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Old Sep 11, 2007, 06:10 AM // 06:10   #1
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Default Anyone noticing odd behaviour from Hero's *zhed*?

May be all or just Zhed, but I've been noticing in the last few days that there seems to be a new 'improvement' where flagging the NPC's and especially Zhed doesn't cancel their actions any more. I've been noticing this where Zhed runs off to agro a group nearby that flagging him back doesn't do anything, he sits there casts his spell THEN if he feels like it returns.
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Old Sep 11, 2007, 06:14 AM // 06:14   #2
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i do!!!!!!!!!!!!!!!!!!!! he is stupider than b4-_- Jora FTW!
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Old Sep 11, 2007, 06:20 AM // 06:20   #3
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I've been REALLY noticing it on the centaur boss in Slavers Exile. I would camp on the hill just out of range of the boss to setup the fight, then move foward, but some tiems I get too close and Zhed decide to attack him. he move up a bit start casting a spell, I pull him back and WTF he stands there not moving and just casting the spells and stuff for like 10 seconds, using HIS flag, or all purpose flag does nothing he doesn't move a inch period he's like locked in place.
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Old Sep 11, 2007, 06:23 AM // 06:23   #4
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he really did acted like crazy when i fight duncan-_-!
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Old Sep 11, 2007, 09:31 AM // 09:31   #5
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Last night in Drakkar Lake I noticed that my H+H party wouldn't follow me after a fight if a spirit of Symbiosis set up by the defeated modniir mob was still around. It didn't matter that the spirit was well outside the aggro range, all the heroes, henches and minions just stood there in a huddle twiddling their thumbs and refused to budge before I popped the spirit. And during certain quests, single heroes sometimes suddenly Leeroy into mobs that are way beyond the aggro range, despite being set to defense. Artificial stupidity?
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Old Sep 11, 2007, 09:37 AM // 09:37   #6
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Ive seen Zhed go out of his way in guard mode to agro out of range enough baddies to party wipe my group.
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Old Sep 11, 2007, 09:39 AM // 09:39   #7
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Yes, i have seen my share to hero leroying. Mostly from Zho and Herta.

Maybe good old "if ai decides to cast spell on you but you run out of aggro before they start casting they would follow you indefinitelly untill they get to spellcasting range" effects heroes now?

It was anoying when enemy ai did it, it no better when friendly one does it either.
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Old Sep 11, 2007, 09:48 AM // 09:48   #8
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I stopped using Zhed in Eye of the North in favour of defensive Paraway..... but I didn't notice any major issues when I WAS playing with him.
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Old Sep 11, 2007, 09:56 AM // 09:56   #9
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other day i was taking my monk thru the ice caves near beacons with all the ettins and i started attacking but instead of attacking with me my two warrior hench Stefan and Little thorn stopped and started doing the laughing emote?????? i had to flag them beside the enemy to get them to attack!
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Old Sep 11, 2007, 10:15 AM // 10:15   #10
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Quote:
Originally Posted by KingKryton
i started attacking but instead of attacking with me my two warrior hench Stefan and Little thorn stopped and started doing the laughing emote!
"Stefan (rofl) says to Little Thom, 'He wants us to do what?!?' bwahahaha!!!"

Seriously, I saw the same behavior with Acolyte Jin - only, moving the entire party and even flagging her to the back didn't have any effect.
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Old Sep 11, 2007, 10:25 AM // 10:25   #11
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Quote:
Originally Posted by KingKryton
other day i was taking my monk thru the ice caves near beacons with all the ettins and i started attacking but instead of attacking with me my two warrior hench Stefan and Little thorn stopped and started doing the laughing emote?????? i had to flag them beside the enemy to get them to attack!
rofl,hilarious, why dont mine do such funny things
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Old Sep 11, 2007, 10:41 AM // 10:41   #12
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I'm sure these AI problems are just issues that have always been around, but just never became quite as prominent before because up until recently the Hero AI was designed to deal with environments and enemies in the first three campaigns. It wasn't made to deal with the new content....
I'm sure that is all.
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Old Sep 11, 2007, 10:46 AM // 10:46   #13
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I've seen this happen, occasionally, to Zhed and Acolyte Sousuke (cause that's who I use, mostly). Not usually, but sometimes >.<
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Old Sep 11, 2007, 10:51 AM // 10:51   #14
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well, i've seen my olias coming to melee range to BR me (warrior) and then continue wanding untill mobs smashed him to death, while beeing flagged 1 aggro bouble away. but i got used to crap like that. hench/hero AI is stupid. you just need to learn how to overcome this. I found my way ^^ (get him stuck behind a rock )
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Old Sep 11, 2007, 10:57 AM // 10:57   #15
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Well, we had olias as SV necro in duncan, we flagged him to corner and had prots and locked him to duncan, and IN PASSIVE mode, we self clicked to cast SV etc skills we wanted. But still he somehow started to run to stairs and got really owned...
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Old Sep 11, 2007, 11:04 AM // 11:04   #16
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Zhedd for me has always been a poobarb.
I don't even know what poobarb is supposed to mean, but it sounded appropriate.
He even tried to aggro the desolation before we get into our jujundu things.
He is such a poobarb!
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Old Sep 11, 2007, 11:10 AM // 11:10   #17
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Actually heroes' AI is awful. They tend to stop near a spirit doing nothing and stop moving, because you d'ont want to fight it. They don't focus on the target you designed. They kite and/or move anywhere and everywhere in battle.

Very annoying...
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Old Sep 11, 2007, 11:25 AM // 11:25   #18
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I have to say that I have noticed this too. Before Gwen came out, I spent alot of time skill hunting with just H+H, and then i started Gwen using the same team setup.

With one of the updates last week in particular, the instances of caster heros running to melee range to cast something like meteor shower have increased ten fold.

They are also unresponsive, and i have noticed the same thing about refusing to move when they are in range of simbiosis - maybe they dont want to lose the health boost :P

They do also refuse to break aggro, even if i flag them back from battle, they stand there casting spells and dying instead of following the flag.

Something else i noticed is that Master randomly refuses to follow my target calls when he has minions - he just stands there with them all around him while i have to fight on my own :/

Hero and hench AI is seriously broken

Another thing i almost forgot, neither monk hench or hero hench will heal a party member if only one of your party is taking damage - making it kinda hard to tank.

I only notice this when LoD is the elite - even though they have orison and other such spells on their bar.

They also seem to have stopped running out of aoe damage - ive lost count the number of times they've stood in maelstrom's, and al you can hear is; click, click, click, click, argh!, dead.

They need fixing to be honest.

Last edited by Zaxan Razor; Sep 11, 2007 at 11:28 AM // 11:28..
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Old Sep 11, 2007, 11:33 AM // 11:33   #19
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Menhlo has huge issues with Vigorous Spirit.

Often casting it on ally with about 10% of life. He obviously has 5e to cast spell ... yet he choses it over orison/dwayas, LOD.

Sigh.
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Old Sep 11, 2007, 11:59 AM // 11:59   #20
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Quote:
Originally Posted by KingKryton
other day i was taking my monk thru the ice caves near beacons with all the ettins and i started attacking but instead of attacking with me my two warrior hench Stefan and Little thorn stopped and started doing the laughing emote?????? i had to flag them beside the enemy to get them to attack!
LMFAO, stop it plz!!!!
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