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Old Sep 23, 2006, 11:21 AM // 11:21   #1
Wilds Pathfinder
 
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Location: Great Britain
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Default Second mission help requested

Could anyone give some advice as to how to defeat the final boss on that mission? He just heals himself too well - can't break through. Any advice as to what I should do with him?

I'm a Paragon with the three heroes.
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Old Sep 23, 2006, 11:37 AM // 11:37   #2
Frost Gate Guardian
 
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Quote:
Originally Posted by Takeko Nakano
Could anyone give some advice as to how to defeat the final boss on that mission? He just heals himself too well - can't break through. Any advice as to what I should do with him?

I'm a Paragon with the three heroes.
well when i did it i was more defsive in my dervish, i switch to more dmg and just overpowed him, and deep wounds work wonders
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Old Sep 23, 2006, 12:32 PM // 12:32   #3
Jungle Guide
 
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I used the paragon skill that makes the next attack skill by each ally cause burning (for 2 sec). Worked pretty well. I'd fire off my spear, get some quick burning. The dervish and warrior heroes would then reach the target, and the dervish would use an attack skill first (as the warrior needs to charge up adrenaline). So plenty of burning.

Last edited by Gigashadow; Sep 23, 2006 at 12:35 PM // 12:35..
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Old Sep 23, 2006, 10:25 PM // 22:25   #4
Jungle Guide
 
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i just failed this mis with earth/scythe dervish and 3 heroes, boss has 3 prof and crazy hp regen, i'm going to replace dervish hero for a paragon hench now... not sure what paragon hench does but we'll see...
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Old Sep 23, 2006, 10:34 PM // 22:34   #5
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Use anthem of flame to cause burning spear, then use barbed spear straight after anthem of flame (before your char has time to let a standard attack off) you get collossal drain and damage that will last =)
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Old Sep 23, 2006, 11:22 PM // 23:22   #6
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Guild: [DsT] Devils Silent Tears
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I used my 3 heroes and im a P/Mo I liked anthem of the flame, worked fairly well and beat him easy. Pull away all the undead around him first. then cast AoF so that all your heroes are affected by it. then just kill oh and my warrior heroe had Savage slash to interupt so that helped too
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Old Sep 23, 2006, 11:46 PM // 23:46   #7
Krytan Explorer
 
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I basically steamrolled him. Setup was as follows:

Self - D/P
Eremite's Attack
Pious Assault
Chilling Victory
Whirling Charge
Grenth's Fingers
Vital Boon
Remedy Signet
Resurrection Signet

Koss - W/E
Cyclone Axe
Dismember
Cleave
Penetrating Blow
Penetrating Chop
Shock
Healing Signet
Resurrection Signet

Dunkoro - Mo/Me
Glimmer of Light
Signet of Devotion
Vigorous Spirit
Heal Party
Mend Condition
Inspired Hex
Revealed Hex
Channeling

someone else, Paragon hench I think
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Old Sep 23, 2006, 11:47 PM // 23:47   #8
Forge Runner
 
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Barbed spear it isn't a flesh creature!
AoF does work fairly well, but so does a mesmer.
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Old Sep 23, 2006, 11:58 PM // 23:58   #9
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When I defeat it, I waited a bit and put a hero attacking it from a distance. It changed shape a few times and then it got bored and came up torwards us. Then we started attacking. I had a hero being monk/mesmer and I noticed some spells being interrupted. Funny I didn't notice any heavy healing. We were 2 Dervish, the necessary hero and my hero Monk.

The first time I went there we were killed pretty fast...
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Old Sep 29, 2006, 11:21 PM // 23:21   #10
Pre-Searing Cadet
 
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Guild: Chagatai Mongols
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Talking Second Mission

I started at the harbor and formed a party w/ one guildie and was able to run to the diggings and do the mission w/ a party of 8 people. 2 live and 2 sets of heros. Needless to say we smoked through the whole thing with out even breaking a sweat.
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Old Sep 29, 2006, 11:32 PM // 23:32   #11
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When me and 2 other guildies did it we made the maditory dervish hero a monk........we were 4 dervishes total.....dervish/monk was a better monk than the hero monk dunkoro:P
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