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Old Sep 11, 2005, 01:08 AM // 01:08   #41
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I went on a couple runs with just hench only. I racked up 3 green items. Later I went with a friend and a hench and I was lucky to get another one.

So far I have 4 green items. Havent gone on any runs today though...
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Old Sep 11, 2005, 01:12 AM // 01:12   #42
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I got so fed up of trying to get greens with my monk, i switched to my ranger and literally 30 seconds ago, on my first run, i got a flints artifact. Energy +12 req 9 water. Water magic +1 20% chance, skill recharge using water magic 20%.

This was with a FULL group of henchmen. I also got a superior energy storage.

Is it my monk? I will keep you posted on my own progress.

I hope it wasn't a fluke, lol.
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Old Sep 11, 2005, 01:27 AM // 01:27   #43
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[QUOTE=Plague]When I'm with a player only group, however, I will at least usually see one, maybe two drops.
QUOTE]

and that is your problem.

YOU SAW ONE OR TWO DROP BECAUSE ALL PEOPLES DROPS SHOW.

WERE YOU AWARE THAT YOU DO NOT SEE DROPS HENCHMEN GET?

they did that so you wouldnt see thom get that felblade while you got that healing junk

just because you dont see a drop doesnt mean the drop rate is nerfed by henchies it just means you have a string of bad luck
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Old Sep 11, 2005, 01:43 AM // 01:43   #44
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I went with 4 henchmen about...let's say 25 times, didn't get one.
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Old Sep 11, 2005, 02:12 AM // 02:12   #45
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Quote:
Originally Posted by Bingley Joe
I got one. But it's the only one I've seen in a day of playing. Myself and a buddy with a party of henchies.

Was funny too, because on that run, I got a TON of great stuff - way more than I normally get - and he kept getting stuff like plain near-max Raven Staffs ;P

When that green dropped there was some nasty stuff coming through on Skype, let me tell you!
What's been with all the Raven Staves anyways? I'd only ever seen one drop before the patch, and that was in either FoW or UW, and since I've seen AT LEAST 50 drop in about six hours' play.
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Old Sep 11, 2005, 02:34 AM // 02:34   #46
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Ravens Staffs drops a plenty all over southern shoverpeaks - you havn't farmed the troll cave I take it?
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Old Sep 11, 2005, 03:54 AM // 03:54   #47
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Loviatar: In my hench group, there are only two henchmen. Having two henchmen should not make even SEEING a drop (for yourself or your warrior friend) impossible. That is my point. The two monk henches should not be devouring every single green item drop in a dozen runs. The odds do not favor it, as far as A.Net claims go.
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Old Sep 11, 2005, 10:48 AM // 10:48   #48
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Being lucky or just having bad luck, statistics dont lie. You can be lucky and find 2 greens in one run, or being unlucky and don't find anything in 5 runs, but after 50 runs it should be equalized. If that's not so than something is wrong. Which makes me wonder anyway what Anet intended with this. They always try to disencourage farming and now we have a whole new area where players *must* grind the same map to find what they like.
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Old Sep 11, 2005, 12:21 PM // 12:21   #49
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If you guys think 50 runs without a green item is just bad luck then you're all ignorant. People who play with henchies that get green items are plain lucky, that's all. I'm almost 100% sure there's something wrong with their item distribution algorithm here when henchies are in your party.
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Old Sep 11, 2005, 01:06 PM // 13:06   #50
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I also think the drops are rigged with henchies. I tried to farm the bosses with a full team of henchies, and nothing (literally killed 20+). When I brought the same group of henchies and one guildie, I got the mesmer staff. He had to leave, went full henchies again and nothing drops (another 20+ kills).
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Old Sep 11, 2005, 01:47 PM // 13:47   #51
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Quote:
Originally Posted by P1atinumGQ
If you guys think 50 runs without a green item is just bad luck then you're all ignorant. People who play with henchies that get green items are plain lucky, that's all. I'm almost 100% sure there's something wrong with their item distribution algorithm here when henchies are in your party.

I am 100% sure;

I think it has been this way with henches all along, now with green items it is just a hell of a lot more prevalent.


I have probably killed easily over 150 bosses with henches in the last 3 days inside and outside. I clear the ones outside, kill as many as I can inside, when my DP gets to max I go back outside try to get rid of some ( easier outside to kill) then go back inside if I can't I port back to town and start over.

After three days I now have 2 green items both I got from grouping with humans a few times.
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Old Sep 11, 2005, 07:23 PM // 19:23   #52
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I've done a little experiment which i would like to share with you.

I went on three trips with henchmen. The first trip was with 7 henchmen (full team), the second was with 6 henchmen and the last was with just three henchmen.

During each trip, i took a random screenshot of the chat box showing what i had collected at any given point.

Trip 1
7 henchmen
7 unimportant item drops
19 piles of gold

Trip 2
6 henchmen
8 unimportant item drops
14 piles of gold

Trip 3
3 henchmen
8 unimportant item drops
12 piles of gold

Anyone see the pattern?
The more henchmen in the group, the more gold is dropped (to make sure you always get a particular gold average).So, we take less henchmen in the hope of getting more stuff but it makes no difference.

Item drops stay relatively constant.

Why then, do the majority of players seem to get MORE green drops when playing with people but you can play all week long and not see any with henchmen? My short experiment indicates that item drops remain relatively constant.
It is not bad luck and i shall not be pacified by such statements. No, i am not being ignorant, i am just beside myself with disbelief as how i can play for 4 days with henchmen (literally) and see one green drop but have got TWO greens during the two hours or so i spent in PUG's.

