May 04, 2006, 12:35 PM // 12:35
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#1
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Academy Page
Join Date: Apr 2006
Guild: The Little Nutter [PWN]
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Unwaking Water Mission
My Warrior got stuck on this mission.. anyone know how to beat it?
thx
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beat the dragon the 9th time.. went with my guild. interrupted a lot.. dragon cast 0 spell.
got lucky on my assassin, there were only 1 group of afflicted and all the door are open.
Last edited by victo bei; May 24, 2006 at 04:45 PM // 16:45..
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May 05, 2006, 06:30 AM // 06:30
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#2
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Academy Page
Join Date: Mar 2006
Guild: Arthur
Profession: E/Mo
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You know those professions that never seem wanted on missions?
Rangers, Mesmers and Necros?
They are absolutely needed on this mission, the tank wedge doesnt work because the dragon cant be melee'd. The dragon is susceptible to poison and conjure phantasm and necro degens, and can be interrupted, even dazed (poison broadhead arrow ftw). Orders necros and ritualists can increase the damage, and elementalists can inflict at range as well.
Warriors and assassins are still very useful for taking out the afflicted and minions as soon as they spawn, and generally protecting your range damagers. If everyone knows their role, it should be successful.
Last edited by ArianeB; May 05, 2006 at 06:32 AM // 06:32..
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May 05, 2006, 06:35 AM // 06:35
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#3
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Wilds Pathfinder
Join Date: May 2005
Location: Stockholm, Sweden
Guild: Wolffestar Clan - WSC
Profession: Mo/
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ArianeB is correct, we had no problems at all since our group was mixed when we did this mission and the degen/posion was the key!
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May 05, 2006, 07:04 AM // 07:04
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#4
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Desert Nomad
Join Date: Jan 2006
Location: Moon
Profession: Mo/
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I completed this with Master's Reward (got XP and skillpoints etc), and found myself from Harvest Temple. BUT the swords didn't come over the Unwaking Waters (Luxon) outpost, and it keeps flashing like it hasn't been completed... I've gotten to Raisu Palace and completed the game, and still the damn thing is flashing.. Anyone else had the same? :P
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May 05, 2006, 07:10 AM // 07:10
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#5
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Wilds Pathfinder
Join Date: May 2005
Location: Stockholm, Sweden
Guild: Wolffestar Clan - WSC
Profession: Mo/
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@Kaguya
I can also confirm that, i got 3 swords and the mission is just flashing when i look at it, i sent an email to A-Net 2days ago, no reply yet.
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May 05, 2006, 08:08 AM // 08:08
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#6
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Academy Page
Join Date: Jan 2006
Location: Spain
Guild: Vidi et Vinci [VeV]
Profession: Mo/W
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the same happenned to me since kurzicks took neerest town and the line map change...
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May 05, 2006, 10:31 AM // 10:31
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#8
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Wilds Pathfinder
Join Date: May 2005
Location: Ontario, Canada
Guild: Exalted Legionnaires [ExL]
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The caster/ranger idea is overrated. Melee is just fine. You barely have to touch the dragon to get him to shut down the barriers, just have a mesmer give him 10 degen. Once you get up to the tower, he is no longer flying, so you can hit him in melee. Spamming deep wound is a good idea here.
Also, have your casters hold onto the res orbs, theres 2 or 3. The 10 degen int he tower will kill you other wise. So once you start dying off, use an orb, and you'll come back and the degen will be just about up. He only degens you once as far as I know, then you just finish him off.
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May 05, 2006, 10:37 AM // 10:37
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#9
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Forge Runner
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
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Quote:
Originally Posted by Dahl
The caster/ranger idea is overrated.
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Overrated. Try being a mesmer and see how many people actually want you on their team. Not a lot is all I can say. I've had to use hench for my mesmer. If anything the word i'd use for spellcasters is underrated.
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May 05, 2006, 10:40 AM // 10:40
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#10
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Wilds Pathfinder
Join Date: May 2005
Location: Ontario, Canada
Guild: Exalted Legionnaires [ExL]
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No no, just for this particular mission.
People disregard any and ALL forms of melee for this mission since the first part is unreachable to melee. but it only takes 1 or 2 chars to bring him down enough to shut down the barriers.
I love spellcasters, don't get me wrong.
But for THIS particular mission, people go with ALL spellcasters and rangers, which hurts you in the end up at the tower. it's a big waste, you need 1 or 2 melee'ers at least or you're gonna drop like flies in the tower, and that is why this is so hard for people.
I've been every profession, I know how it is. I love mesmers personally.
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May 05, 2006, 10:43 AM // 10:43
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#11
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Wilds Pathfinder
Join Date: Oct 2005
Location: England
Guild: Blood On The Worlds Hands
Profession: W/
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Quote:
Originally Posted by Kaguya
I completed this with Master's Reward (got XP and skillpoints etc), and found myself from Harvest Temple. BUT the swords didn't come over the Unwaking Waters (Luxon) outpost, and it keeps flashing like it hasn't been completed... I've gotten to Raisu Palace and completed the game, and still the damn thing is flashing.. Anyone else had the same? :P
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yup i had the same, masters and everything, and keeping inline with the thread, warriors are needed to destroy the spores the dragon creates while the necros rangers mesmers are attacking him.
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May 05, 2006, 11:23 AM // 11:23
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#12
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Academy Page
Join Date: Oct 2005
Guild: Corruption Inc [CiX]
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I completed the mission with my Monk at Master with hench, then went on to complete the game. Just looking back now and also noticed that it doesn't show my mission as completed.
