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Old May 07, 2006, 03:54 PM // 15:54   #81
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well i play with 2 of my friends and my girl friend other then that we use henchies for the frw times i pug its more hassel then its worth
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Old May 09, 2006, 07:57 AM // 07:57   #82
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Quote:
Originally Posted by SziP
GvG is way different than Heros Ascend , its just not the same. Top guilds that only GvG, have a hard time in Tombs, i dunno why but they do.
I wonder why too sometimes. But some Tombs guilds also play GVG and are terrible.

I just remmeber seeing a situation in observer mode the other day. A monk positioned himself near 5-6 of the enemy team so he could get maximum return from channeling. He got spiked after staying there for 30 seconds.

Now I play Monk a lot in GVG and thats a kinda alien thing to me. Positioning yourself in a vulnerable position like that is just plain silly. My guild totally rumbled a heroes ascent guild that I think has held halls before and that was because there monks positioning was terrible and we basically dped out there monks and beat them inside of 5-6 mins on imperial isle new map.

I guess it's because every decent team that wants to hold halls needs spirits and three monks and is more defensive simply because there is simply no other way to play.

Ranked players are generally better and the ones that arent are just idiots who you can weed out very quick.

Sam
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Old May 09, 2006, 11:38 AM // 11:38   #83
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If you want a seasoned PvE team, why not look for Cartographers and Protectors? Assuming you're grouping with total strangers of course
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Old May 09, 2006, 12:24 PM // 12:24   #84
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Quote:
Originally Posted by pah01
I wonder why too sometimes. But some Tombs guilds also play GVG and are terrible.

I just remmeber seeing a situation in observer mode the other day. A monk positioned himself near 5-6 of the enemy team so he could get maximum return from channeling. He got spiked after staying there for 30 seconds.

Now I play Monk a lot in GVG and thats a kinda alien thing to me. Positioning yourself in a vulnerable position like that is just plain silly. My guild totally rumbled a heroes ascent guild that I think has held halls before and that was because there monks positioning was terrible and we basically dped out there monks and beat them inside of 5-6 mins on imperial isle new map.

I guess it's because every decent team that wants to hold halls needs spirits and three monks and is more defensive simply because there is simply no other way to play.

Ranked players are generally better and the ones that arent are just idiots who you can weed out very quick.

Sam
I agree , with everything, the last part is also True! And beeing ranked just helps you out more, it doesnt do bad to u, u dont suck at PvE especially, becuase u play with Humans.
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Old May 10, 2006, 05:22 AM // 05:22   #85
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Well I personally think the folks that advertise for ranked pvp ers are doing us pve people a favor, it makes them easy to identify and avoid. We have rank 8 pvpers in our guild and they never pull that stuff, and they sure appreciated our pve guys help on the quests.
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Old May 10, 2006, 12:19 PM // 12:19   #86
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pvpers > pvers in pve.
pvpers are generally better players, who have played in more situtations and know how to react to differnt cases.
the first group of people to beat the kurzick elite mission was a group of people from top guilds.
when factions came out 80% of the people in the last few missions of the game were all from pvp guilds.

and when i say pvpers i mean top level players not your average tombs scrub.

because these people actually know how to work as a team, dont play like retards, and have a basic understanding of the concepts of the game.
in pve you play with people who bring self sufficiant skills, dont know how to work as a team, and are used to playing only 1 build.
where as in pvp its the opposite.
in pvp you are given a skill bar and you use the 8 skills to maximise your contribution to the team, whereas in pve, you bring whatever you want as long as its in the cookie cutter guideline , (nuker, b/p, ss , mm, etc)
and being able to play any build given to you , rather then 1 build u play for every pve thing you do shows skill.

whenever me and my guildies do pve we try to only get people that we know, then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong.
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Old May 10, 2006, 12:26 PM // 12:26   #87
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In regard to the hammer warrior comment, you ALWAYS bring sprint to cancel out frenzy. I know this is off subject, but it was bothering me.
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Old May 10, 2006, 12:33 PM // 12:33   #88
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Quote:
Originally Posted by MSecorsky
Obviously the non-ranked PvE player that knows aggro, PvE skill sets and the like over the ranked PvPer (and PvE noob) that doesn't remember what that circle means or why his skills aren't the best in the current situation.

Right?

Am I right?
I'm a level 20 Monk Mesmer - and you are righter than the implied answer 'someone with rank'

I advertise for a group (or for members) by asking people to whisper me - when they do I'm looking for friendly attitude and patience more than 'rank'.
A warrior who mentions agro and not leroying, an assassin who is aware they're a pain to heal, anyone who indicated humour and flexibility ....

