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Old Oct 29, 2007, 02:52 AM // 02:52   #21
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Frostmaw HM was the most difficult one for the ones I've done so far. Far far too much hench explosions in there..


That and shards of orr i find easy until the boss and i get wiped by chiliblains + gaze from beyond spike. and while im at it ranting, put a closer rez shrine to fendi. christ you have to walk half the dungeon level to get to him again.
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Old Oct 29, 2007, 03:08 AM // 03:08   #22
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Quote:
Originally Posted by Squishy ftw
I'll start HM dungeons this week but as far as NM dungeons go they were all rather easy. Forgewight was annoying, so was shards. But which was hardest.. I guess Fronis Irontoe's Lair. He leeroyed me to death about 5 times more deaths than in any other dungeon.
Getting knocked down isn't counted as a death. That makes Fronis Irontoe's lair an excellent survivor exp farmer
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Old Oct 29, 2007, 05:06 AM // 05:06   #23
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shards of orr HM.

As an ele, taking ward of stability really reduces the irritation of the wurms' sneak attacks.
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Old Oct 29, 2007, 05:19 AM // 05:19   #24
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Frostmaw is the toughest in my opinion. At least in normal mode.

I still haven't done most dungeons in hard mode yet.

Last edited by Allmightybob; Oct 29, 2007 at 05:22 AM // 05:22..
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Old Oct 29, 2007, 06:45 AM // 06:45   #25
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Frostmaw's and shards. When I just got GWEN frosdtmaw's was the first dungeon I tried and I cursed in 12 different languages. Tedious sweeping for worm popups REALLY gets on my nerves. Popups were getting old already in crystal desert, I don't see the need for them at all, they're unfun :P
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Old Oct 29, 2007, 05:47 PM // 17:47   #26
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Without any preperation or awareness of whats comign..
The dungeon with the mm

-I did frostmaws in HM no problem.^^^^
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Old Oct 29, 2007, 06:48 PM // 18:48   #27
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H/H'ing Forgewight's dungeon in Slaver's Exile has been the hardest for me. The heroes and henchmen just love to standing in Searing Heat and Firestorm.

I'll admit that Shards of Orr was pretty tough until I started using 3 Smite Monk heroes. Then it went like cake.

All the other dungeons are just a simple matter of knowing what kind of monsters will be down there and then team building appropriately.
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Old Oct 29, 2007, 07:46 PM // 19:46   #28
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Slavers Area – Makes me feel like I have no idea how to play.
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Old Oct 29, 2007, 09:54 PM // 21:54   #29
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Well, having said Shards of Orr I beat it tonight with my hubby and 6 heroes, I brought 3 SF eles (myself included) and a prot, him (warrior) + Jora + Mhenlo. We tore through it easily.

Fendi Nin however was a right royal pain in the ass and our chest drops were so crap I intend never to set foot in there again.
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Old Oct 29, 2007, 10:17 PM // 22:17   #30
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Shards of Orr, definitely. Not really keen on doing it in Hard Mode. NM was creepy enough.

Duncan is not so much different from NM. Hint: Do the first three dungeons in Normal Mode and switch to HM for killing Duncan.
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Old Oct 30, 2007, 12:47 AM // 00:47   #31
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in normal , slavers , shards , rragar

in hard (haven't donc all) slavers , bloodstone (very nasty incubus spawns)

got wiped by ooze in arachni so i'll guess ooze pit will be deadly without the special build
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Old Oct 30, 2007, 12:55 AM // 00:55   #32
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Hard to pick one out as all the dungeons are fairly straight forward, i suppose slavers is the hardest on the basis that the summit have some of the best skill bars i have seen on the ai. Shards of orr is one of the easiest with the right setup.
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Old Oct 30, 2007, 01:40 AM // 01:40   #33
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shards of orr, and frostmaw
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Old Oct 30, 2007, 04:50 AM // 04:50   #34
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most annoying in nm: frostmaw (dp parade) and shards (dp parade PLUS walking miles and miles to get to the guy. at least he does not regen his life). probably due to going in there with bad builds not knowing what to expect -_-

HM:

vloxen (WOW slavers groups outside slavers exile---what a cute surprise! minions everywhere especially that one necro boss that clumps up near the res shrine with his 20 minions---make sure to move the mob away from rez shrine if you're gonna die)

rragar's. the 2 necro bosses in proximity to each other, enough to not choking gas them need i say more?...ok i will those ray of judge spiking hounds. rragar himself and his buddy were so easy...but everything else? glad i had candies to eat down there. i dont go anywhere without my candy in hm. (hench bombs are fun to watch, i guess...)

edit--
added shards of orr (removed ooze pit). even with 3 smiter heroes it was a nightmare ._. the groups picked off fast (smite spikes), but there were so many huge groups--they ate thru my bunched up ball of h/h. the boss was not nearly as hard as i expected, but i cut down the time to kill him by 3x that of normal mode hooray for candy and powerstones.

Last edited by Graphik Desine; Nov 02, 2007 at 03:47 AM // 03:47..
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Old Oct 30, 2007, 09:39 AM // 09:39   #35
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Can anyone help me? my sin, Nightmare Nika, has already completed ALL the dungeons using H/H (feels proud on my sin who, many people said was the best sin they seen in PvE, =), but im not bragging lol and WHO SAYS SINS CANT PVE!!!!) but i cant beat Duncan...i removed all his spirits and still got pwned (killed my my own high dps xD)
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Old Oct 30, 2007, 11:23 AM // 11:23   #36
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Quote:
Originally Posted by blue.rellik
Getting knocked down isn't counted as a death. That makes Fronis Irontoe's lair an excellent survivor exp farmer
I disagree. Any quest in which you're alone is a risk to a survivor. All you need is to get disconnected for some reason and there goes your title.

EDIT: Forgot to post my opinion Yeah Shards of Orr seems to be the hardest in NM

Last edited by Sheriff; Oct 30, 2007 at 11:34 AM // 11:34..
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Old Oct 30, 2007, 11:28 AM // 11:28   #37
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Quote:
Originally Posted by Sheriff
I disagree. Any quest in which you're alone is a risk to a survivor. All you need is to get disconnected for some reason and there goes your title.
You cant really disagree there He's just stating a fact, you dont 'die' in that dungeon, it doesnt counts as a death, just as a KO.
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