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Old Jul 19, 2006, 09:16 PM // 21:16   #1
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Default help with The Deep

Hi can anyone give me any tips on how to beat this elite mission ?

I am warrior monk, at the moment im using a axe farming build,

cyclone axe,triple chop, dolyak sig,healing sig, bonettis defense, vigorous spirit and sprint or penetrating chop or dismember or disrupting chop (depends what i do lol)

Im willing to change my profession cuz im tired of being monk ^_^ , besides .... people are always flaming wammos and calling us noobs lol

Anyways im willing to take suggestions on how to beat this mission

The Deep ( luxon elite)


2nd : Does the kanaxai ALWAYS drop kanaxai weapons ?
3rd : Are the zodiac weapons common drops ?


thanks in advance hope someone helps
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Old Jul 19, 2006, 10:52 PM // 22:52   #2
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i dont know of any war builds for sure, but i think its a shock with the normal riposte stuff..

but, for the love of god, do everyone the favor

DONT EVER BRING A FARMING BUILD INTO A MISSION/QUEST/PVP WHEN YOU DO IT WITH A TEAM, ITS A TEAMGAME AND NOT A PLACE FOR YOU TO FARM, AND THE BUILD WILL MOST LIKELY SUCK FOR THE PLACE.

sorry for that, but i just had to point it out.

and that, is exactly the reason why I (and many others) hate wammos..
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Old Jul 19, 2006, 11:16 PM // 23:16   #3
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A few things your warrior would need:
1) Knockdown (Shove or Gale or Shock)
2) An Icy Weapon for last boss (Doesn't have to be main weapon).
3) If War/Mo, Rebirth

2nd Question:
Kanaxai will drop 1 sword, 1 axe and 1 mallet (always).

3rd Question:
I'm not sure what common means, but they do drop and bring 5 keys.
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Old Jul 19, 2006, 11:23 PM // 23:23   #4
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wow...i should try using a ss and a 55 hp monk, haha , 1 kanaxai for each of us ... by the way , i cant have knock down because im not shock warrior, but im thinking bout changing anyway, cuz i only use vigorous spirit and its not that useful anyways, icy sword is quite expensive , but if i get a kanaxai green then i can easily get the gold for it lol .


might get a sword then , captured hundred blades and get conjure lightening
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Old Jul 19, 2006, 11:25 PM // 23:25   #5
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by the way, farming build huh ? , I dont know about this quest but in other quests it helped me and my team a lot, specially against afflicted creatures, with dolyak sig, vigorours spirit, triple chop and cyclone axe im able to tank bout 5 or 6 afflicteds , kill them and help my party kill them
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Old Jul 19, 2006, 11:27 PM // 23:27   #6
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and one last question, can I repeat this mission as many times as i want to get the kanaxai weapon ? Cuz knowing my luck , between 12 people i know its not me whos gonna get them lol
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Old Jul 19, 2006, 11:36 PM // 23:36   #7
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okay, first of all, you CAN'T SOLO THIS MISSION, now that we got that out of anyones mind that assumed you could, you (highly recomended to be a hammer warrior) need to bring any kinda of Knockdown, hopefully you bring shove (or teinais wind if you can keep energy up) and a cold wepon,

Wepons:
Malinons somthing Hammer.. the on thats 33% weakness (or was it deep wound?)

Armour:
Luxon berserkers with +1 tactics MAJOR hammer mastery and a superior vigor (any berserkers will work, and don't forget to bring stonekin gloves)

My build

warrior/monk
8 healing
13 hammer
~12 tactics (maybe less depending on runes)

1 Forceful blow {E} OR Shove{E}, OR counter blow
2 Heavy Blow
3 Crushing blow
4 Healing seed Or Healing hands{E}, depends if oyu bring the leet up there
5 I typically bring flurry for adrenaline, sometimes i even bring watch yourself
6 healing signet,
7. the shout TO THE LIMIT (decent adrenaline build for the start and typically near end where you fight)
8. Rez sig

now of course this is just what i use, it works pretty well, with the healing seed i put it on the warrior thats GETTING AGGRO, and it typically heals us for allot when he has oni on him, how ever if i bring healing hands i REALLY help the monk with healing. so you don't have to use what i do, i'm just posting my build to help you if you want, lol


Off topic: stop double posting theres somthing called the EDIT button buddy,

and yes you CAN repeat it numerous times,

and remember, IT'S NOT THE WARRIOR JOB TO FIGHT, EXCEPT at the beggining when you're in the different room, and when you're fighting the kanaxai, every other time you Barely fight, just wall up

Last edited by Ulivious The Reaper; Jul 19, 2006 at 11:41 PM // 23:41..
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Old Jul 19, 2006, 11:57 PM // 23:57   #8
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Warrior is the only job I DON'T do in The Deep, so take this for what it's worth.

