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Old Sep 05, 2007, 02:03 AM // 02:03   #1
Krytan Explorer
 
Join Date: Nov 2006
Location: England
Guild: Curse of the grail [Cotg]
Profession: W/
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Default cyndr tactics - omg he just will not die.

hey all i got to cyndr about an hour ago and i have been stuck since, first time round i got to him the whole team (hero/hench) were 0%dp when we got to him, by the time i worked the way to get his shield down dp was at -60% and i just could not get him below about 50%

then i read about spoil victor, before i was using an mm, however i still cant do him.

can someone lend me a hand, i.e tell me what team build or something to bring.

on my last attempt i brough

me a w/n
my fire nuker hero
my mm necro - but with spoil victor instead of flesh golem
my mm necro - but witth spoil victor instead of flesh golem

hench

2 monks
1 warrior
1 inturrupter.

any suggestions ?
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Old Sep 05, 2007, 02:07 AM // 02:07   #2
Frost Gate Guardian
 
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Location: ct
Guild: Scars Meadows [SMS]
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yeah, if ur running a mm with spoil victor, ur necros are goin to be seriously disabed. either their minions will be low lvl due to low death magic, or ur sv wont do nething bc of low blood magic, i suggest u make one full blood and one full mm
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Old Sep 05, 2007, 02:07 AM // 02:07   #3
Jungle Guide
 
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Guild: Winter Wonderland [brrr]
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drop the kegs to weaken the shell (once you drop 3 you can hit it with normal damage)
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Old Sep 05, 2007, 02:12 AM // 02:12   #4
noobalicious
 
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3 touchie ranger heroes or 2 touchies and 1 int ranger or mes and you dont even need to use the kegs. gg cyndr
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Old Sep 05, 2007, 02:12 AM // 02:12   #5
Frost Gate Guardian
 
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If your next build doesnt work, keep breaking his shell (pick up bomb, run in, drop, die, rez, repeat) untill he spawns next to (or close) to the guy with bombs. Then just pick up and drop as fast as possible
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Old Sep 05, 2007, 02:16 AM // 02:16   #6
Krytan Explorer
 
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Guild: Curse of the grail [Cotg]
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Quote:
Originally Posted by dies like fish
drop the kegs to weaken the shell (once you drop 3 you can hit it with normal damage)
i know about that, but my heroes/henchies cant damage him enough in the 10seconds or so he is disabled.
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Old Sep 05, 2007, 02:17 AM // 02:17   #7
Krytan Explorer
 
Join Date: Nov 2006
Location: England
Guild: Curse of the grail [Cotg]
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Quote:
Originally Posted by Guild Terror
If your next build doesnt work, keep breaking his shell (pick up bomb, run in, drop, die, rez, repeat) untill he spawns next to (or close) to the guy with bombs. Then just pick up and drop as fast as possible
have done but he still wipes most of the damage dealers by the time the shell in down.
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Old Sep 05, 2007, 02:19 AM // 02:19   #8
Krytan Explorer
 
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Location: England
Guild: Curse of the grail [Cotg]
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Quote:
Originally Posted by korcan
3 touchie ranger heroes or 2 touchies and 1 int ranger or mes and you dont even need to use the kegs. gg cyndr
could you ping a build for me to look at, please, as i am at wits end !
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Old Sep 05, 2007, 02:25 AM // 02:25   #9
Ascalonian Squire
 
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Join Date: May 2006
Guild: Lords of Midnight [oOo Alliance]
Exclamation

VERY EASY WAY TO BEAT HIM WITHIN SECONDS

The carapace that protects the worm does not protect him from degen.

See where this is going?

Massive degen via hexes and conditions will prove extremely effective.

But what also ignores armor?

Life stealing! Nothing can bring down this thing faster than a pair of touch rangers.

My party build was:

W/Mo (Me, tank)
R/N (Touch) [Hero]
R/N (Touch) [Hero]
R/P (Had Punishing Shot as elite) [Hero]
Mo (Healer Henchman)
Mo (Protection Henchman)
Me or R (Illusion or Interrupt Henchman)
N (Blood Henchman, primarily for Blood Ritual to help w/ energy)

Seriously, I had trouble too before but with this party layout it'll be dead in a matter of seconds.

Btw, just in case you hadn't caught on, this build makes the carapace irrelevant AKA you don't have to run the powder kegs.

