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Old Nov 08, 2007, 06:17 AM // 06:17   #301
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Quote:
Originally Posted by DivineEnvoy
I'm surprised that these are the lines right before what you have quote. My friend only has Nightfall and Eye of the North, and it's very difficult to construct a well-balanced monk build let alone for normal mode. It was not balanced for him in the first place, because he does not have all the campaigns. He's a university student, and he can only play once or twice a week. What should he do? Force him to buy them all? Force him to play more? So what if he wants to play Hard Mode with Ursan Blessing, so that he can actually play Hard Mode, despite his current situation? What makes you believe that you have the rights to control how others are playing the game?
I'll address this because it's a valid point. In December there was a tournament where only Nightfall and Core skills were allowed. The fact that it even existed is proof that with only Nightfall, you can make a build. Especially for PvE.

What you lose as a monk without the other two chapters, in terms of viable skills:

Prophecies;
Kiss
RC

Factions;
Spirit Bond
Gift
Signet of Rejuvinattion

What you still have in Nightfall/core/EotN (well balanced monk setup)

Light of Deliverance / Zealous Benediction, both solid monk elites for different styles of play and areas.

Reversal of Fortune, the key monk skill.

Protective Spirit, reducing mass damage in Hard Mode.

Guardian/Shield of Absorption, efficient small prots.

Words of Comfort, direct target 5e heal.

Dismiss Condition, condi removal and heal.

Holy Veil and Cure Hex, strong hex removals.


Basically, all the components of a balanced monk build are still there. No real major restrictions on play are on your friend. Would he learn this if he relied on Ursan?
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Old Nov 08, 2007, 07:02 AM // 07:02   #302
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Quote:
Originally Posted by DivineEnvoy
I am sick of the selfishness of you people. Honestly, why in the world are you so strict about the these morals with skill matters over time? Guild Wars is basically over, you know it, I know it. So what if Anet is willing to continue to support it? You know hardly a soul will be on the server as Guild Wars 2 is out. Why can't the casual players have their moment in the sun just for this short period of time before it's all gone?

Quote:
Originally Posted by DivineEnvoy
If you are so skillful with the given fundamentals, like about twenty players have said: GO PLAY PVP. Have you considered that there are players who started the game late, who do not own a certain campaign and who don't have enough time to play? I had to tell a friend of mine who started when Nightfall was released that he can't play in Hero's Acsent, because he doesn't have all the skills and the rank. Do you know how crappy his heroes's skills are? No, you don't. However, with the existence of Ursan Blessing, I can bring him the good news that he can play in Hard Mode. Sounds quite a hardship isn't it, and have you ever considered for people like that? No, you didn't, because you only want the game for yourself.
I cleared Urgoz' Warren while I didn't even find out yet what attribute points were, being a little social goes a long way (Hello team I am an enormous noob so show me around a bit). I still don't get it why a game should be balanced around people that are baed. And you can play in HA at any time, you just won't win halls. Competitive PvP means there will be...competition.

Quote:
Originally Posted by DivineEnvoy
Guild Wars is only a game; it's not life, where is queer and what not, so leave it be.
Yeah but if it wasn't for GW, that why would we be on this forum in the first place. Stop saying from people that discuss the game on guru that they have no life. There really isn't anything else to discuss on a game forum now is there?
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Old Nov 08, 2007, 07:58 AM // 07:58   #303
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You know? i changed my idea.

UB is fine. If someone want a decent game they can just not use it.

Plus i think they need restore the item duplication bug. Seriusly if you dont like it you can easly not use it.

Wait that would be only for hardcore player who can understand the exploit i suggest a duplication window ingame. dont forget the shurtcurt too.
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Old Nov 08, 2007, 09:14 AM // 09:14   #304
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It actually proves alot. The fact that the skill itself isnt overpowered. The problem is that the majority of players won be in full groups of UB. They will be themselfs and H/H. That will be the vast majority. 1 UB in the group is not over powered.

Like any other skill in game you add multiples and they all are overpowered.

Ok Akuma looks like the first one PM in game anytime you're on. Tarn Vedre

Lishi- You're being retarded if you are trying to compare UB with duping. And making a great case for your side though

Fallout- and what game have you been playing? Really GW hasnt been a Team game for a long time. Oh I get it you're afraid to take that big bad bear agaisnt some lvl 14 - lvl 18's if you're alone.
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Old Nov 08, 2007, 10:02 AM // 10:02   #305
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Quote:
Originally Posted by manitoba1073
It actually proves alot. The fact that the skill itself isnt overpowered. The problem is that the majority of players won be in full groups of UB. They will be themselfs and H/H. That will be the vast majority. 1 UB in the group is not over powered.

Like any other skill in game you add multiples and they all are overpowered.

