Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Explorer's League

Notices

Reply
 
Thread Tools Display Modes
Old Aug 06, 2007, 11:04 AM // 11:04   #81
Forge Runner
 
-Loki-'s Avatar
 
Join Date: Oct 2005
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Droniac
You're forgetting about Massive Entertainment. If anything their Ground Control games laid the framework for games like Dawn of War - and they were also thoroughly well-executed and well-received games.
For one - Ground Control didn't lay anything for Dawn of War. It was large scale fixed 'resource' games, no bases or building mid game. Dawn of War was a traditional base building style RTS but shook up a lot of the key mechanics, like forcing players out to fight and units that can fight in melee and use guns. Similarly, GC2 didn't do anything for Dawn of War considering they were being developed at roughly the same time (I remember in closed DoW beta having discussions with other testers about what the GC2 beta did different to DoW).

However, I wish Dawn of War followed Ground Controls method. Don't get me wrong, I love the game to death, being a 13+ year 40k vet, but a fixed resource system with no mid game building would have suited the universe so much better. I can't comment on Battle Realms or World in Conflict since I haven't had the time to try either. I guess a better statement would have been "They seem to be the only developer whose games I've played that manage to make a 'different' style RTS and make it work.".

Last edited by -Loki-; Aug 06, 2007 at 11:07 AM // 11:07..
-Loki- is offline   Reply With Quote
Old Aug 06, 2007, 11:14 AM // 11:14   #82
Academy Page
 
Droniac's Avatar
 
Join Date: Apr 2005
Location: The Netherlands
Guild: Orto Sole
Profession: W/N
Default

Quote:
Originally Posted by -Loki-
For one - Ground Control didn't lay anything for Dawn of War. It was large scale fixed 'resource' games, no bases or building mid game. Dawn of War was a traditional base building style RTS but shook up a lot of the key mechanics, like forcing players out to fight and units that can fight in melee and use guns. Similarly, GC2 didn't do anything for Dawn of War considering they were being developed at roughly the same time (I remember in closed DoW beta having discussions with other testers about what the GC2 beta did different to DoW).

However, I wish Dawn of War followed Ground Controls method. Don't get me wrong, I love the game to death, being a 13+ year 40k vet, but a fixed resource system with no mid game building would have suited the universe so much better.

The focal point of Dawn of War gameplay being the capturing of control points, exactly like Ground Control, is how it laid the groundwork imo. The games might not be very similar across the board, but in that respect they do play alike. That said - I too would've like for the Dawn of War games to be more like the Ground Control series: no base building or resource management would've been great.

Also: units that could fight in melee AND ranged is something that Battle Realms introduced (although there might have been earlier games, I don't know) even prior to the announcement of Dawn of War, likewise with forcing players to go out and fight: both Battle Realms and Ground Control did that too.
Droniac is offline   Reply With Quote
Old Aug 06, 2007, 11:23 AM // 11:23   #83
Forge Runner
 
-Loki-'s Avatar
 
Join Date: Oct 2005
Default

Quote:
Originally Posted by Droniac
The focal point of Dawn of War gameplay being the capturing of control points, exactly like Ground Control, is how it laid the groundwork imo.
Not really that similar. Control points in the original GC were just new areas you could drop units - but it wasn't all that helpful. DoW's implementation was much different, to the point of not really being the same thing (they were actually more similar to the Steel nodes in Total Annihilation - go out and hold Steel nodes or you get no steel to make your units. But people just bypassed this by playing on Steel worlds.), and worked better.

Quote:
Originally Posted by Droniac
Also: units that could fight in melee AND ranged is something that Battle Realms introduced (although there might have been earlier games, I don't know) even prior to the announcement of Dawn of War, likewise with forcing players to go out and fight: both Battle Realms and Ground Control did that too.
As I said in my edit - I never got to play Battle Realms. Ground Control forcing players out to fight was very different as well - you were forced to go out and fight because there were no resources. If neither player went out to fight, it would have been a very dull battle.
-Loki- is offline   Reply With Quote
Old Aug 06, 2007, 04:31 PM // 16:31   #84
Hall Hero
 
Bryant Again's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by kradens
pov??? circumstance??? blimey.

im not talking about the quality of free games vs p2p.

im just saying in ONE aspect, wow loses to gw, and that aspect is that gw is f2p whilst wow is p2p.

come on. u cant twist that. @_@
It's not that I'm twisting it. It really just matters on your perspective.

I'd consider Gw's f2p a win if they had GMs. But they don't, so I say it's 50-50.

