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Old May 26, 2006, 05:41 PM // 17:41   #1
Jungle Guide
 
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Default Iron Mines of Moladune - Map and Bonus?

I'd like to start a group for clearing the map in Iron Mines, We would start out clearing the mursaat side and then switching sides of the map just before the azure cave and going down into that area.



Red is the main route
Light Blue is unknown to me if we could infact walk on it
Dark Blue/Purple is where we would continue to clear that side

For success of this group you will have to be
*Infused
in game name: Tatsujin Hakushiki
If you have missing parts along the way I'm sure we would all agree to help.


as for bonus, I have no clue on how doing it, so if you could give me a run down that would be nice. I guess this group will be mostly for map clearing ( henchies arnt infused so I have to get a real party )

Delete the other thread... database error I hit back then it posts a new thread when I was editing? /sigh


Last edited by D.E.V.i.A.N.C.E; May 26, 2006 at 05:44 PM // 17:44..
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Old May 26, 2006, 06:49 PM // 18:49   #2
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Clearing the entire map with henchies isn't too difficult (especially if you're a Necro bringing two capture signets to cap Spiteful Spirit and Life Transfer along the way!). If you proceed up the creek and over to the 'left' side of the map (through giants, trolls, blessed griffons, azure shadows...no Jades or Mursaat this way) and perform the infusion ritual, your henchmen will get infused too. Then, proceed north and around the bend to the West through Mursaat...but avoid the fort where Markis is. Now, along the 'right' side of the map, clear enemies all the way down to the Stone Summit's prisoner who gives you the bonus. The bonus boss (The Inquisitor) that you must kill tries to escape along the 'right' side of the map to the north so it's much easier to do if you've already cleared that corridor of other enemies (watch out, his 4 mursaat mesmers shut your spells down quickly). After killing The Inquisitor, finish mapping whatever's left to the south before goin back to Markis's fort. Have fun!
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Old May 27, 2006, 07:25 PM // 19:25   #3
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Henchies no longer seem to get infused, there was a glitch that if the person carrying to 'essence' was already infused, the henchies would not.

Now it seems they dont get infused even if the person who talks to the seer is not infused..

/sigh
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Old May 28, 2006, 02:38 AM // 02:38   #4
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Is that brand-spanking-new-recent? It worked for me just this past week with a non-infused character.
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Old May 28, 2006, 06:14 PM // 18:14   #5
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Join Date: Jul 2005
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Yes, this mission is bug with infusing henchies again. Henchies now are not infused after talking with seer, although this mission can be still easily done with hench because there are only few mursaat ( not "few" if you want to do bonus).
I find another better map for bonus :

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