Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Explorer's League

Notices

Closed Thread
 
Thread Tools Display Modes
Old Aug 25, 2007, 11:05 AM // 11:05   #1
Wilds Pathfinder
 
Join Date: Nov 2006
Guild: Gwen Is [EVIL]
Profession: N/
Advertisement

Disable Ads
Default Things I like about GW:EN so far, as seen in the Preview…

Things I like about GW:EN so far, as seen in the Preview…


Vekk: Or more accurately, his voice. It sounds a heck of a lot like “Brain” from the WB cartoon piece, “Pinky and the Brain.” Many had fears that it would be some squeaky high-pitched chipmunk voice, and I’m glad to see A-Net went the other way. If it actually is the guy who did the voice for Brain, kudos to the agent who got a hold of him. There’s a certain rightness given with the intertextuality of having the voice of an arrogant super smart race performed by the guy who once played a Lab Mouse bent on taking over the world with his uber intellect.

Random Hunting bonuses: When you have a Norn bounty, you get these after every 25 kills. There are a few different ones. All are pretty neat in some way or another.

Solo Missions (with Kilroy): So far it’s pretty cool. Challenging because it asks you to leave the comfort zone of your familiar skill bar, and you have to be more self-reliant that when Mhenlo is following you around with a wack of healing skills.

New Skills on Hench: I actually picked Devona for my group cause I find her speed boost from “Charge!” can speed play along nicely, but was pleasantly surprised to see her using Backbreaker – a skill more in line with the hammer touting lass. I expect some of the other hench might have had similar tweaks for better synergy in their builds.

Multi – classed bad guys: I hadn’t noticed this right off my self, but after a guildie pointed it out it stuck in my mind a bit more. I could be mistaken on this one, but I swear I saw a Dervish bad guy shadow step to me in combat. It was surprising, and neat… if it happened like I thought it did. Folks were hoping for this kind of thing in HM. I’m glad to see (if I saw correctly) that A-Net took this idea and added it into NF.

Talking (vocal/audio) NPCs: A bit of a shame that the henchmen didn’t get little voice tags too, but it’s neat to hear merchants and quest givers make an opening statement.



Not a complete list by any means, but there are still some places I have yet to explore. I just felt I should acknowledge the things I liked about the preview, since I’ve been spending a considerable amount of time harping on flaws in the HoM (still not happy about that).
countesscorpula is offline  
Old Aug 25, 2007, 11:11 AM // 11:11   #2
The Greatest
 
Arkantos's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

http://www.guildwarsguru.com/forum/s...php?t=10190213

By the way, the reason why he sounds like Brain is because the person who does the voice for Vekk is the same person who does the voice for Brain.
Arkantos is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:37 PM // 22:37.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("