Rank?
SERIOUSLY low on my priorities

Spice
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Old May 10, 2006, 12:40 PM // 12:40   #89
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Quote:
Originally Posted by Dzan
Since there is no way to know ahead of time whether or not any particular person understands aggro and other pve concepts your best bet is to go with the r6 A/W over the unranked, guildless A/W if given that choice. It's just more likely to be a better bet.
No that makes a couple of wrong assumptions

1. That PVPers know about agro....
there is no guarantee that they do. Agro is a different animal in PVP v PVE
My experience as a monk is PVE is ENTIRELY different to my experiences as a monk in PVP .... ditto warriors

2. The other wrong assumption is that you would EVER be able to make an informed decision based on a one line spam sentence anyway. It's a co-operative game, so on co-op missions, I tend to talk to other group members before accepting invites anyway THAT's a better indicator ahead of time than Rank. Even if someone isnt a great player, at least you'll have *fun* - better than some jumped up over arrogant person who thinks their PVP rank makes them so special

Spice
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Old May 10, 2006, 12:51 PM // 12:51   #90
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Quote:
Originally Posted by Huntmaster
I once saw a "r3+ Tombs B/P group" that was taking r3 people only because tombs was too hard with unranked.

I joined them, got on their TS server, and laughed at them.

I'm banned from that server now.

that "r3+" guy who created the group is pure noob.. How is Tomb BP Hard????
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Old May 10, 2006, 01:01 PM // 13:01   #91
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Quote:
Ranked players are generally better and the ones that arent are just idiots who you can weed out very quick.
That's a bit rude... We all have been rank 0 - not all of us have been idiots though. One thing is true: ranked players are generally better than unranked players in HA. Ranked players know the maps - try an orb run with unranked players to see what I mean.

Quote:
I joined them, got on their TS server
Yeah, of course, the tombs are WAY too hard without TS

I'm surprised this topic is still alive btw...
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Old May 10, 2006, 01:17 PM // 13:17   #92
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Quote:
Originally Posted by NinjaKai
I have to disagree slightly. I've been with many PUGs and they have been very useful. Heck I once did a LONG string of quests and missions with a PUG we got out of the city in a matter of hours. But then again that's a very unique situation.
I had a similar situation with a PUG that I went with all the way from the Wilds to Ascension on my w/mo (notice the/mo). Luckily I had *some* running skill even before I got charge (btw, this was about 8 months ago) so I ran to the missions using maps from GwG of all places, we finished the missions and voila! We even stayed together to Dragon's Lair where we reformed our party and completed that too Fun group. Its nice to get a good pug every once in awhile.
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Old May 10, 2006, 06:29 PM // 18:29   #93
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Quote:
Originally Posted by Samueldg
If its not enough to be told by a vast majority of ranked people that "pve dont take skill"
Im not sure this is the right place but its poped up in factions ....

Ive now began seeing "LFP 4 mission rank 3+ required"
I would , as a leader of a group never take someone who tries to get a group by saying his or her Rank, they tend too look down on the rest of us "noob's" without a rank. There rank is in PvP and has nothing to do with PvE as far as I am concernd. I prefer to accept ppl who seam to play for fun, not take it as a proffesion.
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Old May 10, 2006, 06:39 PM // 18:39   #94
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Quote:
Originally Posted by Sweetest
pvpers > pvers in pve.
because these people actually know how to work as a team, dont play like retards,

then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong.
You had better start watching your use of word's, retard is not a word to use lightly about ppl. You aparentlly spend way too much time in PvP, go out and meet real ppl and see what they will call someone like you in the real world.
i know what I would call you myself, but will not use those word's in apublic forum.
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Old May 10, 2006, 07:54 PM // 19:54   #95
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Quote:
Originally Posted by Sweetest
pvpers > pvers in pve.
pvpers are generally better players, who have played in more situtations and know how to react to differnt cases.
the first group of people to beat the kurzick elite mission was a group of people from top guilds.
when factions came out 80% of the people in the last few missions of the game were all from pvp guilds.

and when i say pvpers i mean top level players not your average tombs scrub.

because these people actually know how to work as a team, dont play like retards, and have a basic understanding of the concepts of the game.
in pve you play with people who bring self sufficiant skills, dont know how to work as a team, and are used to playing only 1 build.
where as in pvp its the opposite.
in pvp you are given a skill bar and you use the 8 skills to maximise your contribution to the team, whereas in pve, you bring whatever you want as long as its in the cookie cutter guideline , (nuker, b/p, ss , mm, etc)
and being able to play any build given to you , rather then 1 build u play for every pve thing you do shows skill.

whenever me and my guildies do pve we try to only get people that we know, then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong.



