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Old Sep 17, 2007, 08:14 AM // 08:14   #141
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Quote:
Originally Posted by Evilsod
No this will ruin the entire point of going to this dungeon. The point was the reward at the end was worth doing it for. If this keeps up before the end of the month Deldrimor Armour Remnants will be worthless because everyone and there dog will have 10 heroes in that armour (if they so desire), and Onyx Gemstones will be more worthless than Diamonds are now are because they only have 1 use and drop regularly from Duncans chest.

It spoils this dungeon... just like the ability to skip all 4 areas of DoA and just go straight to Mallyx would've that (DoA sucked anyway but its the same concept).

Overfarming never helped anyone.
No the only point in doing this dungeon was to get the stupid destroyer weapons, because that is the ONLY weapons you can put in your HoM. Because you have to do it over and over and over to get what you need, I say leave it alone. Why have to go through more grind when the only thing I care about is at Duncan?
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Old Sep 17, 2007, 08:41 AM // 08:41   #142
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Quote:
Originally Posted by CHunterX
Again, I agree that the bosses should not be instantly cleared upon defeating Duncan the Black, letting you accept the 2,500 gold, but the ability to "ferry" is a bi-product of purposely letting people fight Duncan without forcing the entire party to defeat other dungeons. Which leads me to the point that this sounds like an argument over 2,500g and people who paid 10k+ for onyx.
I don't think they're letting people fight Duncan without doing the other bosses each time on purpose. There's nothing to suggest that, other than the fact that an obvious exploit allows it.

If they'd done this on purpose, they'd let anyone who's ever killed all four bosses have a go at Duncan as often as they wanted, without the need for 'ferries'. Just like I can do and redo Final Assault as often as I want, just by myself. The fact that the Slaver's Exile quest chain completely restarts after killing Duncan should clue you in.

It's the elite dungeon of the game, and the dungeon starts in the norn encampment. The four sublevels are all part of it, and it stands to reason that every single one of them should be completed to complete the dungeon. Take a look at Frostmaw: you have to fight through 4 levels each and every time you want to kill the bugger. There's no skipping to Frostmaw. Slaver's Exile is obviously intended to be the same thing: prerequisite levels, followed by a final level. The only difference is, they added a system to save your work in progress. You can log off after each sub-dungeon and pick up where you left off at a later time. That's a convenience, but unfortunately, it seems bugged.

Again, if they wanted people to be able to kill Duncan again and again and again, there would've been a mechanism to allow this, without the need for a runner/ferry. We all know this, don't obscure this simple truth with self-serving arguments, it's disingenuous and you're fooling no one.

Last edited by Gli; Sep 17, 2007 at 08:44 AM // 08:44..
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Old Sep 17, 2007, 08:46 AM // 08:46   #143
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Quote:
Originally Posted by Gli

Again, if they wanted people to be able to kill Duncan again and again and again, there would've been a mechanism to allow this, without the need for a runner/ferry. We all know this, don't obscure this simple truth with self-serving arguments, it's disingenuous and you're fooling no one.

why not the runner/ferry?
it creates a career opportunity in a role-playing game, I find it is interesting to see it being further developed
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Old Sep 17, 2007, 08:47 AM // 08:47   #144
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The whining at Guildwars Guru needs to be stopped imo.

Stop crying babies, if its intented, then it is. If it's not, it will be nerfed. I will do duncan runs 24/7 because you get good drops from chest, perhaps at sometime I will update my heroes armor and not sell the pieces and use my mursaat elementalist also.
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Old Sep 17, 2007, 08:54 AM // 08:54   #145
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Quote:
Originally Posted by Zabe
The whining at Guildwars Guru needs to be stopped imo.

Stop crying babies, if its intented, then it is. If it's not, it will be nerfed. I will do duncan runs 24/7 because you get good drops from chest, perhaps at sometime I will update my heroes armor and not sell the pieces and use my mursaat elementalist also.

if it is unintended, you are exploiting it, you are a game exploiter, and open for accusation of a ban-able offence, your account may open for closing...

scary
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Old Sep 17, 2007, 09:01 AM // 09:01   #146
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Quote:
Originally Posted by lursey
if it is unintended, you are exploiting it, you are a game exploiter, and open for accusation of a ban-able offence, your account may open for closing...

scary
lol, it's just a game. There's nothing for him to be scared about. There are quite a few other things in real life that may scare someone, but nobody should be scared about a game.

http://www.amazon.com/exec/obidos/ASIN/0132271915

It's a good book and he's a nice guy to talk with. :-)

