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View Poll Results: Should HoM be changed as it currently is?
Yes, and it should include being changed to being account based, as well as changes mentioned. 750 78.21%
Yes, but it should not be changed to being account based, but many changes should be made. 183 19.08%
No, I believe that HoM is as good as it can be, but account based would be nice. 25 2.61%
No, HoM is perfect as it is, Anet designed it flawlessly. 26 2.71%
Multiple Choice Poll. Voters: 959. This poll is closed

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Old Aug 28, 2007, 02:33 PM // 14:33   #261
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Not signed.

Although there is one notable exception: the armour shrine. It does have to be the actual armour skin that you are wearing yourself. For the rest I do see reason why it's character based and not account based.

Too bad that as a PvE player there is nothing to physically display titles/achievements with.
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Old Aug 28, 2007, 02:58 PM // 14:58   #262
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/signed

I agree in all parts
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Old Aug 28, 2007, 03:05 PM // 15:05   #263
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I'd like each item in the monuments to indicate their origin, but I'd like all of the different items across all toons to be displayed. I mean it's silly to have 8-16 HoMs with one or 2 things each.....
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Old Aug 28, 2007, 03:14 PM // 15:14   #264
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I am amazed, the place is a dirty little hole, it is empty, it can have the statues of my henchies but not mine.....dude, whoever you are who designed it, I wish you a similar memory:
- empty slot - (his savings account was less than 1 billion $)
- empty slot - (his kids did NOT not win Nobel prizes)
- empty slot - (he did NOT even have a lamborghini)
gg
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Old Aug 28, 2007, 03:19 PM // 15:19   #265
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/signed


Yes, and it should include being changed to being account based, as well as changes mentioned.

Last edited by Mathiel; Aug 28, 2007 at 03:31 PM // 15:31..
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Old Aug 28, 2007, 03:21 PM // 15:21   #266
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PvE expansion is a MUST. This is the whole reason why GW is so enjoyable. The titles are the key to PvE replay-ability. This is a brilliant game and I am saddened that many of us title RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOs won't be getting the full benefit.
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Old Aug 28, 2007, 03:32 PM // 15:32   #267
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/signed

I agree mostly. I don't think that multiple toons should be able to contribute to one Hall tho. This is supposed to be a monument for one chars acheivments. But, the customizing of the pets is the worst. This will drive the prices of minis up, I think. Bad move. Also, where is MY armor, I see ele!! grrrrrr I can't stand Eles armor! =(
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Old Aug 28, 2007, 03:42 PM // 15:42   #268
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Hmmm...for some reason I find flaws in all the arguments:
1) Do you have any idea how code intensive that would be? Not to mention that you would have to display every-single-freaking-time you killed the litch king for every single character, including the characters that no longer exist. Oh, and you also have to fetch data from each character every single time you go to your HoM, and with around 100k people doing that simultaneously the bandwidth goes into dead mode (kinda like the preview download).

2) Again with coding (no system currently exists that allows for account-only item sharing), but I think it has a bit of a different purpose... By assigning a single minipet to a single character, it prevents you from rapidly multiplying objects for your future GW2 characters. So instead of having 10 GW2 characters having "Staff of Awesomeness", only one gets that item (after all, there only was one of those in the first place right?).

3) Either I'm a half-idiot (which I probably am) or there really is at least 1 PvE title. Not sure though. I do agree with the title requisite being less than 9, but again this probably limits them staves of awesomeness being multiplied in GW2.

4) Horrid coding issues, especially with the inscription system from Nightfall. The problem is this: the server must fetch:
- Min/Max dmg
- Handle Upgrade
- "Other" Upgrade
- Inscription
- Customized for "Hero"
- Weapon type (white, blue, purple, gold, green)
- Name
Then throw that all into a complex formula and churn out a cool new item that has never been seen before. Oh, and on top of that they have to add that new item to the server database. Ok, maybe they can only have, say, 3 items per weapon type but that still requires processing by the server (making that equation computer-based leaves it very vulnerable to hackers).

5) Displaying the full set: Ok. Displaying armor that isn't yours: Not. Buying warriors Primeval, then seeing a monk there isn't exactly right. /signed on this one.

6) Hmmm...problem is that its supposed to be GW:EN only and that its kinda like an "unlock" area. Is it really that hard to use the asura gate, then port to Eye of the North, then walk in? Maybe just give it a special icon on the map or something, sorta like a dungeon warp.

7) Not really all that useful (theres the Eye of the North next door). Therefore, despite possible money sinks, it won't be used. Side suggestion: Make special "HoM Items" that can only be attained by unlocking that crafter in the HoM.

Ahem...yea I'm a critic. Just decided to reveal flaws in the ideas.

*other side of brain*

/signed
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Old Aug 28, 2007, 03:54 PM // 15:54   #269
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1. Account Based - Disagree

While I understand that you can get more benefits in gw2 if your HoM is account based, it would make more sense from a role-playing point of view to make it character based - makes it more personal. The achievements you acquired on a character would turn into benefits for your descendant Some people have maxed several character, just think of those hours that will be waisted for them if HoM will turn into account based... It would be nice if one could choose between account or character based as an option, but I am not sure if that can be implemented.