The players who choose to take henchmen and get away from the idiots are being persecuted! Why?

Gaile Gray, if you read this....any comments?
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Old Sep 11, 2005, 10:46 PM // 22:46   #53
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I had some time and did some experimenting yesterday with 8 man (me and 7 Henchmen) farming in GF. I went through the area 5 times over the course of the day and meticulously slew all adversaries. Each time I killed all six bosses and opened all five chests. Here are some approximate averages from the things I kept track of:

Elapsed Time - 1:25

EXP gain - 5,100

Coin Drops - 800ish

Coin from item sales - 2500

Total coinage - 3300ish

Key Cost - 3000

Net After Expenses - 300ish

Average Item Drops Per Type:

Green - 0
Gold - 1
Purple - 3
Blue - 4
White - 12
Collector - 8
Dyes/Keys/ExpScrolls - 1
Runes - 1

Total Items From Bosses:

Blue Slayers Scroll
White Holy Staff
3 Enslavement Stones
White Water Staff
White Air Wand
Gold Slayers Scroll
White Summit Hammer

Identify Charges Used - 8

Remember, these are average numbers based on five total clearings of Grenth's Footprint only. I also did not factor in the cost of an ID kit every 3 or so runs. Also keep in mind that I did not try to sell any of the items I found to other people...they were all sold to the Merchant in the War Camp for the listed price. I probably could have sold several of the items I got on the open market for much more than what the merchant would give me.

Now, I have also gone through the area extensively with human parties ranging from 4 person to 8 person teams. In approximately 20 excursions I've seen an average of one Green item per run with the other items roughly the same drop frequency as above.

The human parties were much less consistent when it came to clearing the area, killing all six bosses and opening all 6 chests, however. Sometimes we only killed one or two bosses and got 3 Greens and sometimes we killed all six and only got some of the other, random schwag that's on their loot tables.

I have personally been awarded 4 Green items so far but only while in groups composed of other players.

Anyways, that's what I've found so far...I'm interested in farming SF a bit to see what the drops are like in there...I'm betting the average frequency is about the same.

Does this prove anything? Not really but i've suspected for a long time (since before the Kryta Lightning Drake drops were nerfed) that partying with just henchmen reduces the probability of you getting rare drops. I've experienced it in several of the areas I've farmed (or tried farming) and if you were to ask me, I'd say that, more often than not, henchmen get the lucky end of the loot stick when it comes to random, rare drops but I think it's been happening all along...Green items just make it a bit more noticeable.

Thanks,

Miyamoto Tzu

Last edited by Miyamoto Tzu; Sep 11, 2005 at 11:20 PM // 23:20..
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Old Sep 11, 2005, 11:27 PM // 23:27   #54
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i went on a 4 man run to farm greens and killed 8 bosses and only got a gold armor... its not a 30% chance of dropping green
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Old Sep 11, 2005, 11:45 PM // 23:45   #55
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30% divided by 4 people= 7.5% chance of dropping the green item to you.

Just thought you should realise that as well. : )
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Old Sep 12, 2005, 04:43 AM // 04:43   #56
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This game sucks. And they people who run this site suck. If you don't post something positive they delete your post, like a bunch of Nazis.

Think I will put my game and both accounts up on E-bay. The drops suck and the makers of this game suck they are going to run people off in droves.

See YA, can't wait for something new but not from this crew. They got 100 bucks from me but no more.

I don't get crap in drops and have deleted 3 characters that I've finished the game with. I have one yellow hammer I kept and one yellow axe plus a shaddow axe and that's it. Hell I've never got a max fiery sword had to buy one. I've played 100s of hours at one time I had 7 level 20 characters.

This game is highly unfair, Scorpion boy says he got 4 green drops I've never seen anything green no ones even shown me something green. Kiss my butt GuildWars.
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Old Sep 12, 2005, 04:50 AM // 04:50   #57
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I brought all henchmen and scored 2 green items from one boss. That's about it, henchies are probably rolling in theirs though.
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Old Sep 12, 2005, 05:46 AM // 05:46   #58
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I got a green item when I was AFK and the henchies aggroed a mob
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Old Sep 12, 2005, 06:14 AM // 06:14   #59
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Anecdotal and I haven't been where green stuff drops but it seems as I clear a zone in the desert, i.e. less mobs exist in the zone, I get more and more drops, the first few mobs I kill upon zone-in hardly drop anything but towards the end if I'm killing the zone and not just fighting through something drops almost every battle.

Could it be that with PUGS a higher percent of mobs are being killed before the bosses so the drop % on the bosses is higher? Could the drop odds change for the better as more mobs are killed and less exist in a zone? I mean the odds of anything dropping not of any particular type as that may be stable. Could people be ignoring lots of mobs now that they know the zone and running for the bosses when they have a low drop %. Or maybe it's based on time in the zone, although that wouldn't explain the discrepancy between PUGS and henchies.

Just a guess and maybe the henchie thing is correct but I know I get better drops the more I kill which also equates to more time spent in a zone.

Last edited by Orvix Thang; Sep 12, 2005 at 06:21 AM // 06:21..
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Old Sep 12, 2005, 12:31 PM // 12:31   #60
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Possibly its a time in the zone thing, but then I should just idle there while I drink my coffee. My luck wouldnt be any worse. ^^ Over 100 boss kills now with a henchman group of 3-4 henchmen and myself, and not one green. Drops were so-so enough that I also had to stop using keys. I admit its fun in there anyway. I have to assume as with some earlier conjectures that running with henchmen is inherently detrimental.
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