fire elem max dmg rare water wand Mejn Price Check 0 Aug 19, 2005 07:04 PM // 19:04


All times are GMT. The time now is 06:34 AM // 06:34.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("