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Old Mar 17, 2006, 12:28 AM // 00:28   #1
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Why do most pug FoW groups insist on two warriors?

If its not enought that most W/Mo's have no clue what stances are and they think that their DPS is better than nukers - why do groups need two of them?

I figure that the ideal FoW Group is as follows:

WoH Monk
Bonder Monk
Battery Necro
SS Necro
W/Me Stance Warrior
JI Barrage/Interrupt Ranger
Nuker x2 - Meteor Shower only, since the AOE nerf.

What do you guys think?
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Old Mar 17, 2006, 12:35 AM // 00:35   #2
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i don't think there is an 'ideal' group in any area, anything is possible with any combination of people.

for example: when i beat Hell's Precipe, the pug i joined was 6 warriors (7 total after i joined) and 1 ranger, and we beat it just fine, with no monks at all.
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Old Mar 17, 2006, 12:38 AM // 00:38   #3
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Quote:
Originally Posted by Nero
i don't think there is an 'ideal' group in any area, anything is possible with any combination of people.

for example: when i beat Hell's Precipe, the pug i joined was 6 warriors (7 total after i joined) and 1 ranger, and we beat it just fine, with no monks at all.
Your experience is most likely the exception and not the rule. It's nothing against you, but a good warrior is a rarity.
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Old Mar 17, 2006, 03:30 AM // 03:30   #4
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Quote:
Originally Posted by Kybos
Why do most pug FoW groups insist on two warriors?
because to many of them suck or have no idea what they doin and dont want to learn.

Quote:
they think that their DPS is better than nukers - why do groups need two of them?
unfortunately they are correct at this point, but... but dps isnt why eles are still somewhat useful. That said i saw so many s**ty dps eles that call themselves nukers, it makes me want to cry.

Quote:
I figure that the ideal FoW Group is as follows:

WoH Monk
Bonder Monk
Battery Necro
SS Necro
W/Me Stance Warrior
JI Barrage/Interrupt Ranger
Nuker x2 - Meteor Shower only, since the AOE nerf.

What do you guys think?
i think you confused ideal _forgemaster_ group with ideal fow group. This group will get fryed in burning forest and won't even have balls to try wailing lord. But you right, shadows and cave spiders are easily disposed with just SS and some iterrupts to keep monks quiet.
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Old Mar 17, 2006, 03:40 AM // 03:40   #5
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Quote:
Originally Posted by Ira Blinks
i think you confused ideal _forgemaster_ group with ideal fow group. This group will get fryed in burning forest and won't even have balls to try wailing lord. But you right, shadows and cave spiders are easily disposed with just SS and some iterrupts to keep monks quiet.
I was in a decent FoW group the other night where we had a similar set up, minus the WoH monk. We did fine with wailing lord but didnt attempt to do burning forest.

What would the ideal FoW group be then?
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Old Mar 17, 2006, 03:55 AM // 03:55   #6
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Prob. just my mesmer bias talking here, but no hex dealing or removal? How you gonna deal with all the beast's SS and all the mesmers?

My guild rocks it with:
bonder
healer
tank
SS necro who does battery duties, also (yeah, he's the $#!^)
nuker
Me (dom. and insp. memser) for interrupt, damage, and hex removal
and 2 spots for anything else

Last edited by tuperwho; Mar 17, 2006 at 04:05 AM // 04:05..
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Old Mar 17, 2006, 04:12 AM // 04:12   #7
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I've only been in FoW once, in a PUG a few days ago. When we got to the armor crafter we took a bathroom break. One player never returned -- warrior.

I'm glad we had two warriors in the group when we started.
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Old Mar 17, 2006, 04:30 AM // 04:30   #8
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As pointed out by Francis, I think most Pugs want two tanks just in case one of them is a complete noob, which happens quite often.
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Old Mar 17, 2006, 08:16 AM // 08:16   #9
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Cleared it all a few times, group setup usually somthing like this:

Warrior
SS/enfeebling blood necro
2x monk (usually 2x healer)
ranger (barrage/interrupt)
mesmer (domination/fast cast restore life)
nuker
and the 7th depends heavily on what we have available, another nuker, another ranger, perhaps a battery or another warrior.

When everybody is experienced with it the group build doesn't matter that much, just make sure you have enough interrupts and a warrior who understands aggro.

(we never do the booktrick)

PS recently went in with a Broad Head Arrow ranger with epidemic... made my job as a interrupting mesmer a bit overkill.... dunno what will happen when we bring a BHA and a barrage ranger....

Last edited by Effendi Westland; Sep 22, 2006 at 11:08 AM // 11:08..
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Old Mar 17, 2006, 08:23 AM // 08:23   #10
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When I do go to fow with a group (Which is rare, I don't like doing stuff as a group considering there's a really good chance I won't get a decent group), I perfer one warrior so he/she can take the whole aggro, and nothing can be broken as easily. More than one warrior seems useless to me.
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Old Mar 17, 2006, 08:27 AM // 08:27   #11
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How do you get to Fow? Ive beaten the whole game but still dont have it
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Old Mar 17, 2006, 08:33 AM // 08:33   #12
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As most failed FoW/UW groups can attest to, having multiple players be able to cover the role of another player is key. Unless you're going with people you know are compitent, except at least 3/8 of your PUG to be incompitent, leave, never load, take quests that they're not supposed to(like the first quest from the reaper of the labrynth...) or in some other way manage to bring the group down/do nothing.