Quote:
Originally Posted by Droniac
I take it that was meant to be a joke? Even the most dedicated WoW fans I know (which would be quite a few, I've played the game for a while after all) would readily admit that WoW is unbalanced beyond repair. The method Blizzard utilizes to 'balance' WoW is beyond a shadow of a doubt the worst I (or my WoW-playing/loving friends for that matter) have ever seen.
I think Shamans and Hunters could use a little work. Aside from that, WoW isn't terribly unbalanced. And again, I hope you don't look at the forums. It's full of 99% QQing, with the other 1% rick-rolls.

Last edited by Bryant Again; Aug 06, 2007 at 04:37 PM // 16:37..
Bryant Again is offline   Reply With Quote
Old Aug 06, 2007, 04:48 PM // 16:48   #85
Forge Runner
 
jesh's Avatar
 
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
Default

Quote:
Originally Posted by Mr.Deflok
Yeah, while we're on this "WoW ripped off GW" business I'd like to point out some other franchises which have ripped off Guild Wars.
-Lord of the Rings
-The Matrix
-Harry Potter
-Lion King
-Tron

All of the guys behind those franchises need to fess up with some royalties to ANet fast otherwise they're going to facing massive lawsuits.

Oh, and don't even get me started on the Cinderella/Nightfall parallels, god! Makes me sooooo mad!
You win the award for best post ever. I've stayed up all night and couldn't breathe for a couple minutes after reading this. xD
jesh is offline   Reply With Quote
Old Aug 07, 2007, 01:03 AM // 01:03   #86
Desert Nomad
 
Horseman Of War's Avatar
 
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
Default

dont give lich fling so much credit... aside from the B-Budget narrative, that preview wasnt worth my time.

But yeah, why is snow so POP in mmo's right now/???
Horseman Of War is offline   Reply With Quote
Old Aug 07, 2007, 11:11 AM // 11:11   #87
Frost Gate Guardian
 
Join Date: Oct 2005
Guild: hex
Profession: R/Me
Default

Why on earth does this even deserve an argument?

Fantasy is fantasy, when both games are taking there ideas from the same genre of course there going to be pretty similar.

I'm not going to pretend I like WoW I played it and never did get in to it but the new expansion is bring it to its logical conclusion a fight with the lich king, Arthas who was created at the end of warcraft 3.

GW:EN also seems to be bring guild wars to its logical conclusion, don't quote me on that however due to the fact we still don't no all the story details.

Yes both games are every similar but its the same with most fantasy games. No one is stealing from anybody here they just started out with the same basic base and built upon it.
Tuesg is offline   Reply With Quote
Old Aug 07, 2007, 11:17 AM // 11:17   #88
Lion's Arch Merchant
 
MrFuzzles's Avatar
 
Join Date: Jun 2007
Location: Norway
Profession: D/
Default

fact: Tolkien stole the concept of orcs and magic from WoW. All rpg's are a ripoff of WoW if they have things like xp, levels, and swords.

Lineage 2 did the "inscriptions" thing a while ago btw. A couple of expansions ago, they added the ability to "over-enchant" your skills. You could give your stun attack more damage, more chance of stun, less energy use, and so on. There was no limit on how many times you could enchant it, but there was a certain chance it would fail, and it would get reset back to +0 if it did.
MrFuzzles is offline   Reply With Quote
Old Aug 07, 2007, 05:45 PM // 17:45   #89
Frost Gate Guardian
 
visitor's Avatar
 
Join Date: Apr 2006
Location: Kronos HQ
Profession: W/
Default

Well the only thing that reminded me of GW was this
"The final darkness falls."
GWNF anyone?
visitor is offline   Reply With Quote
Old Aug 07, 2007, 07:00 PM // 19:00   #90
Lion's Arch Merchant
 
tyche7's Avatar
 
Join Date: Jul 2006
Location: Nebraska
Guild: The Killer Panda Bears
Profession: W/Mo
Default

Meh....I'm a GW fan true and blue. WoW can fondle my....
tyche7 is offline   Reply With Quote
Old Aug 08, 2007, 11:31 AM // 11:31   #91
Forge Runner
 
blue.rellik's Avatar
 
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
Default

Quote:
Originally Posted by Sujoy
A) The first Death Knight was Arthas Menetil, after having found
the Frostmourne. Not a W/N.
No he wasn't. Deaths Knights were in Warcraft II
blue.rellik is offline   Reply With Quote
Old Aug 08, 2007, 11:36 AM // 11:36   #92
Frost Gate Guardian
 
Mr.Deflok's Avatar
 
Join Date: Apr 2006
Location: Wellington, New Zealand
Guild: Guardians of Dragon Temple
Profession: E/Me
Default

There was an article which referenced this business here: http://www.guildwarsguru.com/forum/s...php?t=10184578
Mr.Deflok is offline   Reply With Quote
Old Aug 08, 2007, 01:39 PM // 13:39   #93
Wilds Pathfinder
 
Zexion's Avatar
 
Join Date: Apr 2005
Guild: Warrior Nation [WN]
Profession: N/Me
Default

Not particularly. GWEN will not only focus on the far shiverpeaks, but also the Depths of Tyria. Besides, Northrend is not merely any arctic region. It is more like norway. Temperate forests to the south, cold snowy regions to the north. And also some tundra, but I am not sure if Norway has that.

