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Old Nov 03, 2006, 03:33 PM // 15:33   #21
Wilds Pathfinder
 
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Join Date: Jan 2006
Location: Las Vegas
Guild: Beautiful Peoples Club [LIPO]
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I'm really suprised no one is mentioning the wurms, i mean come on, how can you not love having 3000 hp and 62e whipping through mobs like they were ants? And nothing quite more entertaining then getting spat out complete with green goop. The only thing i don't like is how the hench/heros get spat out whenever you get close to an area that the wurms can't go. Not that there are that many caps where you can go with the wurms, but it does make capping ALOT easier.
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Old Nov 03, 2006, 06:33 PM // 18:33   #22
Ascalonian Squire
 
Join Date: Nov 2006
Location: Georgia, U.S.A.
Guild: Brotherhood of the Hand [BoTH]
Profession: W/Mo
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I agree, I generally look at what needs to be changed in my Build and Tactics when things go wrong rather than some people here with their "ZOMG My Cookie Cutter build wont cut it - NERF THE GAME ALREADY!!!" attitude.

They put new skills in for a reason, try getting off your backside and using some of them rather than being a bunch of babies
This is an assumption that no one changes their build. Why in the name of Dwayna do you think we reattempt the mission 20 times? For the sheer joy of failure each time. Of course we change our builds, each failure brings a build change. I have read and researched for different builds all week. I have read and spent skill points all night each night. I have even went to cap a few skills as well. To think we just wine after 2 attempts is just insulting. maybe that is the way it was ment, to be insulting.
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Old Nov 03, 2006, 06:34 PM // 18:34   #23
Ascalonian Squire
 
Join Date: Nov 2006
Location: Georgia, U.S.A.
Guild: Brotherhood of the Hand [BoTH]
Profession: W/Mo
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Originally Posted by gabrial heart
I'm really suprised no one is mentioning the wurms, i mean come on, how can you not love having 3000 hp and 62e whipping through mobs like they were ants? And nothing quite more entertaining then getting spat out complete with green goop. The only thing i don't like is how the hench/heros get spat out whenever you get close to an area that the wurms can't go. Not that there are that many caps where you can go with the wurms, but it does make capping ALOT easier.
NightFall for me has been the best Chapter yet. The Wurms are AWESOME!

Gate of Madness is sheer madness.
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Old Nov 03, 2006, 09:49 PM // 21:49   #24
Forge Runner
 
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Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
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Originally Posted by J-Bo
This is an assumption that no one changes their build. Why in the name of Dwayna do you think we reattempt the mission 20 times? For the sheer joy of failure each time. Of course we change our builds, each failure brings a build change. I have read and researched for different builds all week. I have read and spent skill points all night each night. I have even went to cap a few skills as well. To think we just wine after 2 attempts is just insulting. maybe that is the way it was ment, to be insulting.
Exactly, I switched around from MM to SS to Soul Barbs to beat Court of Semblehek and even there I switched skills in those builds according to observations in the mission.

Simply put, the game states "Pattern Recognition or GTFO!"
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