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Old Sep 09, 2007, 01:22 AM // 01:22   #21
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Are you saying prophecies was the exception?

Thanks!
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Old Sep 09, 2007, 01:34 AM // 01:34   #22
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Only Skaters and Weapon sharpeners need grind. Games don't.

There are many games out there without grind. Shooters, and Fighting Games, for instance.

They are all success.
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Old Sep 09, 2007, 01:46 AM // 01:46   #23
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Quote:
Originally Posted by lord dragon
I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.

I will not play GWEN because of the grind. My choice. Like I have stated several times it cost about the same as a couple of BAD movies and lasted a little less time.

Now, will GW2 have it? Will anet tell us so the ones that don't want to grind will not waste thier money on it? Those are the questions I would like to know.
i dont know what youre on about. in another thread you started a petition to have gwen skills limited to gwen and no other campaigns because of pugs in DoA demanding skills from gwen.

id say the vast majority of people would consider DoA to be mindless grinding and "c, spacebar" as you like to put it.

like many other people have already stated, if you just play through gwen, do some side questing, and jump in a dungeon or two, youll have ample rank to make any of the pve only skills effective.

the differences in pve only skill effectiveness is so nominal between rank 4-5 and max its laughable that people find a need to complain about it.
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Old Sep 09, 2007, 03:37 AM // 03:37   #24
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What kind of RPG doesn't have some "grind"? You can play through the game and be just fine without grind. Someone was talking about what is left after you beat the game. You either grind or PvP. What do you do with most games after you beat them? You try to beat them a different way or you find another game. If you don't like the grind then quit and wait for the next game to come around.
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Old Sep 09, 2007, 06:26 AM // 06:26   #25
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Quote:
Originally Posted by korcan
i dont know what youre on about. in another thread you started a petition to have gwen skills limited to gwen and no other campaigns because of pugs in DoA demanding skills from gwen.

id say the vast majority of people would consider DoA to be mindless grinding and "c, spacebar" as you like to put it.

like many other people have already stated, if you just play through gwen, do some side questing, and jump in a dungeon or two, youll have ample rank to make any of the pve only skills effective.

the differences in pve only skill effectiveness is so nominal between rank 4-5 and max its laughable that people find a need to complain about it.
The point being that I like DOA. I hate GWEN for the reasons I stated. Anet already got my money. Why do they have to ruin the game too.

Please remember....

I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
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Old Sep 09, 2007, 06:28 AM // 06:28   #26
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Quote:
Originally Posted by Evalbane
What kind of RPG doesn't have some "grind"? You can play through the game and be just fine without grind. Someone was talking about what is left after you beat the game. You either grind or PvP. What do you do with most games after you beat them? You try to beat them a different way or you find another game. If you don't like the grind then quit and wait for the next game to come around.
See, that is just it. The next game, if this trend continues will have even more grind. If the developers can't come up with ideas on content, ask the players. If the developers believe or were trained to think that GRIND is ok or actually content, then all is lost in GW.

Please remember....

I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
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Old Sep 09, 2007, 06:32 AM // 06:32   #27
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GW:EN has introduced grind simply because this new expansion is WAY too short and lacks content.

Remember anet needs to keep us buzy almost a year until GW2. They need to buy time to stop the bleeding out of the player base to other mmo's.
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Old Sep 09, 2007, 06:37 AM // 06:37   #28
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Quote:
Originally Posted by mscobra
GW:EN has introduced grind simply because this new expansion is WAY too short and lacks content.

Remember anet needs to keep us buzy almost a year until GW2. They need to buy time to stop the bleeding out of the player base to other mmo's.
You may be right. I know of a lot of people that have left. I was sad to see them go.

Please remember...

I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
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Old Sep 09, 2007, 06:49 AM // 06:49   #29
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People should stop deluding themselves. Guild Wars has always had grind.

Ever wanted something special, something moderately to extremely high-end? The only guarantee you ever had to get it, was to grind. Grind grind grind until it drops for you, or grind grind grind to make enough gold to buy it. Grind grind grind for your nifty rank emote, grind for ectoplasm, grind for obsidian, grind for that elusive perfect req 8 brute sword. Whatever struck your fancy, if it wasn't common as muck, you had to grind for it.