I'm not a pvp'r. Look at my guild tag..

I don't use a cookier cutter build. I survive. I contribute and yes, I win at everything.

You are proved wrong.

And correct me if I am wrong.. but isn't demanding a specific type of build from a pug, cookie cutter behavior? *claps for you*

gg

Last edited by shadowfell; May 10, 2006 at 07:57 PM // 19:57..
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Old May 10, 2006, 07:55 PM // 19:55   #96
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Quote:
Originally Posted by Sweetest
pvpers > pvers in pve.
pvpers are generally better players, who have played in more situtations and know how to react to differnt cases.
the first group of people to beat the kurzick elite mission was a group of people from top guilds.
when factions came out 80% of the people in the last few missions of the game were all from pvp guilds.

and when i say pvpers i mean top level players not your average tombs scrub.

because these people actually know how to work as a team, dont play like retards, and have a basic understanding of the concepts of the game.
in pve you play with people who bring self sufficiant skills, dont know how to work as a team, and are used to playing only 1 build.
where as in pvp its the opposite.
in pvp you are given a skill bar and you use the 8 skills to maximise your contribution to the team, whereas in pve, you bring whatever you want as long as its in the cookie cutter guideline , (nuker, b/p, ss , mm, etc)
and being able to play any build given to you , rather then 1 build u play for every pve thing you do shows skill.

whenever me and my guildies do pve we try to only get people that we know, then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong.
winnar is you. idiot.
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Old May 10, 2006, 07:56 PM // 19:56   #97
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Quote:
Originally Posted by Sweetest
pvpers > pvers in pve.
pvpers are generally better players, who have played in more situtations and know how to react to differnt cases.
the first group of people to beat the kurzick elite mission was a group of people from top guilds.
when factions came out 80% of the people in the last few missions of the game were all from pvp guilds.

and when i say pvpers i mean top level players not your average tombs scrub.

because these people actually know how to work as a team, dont play like retards, and have a basic understanding of the concepts of the game.
in pve you play with people who bring self sufficiant skills, dont know how to work as a team, and are used to playing only 1 build.
where as in pvp its the opposite.
in pvp you are given a skill bar and you use the 8 skills to maximise your contribution to the team, whereas in pve, you bring whatever you want as long as its in the cookie cutter guideline , (nuker, b/p, ss , mm, etc)
and being able to play any build given to you , rather then 1 build u play for every pve thing you do shows skill.

whenever me and my guildies do pve we try to only get people that we know, then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong.
I hope you realize how ridiculous you sound here, then again, you wrote that garbage, so my hope is sure to be a waste of time....

It's obvious that you haven't done a lot of PvE by writing some of the most ridiculous statements I've read here in a long time. PvE players make adjustments to their builds constantly; we've learned a long time ago that one build isn't everything.

An average PvE PUG can learn to work as a team rather quickly; I've been in PUGs for most of Prophecies, and a fair amount in Cantha. Not every PUG is perfect (I'm sure you will say the same about PvP groups, if you've got the guts to say that, that is); but those PUGs, without any regard for ranks or titles, get the job done.
You must be 1 lonely puppy spamming for ranked players to join you when you venture in PvE. You obviously come across as too uber for any good PvE player to team with you; then again, with the kind of attitude you display, I'm sure not too many would want to.
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Old May 10, 2006, 10:05 PM // 22:05   #98
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ranked pvp players tend to have experience when it comes to organization.

that can't be said for your average pve pug.
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Old May 10, 2006, 10:29 PM // 22:29   #99
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Neither can it be said of your average PvP pug
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Old May 10, 2006, 10:41 PM // 22:41   #100
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Quote:
Originally Posted by Sir Mad
I'm surprised this topic is still alive btw...
its not

there are good pvpers and bad pvpers, good and bad pve players... DUH
the folks that are still arguing are in all likelyhood the ranked but bad PVPers (yeah there are a LOT of you whiny elitists that cant fight your way out of a paper bag or get through Thunderhead) AND the stupidly jealous pve players (because they didnt get to join a halls pug???? get over it, you just want the stupid emote go get it, dont give up)
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