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Old Sep 03, 2007, 04:46 AM // 04:46   #1
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Default We need a Polymock Arena

where players can fight, trade pieces and such.

All in favor say /signed
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Old Sep 03, 2007, 04:54 AM // 04:54   #2
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We definitely need this. You know, as soon as they sort out the bugs. I'd hate for the arena to be bugged too.
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Old Sep 03, 2007, 05:09 AM // 05:09   #3
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/signed (if theyve fixed the bug eventually)
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Old Sep 03, 2007, 05:44 AM // 05:44   #4
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/signed

It'd be cool if they introduced more pieces too.
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Old Sep 03, 2007, 05:59 AM // 05:59   #5
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/signed
I'm not familiar with any bugs in polymock, care to explain?
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Old Sep 03, 2007, 06:00 AM // 06:00   #6
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I'm not farmilar with the so called bug either.

/signed, I love polymock.
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Old Sep 03, 2007, 06:09 AM // 06:09   #7
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/signed !!!!!!!!!!!!!!!
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Old Sep 03, 2007, 06:14 AM // 06:14   #8
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I'm pretty sure the bug (at least a problem I've come across in every match) is Polymock Power Drain working maybe a quarter of the time. It's a latency issue bug/glitch, which just shouldn't be happening. It's the cause of my advancing through the matches so slowly. I've been stuck on Blurpp for a while now, I get him down to the fire elemental and pop Power Drain as soon as I see Rodgort's Invocation warming up, (This is before 1/2 - 3/4 of one second the spell is even cast, it takes 2 seconds total) and nothing happens. I get to watch the skill cast fully and beat me, every time. It is very frustrating because I love playing this minigame. If this isn't fixed I don't see myself playing past Hoff; even if an arena were introduced.

EDIT: Five out of four people have trouble with fractions. =p
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Old Sep 03, 2007, 06:16 AM // 06:16   #9
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Pokemon Stadium in Guild Wars? Meh.

/Signed because I don't have to partake of it, but other people obviously want it.

lol... Pokemon on steroids.
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Old Sep 03, 2007, 06:16 AM // 06:16   #10
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/signed
I think they should add a dwarven boxing arena to.
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Old Sep 03, 2007, 06:17 AM // 06:17   #11
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/Signed x 9001
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Old Sep 03, 2007, 06:44 AM // 06:44   #12
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/signed
Me wanna!
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Old Sep 03, 2007, 10:16 AM // 10:16   #13
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Quote:
Originally Posted by Pickletron
/signed
I'm not familiar with any bugs in polymock, care to explain?
Ok, when you get to your opponents last piece and you nuke it to death, youre simply stuck in that arena. You can't go further, nothing to kill, nothing to talk to and even no timer to send u back to the outpost.

Something like the bug in Alliance Battles, sometimes the door won't open so you can't go further.

Now, this does not happen every single time, but so now and then.
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Old Sep 03, 2007, 10:28 AM // 10:28   #14
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About the power drain bug -> Maybe the enemy used glyph of concentration first?

Anyway, /signed for a Polymock arena, this mini game is great
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Old Sep 03, 2007, 10:38 AM // 10:38   #15
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I was under the impression you could play against other players when i first heard about polymock, how very dissapointed i was.

/signed
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Old Sep 03, 2007, 11:02 AM // 11:02   #16
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Thing is, there's only 27 pieces, and once you register one, you can't get it back anymore.

Unless the system doesn't change, /notsigned.

I would /sign, however.. if there'd be a 'deck' in which you can keep a certain amount of PM pieces, and if they'd become tradeable after use

/signed all the way for PvP Polymock, though.
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Old Sep 03, 2007, 11:17 AM // 11:17   #17
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/signed
(with no gladiator title points plz)
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Old Sep 03, 2007, 11:21 AM // 11:21   #18
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/signed

btw you can kill of a npc player by using the skale piece, just cast that 10 second hex when his monster is almost dead, and then kill him off before it ends.

that way you deal 600 dmg to the npc and he dies rofl, but stops you from winning (can also be used on you )
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Old Sep 03, 2007, 05:50 PM // 17:50   #19
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Quote:
Originally Posted by Rurik Jangeer
I'm pretty sure the bug (at least a problem I've come across in every match) is Polymock Power Drain working maybe a quarter of the time. It's a latency issue bug/glitch, which just shouldn't be happening. It's the cause of my advancing through the matches so slowly. I've been stuck on Blurpp for a while now, I get him down to the fire elemental and pop Power Drain as soon as I see Rodgort's Invocation warming up, (This is before 1/2 - 3/4 of one second the spell is even cast, it takes 2 seconds total) and nothing happens. I get to watch the skill cast fully and beat me, every time. It is very frustrating because I love playing this minigame. If this isn't fixed I don't see myself playing past Hoff; even if an arena were introduced
Perhaps he is using Polymock Glyph of Concentration before casting Rodgort's. This would render Power Drain inefective.


/signed Polymock would be great as a PvP arena. But there should be more pieces to aquire/choose from.
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Old Sep 03, 2007, 05:56 PM // 17:56   #20
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/signed

I'm guessing it's likely going to be big in GW 2 myself though. I imagine GWEN was meant to sample it.
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