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Old Dec 16, 2006, 05:24 PM // 17:24   #121
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I find it hard to believe that the devs would make an area in Nightfall that a nightfall only char would be totaly useless...

There must be something that a Dervish could bring that would be of some use? Any ideas on that?

Note: Dervish Form skills are not enchantments, that open any options?
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Old Dec 16, 2006, 05:37 PM // 17:37   #122
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Monk necro with infuse health, contemplation of purity and grenths balance.


stack enchants on him the more the better even stuff like pS and Rof
Symbiosis to increase health to silly levels,
Monk spams infuse till health is really low then approach malyx and hit GB followed by contemplation of purity.

If there are enough enchants on you it might give you a nice headstart..maybe

could even be repeated I guess a few times with a couple of fast cast enchants and infuse health maybe twice before hitting GB and contemplation again.

Last edited by Zamochit; Dec 16, 2006 at 05:58 PM // 17:58..
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Old Dec 16, 2006, 05:55 PM // 17:55   #123
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u cant use enchantements. so no symbiosis.

it is not the problem to get him down. well we got him down to 80%. the problem are that u cant really control the mobs, who spawns when u have him down to 80%. a margo which hits a monk without enchant does 200dmg or more wihtout having this big monkey around.

u probably need a way to reduce the damage wihtout enchaments. or to have enough hps that monk can heal a hit.
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Old Dec 16, 2006, 06:05 PM // 18:05   #124
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You can, this build is not for a long duration, just for the beginning, and i think its a VERY NICE Idea!

You do NOT Aggro Mallyx, before you do this you Enchant some people as much as possible, they use Infuse Health until their Health are so low as possible, then they can run to Mallyx and use GB.
After this they try to loose Aggro (i'm not at Mallyx, i don't know its possible)
If this is possible they repeat this...
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Old Dec 16, 2006, 06:56 PM // 18:56   #125
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I know that malyx can remove all enchants
Infuse health is 1/4 second cast.
Grenths Balance is 1/4 second cast
Contemplation of purity removes all enchants on you and heals you for xx for each one removed. This is also 1/4 second cast

I do not by any means suggest that you maintain the enchants. That is what contemplation is for. The enchants themselves should be on you for a little over a second, just enough time to infuse twice use GB and then hit contemplation of purity, of course prior to the initial aggro you may be able to apply several more enchantments. They will all be removed when contemplation is used.

Last edited by Zamochit; Dec 16, 2006 at 06:58 PM // 18:58..
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Old Dec 16, 2006, 07:01 PM // 19:01   #126
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Quote:
Originally Posted by TheYangg
You can, this build is not for a long duration, just for the beginning, and i think its a VERY NICE Idea!

You do NOT Aggro Mallyx, before you do this you Enchant some people as much as possible, they use Infuse Health until their Health are so low as possible, then they can run to Mallyx and use GB.
After this they try to loose Aggro (i'm not at Mallyx, i don't know its possible)
If this is possible they repeat this...
With enough enchantments you might be able to take out a significant portion of his health with such a gimmick build, but then that leaves your party unprepared to fight through the mobs you have to kill just to get to him.
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Old Dec 16, 2006, 07:06 PM // 19:06   #127
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pls read the skills. u cant use enchantments cause if u have any enchant u loose ur skills. so u need either figure out a way to disable this skill or use no enchantment at all.
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Old Dec 16, 2006, 07:56 PM // 19:56   #128
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fertile seaons might be nice 200ish health and 20 armor ftw
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Old Dec 16, 2006, 07:58 PM // 19:58   #129
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Quote:
Originally Posted by gimpy wimmer
fertile seaons might be nice 200ish health and 20 armor ftw
Another 20 Armor could negate all damage dealt to Mallyx....
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Old Dec 16, 2006, 08:11 PM // 20:11   #130
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Quote:
Originally Posted by Craero
This part is a joke and a entirely random thought that I somehow got:

Warrior: Frenzy, Healing sig, Death's charge, Dark escape (In case of lost enchantments)
Monk 1: Prot spirit
Monk 2: Holy wrath, retribution

Mallyx one hit wonders himself.
That's actually a pretty good idea, if you think about it. One other thing to note is giving the warrior Warmonger's weapon (One rit is able to keep it up 80% of the time), which would help stop enchant-removal or whatever. With good aggro-control, it's not too bad of an idea.

Now, figure out how to adapt all of this to the rest of the mission... and you might have victory.
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Old Dec 16, 2006, 08:18 PM // 20:18   #131
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Has anyone actually TRIED having Razah in the party?

Maybe it's like the second last mission of Factions where certain hench did stuff to make it easier.

So unless someone takes razah and proves it i will continue to think that he is the key.