Last edited by CyberNigma; Sep 17, 2007 at 09:14 AM // 09:14..
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Old Sep 17, 2007, 10:05 AM // 10:05   #147
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I'm more worried about getting into a party..its hard to find one there...everyone is so close minded with groups its not even funny. They all run the same L A M E ss/sv/obs tank/barrage splinter groups it makes me angry. A paragon cant even get a group there..its so frustrating...
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Old Sep 17, 2007, 10:27 AM // 10:27   #148
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Quote:
Originally Posted by Sifow Chan
I'm more worried about getting into a party..its hard to find one there...everyone is so close minded with groups its not even funny. They all run the same L A M E ss/sv/obs tank/barrage splinter groups it makes me angry. A paragon cant even get a group there..its so frustrating...
obs tank is overdone imho... we use stances tank and if someone is paragon we use angelic bond build more then enough ^^
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Old Sep 17, 2007, 10:48 AM // 10:48   #149
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Quote:
Originally Posted by Sifow Chan
I'm more worried about getting into a party..its hard to find one there...everyone is so close minded with groups its not even funny. They all run the same L A M E ss/sv/obs tank/barrage splinter groups it makes me angry. A paragon cant even get a group there..its so frustrating...
We use bear-tank now, we even use monk as a bear-tank and complete duncan under 20 minutes so why can't a paragon be a bear-tank then? Unless you are 1 of those assassins trying to replace ranger as crit-barrager, good luck with LFG then.
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Old Sep 17, 2007, 11:22 AM // 11:22   #150
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Just don't change it until I've finished doing it.
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Old Sep 17, 2007, 11:29 AM // 11:29   #151
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Quote:
Originally Posted by Mister O
We use bear-tank now, we even use monk as a bear-tank and complete duncan under 20 minutes so why can't a paragon be a bear-tank then? Unless you are 1 of those assassins trying to replace ranger as crit-barrager, good luck with LFG then.
I can but nobody will even invite me into a group...and I dont know what, because my char doesnt portray me as a newbie or something...
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Old Sep 17, 2007, 12:59 PM // 12:59   #152
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Quote:
Originally Posted by Zabe
The whining at Guildwars Guru needs to be stopped imo.
Lets start with your whining then. Goodbye.

Quote:
No the only point in doing this dungeon was to get the stupid destroyer weapons, because that is the ONLY weapons you can put in your HoM. Because you have to do it over and over and over to get what you need, I say leave it alone. Why have to go through more grind when the only thing I care about is at Duncan?
Oh yet another convincing arguement. Translation "Pretty please leave this open because i can't do the full dungeon". I care about the quest been done properly, all 4 bosses killed by the party before getting access to Duncan. The reward at Duncan is getting pathetic now, they increased it purely because the trip there was long, people are skipping it and are now demanding that there 30 minutes of effort are rewarded?

Please, if you want to see what reward a 30 minute dungeon gets you, go finish Sepulchre of Dragrimmar and compare it to Duncan taxi'ing. Either your precious elite dungeon skipping is stopped, or Anet nerf the chest to properly represent the length of time it took you to reach it. Your choice. I know i'd prefer a few hours with guildies doing the full run for some decent drops than 30 minutes to get a gold Blazing Wing Wand.
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Old Sep 17, 2007, 01:14 PM // 13:14   #153
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Originally Posted by Sasuke The Betrayer
Well, Gaile has confirmed this as an issue and that means they plan on "fixing" this. I'm gonna go do as many runs as I can till then :P
Given the terminology used to justify closing this exploit, then runners and people who kill him now until it is fixed without doing the earlier quests should be banned. Now they are taking advantage of a bug and using an active exploit.
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Old Sep 17, 2007, 01:16 PM // 13:16   #154
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Quote:
Originally Posted by Gli
Again, if they wanted people to be able to kill Duncan again and again and again, there would've been a mechanism to allow this, without the need for a runner/ferry.
You could do Duncan again and again without a ferry, simply by forming an 8 man party, one player with the quest each time, beating Duncan, disbanding, and reforming a new party with another player with Duncan activated. Poof, no "need" for a runner. Which is what they probably expected players to do. I don't think Areanet realized that people would end up just making 7man parties for it. (You have to admit, they seem a little naive about their player-base after trying to shove some of those hideous armor reskins at us.)
I do honestly believe they didn't want this to turn into another Domain of Anguish; which is why the ability to enter and defeat Duncan regardless of quest status for all party members is available. I think they just didn't mean to allow players to accept the reward after beating just Duncan every time.
No use arguing over different theories while theres gold to be had. We'll see what they originally intended in the announced change happening "sooner than later" (next month).