It's not the warriors, it's the "lone hero" mentality types that see themselvs pwning everything and everyone that you have to watch out for... The majority of which in PvE happen to be warriors.
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Old Mar 17, 2006, 08:43 AM // 08:43   #13
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Quote:
Originally Posted by Kybos
Why do most pug FoW groups insist on two warriors?
Backup for when one of them /ragequits. Which always happens.

Quote:
Originally Posted by Ronin Rangerin
How do you get to Fow? Ive beaten the whole game but still dont have it
http://www.guildwiki.org/wiki/Fissure_of_woe
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Old Mar 17, 2006, 11:17 AM // 11:17   #14
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Quote:
Originally Posted by Kybos
Why do most pug FoW groups insist on two warriors?

If its not enought that most W/Mo's have no clue what stances are and they think that their DPS is better than nukers - why do groups need two of them?

I figure that the ideal FoW Group is as follows:

WoH Monk
Bonder Monk
Battery Necro
SS Necro
W/Me Stance Warrior
JI Barrage/Interrupt Ranger
Nuker x2 - Meteor Shower only, since the AOE nerf.

What do you guys think?
Ideal FoW group =

1 Necromancer / Monk
1 Monk / Ranger
1 Warrior / Monk

That is all

Quote:
SS necro who does battery duties, also (yeah, he's the $#!^)
SS and batterizing are a total of two skills, three if you use AtB for additional damage. Not exactly that legendary
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Old Mar 17, 2006, 02:49 PM // 14:49   #15
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The build you outlined is pretty much exactly how I went down there last night with some friends [to get one friend of mine pants and feet]

Me woh'ing, someone bonding. A w/me stance tank [1 seed and I never had to glance at him again ^_^], a r/mo JI barrager, a R/x punishing/savage/dist shot int'er, two meteor shower / rodg invocation etc nukers, and a ss/battery nec who err'd out on the second group upon entering.

We flawlessed to the forgemaster & seeds quest, and then I had to go. Only took about 40 minutes, I think.

One tank was all we needed, but he was insanely good at holding his aggro / taking it back o.X, and this was more friends of friends rather than pug.
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Old Mar 17, 2006, 03:11 PM // 15:11   #16
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Quote:
Originally Posted by Kybos
I figure that the ideal FoW Group is as follows:

WoH Monk
Bonder Monk
Battery Necro
SS Necro
W/Me Stance Warrior
JI Barrage/Interrupt Ranger
Nuker x2 - Meteor Shower only, since the AOE nerf.

What do you guys think?
if you really think that having the warrior go with a stance build is ideal in fow, then i would seriously suggest reconsidering your build. also, a battery is completely unnecessary if your monks know how to manage their own energy.

don't criticize other people if your build is just as questionable.
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Old Mar 17, 2006, 03:24 PM // 15:24   #17
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Quote:
Originally Posted by striderkaaru
if you really think that having the warrior go with a stance build is ideal in fow, then i would seriously suggest reconsidering your build. also, a battery is completely unnecessary if your monks know how to manage their own energy.

don't criticize other people if your build is just as questionable.
I was just about to mention that.

Stances aren't what you want to rely on as a warrior in the Fissure. Skellies pack wild blow. If you don't have a lot of experience with a class you should really refrain from telling others how to play it.

Quote:
Originally Posted by Kybos
I figure that the ideal FoW Group is as follows:

WoH Monk
Bonder Monk
Battery Necro
SS Necro
W/Me Stance Warrior
JI Barrage/Interrupt Ranger
Nuker x2 - Meteor Shower only, since the AOE nerf.

What do you guys think?
I'd swap the W/Me stance tank for a strength-based Warrior built around Doylak and "Watch Yourself". Pull out one of the nukers for another JI Barrage /Interupt Ranger and swap the Battery necro for a Choking Gas/Trapper ranger.

So...

WoH Monk
Bonder Monk
SS Necro
W/* Doylak Warrior
2 x JI Barrage/Interrupt Ranger
Choking Gas/Trapper Ranger
Nuker - Meteor Shower only, since the AOE nerf.

Go ranger heavy next time you go to the FoW. You won't regret it.

Last edited by QuixotesGhost; Mar 17, 2006 at 03:33 PM // 15:33..
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Old Mar 17, 2006, 03:37 PM // 15:37   #18
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I normally only do my FoW runs with a group of friends.. but the warrior we run (normally me) is a W/E with obsidian flesh {E}, armour of earth, dolyak sig and stances.
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Old Mar 17, 2006, 04:02 PM // 16:02   #19
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Quote:
Originally Posted by Jiao Yang
I normally only do my FoW runs with a group of friends.. but the warrior we run (normally me) is a W/E with obsidian flesh {E}, armour of earth, dolyak sig and stances.
pretty good warrior build for book trick. I wish I can get in a group with a warrior like this.
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Old Mar 17, 2006, 04:18 PM // 16:18   #20
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Stances are useless on the plains.. Wild Blow ftw

I go flurry/galrath/final/watch yourself/dolyak signet/defy pain/for great justice/rebirth. 800hp and +80 armor is enough, this way I can also deal some damage (I don't carry books)
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