You must have: Knockdowns, icy weapon

Your job (even in the opening area) is to tank, that is, let the enemies pound on you while the eles and SS deal the damage. Even against Kanaxai, you're just hitting him with your icy weapon to trigger Spinal Shivers. The eles will handle the killing.
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Old Jul 20, 2006, 12:03 AM // 00:03   #9
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You do not need KNOCKDOWN if you have a Monk take SOJ.
Monk throws SOJ and Prot Spirit on Tank and Kanaxi knocks him self down.
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Old Jul 20, 2006, 06:37 AM // 06:37   #10
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Quote:
Originally Posted by Stockholm
You do not need KNOCKDOWN if you have a Monk take SOJ.
Monk throws SOJ and Prot Spirit on Tank and Kanaxi knocks him self down.

Just so you know, relying on other people is a horrible idea, i've been in a group where numerous people gotten err 7 (i've even err 7 before) and it's REALLY bad idea, just in my opinion, 2 warriors, 4 eles, and 3 monks is enough to take kanaxai easily, if the warriors brought knockdown and the eles can echo meteor shower in the right order
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Old Jul 20, 2006, 03:47 PM // 15:47   #11
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Quote:
Originally Posted by Ulivious The Reaper
Just so you know, relying on other people is a horrible idea, i've been in a group where numerous people gotten err 7 (i've even err 7 before) and it's REALLY bad idea, just in my opinion, 2 warriors, 4 eles, and 3 monks is enough to take kanaxai easily, if the warriors brought knockdown and the eles can echo meteor shower in the right order
No matter what you still have to relye on the monk to get there. And when you get to the point where you need to kd him 3 times to spawn the pack, SOJ makes it real easy and quick, Kanaxi hit's 3 times and there is your 3 knockdowns, then you can procced to other side off the room and kill him.
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Old Jul 20, 2006, 06:20 PM // 18:20   #12
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You only need 2 kd and not 3.

There must be atleast 30 ways you can kd him. Use whatever your team wants. But if i was a warrior, i would bring atleast 1 kd.
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Old Jul 20, 2006, 07:23 PM // 19:23   #13
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An all around good build to bring is...

None Shall Pass - You're going to act as a wall 90% of the time (meaning you just stand there and NOT attack) so this helps catch aggro of stuff that wants to run past you.

Hammer Bash - A knockdown, use this on the aspects or on certain mobs to interrupt them (DO NOT TOUCH THE ONI'S!)

Gladiators Defense - Some may call this a waste of an elite, you can really put whatever you want in here but its a useful stance when you're walling or pulling to evade attacks

Protectors Defense - Another useful skill to help evade attacks while you're walling

Dolyak Signet - Use this only when walling or fighting aspects

Endure Pain - self explanitory, use when your health is very low and you're not getting healed much, call it when its going to end so your monks know to heal you.

Recall - Yes, recall. Use it always before battles to: 1. Recall back if you get a bad aggro - this can lose the aggro if the person you used it on is far enough back. 2. Recall back if you're in deep shit (ie about to die - don't do this when walling EVER). 3. Recall back after doing a trick I will describe later on...)