The difference is, grind now has a name: titles. And guess what, it's still just as optional as the grind of old that I just mentioned. Just play the game, and every basic bit of content will come to you without grinding, in GW:EN more so than in most chapters.
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Old Sep 09, 2007, 06:51 AM // 06:51   #30
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Quote:
Originally Posted by mscobra
GW:EN has introduced grind simply because this new expansion is WAY too short and lacks content.

Remember anet needs to keep us buzy almost a year until GW2. They need to buy time to stop the bleeding out of the player base to other mmo's.
According to Strain, one of the main advantages to using a non-subscription model for an online rpg game is that people can more easily play multiple games and quit playing GW, enjoy another game and then come back when a new GW game is released. Anet isn't trying to put a stranglehold on gamers to exclusively play their game.
The farming faction aspect was introduced because there seem to be a lot of gamers who want to only play Guild Wars and they want to continue to develop their characters for extended amounts of time. Although I think they went a little too far with some of these 'time sink' to reward options in the game. I know for a fact that if there were absolutely no rewards in Guild Wars people would think it insane to be expected to collect 250 of x or clear out entire zones for nothing in return, because those activities are not really enjoyable. It's only the anticipation of being rewarded that gives many players the tolerance to endure such repetitive activities.
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Old Sep 09, 2007, 06:52 AM // 06:52   #31
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Quote:
Originally Posted by Redfeather1975
According to Strain, one of the main advantages to using a non-subscription model for an online rpg game is that people can more easily play multiple games and quit playing GW, enjoy another game and then come back when a new GW game is released. Anet isn't trying to put a stranglehold on gamers to exclusively play their game.
The farming faction aspect was introduced because there seem to be a lot of gamers who want to only play Guild Wars and they want to continue to develop their characters for extended amounts of time. Although I think they went a little too far with some of these 'time sink' to reward options in the game. I know for a fact that if there were absolutely no rewards in Guild Wars people would think it insane to be expected to collect 250 of x or clear out entire zones for nothing in return, because those activities are not really enjoyable. It's only the anticipation of being rewarded that gives many players the tolerance to endure such repetitive activities.
Yet its not bad, because it adds more choices. Again, its optional, but people complain.
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Old Sep 09, 2007, 06:52 AM // 06:52   #32
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Quote:
Originally Posted by Gli
People should stop deluding themselves. Guild Wars has always had grind.

Ever wanted something special, something moderately to extremely high-end? The only guarantee you ever had to get it, was to grind. Grind grind grind until it drops for you, or grind grind grind to make enough gold to buy it. Grind grind grind for your nifty rank emote, grind for ectoplasm, grind for obsidian, grind for that elusive perfect req 8 brute sword. Whatever struck your fancy, if it wasn't common as muck, you had to grind for it.

The difference is, grind now has a name: titles. And guess what, it's still just as optional as the grind of old that I just mentioned. Just play the game, and every basic bit of content will come to you without grinding, in GW:EN more so than in most chapters.
So what do you say to a player that didn't care about a req 8 sword? Didn't care about flashy armor? Didn't care about a special weapon when a collector could give the exact same mod? None of this tied to skills. Now it does.

Please remember...

I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
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Old Sep 09, 2007, 06:56 AM // 06:56   #33
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Quote:
Originally Posted by lord dragon
So what do you say to a player that didn't care about a req 8 sword? Didn't care about flashy armor? Didn't care about a special weapon when a collector could give the exact same mod? None of this tied to skills. Now it does.
Just the skills? They're PvE skills and they only make a difference in PvE. They're still very good at even rank 2-3, so its completely fine. It just makes the game easier and more rewarding for those who want to grind to rank 10 or so. It's not THAT big of a deal if my "Finish Him" does 15 more damage then yours.
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Old Sep 09, 2007, 06:59 AM // 06:59   #34
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Quote:
Originally Posted by Sasuke The Betrayer
Just the skills? They're PvE skills and they only make a difference in PvE. They're still very good at even rank 2-3, so its completely fine. It just makes the game easier and more rewarding for those who want to grind to rank 10 or so. It's not THAT big of a deal if my "Finish Him" does 15 more damage then yours.
It does when it effects PUG's. It has already started and it is only a week out. What happens in a month? 3 months? 6 Months? It will continue to get worse.


Please remember...