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May 05, 2006, 11:26 AM // 11:26
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#13
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Wilds Pathfinder
Join Date: Feb 2006
Location: Germany
Guild: Ugly Ducklings [ugly]
Profession: P/
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this mission was very easy(full hench team, even luxon party) and ive beaten it in a bit more than 10 minutes , but the swords are not shown on map
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May 05, 2006, 01:37 PM // 13:37
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#14
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Banned
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Hmm I think some of the information in this thread is wrong....
I played this mission like 6 times to finish it and here are the things i noticed:-
1. You cannot interrupt the dragon spells. Tried Cry of Frustration/Complicate etc but he still casted his scales. Can someone verify that they can actually interupt his spells? cause i sure couldn't. Maybe you can interupt lighting spell by spamming but its way to fast to react to it.
2. Although you would think mass degen is a good way to finish him ... I found its not. I was at first a max illusion mesmer / degen necro. I had atleast -15 degen on him most of the time but this guy has like crazy regen so its really really slow to degen him. And also since hexes only lasts for a short time its really a waste of your mana.
3. Doing mass damage really fast is the better way to kill him. I switched my Me/N to Domination/Blood and used Energy burn, surge, wastrel, vamp gaze, shadowstrike etc. This way you can do lots of damage to him fast. You also need a few Eles that can add to this spike damage. ie your team should be able to bring his health down fast within a few seconds.
Here are some general pointers..
1. Kill the mobs before your attack dragon. Ele's first if you can can since they do some mass damage then go for ritualist and make sure he doesn't cast "flesh of my flesh" which resurrects.
2. Try and avoid the dragon scales if you can. just dont go near it and they disappear after a while.
3. After mob is cleared, ignore the scales if there are any left and just spike the dragon and you should bring his health down fast before he brings up another mob. If you do this fast enough you only have to fight the initial mob at each gate and he will open the next gate when his health goes down. Repeat this until last gate. Use rez urns etc properly if you need them.
4. Once you get to the tower, having a couple of melee tanks will be helpful now and they can also attack the dragon with melee here. Just keep moving away from his scales and keep mass damaging him. Monks should be able to keep you alive rather easily here. Throw a few well of bloods or something if your team loses a player. Use rez signets if need be. If the dragon is attacking you, keep dancing left and right as it is possible to avoid his fireball by dancing like with glint.
Last edited by Sluggs; May 05, 2006 at 01:44 PM // 13:44..
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May 05, 2006, 01:51 PM // 13:51
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#15
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Wilds Pathfinder
Join Date: May 2005
Location: Ontario, Canada
Guild: Exalted Legionnaires [ExL]
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Um.. why would you put 15 degen on him? it does nothing after 10.
He has no regen, just a ton of HP.
and I choose degen over just mass damage because you can just have 1 person putting degen on him while everyone else can attack the afflicted. Works for me and my party, gone through it twice.
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May 05, 2006, 02:03 PM // 14:03
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#16
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Banned
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Well I thought he had regen cause he does regen back fast if you dont attack him or have hex on him. But again just you having -10 degen on him is not gonna bring his health down fast enough so you have to fight more mobs he spawns. I found having mass damage spiking is better.you only have to fight minimal amount of mobs this way because you can get him top open the next gate right away... Maybe your party contributed more than you think but I didnt find degen/poison etc to be THAT helpful. it does help but slowly so yea having just one guy doing this will definitely help but it is not the key to beating this mission. You need a pretty balanced team to do it. 2 wars, 2 eles, 2 monks, mez and nec(he can do the degen) works good. Mez's dom damage and Nec's blood damage is good here cause it ignores armor. so if you have those as a secondary prof use those skill lines.
Last edited by Sluggs; May 05, 2006 at 02:15 PM // 14:15..
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May 05, 2006, 03:04 PM // 15:04
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#17
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Desert Nomad
Join Date: Jun 2005
Location: RA
Guild: [ODIN]
Profession: N/Mo
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Just rolled through this on my MM and got the masters too! I brought fiends and that's all I needed to really hurt the dragon. I put Rotting Flesh on him to for a nice bit of degen.
I took all henchies:
1 MM <-- me
2 Warriors
2 Monks (prot/heal)
1 Ranger (Aidan)
1 Ele (Cynn)
1 Necro (Eve for BR)
9 Fiends plus a Golem most of the time. Horrors in reserve if Fiend skill got interrupted. The Fiends work nicely from the bank because the dragon hovers out of melee reach.
At the end in the tower I had no minons. I just waited for a warrior to drop and put up a Golem. After the warrior was rez'd I had 3 melee on the dragon with Cynn doing fireworks and the rest of us wanding/firing.
Last edited by MelechRic; May 05, 2006 at 03:14 PM // 15:14..
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May 05, 2006, 05:00 PM // 17:00
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#18
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Desert Nomad
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
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Quote:
1. You cannot interrupt the dragon spells. Tried Cry of Frustration/Complicate etc but he still casted his scales. Can someone verify that they can actually interupt his spells? cause i sure couldn't. Maybe you can interupt lighting spell by spamming but its way to fast to react to it.
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Yes you can (just check my post in the other topic about this). I managed to interupt (some of) his spells with my ranger. However, my arrows seem to take ages before they reach the drag. I kept him dazzed and used savage shot just in case. Having him dazzed seems to be more efficient, especially when you have to fight him at the end. I succesfully interupted his spells there thanks to concusion shot.
By the way, yeah I had the same problem with the 3 swords.
Quote:
the same happenned to me since kurzicks took neerest town and the line map change...
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I was luxon and the nearest town is now luxon as well. I dont think it's related.
Last edited by Sir Mad; May 05, 2006 at 05:03 PM // 17:03..
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May 05, 2006, 11:01 PM // 23:01
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#19
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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I umm was a warrior and took my favorite henchies and beat it in 13 minutes no problem... so I don't know how you have trouble.
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