2. Monument of Devotion - Agree if it is implementable
Customization to account sounds nice, but I am not sure if it can be implemented.

3. The Monument of Honor - Agree
All maxed PvE titles should be recognized. For example, if you have a Skillhunter of Tyria title, you should get some kind of benefit in GW2.

4. The Monument of Valor - Disagree
Less weapons = less grind

5. The Monument of Resilience - Agree if it is implementable
It may be not easy to implement a display that shows the same exact armor that your character has.

6. Accessibility to HoM - Agree
Oh yes, I would love to port directly to HoM

7.Upgrades in HoM - Disagree
I don't want to have a crowded HoM - you have a guild hall for such NPCs.

8. Heroes
Grind for elite armors for heroes is not fun
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Old Aug 28, 2007, 03:59 PM // 15:59   #270
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/signed

I agree!
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Old Aug 28, 2007, 04:01 PM // 16:01   #271
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/signed

the The Monument of Honor kinda sucks
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Old Aug 28, 2007, 04:09 PM // 16:09   #272
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/signed

The Monument of Honor, why make this for PvP players, half of them probably will not even go to the hall.
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Old Aug 28, 2007, 05:15 PM // 17:15   #273
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[QUOTE]
Quote:
Originally Posted by Aldora
Ok.... 10 characters... all with heroes.... by the time I finished the preview weekend, they were up to TWENTY heroes a piece (only because I've never gotten Razah).... that is 200 heroes who need upgraded at 10K each for a total of 200K plus runes, insignias and weapons. Not to mention time spent questing to obtain them, time spent on skills (regardless of how they get unlocked) and - in the case of NF heroes - time spent leveling them.
note this is aimed at the common denominator posts like this and not you personally

you have years to fill in blanks as you play.

except for wanting to put everything on display now what is the rush?

impress other people?

the people who are really, honestly impressed are not worth impressing.

Quote:
I am 30 years old with a job, a home and 2 kids. I play for a couple hours every night. I am a VERY loyal Anet customer... I have logged over 2,500 hours on my account... but now I am as good as worthless... because I don't grind challenge missions to upgrade armors, I don't spam outposts looking for armors. I don't grind for excessive titles, I don't grind PvP. What I have done is grind to get all the heroes in the first place. I have done grinding to get the elite armors for my chars. I have done the grinding to come up with the cash to upgrade my heroes with runes, insignias and damned good weapons. But because I am not a 12 year old kid who spent the entire summer on a constant 16-hour-a-day grind schedule to be the biggest, best, most "1337", hardcore, abrasive jerk in the game, my achievements aren't worthy of commendation. The way HoM stands now, it is completely absurd. Period.
you have a wife and 2 kids still alive and you sleep, work a full time job, and take 2 hours out of the small amount of time left you could spend with them glued to a game.

maybe give them a half hour of that and get your elite armor 2 weeks later than planned

you have the world there and stick your head in a fish bowl ignoring it.

PCGamer had a 2 page ad that showed something like that
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Old Aug 28, 2007, 05:19 PM // 17:19   #274
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/signed

good job man!
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Old Aug 28, 2007, 05:36 PM // 17:36   #275
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Anet used the bait and switch on us. All the hype they put out about the Hall and its barely PvE friendly.

I should be able to display ALL the titles I have maxed because that is what they led us to believe would happen. You mean to tell me I work my ass off to max a title like Legendary Skill Hunter or Grandmaster Treasure Hunter and the Hall won't even display it for me? WTF? What is the hall even there for?

Hopefully Anet makes some major changes in the Hall for the final release. If not then the whole thing is Sofa King Stupid.

/Signed for major additions and changes.

/Not signed for it to be account based.
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Old Aug 28, 2007, 05:54 PM // 17:54   #276
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/signed

I created an account with GWguru just to reply to this thread. I was pleased that I could display my KoBD title, but I was surprised and disappointed that only PvP titles could be displayed. It seems reasonable that at least "Legendary" PvE titles could be displayed.

I understand that Anet is using the HoM as an engine to carry certain things over to GW2 and that they need to be careful about which things we can use in that game, but I think long time fans want a HoM that truly shows their monumental accomplishments.

I've always been pleased at how Anet listens and responds to their fans. I'm sure that they will implement some changes to the HoM - for sure not by the opening this weekend - but at some point.
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Old Aug 28, 2007, 06:20 PM // 18:20   #277
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Quote:
Originally Posted by Vnewbie
code intensive
Are you employed as programmer at ANet?
I really don't hope so Since you seem to have no clue about game code design and packet optimization. Not to mention different methods that can be used for fetching data from db to client.
Just try to use your packet sniffer and then tell me how much data there is transfered between client/server side upon character selection, chest inspection, etc.
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Old Aug 28, 2007, 06:51 PM // 18:51   #278
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/signed

I was disappointed too, for most of the same reasons.
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Old Aug 28, 2007, 07:30 PM // 19:30   #279
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Wow, less than 5% approval rating on HoM so far... If marking it on a report card, I'm sure I'd place a check firmly under the "Needs Improvement" heading.
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Old Aug 28, 2007, 07:34 PM // 19:34   #280
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/signed

I agree with all changes listed.
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