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Old May 08, 2007, 08:21 PM // 20:21   #1
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Default Twin Serpant Lake - Least favorite area to vanquish

...Well for me, at least. Don't know how hard other people's hard mode experiences are going so far, but one thing I've been having a hard time doing Twin Serpant Lake on Hard mode. The Tengu are fine, just not the huge mobs of 8-10 Mergoyles and Skales.

What have you guys been using to get past these horrendus mobs, not to mention the beginning of the area itself?
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Old May 08, 2007, 10:53 PM // 22:53   #2
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can't really help as i haven't tried but i'm dreading Rotscale's island on hm as he/she owns in normal
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Old May 09, 2007, 04:08 AM // 04:08   #3
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leaving from toa helps a ton i know i had a lot of trouble with this area as well, jsut take it slow and be wary of tengu patrols while fighting the skale and mergoyles
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Old May 09, 2007, 12:28 PM // 12:28   #4
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It helps if you make any hero for whom you aren't using a secondary a monk, and then throw remove hex on their bar. Helps a lot when you have 4-5 SS cast on your party at the begining of a fight.

If you do this with an Ele, set it cast only manually, so that he continues to cast his damage spells and doesn't waste time unless in a pinch.

Also, I agree with cowboy, having an 8 person party helps a ton.
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Old May 09, 2007, 09:37 PM // 21:37   #5
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a warrior that can perfectly play with aggros is the key. have all them on u, then norgu and 2 other heroes spamming echo/shatter hex on u.

nothing can beat that
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Old May 10, 2007, 01:26 PM // 13:26   #6
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Bring some warriors, mesmer, dervishes and paragons. Power Block is just too strong vs your fire nuker ele ...
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Old May 10, 2007, 08:38 PM // 20:38   #7
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If all else fails....

Edge of Extinction and nukers with hex removal...
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Old May 13, 2007, 04:53 AM // 04:53   #8
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I have been having more issues with the Scales, as they go into spamming deathly swarm. At 120+ per spam, I can't shut them all down.

I think what is more irritating is in Talmark Wilderness, again in Stingray Strand: Mobs of inferno imps. If you're clustered (ala hero/hench), Rodgorts invocation times 8 imps = dead party.
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Old May 15, 2007, 04:09 PM // 16:09   #9
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I went on a run from ToA and Cleared Black Curtain, Cursed Lands, Talmark Wilderness, and Tears of the Fallen in one run(No candy canes). I got to Twin Serpent and while while fighting like the first group or whatever, got jumped by the damn Tengu. Wasn't able to finish it, got booted for 60DP.
I was a Dervish with Dunk as boon healer, MoW as MM, and Sousuke as SF Ele with Alesia, Claude, Orion, and Stefan.

I dealt with the fire imps by luring them into a tightly packed group against a wall, and let my AoE attacks combined with sousuke and orion nuking them took em down in under 5 seconds. Group of 6 or so dead in seconds. Biggest pain in Talmark was the Ele imp boss there.
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Old May 17, 2007, 02:39 AM // 02:39   #10
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Quote:
Originally Posted by Pyro maniac
Bring some warriors, mesmer, dervishes and paragons.
imo bring some rangers, monks, sins and necros.
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Old May 17, 2007, 10:33 AM // 10:33   #11
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Get a shatter hex + hex eater vortex mesmer and a lod monk, then kill the ss skales first.
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