Resurrection Signet - self explanitory

What I do for attributes is set strength/tactics to max and use a +4 tactics headgear for the 16. If you feel you should be dealing damage then use your own attribute setup. Just realize that you only need strength and tactics for these skills to work so they need to be at decent amounts. (10/10/11 works fine too)

The trick I was talking about with Recall is double Kd'ing Kanaxai solo. What all groups do (or should) is lure Kanaxai to one side and double KD him to get out all his nightmares (which are weak mesmers - but there are a lot of them). Then the group will go to the opposite side of the room and fight him out of the aggro of the Nightmares. The solo trick is to build up adrenaline, then aggro him by yourself. When he comes at you you use Dolyak Signet, Gladiators Defense/Protectors Defense, and then None Shall Pass as the first Kd, Hammer Bash as a followup KD, then recall out back to the group. What happens after this is dependant on how well your team has this down. Kanaxai will then run up the hill after you and if you're group is quick enough you can trap him in place out of the degen (there is a constant -8 health degen in his room). If you don't do that then just proceed to the opposite side of the room and fight him there and every now and then use recall on someone and go aggro all of the nightmares and run out of the room until recall snaps you back (it will cancel when you move out of range of the person you cast it on). That will keep the nightmares away from your group while they easily kill him.
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Old Jul 20, 2006, 07:39 PM // 19:39   #14
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Quote:
Originally Posted by CHUIU
Kanaxai will then run up the hill after you and if you're group is quick enough you can trap him in place out of the degen (there is a constant -8 health degen in his room).
Degen is with the Aspect, not the room.
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Old Jul 20, 2006, 08:02 PM // 20:02   #15
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Quote:
Originally Posted by kimo the healer
Degen is with the Aspect, not the room.
Isn't that pretty much what I said? If you're not in the room you're not affected by the aspect.
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Old Jul 20, 2006, 08:34 PM // 20:34   #16
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Kanaxai is the aspect. Where ever he goes, so goes the aspect.
You cannot pull him out of the degen.
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Old Jul 20, 2006, 10:33 PM // 22:33   #17
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The aspect affects the room, not the area around him. ANET may have intended it to work the way you say but it doesn't.
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Old Jul 21, 2006, 12:27 PM // 12:27   #18
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Most of the time you are standing still not able to actually attack things (just tanking for a nuke), so I'd recommend considering some passive attack skills like riposte and deadly riposte (particularly deadly for the bleeding). Recall is really nice to have on at least 1 warrior in there. You need at least one KD plus 1 interrupt (or 2nd KD). Its nice to have enough KD/ints to be able to keep the restoration spirits in check. Dolyak sig is an obvious requirement.

CHUIU's build looks good to me, but the lack of damage might make the first room pretty slow if the nuker isn't pretty good.

But I agree with kimo here, the aspect is connected with the Kanaxai, I don't believe pulling him from the room can stop the degen, although I haven't tried it. However, with all the other kanaxai bosses in the deep, you kill the kanaxai to rid the party of the aspect. Pulling the other kanaxai bosses brings the aspect effect with you wherever you go.
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Old Jul 21, 2006, 02:59 PM // 14:59   #19
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Quote:
Originally Posted by Franco
wow...i should try using a ss and a 55 hp monk, haha , 1 kanaxai for each of us ... by the way , i cant have knock down because im not shock warrior, but im thinking bout changing anyway, cuz i only use vigorous spirit and its not that useful anyways, icy sword is quite expensive , but if i get a kanaxai green then i can easily get the gold for it lol .


might get a sword then , captured hundred blades and get conjure lightening
You were probably being sarcastic, but for the love of god, 55/ss is not the answer to everything. There are far more places where that build doesn't work than it does.

Icy sword too expensive? You know you don't have to have the IDS. You know icy is a common mod right? And you said you were an axe warrior, so get a cheap 15^50 axe crafted from the NPC in droks or find one and put an icy mod on it. Done.

While a solo build is usually set up to take most pounding while doing dmg, it isn't always best for every situation. It can sometimes get by, but try and think of the things you are going to run into in a zone and change your build accordingly.
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Old Jul 21, 2006, 03:55 PM // 15:55   #20
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Wow, some much misinformation and bad tactics.

First of all, you dont need to be a hammer warrior. In fact, you spend most of your time tanking and absorbing damage, not attacking, so packing a shield and axe or sword is much better than a hammer.

You do need a knockdown, pick whichever one you like.

As a tank, your job is to tank, not heal. Trust the monks to heal, just as they trust you to tank. Bring some stances to reduce damage on you, the monks healing is way better than yours.

It is a 2kd trick on Kanaxai, not 3. Meteor shower works excellent for this (no, 1 MS will not kill any nightmare, ignore those that say it will) but any combination of 2 kds works fine.
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