Ok Akuma looks like the first one PM in game anytime you're on. Tarn Vedre

Lishi- You're being retarded if you are trying to compare UB with duping. And making a great case for your side though

Fallout- and what game have you been playing? Really GW hasnt been a Team game for a long time. Oh I get it you're afraid to take that big bad bear agaisnt some lvl 14 - lvl 18's if you're alone.
Im not comparing UB with duplication, i want underline the fact "you dont like it, dont use it" is not a good justification of not fixing something.
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Old Nov 08, 2007, 10:29 AM // 10:29   #306
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Quote:
Originally Posted by trobinson97

Agreed. At least we know Gaile has passed the concern on. There's really no point in arguing anymore. All we can do is hope that Anet listens to the majority in this case. At this point all you have are people who'd rather flame you than come with legitimate counter points. It's all they have left.
Legitimate counter points:

1) Ursan blessing overpowered!

2) Players in the game shouldn't rely only on ONE skill.

3) Hardmode can still be done without any PvE only skills.

4) Whats the point of playing a game where you just press two buttons.

5) When they nerf Ursan learn to adapt and overcome.

Edited by RTS - Don't try to be clever and turn this into a real flame fest. No other warnings will be even.
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Old Nov 08, 2007, 10:49 AM // 10:49   #307
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Look this thread is already chalk full of flame and hate, don't turn this into a off topic discussion about some random forum users.

Don't give us a reason to shut this flame fest down, I've deleted any puts in relation to the user hate, you know who you are. So don't so it.
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Old Nov 08, 2007, 10:52 AM // 10:52   #308
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Ursan is overpowered.. but it's damned cool to be able to go in DoA without being bored to death. I play a Warrior. I hated the f.....g Obsidian tanker build. Now I can go in DoA and have some fun.


Btw, speaking of balance.
I'm a warrior, max armor 80+20 vs physical.. I go in Depths of Destruction and use Dolyak Signet... Power attack from a destroyer hits for about 250 damage. Where is balance ?
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Old Nov 08, 2007, 11:03 AM // 11:03   #309
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Quote:
Originally Posted by Njall
Ursan is overpowered.. but it's damned cool to be able to go in DoA without being bored to death. I play a Warrior. I hated the f.....g Obsidian tanker build. Now I can go in DoA and have some fun.
Hating Obsidian tanking is good for you but you can go to DoA with a warrior and have fun without UB as well, you'll just have to bring the proper team build.

Quote:
Originally Posted by Njall
Btw, speaking of balance.
I'm a warrior, max armor 80+20 vs physical.. I go in Depths of Destruction and use Dolyak Signet... Power attack from a destroyer hits for about 250 damage. Where is balance ?
In having an enfeebling necro and a prot monk on your side, never leave an outpost without them
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Old Nov 08, 2007, 11:13 AM // 11:13   #310
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Quote:
Originally Posted by ryanryanryan0310
2) Players in the game shouldn't rely only on ONE skill.
What you're forgetting is that while UB itself may be only one skill, it replaces your entire skill bar and whatever utility it may have had with other skills. These skills may be spammable (with the aid of consumables and/or skills from another person's bar) but they still require more than one player to be playing UB and other players to keep them up to work effectively.

Take a look at Searing Flames for example. It's a mob job. 3 or 4 people with an SF bar in a teambuild (sounds like the build up to a bad joke) in PvE makes the game QQ. it's using the overpowered skills en mass to essentially steamroll whatever gets in the way. UB is just another one of the skills that allows this.

IMHO the best way to fix this is to affiliate the bear form with something of a warrior class where blinding affects you and adrenaline is required for skill activation thus providing more hex counters to it as well, forcing a better team build rather than mindless aggro, 'tank n spank' (Love that phrase Racthoh!!)
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Old Nov 08, 2007, 11:41 AM // 11:41   #311
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Quote:
Originally Posted by ryanryanryan0310
Legitimate counter points:

1) Ursan blessing overpowered!
Lots of the PvE only skills are overpowered, that was pretty much expected when Anet announced them.
Quote:
Originally Posted by ryanryanryan0310
2) Players in the game shouldn't rely only on ONE skill.
Players can rely on however many skills they want, you didn't buy their game, so you shouldn't speak for them.

Quote:
Originally Posted by ryanryanryan0310
3) Hardmode can still be done without any PvE only skills.
It also can be done with PvE only skills, so your point is what, HM can be done in many different ways? If so, I agree. I don't agree that one way should be nerfed, especially if it has no bearing on pvp and real balance (especially when the main reason is "They're doing it in less time than I did and making me sad').

Quote:
Originally Posted by ryanryanryan0310
4) Whats the point of playing a game where you just press two buttons.
The point is, if you enjoy it, go for it. You bought the game, press as many buttons as you want, as long as you're staying on the right side of the ToS, have fun.