Good day
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Old Dec 16, 2006, 08:34 PM // 20:34   #132
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Quote:
Originally Posted by Zamochit
I know that malyx can remove all enchants
Infuse health is 1/4 second cast.
Grenths Balance is 1/4 second cast
Contemplation of purity removes all enchants on you and heals you for xx for each one removed. This is also 1/4 second cast

I do not by any means suggest that you maintain the enchants. That is what contemplation is for. The enchants themselves should be on you for a little over a second, just enough time to infuse twice use GB and then hit contemplation of purity, of course prior to the initial aggro you may be able to apply several more enchantments. They will all be removed when contemplation is used.
Uh, you might wanna read the skill description.
He doesn't just remove enchantments, he DISABLEs EVERY PLAYERS SKILL for every enchantment removed.

If you stack an enchantment on someone, and he removes it, you know what happens? Every. Single. Player. loses ALL his skills.
Effectively, it means that ONE enchantment disables EIGHT skills.
Eight enchantment removed disables 64 skills. (every single skill that every single member has)

So yes, unless you want to suicide, stacking enchantments is a bad, bad, BAD idea.
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Old Dec 16, 2006, 09:07 PM // 21:07   #133
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Contemplation of purity will remove all the enchantments straight after Grenths Balance is used. The skill that Malyx uses is directed at the person who malyx has targeted at that time as such I think it is distinctly possible that you might be able to 'get away' with the use of a couple of low cost fast cast enchants two quick infuses GB and contemplation of purity before you are hit with banish enchantment(overall this should take a little over a second), especially if malyx has been aggroed by another player. The initial "Stacking" I was talking about was prior to aggroing malyx for the first time you could stack enchants use infuse several times send in someone to aggro and then send in the monk to use Grenths balance (1/4 second cast time) and then contemplation of purity (1/4 second cast time). Malyx banish enchantment skill is 3/4 second cast. If you time this right it should be ok.

Heh It might not work, but I have actually thought about it and read the skills descriptions...before you flame my idea maybe you should too?

Last edited by Zamochit; Dec 16, 2006 at 09:19 PM // 21:19..
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Old Dec 16, 2006, 09:26 PM // 21:26   #134
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I'm just realising you could indeed Bond somebody to tank him...
As long you have a constant Spell-Breaker/Obsidian Flesh...

Maybe you need 2 Tanks with constant SB + OF the second for the time the first gets teleported...

Quickening Zephyr would be nice

Or you just have everyone with PS, one disabled skill shouldn't be that worse...

Last edited by TheYangg; Dec 16, 2006 at 09:30 PM // 21:30..
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Old Dec 16, 2006, 09:41 PM // 21:41   #135
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Seeing as how kiting does diddly squat against Mallyx, it would be wise to have some DoT spells, such has Savannah Heat, Sandstorm, Unsteady Ground. Or, perhaps some strong , short recharge spells such as Word of Censor and Renewing Surge and Mind Blast.

Please, let's not start any ''I'm smarter than you so stfu'' arguments in the very thread that is trying to think up ways to beat Mallyx yet still survive.
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Old Dec 16, 2006, 09:45 PM // 21:45   #136
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mallyx is down to 50%.. i think we got him. i keep posting.

/edit: as we though there are spawns at 50%- pic is coming

Last edited by lulu_at_sin; Dec 16, 2006 at 09:49 PM // 21:49..
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Old Dec 16, 2006, 09:50 PM // 21:50   #137
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Quote:
Originally Posted by ramma77
Has anyone actually TRIED having Razah in the party?

Maybe it's like the second last mission of Factions where certain hench did stuff to make it easier.

So unless someone takes razah and proves it i will continue to think that he is the key.

Good day
I think people deduced by logic that Razah will not be helpful because most ritualist builds, especially the ones mentioned in this thread, require judgement, and continual, consistent maintainence. (keeping a disrupting weapon spell on one particular person, etc) These are qualities that GW AI has not been able to mimic. While it could be possible that someone could disable all skills on Razah and manuelly activate them, it is ultimately still unreliable, since it looks like Mallyx can spawn monsters like Kanaxai, and these aren't the gimmicky nightmares, either.
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Old Dec 16, 2006, 09:50 PM // 21:50   #138
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Quote:
Originally Posted by lulu_at_sin
mallyx is down to 50%.. i think we got him. i keep posting.

/edit: as we thoughed there are spawns at 50%
GL!

But honestly, i think there will be something incredibly worse at ~10%....

But we'll see...

Screen as hell! Any new Skills or anything!


Lulu at sin, this was too fast, I don't believe you until you post serious screens...

Last edited by TheYangg; Dec 16, 2006 at 09:53 PM // 21:53..
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Old Dec 16, 2006, 09:51 PM // 21:51   #139
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mallyx is down. MUHA
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Old Dec 16, 2006, 09:54 PM // 21:54   #140
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Quote:
Originally Posted by lulu_at_sin
mallyx is down. MUHA
Screenshot or it didn't happen.

Also, screenshots of items.
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