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Old May 25, 2006, 12:26 AM // 00:26   #1
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Default 100% Canthan Map Discussion and Help

Anyone got 100% Cantha map?
Please post
Thx

Ps: i cant edit topic><

Last edited by Soneca; May 25, 2006 at 12:29 AM // 00:29..
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Old May 25, 2006, 03:32 AM // 03:32   #2
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thanks to Guru user arilink for this map.

http://www.directupload.net/images/060509/2m92txGZ.jpg
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Old May 25, 2006, 06:10 AM // 06:10   #3
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Awesome.

One question, though: on that map it appears as though he's gotten to Vizunah Square (Foreign Quarter), which I thought was only open to Tyrian characters. Is there some way I can get in there? Or was that part of the map done by inserting a screenshot from another character?
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Old May 25, 2006, 07:07 AM // 07:07   #4
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Local characters can get to foreign. Once you get to a certain point in the game, the gate to foreign disappears and a local character can just walk right in. I did it after I got to Senji's, I just grabbed a henchy party and walked there.
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Old May 25, 2006, 08:13 AM // 08:13   #5
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Thanks, I got it now. Too bad it was only 0.1%, but every little piece helps.
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Old May 25, 2006, 09:15 PM // 21:15   #6
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How do you take a screenshot at that res?
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Old May 26, 2006, 06:06 AM // 06:06   #7
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My guess is that the author of the map used an image editor to piece it together from many screenshots. I don't think there's a single command to save the whole map.
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Old May 26, 2006, 07:30 AM // 07:30   #8
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Thanks for this map, couldn't have found that last 0.4% without it
Attached Images
File Type: jpg Grandmaster Pimp.JPG (34.0 KB, 6682 views)
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Old May 26, 2006, 11:48 PM // 23:48   #9
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Does anyone have an estimate at what % the Jade Quarry is worth. I am at 98.4% and REALLY need some help. I cant figure out what else I need. :-(
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Old May 27, 2006, 12:28 AM // 00:28   #10
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edit: Bumping 100% map link of page 2 to page one, as per request

New map links, my edu host is no longer available. Use one below for latest updates.





........_____
.......|.......|
.......|.......|
.......|.......|
.____|......|____
.\..................../
...\................/
.....\............/
.......\......../
.........\..../
...........\/

********************************
***BEGIN ATTENTION-GRABBING TEXT***
********************************
*
*__-------_____-------_____-------_____
*
*
*Maps Folder
*
*
*.....,,,,,,,......,,,,,,,......,,,,,,.......,,,,, ,......,,,,,
*
*__-------_____-------_____-------_____
*
*
*Livingston's Guide to Everything in this Thread
*
*
*.....,,,,,,,......,,,,,,,......,,,,,,.......,,,,, ,......,,,,,
*
********************************
****END ATTENTION-GRABBING TEXT****
********************************


.........../\
........./....\
......./........\
...../............\
.../................\
./____ ......____\
........|......|
........|......|
........|......|
........|____|

Maps folder has various levels of quality of the large, zoomed-in, hi-res map as well as two different resolutions of zoomed-out.

Livingston's thread has an entire summary of things that have been discussed here, and as such it should be your very first destination. Read through it in its entirety, as it has everything you'd ever want to ask or know how to do!

HOW TO BEST USE THE FULL-RES, ZOOMED-IN MAPS FROM ABOVE:
  • Download one.
  • Open the image in the program of your choosing (I use IrfanView, it handles large images flawlessly and is free).
  • Open up Guild Wars in windowed mode (keep the image open too)
  • Open your minimap [default key is 'U'], and make it as large as possible (fill up the entire Guild Wars screen)
  • By using Alt-Tab or the like, swap between Guild Wars and your image viewer, adjusting what's in your minimap (click-drag) and/or the image, until they are exactly lined up (i.e. there is no longer any difference when you alt-tab back and forth). This may require you to resize my map, but IrfanView does that well too.
  • Once you have them perfectly lined up, rapidly switch back and forth (again using alt-tab or its equivalent) and note where the differences are (they should be easily discerned using this technique).
  • After noting where discrepancies are, move onto the next area. Drag your minimap to this new one, begin the lining up process again, and then repeat the rapid-switching back and forth.
  • Repeat until you've covered all of the explorable map.
  • Map all the spots you've found, and report back to me if you've found something I'm missing!

Last edited by Leighwyn; Sep 09, 2006 at 01:43 AM // 01:43..
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Old May 27, 2006, 03:54 AM // 03:54   #11
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Victory! Big thanks to the author of that map, it was really helpful with the last few tenths.



TheDriftingSoul: I think the Jade Quarry is worth less than 1%, though it'll definitely get you a lot closer. It's hard to find a game there, true, but it does happen from time to time. Usually about 8pm CST (GMT -6) is when I've had the most luck getting in.
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Old May 27, 2006, 04:43 AM // 04:43   #12
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any tryian with 100% map?
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Old May 27, 2006, 06:08 AM // 06:08   #13
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I have 98.9% on mine. Can't seem to access the Shing Jea Arena to find that last 1.1%.
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Old May 27, 2006, 07:04 AM // 07:04   #14
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To those with 100% maps [as at least 3 have been revealed] : Could you please post a 1280x1024, zoomed out, HUD-less [ctrl + H + prntscreen] overview of your map?

Thanks!
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Old May 27, 2006, 06:00 PM // 18:00   #15
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Tyrians can't get 100% because they still cant access both the arena(.3-.4%) and starting area(.7%) of the monestary island.
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Old May 27, 2006, 06:58 PM // 18:58   #16
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I maxed out at 99.4% I've compared closely to the 100% map linked here, and have either an equivalent amount or more in some areas so this MAY be a maximum.

Last edited by Leighwyn; May 27, 2006 at 07:58 PM // 19:58..
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Old May 27, 2006, 08:03 PM // 20:03   #17
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Hm, how the hell did you get that much Leighwyn? I can't find any stray fog that needs uncovering.
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Old May 27, 2006, 08:46 PM // 20:46   #18
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What i did was load up the 100% map image (full res) here, and then line it up with my own U minimap, and then alt tab back and forth and back and forth to see where the discrepancies were. And I've maxed out at 99.4% using that method (and have more than the map in some places, even).


Edit: Now up to 99.5%, got the spot around dragon throat I knew I was missing, plus a tiny dot from the undercity!

Last edited by Leighwyn; May 27, 2006 at 10:23 PM // 22:23..
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Old May 27, 2006, 09:29 PM // 21:29   #19
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Instead of going back and forth between the game and an image viewer, just switch your game to windowed mode so you can look at the two maps side by side. You're far less likely to miss things that way, though you still have to look very closely.
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Old May 27, 2006, 10:47 PM // 22:47   #20
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I disagree. I missed stuff that way. The method I mentioned about switching back and forth was with the game in windowed mode, and the image program opened up as well. You get the U map and the image viewer map lined up perfectly (via alt tabbing between them [but the game still not in fullscreen]), then quickly go back and forth and you see much more reliably what you are lacking.

I originally thought I was stuck at 99.0%, but then did the above and now am stuck (probably for good until monastery opens up) at 99.5%

If I have time later tonight, I'll collage together a map for us Tyrians to compare against, since mine is more complete than the one linked in this thread. Perhaps when comparing, someone will notice things they have but I don't...and we can get even closer (which will probably feel even worse heh)

Last edited by Leighwyn; May 27, 2006 at 11:07 PM // 23:07..
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