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Old Feb 16, 2007, 08:01 PM // 20:01   #1
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Default Lack of chests in ANY Nightfall missions?

Is it just me, or has anyone else noticed a lack of chests during Nightfall missions? I'm referring to actual missions, not the same areas in explorable format.
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Old Feb 16, 2007, 09:07 PM // 21:07   #2
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Correct. No chests during missions.
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Old Feb 16, 2007, 09:28 PM // 21:28   #3
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Quote:
Originally Posted by Cherno
Correct. No chests during missions.
Thanks for confirming my suspicions.

Has ANet stated anywhere about why they did this in Nightfall? Bone-headed move if you ask me. The retard who thought this up should be flogged.
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Old Feb 16, 2007, 11:29 PM // 23:29   #4
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Quote:
Originally Posted by Splatter Mcnasty
Bone-headed move if you ask me. The retard who thought this up should be flogged.
I happen to think it's a great move. Or maybe you like trying to get masters/bonus in missions where it is time sensitive and having people stop for chests.
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Old Feb 16, 2007, 11:41 PM // 23:41   #5
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Quote:
Originally Posted by Cymmina
I happen to think it's a great move. Or maybe you like trying to get masters/bonus in missions where it is time sensitive and having people stop for chests.
pug less.

Quote:
Has ANet stated anywhere about why they did this in Nightfall? Bone-headed move if you ask me. The retard who thought this up should be flogged.
Calling someone from ANet a retard helps how now?
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Old Feb 17, 2007, 01:17 AM // 01:17   #6
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Quote:
Originally Posted by Splatter Mcnasty
Thanks for confirming my suspicions.

Has ANet stated anywhere about why they did this in Nightfall? Bone-headed move if you ask me. The retard who thought this up should be flogged.
Considering that Cymmina has a good reason for not having chests there, do you happen to have a good reason for them to be there ?

Otherwise we are sitting at 1 reason against them being there, and 1 insult towards them being there.
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Old Feb 17, 2007, 04:41 AM // 04:41   #7
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I see some logic behind this: you don't want people joining pug mission teams when their motive is chest farming

I'd imagine that's the same motive why bosses in missions don't drop greens (ok except that one arborstone one)
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Old Feb 17, 2007, 05:41 AM // 05:41   #8
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Quote:
Originally Posted by Cymmina
I happen to think it's a great move. Or maybe you like trying to get masters/bonus in missions where it is time sensitive and having people stop for chests.

Cantha missions are the timed ones. It doesn't matter so much for the elonian ones.
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Old Feb 17, 2007, 06:22 AM // 06:22   #9
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Quote:
Originally Posted by Cymmina
I happen to think it's a great move. Or maybe you like trying to get masters/bonus in missions where it is time sensitive and having people stop for chests.
though, iirc, most of the bonuses in NF aren't time-related...
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Old Feb 17, 2007, 09:55 AM // 09:55   #10
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Quote:
Originally Posted by Splatter Mcnasty
Bone-headed move if you ask me. The retard who thought this up should be flogged.
That is a bit harsh, but I tend to agree that it's lame. Some missions I can understand there not being Chests. Most notably:
1) Chahbek Village (just pointless)
2) Poghan Passage (would be the easiest chest run, EVER)
3) Moddok Crevice (since what you do and how you do it is a little sensitive in that mish)
4) Grand Court of Sebelkeh (timed, and small area)
5) Tihark Orchard (scratch that, this would be the easiest chest run, EVER)
6) Ruins of Morah (same as Grand Court)
7) Abaddon's Gate (same as Grand Court).

OK... well, that doesn't leave much. Dzagonur Bastion and Jennur's Horde could be a little nasty if they had chests, too, due to the mechanics of defending and capturing during those missions.

Come to think of it, this is probably why they decided to just cut out chests from mishes all together. It kinda makes sense, that's almost half the total missions that wouldn't fare well with chests. Chalk it up to the very unique types of missions there are in Nightfall.
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