Jul 19, 2007, 03:34 AM // 03:34
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#1
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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Someone is showing GW:EN's secrets. lol
If you are curious go here
http://guildwars.incgamers.com/forum...d.php?t=457890
There's some spoilers in there me thinks.
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Jul 19, 2007, 03:40 AM // 03:40
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#2
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Oooo! Thanks, Redfeather! That just gave me a few chills of excitement!
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Jul 19, 2007, 03:41 AM // 03:41
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#3
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Lion's Arch Merchant
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"Urza's Rage" Umm... Wasn't that a MTG card back in the day?
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Jul 19, 2007, 03:47 AM // 03:47
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#4
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Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
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Summon Mursaat.
I want to go fight White Mantle with that one.
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Jul 19, 2007, 03:52 AM // 03:52
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#5
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Polymock looks like it's going to be a ton o' fun! I can't wait to "play" all those monsters. Oh especially the Mursaat... yumm!
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Jul 19, 2007, 03:58 AM // 03:58
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#6
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Hot Springs, AR
Guild: Dei Victorae [dV]
Profession: R/W
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Secret herbs and spices! LOL!!! KFC ftw! I also like the "Get Over Here!" shout. MK ftw also
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Jul 19, 2007, 04:31 AM // 04:31
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#7
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Krytan Explorer
Join Date: Jul 2006
Guild: It's Not Pediofilia If The Kids [dead]
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Yea Metal, it was.
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Jul 19, 2007, 04:39 AM // 04:39
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#8
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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Wow just wow... after reading the skills list I begin to wonder if the Mursaat were simply summoned creatures to begin with..... Although I don't see spectral agony. Its possible it won't show because it's already in the game?
If that statement is true does this mean the Seer's were allied with the Destroyers all along?
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Jul 19, 2007, 04:50 AM // 04:50
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#9
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Centeral Texas
Guild: Heros of Titans Realm
Profession: Me/
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Hmmm... "Logic Bomb"
Me and my room mate were always joking when we talked about mesmers who 'stolded mah megahurtz'. Looks like that's a bit closer to reality than we thought.
Also, extra points for the Tom Clancy reference.
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Jul 19, 2007, 04:52 AM // 04:52
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#10
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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"GET OVER HERE"
It does not take a genius to figure out where that come from.
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Jul 19, 2007, 04:55 AM // 04:55
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#11
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Forge Runner
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Ranger skill Volley. Lesser Barrage, mayhaps?
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Jul 19, 2007, 04:59 AM // 04:59
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#12
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Jungle Guide
Join Date: Apr 2005
Location: Hell. AKA Phoenix, AZ
Guild: The Gear Trick [GEAR]
Profession: W/A
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Quote:
Originally Posted by GloryFox
Wow just wow... after reading the skills list I begin to wonder if the Mursaat were simply summoned creatures to begin with..... Although I don't see spectral agony. Its possible it won't show because it's already in the game?
If that statement is true does this mean the Seer's were allied with the Destroyers all along?
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its quite likely, seeing as destroying the mursaat allowed the titans to be summoned
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Jul 19, 2007, 05:00 AM // 05:00
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#13
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Frost Gate Guardian
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If those "form" skills do what I think they do, then GW:EN is going to be FUN.
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Jul 19, 2007, 05:01 AM // 05:01
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#15
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Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
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Quote:
Originally Posted by Nomme Moon
If those "form" skills do what I think they do, then GW:EN is going to be FUN.
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They're only part of a mini-game. You can't use them anywhere else.
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Jul 19, 2007, 05:05 AM // 05:05
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#16
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Who's to say the "Seer" wasn't actually the Lich in disguise - with a fancy story that he made up on the fly. Just another way he gained the chosen ones' trust to do his bidding.
EDIT:
Quote:
Originally Posted by Muspellsheimr
*IF* this is accurate, methinks there's some very blatant copyright violations
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And if it is right, they probably intentionally used the name as a nod toward Magic. Which means they probably got permission. It's just another culture reference like Rodgort or Galstaff the Light.
Last edited by arcanemacabre; Jul 19, 2007 at 05:09 AM // 05:09..
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Jul 19, 2007, 05:10 AM // 05:10
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#17
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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lol i'm so getting Rebel Yell
oh and summon mursaat
-100 dmg x 5 and -3degen!
OWNED!
lol if summon mursaat wasnt a pve only skill :P 8 mursaats in hoh holding X_X infuse my pvp char plz!
Last edited by ShadowsRequiem; Jul 19, 2007 at 05:17 AM // 05:17..
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Jul 19, 2007, 05:12 AM // 05:12
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#18
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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If there was ever a skill that need a name change this would be the one: Rending Penetration
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Jul 19, 2007, 05:20 AM // 05:20
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#19
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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Quote:
posted by arcanemacabre
Who's to say the "Seer" wasn't actually the Lich in disguise - with a fancy story that he made up on the fly. Just another way he gained the chosen ones' trust to do his bidding.
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I highly doubt it as the Seers were at war with the Mursaat before Vizier Khilbron, became the Lich. With the ability to summon a Mursaat taught by the Asura you really begin to question A LOT of things. What exactly do the Asura share in common with the Mursaat? DO they serve the Asura? Were they summoned creatures to begin with? Why did the Murssat create the Jade Armors? Was it in preparation for the war against the Destroyers all along? Could the Golems that the Asura need to make really the Jade Armor and Bows? Did the Asura get driven above ground because we killed off so many Mursaat and Jades?
So many questions.... only a month away to find out.
Stay tunned...
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Jul 19, 2007, 05:21 AM // 05:21
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#20
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Urza = ursa, its bear stuff.
Like Volfen = wolf.
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