Quote:
Originally Posted by Engel the Fallen
Given the terminology used to justify closing this exploit, then runners and people who kill him now until it is fixed without doing the earlier quests should be banned. Now they are taking advantage of a bug and using an active exploit.
Except the message Gaile posted was on one of many fansites. And not in an obvious section of any forum (lost within page X of this thread). Which I assume less than half Guild Wars players even visit. If it was noted on the login screen, maybe, but banning people with no warning that they are doing anything wrong (besides the obvious bug in the quest reward) is hardly a good idea. Remember, runners have always been around, since Droknar's Forge armor runs. Banning players for playing the game? Priceless.

Last edited by CHunterX; Sep 17, 2007 at 01:24 PM // 13:24..
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Old Sep 17, 2007, 01:17 PM // 13:17   #155
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To beat the game, you need to do all the primary quests before you can do the end boss.
Now, Slavers Exile can be entered without the need to beat the game, nothing wrong in that, since you need someone who did to enter.
But that you can go straight for Duncan without even been beating the other 4 bosses, seems odd.
What is wrong with spending 2 days to hero/hench them and then be able to take Duncan?
Why do some people even bother to play Guild Wars if all they do is getting runs to places?
I mean, you buy the game to play it, right?
Skipping all content is like playing Doom in god-mode from start to end.
That is not even in the category "casual player", but merely belongs under "I buy games not to play them"
I don't even care about how it affects the market price of items etc., I just find it plain stupid.

And at the end I want to quote something wise said by Mr. Jeff Strain on the GC Developer's Conference.

Quote:
Don't fall into the trap of making decisions based on what causes the least amount of pain, because this can lead to a game that is just kind of "okay" and doesn't really excite anybody.
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Old Sep 17, 2007, 01:41 PM // 13:41   #156
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Quote:
Originally Posted by Mineria
To beat the game, you need to do all the primary quests before you can do the end boss.
Now, Slavers Exile can be entered without the need to beat the game, nothing wrong in that, since you need someone who did to enter.
But that you can go straight for Duncan without even been beating the other 4 bosses, seems odd.
What is wrong with spending 2 days to hero/hench them and then be able to take Duncan?
Why do some people even bother to play Guild Wars if all they do is getting runs to places?
I mean, you buy the game to play it, right?
Skipping all content is like playing Doom in god-mode from start to end.
That is not even in the category "casual player", but merely belongs under "I buy games not to play them"
I don't even care about how it affects the market price of items etc., I just find it plain stupid.

And at the end I want to quote something wise said by Mr. Jeff Strain on the GC Developer's Conference.
That's great for the first toon, maybe the second toon, even maybe the third toon. When you have to grind for 8 toons, it changes the whole thing.

Please remember...

I must not GRIND. GRIND is the mind-killer. GRIND is the little death that brings total obliteration. I will face my GRIND... I will permit it to pass over me and through me.
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Old Sep 17, 2007, 01:50 PM // 13:50   #157
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Enough with the Dune quotes!

The game isn't even that frigging long. And yet people are whining that getting to the end is actually grind. Why the hell did you even buy the game if your not willing to do the primaries so you can get access to all the dungeons? There are 17 other dungeons in this game, some of which require you to do a primary before you can enter, some you can walk in anytime. If you can't be bothered to put the effort in to finish a rather short game on your characters then you don't deserve to even enter the elite dungeon.
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Old Sep 17, 2007, 01:51 PM // 13:51   #158
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What is the bear tank, just a tank with the Bear skill?
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Old Sep 17, 2007, 01:53 PM // 13:53   #159
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... and where the GRIND pass there will be nothing and only I will remain...

Who remember Urgoz farming (the very beginning of it)... it was nerfed eventually, and NO ONE was punished for 24/7 farming of zodiac items...
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Old Sep 17, 2007, 01:54 PM // 13:54   #160
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Quote:
Originally Posted by CHunterX


Except the message Gaile posted was on one of many fansites. And not in an obvious section of any forum (lost within page X of this thread). Which I assume less than half Guild Wars players even visit. If it was noted on the login screen, maybe, but banning people with no warning that they are doing anything wrong (besides the obvious bug in the quest reward) is hardly a good idea. Remember, runners have always been around, since Droknar's Forge armor runs. Banning players for playing the game? Priceless.
up to the moment there is still no official statement stating this is bug or not, Gaile has just only stated that the Designer is looking at the issue
http://wiki.guildwars.com/wiki/User_talk:Gaile_Gray#Urgent:_Duncan_taxis.2Felite_ dungeon_farming


besides, if however this really is a bug, and people exploiting it, there is always a possibilty of opening a floodgate of accusation of exploiter, I mean even if you are right and you can see there is an obvious bug in the quest, there will be people ought to feel the same but still exploit it,

then it will be hard to justify for the people being banned during the armbrace duping incident.
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