_Zexion
Zexion is offline   Reply With Quote
Old Aug 08, 2007, 07:05 PM // 19:05   #94
Desert Nomad
 
ibex333's Avatar
 
Join Date: Jun 2005
Location: Brooklyn, NY
Guild: [EYE]
Profession: Rt/A
Default

@OP
How do you know that Anet was 1st to think of these things? The burning forest... The hairstyles... You asume that just because Anet released the video 1st? That proves nothing.

They could have hacked into Blizzards systems.. They could have a guy on the inside, it could have been leaked in various ways.

One thing is clear. Whoever it is - Anet or Blizz, it's clear someone stole ideas from someone. That is a disgusting and shameless tactic, and it must stop.
ibex333 is offline   Reply With Quote
Old Aug 08, 2007, 07:31 PM // 19:31   #95
Frost Gate Guardian
 
Mr.Deflok's Avatar
 
Join Date: Apr 2006
Location: Wellington, New Zealand
Guild: Guardians of Dragon Temple
Profession: E/Me
Default

Really, it's clear? How? Burning forests aren't a new idea. Were the area with the floating rocks shown in both vids then there'd be a justifiable cause for concern.
Mr.Deflok is offline   Reply With Quote
Old Aug 08, 2007, 07:51 PM // 19:51   #96
Alcoholic From Yale
 
Snow Bunny's Avatar
 
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
Default

Intellectual property leasing? No! Omg No! That doesn't happen, ever!
It's not like GW or WoW are original. Both are carbon copy manifestations off the collective imagination of nerds and fantasy fans for the past 2000 years.
Snow Bunny is offline   Reply With Quote
Old Aug 08, 2007, 09:39 PM // 21:39   #97
Krytan Explorer
 
bamm bamm bamm's Avatar
 
Join Date: Jul 2006
Default

Quote:
Originally Posted by ibex333
They could have hacked into Blizzards systems.
That's totally it. Zero Cool Izzy is in their systems haxing their intellectual properties! There's no way more than one large group of people could decide to use the concept of burning wood without some sort of corporate espionage/other unspecified devious shenanigans! I bet ninja were involved. I wouldn't put it past them.

Quote:
Originally Posted by ibex333
One thing is clear. Whoever it is - Anet or Blizz, it's clear someone stole ideas from someone. That is a disgusting and shameless tactic, and it must stop.
I'm with you, man. This so-called 'Izzy' must be stopped at all costs. I'm going to write a letter to Batman. He'll know what to do.
bamm bamm bamm is offline   Reply With Quote
Old Aug 08, 2007, 10:18 PM // 22:18   #98
Desert Nomad
 
ibex333's Avatar
 
Join Date: Jun 2005
Location: Brooklyn, NY
Guild: [EYE]
Profession: Rt/A
Default

Quote:
Originally Posted by bamm bamm bamm
That's totally it. Zero Cool Izzy is in their systems haxing their intellectual properties! There's no way more than one large group of people could decide to use the concept of burning wood without some sort of corporate espionage/other unspecified devious shenanigans! I bet ninja were involved. I wouldn't put it past them.

I'm with you, man. This so-called 'Izzy' must be stopped at all costs. I'm going to write a letter to Batman. He'll know what to do.
Oh give me a break man.... Do you have nothing better to do than quote my every word?

Even if I didn't say it correctly, you know what I meant. The "hacking" sentence was stupid of me to say, but you know my main idea.
ibex333 is offline   Reply With Quote
Old Aug 08, 2007, 11:30 PM // 23:30   #99
Lion's Arch Merchant
 
WarKaster's Avatar
 
Join Date: Dec 2006
Location: Los Angeles
Guild: SlingBlades
Profession: D/Mo
Default

why did i just read 5 pages of this....pardon me while i go shove a hot poker in my eyes to ease the bleeding.....I have played both didn't care much for WoW so I played GW it fit my what i was looking for so this is I play..WoW and GW are two completely different games....while they have some similarities so does every single RPG ever made..... Please stop comparing them its getting old...
WarKaster is offline   Reply With Quote
Old Aug 09, 2007, 04:49 AM // 04:49   #100
Pre-Searing Cadet
 
Join Date: Aug 2007
Profession: W/Rt
Default

No seriously guys, Mass effect AND dragon age? Bioware Ftw.
Lamoidz is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:11 PM // 23:11.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("