Last edited by Fog Accomplice; Sep 05, 2007 at 02:28 AM // 02:28..
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Old Sep 05, 2007, 02:32 AM // 02:32   #10
Jungle Guide
 
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Join a group and you'll have multiple people to drop barrels, problem solved.
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Old Sep 05, 2007, 02:33 AM // 02:33   #11
Krytan Explorer
 
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thank you mate, that is what i was lookingfor.

i dont traditionally run those builds so i'll look them up and do it when i get back on tomoz, thanks very much mate for that.
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Old Sep 05, 2007, 02:39 AM // 02:39   #12
Forge Runner
 
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Guild: Wolf of Shadows [WoS]
Profession: P/
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Illusionary weaponry also works I believe. So life steal+ iw chars can easily kill him.
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Old Sep 05, 2007, 02:43 AM // 02:43   #13
Ascalonian Squire
 
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Join Date: Jul 2005
Location: Wisconsin, USA
Guild: Untimely Demise (Err7)
Profession: N/Mo
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It also helps significantly to dodge Cyndr's attacks
while you're trying to bring him down.
Keep an eye on Cyndr, and you'll be able to see
whether or not he's targeting you.
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Old Sep 05, 2007, 02:43 AM // 02:43   #14
Frost Gate Guardian
 
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Quote:
Originally Posted by jiggerjay
have done but he still wipes most of the damage dealers by the time the shell in down.
damage dealers? doing what i said, there is only one form of damage, the bombs themselves. they do 50 damage each, and if you spam drop them, your first 3 will break the shell, and after them, your have around 2 bombs going off every second (100 dps). kills him pretty quick

Last edited by Guild Terror; Sep 05, 2007 at 02:45 AM // 02:45..
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Old Sep 05, 2007, 03:31 AM // 03:31   #15
Furnace Stoker
 
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Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
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I killed Cyndr so quickly that I didn't even need to use the Kegs.

My set-up

N/Mo SV necro (Me)
R/Mo Interrupt Ranger (Hero)
N/Mo Blood Necro (Hero)
Mo/Me HoH healer (Hero)
Devona
Herta
Mhenlo
Lina

Even with 3 monks nothing lived very long.
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Old Sep 05, 2007, 04:32 AM // 04:32   #16
Desert Nomad
 
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I used 2 ppl i had 1 dude jsut run bombs. he was pretty mcuh owned in the face between posion + deepwound + bleed + sv + bombs + bonds. i think i overdid it cuz of all the scary stories i heard lol. dropped in like 1:40.
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Old Sep 05, 2007, 04:39 AM // 04:39   #17
Furnace Stoker
 
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No such thing as overdoing it with Cyndr. If you give him any leeway whatsoever you're looking at a party wipe from his attacks. Either you do it fast or not at all, it seems.
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Old Sep 05, 2007, 05:00 AM // 05:00   #18
Academy Page
 
Join Date: Dec 2005
Location: Canada
Profession: R/
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A slightly more "traditional" build to consider:

Me: R/ (ran the barrels)
2 prot monks
2 heal monks
1 Air Spike
Cynn
Herta

Flag them within aggo range of Cyndr, then run the barrels and damage. Really tedious and long, but it gets the job done :P
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Old Sep 05, 2007, 07:26 AM // 07:26   #19
The 5th Celestial Boss
 
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Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
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My attempt was with another human, worked like a charm, our party consisted of:

Me: Elementalist - Water Magic with Ward against Harm and Armor of Mist for running for barrels.
Hero 1: Flunkoro, LoD Healing
Hero 2: Livia, Blood
Hero 3: Sousuke, Earth Magic

Brother: Monk - Life Barrier
Hero 4: Tahlkora, LoD Healing
Hero 5: Norgu, Diversion Domination Mesmer
Hero 6: Pyre Fierceshot, BHA Interrupt Ranger

Keep the Heroes flagged reasonably well apart. Our Life Barrier monk stayed well away. We took very little damage and allowed me to saunter around dropping barrels.
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Old Sep 05, 2007, 07:37 AM // 07:37   #20
Grotto Attendant
 
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Location: North Kryta Province
Guild: Angel Sharks [As]
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It's kinda funny, we didn't have much trouble and we also had no idea what to do. We didn't have enough hex degen (mostly conditions - which don't work as long as his carapace is up) or any life steal, and were doing 0 damage to him for about 5 minutes. I made sure my wife and I both had our heroes spread, due to the description of his monster skill cluing us that might be a good idea.

The problem was I had my hero skill panels up over the area where his carapace-meter popped up, so I didn't see it. I started bitchin! Was like - ok, why the hell is this thing taking no damage? Well, I tried the barrels a few times, got smacked down instantly, thanks to Cyndr's skill. The one time I did get it, of course it wasn't enough to break through and looked to do no damage (remember, the meter was hidden on my UI).

I was about to give up when my wife finally said hey, scroll over his carapace thing, says you need to use barrels to break through to damage him. Wow. She could've mentioned it sooner, lol.

Yeah, once I realized there was a meter, it was a pretty quick kill after that. I carry Enfeeble + Virulence + Putrid Bile for massive degen, plus the benefit of Necrosis and it's armor-ignoring sweetness, he was as good as squishy as rotting meat.

Oh yeah, for protection, we had two monks: LoD + Shield of Regen, Vekk as Earth Warder, and Hayda with standard shouts.
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