I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
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Old Sep 09, 2007, 07:01 AM // 07:01   #35
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You have to take into consideration on a few things before anyone complains about grind. GW2 is over a year away so Anet must keep it's players busy. You also have to remember that there is no level advancement in GW1. Everything is made for level 20 characters and if they made the game too simple people would finish the game and move onto something elsee to play.
Also keep i mind that there might be tons of other people who may love the idea of grinding for titles or anything else for that matter. We aren't the only ones on these forums who play Guild Wars.

Last edited by Buster; Sep 09, 2007 at 07:08 AM // 07:08..
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Old Sep 09, 2007, 07:08 AM // 07:08   #36
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Quote:
Originally Posted by lord dragon
So what do you say to a player that didn't care about a req 8 sword? Didn't care about flashy armor? Didn't care about a special weapon when a collector could give the exact same mod? None of this tied to skills. Now it does.
Want the flashy stuff? Grind. Want the skills? Play the game.

Seriously, in GW:EN, doing everything once gives you plenty of reputation to unlock every crafter and use every PvE skill at a useful level. Everything beyond that is just shiny. There's no need to grind if you don't want to. Raging at having to grind is just tilting at windmills.
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Old Sep 09, 2007, 07:10 AM // 07:10   #37
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Quote:
Originally Posted by lord dragon
It does when it effects PUG's. It has already started and it is only a week out. What happens in a month? 3 months? 6 Months? It will continue to get worse.
When it affects PUGS? It doesn't effect the non-grinder at all negatively. Isn't it actually better, because in a PuG, your teammates have good skills, if not better then yours? There is no competition, so it doesn't do anything negatively for yo.
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Old Sep 09, 2007, 07:27 AM // 07:27   #38
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Quote:
Originally Posted by Evalbane
What kind of RPG doesn't have some "grind"?

Guild Wars. "Skill>>>>>Time spent grinding"

...oh wait. They changed their mind about that. nvm >.>
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Old Sep 09, 2007, 07:33 AM // 07:33   #39
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Quote:
Originally Posted by lord dragon
It does when it effects PUG's. It has already started and it is only a week out. What happens in a month? 3 months? 6 Months? It will continue to get worse.


Please remember...

I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
You are acting like GW:EN is FORCING you to repeatedly go out and kill monsters over and over again with that sole purpose in mind. Grind in GW:EN is EAAAAAAAAAASSSSSY. If you go out and just play the main storyline and complete the game you WILL get AT LEAST rank 3 in all the different titles. That is just from playing normally, not going out of ur way to specifically go out in a zone and just kill monsters. Once u add in also doing the quests and heck rank 4-5 is just as easily attained. The PVE skills are the only thing influencing PVE however these skills are very good at ranks 2-3, once u get to 4-5 they are useable in any high lvl area. The difference beyond lvl 5 is very negligible.

You say that as more time goes by higher and higher ranks of titles will be desired in pugs, well guess what, as time passes ur titles are gonna go up too . IT just happens as u play the game normally the only way they won't is if u deliberately go and avoid npc point givers.

And what does that bottom thing about grind u keep adding even mean?!
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Old Sep 09, 2007, 08:23 AM // 08:23   #40
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Quote:
Originally Posted by Stolen Souls
Guild Wars. "Skill>>>>>Time spent grinding"

...oh wait. They changed their mind about that. nvm >.>
Dang it!

Quote:
You are acting like GW:EN is FORCING you to repeatedly go out and kill monsters over and over again with that sole purpose in mind
Let's see.
Nightfall does force you to grind (sunspear general, hallo thar)
If you want GWEN armour you HAVE to grind.
Yeah, yeah, now insert "it's all optional" bulltalk

Quote:
Grind in GW:EN is EAAAAAAAAAASSSSSY.
You people just can't read.
OF COURSE grind is easy, it's god damn repeating of the same things over and over, how can that NOT be easy? Even 10 year old narutard who's seen you doing it for the first time could do it every other time.
What's wrong with grind it's that it puts time > player skill, that it's boring, repeative, unchallenging and does not require any skill.


Quote:
If you go out and just play the main storyline and complete the game you WILL get AT LEAST rank 3 in all the different titles. That is just from playing normally, not going out of ur way to specifically go out in a zone and just kill monsters. Once u add in also doing the quests and heck rank 4-5 is just as easily attained.
Orly? I did all the Vanguard quests, their storyline and guess what? Not even R4.
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