Quote:
Originally Posted by ryanryanryan0310
5) When they nerf Ursan learn to adapt and overcome.
Not a legitimate counter point, we'll leave it at that.
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Old Nov 08, 2007, 12:29 PM // 12:29   #312
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Quote:
Originally Posted by angmar_nite
I have every right to be selfish. I WANT what I have to have more value. And I am not "over" with the elite dungeouns and missions. Therefore, while you already have all your 1337 gear, I am still working on it.
And with prices coming down, you will be able to get it sooner rather then later. I think the whole the prices should remain high argument is kinda funny to be honest. High prices makes me richer. When you have all the gold I have, it doesn't matter anymore.

The point that everyone seems to miss is the more people can attain the more they will play. When the elitist few who feel they are ENTITLED to do it only one way and have the answer for all, is when the game becomes single player.

I wish you luck in your argument, you will just make me richer. I will still argue for the other side as I see where keeping prices high is wrong. But then again, I am not selfish I guess.
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Old Nov 08, 2007, 12:33 PM // 12:33   #313
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Quote:
Originally Posted by lord dragon
And with prices coming down, you will be able to get it sooner rather then later. I think the whole the prices should remain high argument is kinda funny to be honest. High prices makes me richer. When you have all the gold I have, it doesn't matter anymore.

The point that everyone seems to miss is the more people can attain the more they will play. When the elitist few who feel they are ENTITLED to do it only one way and have the answer for all, is when the game becomes single player.

I wish you luck in your argument, you will just make me richer. I will still argue for the other side as I see where keeping prices high is wrong. But then again, I am not selfish I guess.
And what even makes stuff more funny is that a regular computer game doesn't change, hell, if they would all of a sudden change, say, HALO that way I bet there would be screams. GW however is constantly changing pretty radically, hence all the discussion.
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Old Nov 08, 2007, 12:51 PM // 12:51   #314
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This whole argument about prices going down is kind of bull. Armbraces of Truth still cost over 100K + xx ectos, I did a search of the High End forum today. People can't claim prices are going down without proof. Which is hard to come by.

Onyx gems for example have been coming down in price since day 1 of EotN, but does it have anything to do with UB? Hardly, just because more and more people are getting their hands on them.
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Old Nov 08, 2007, 02:12 PM // 14:12   #315
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Quote:
Originally Posted by yesitsrob
No, not quite.

You're not level headed, and you have to come as close to cheating as is possible to have a chance because of how bad you actually are at Guild Wars, if you think Ursan is fine you obviously fail at balance.

Understand this, we choose not to use said skill, but we don't think scrub nobodies should be able to succeed beacause of said poorly designed skills either
WHAT ASTONISHING ARROGANCE.

So the thousands of Level 20 players who have played sufficiently long enough and become skilled enough to reach Drakkar Lake and complete A Hunter's Pride are SCRUB NOBODIES.

My guild drops people like you when they appear. Elitism and selfishness does nothing for the game or the community.
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Old Nov 08, 2007, 02:25 PM // 14:25   #316
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Quote:
Originally Posted by Karia Mirniman
WHAT ASTONISHING ARROGANCE.

So the thousands of Level 20 players who have played sufficiently long enough and become skilled enough to reach Drakkar Lake and complete A Hunter's Pride are SCRUB NOBODIES.

My guild drops people like you when they appear. Elitism and selfishness does nothing for the game or the community.
Thank you! That needed to be said.
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Old Nov 08, 2007, 02:26 PM // 14:26   #317
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Quote:
Originally Posted by Karia Mirniman
WHAT ASTONISHING ARROGANCE.
So the thousands of Level 20 players who have played sufficiently long enough and become skilled enough to reach Drakkar Lake and complete A Hunter's Pride are SCRUB NOBODIES.
Yetis is putting it a little bluntly, but to be honest I have to agree with him (I would have used other terminology then 'scrub nobodies' however). The majority of the community just isn't too good at the game. People tend to have lives too, and some just hate playing a long time on end. Most of those players, however, just don't bother with elite content because they know they are baed and they accept the consequences and have fun in the easier areas.

Quote:
Originally Posted by Karia Mirniman
My guild drops people like you when they appear. Elitism and selfishness does nothing for the game or the community.
Regular posters here do enough for the community, they help people become less baed by answering the same numbnuts questions over and over again. What strikes me about Guru is that many arrogant people here are also pretty helpful. Now that also needed to be said

Bottom line:

Tere's a hundreds of relatively easy areas in the game and relatively few hard ones. Is it really worth screwing up game balance because bad players want to do these few hard areas at all cost? imho it isn't.

Last edited by bungusmaximus; Nov 08, 2007 at 02:49 PM // 14:49..
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Old Nov 08, 2007, 05:51 PM // 17:51   #318
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These Elite zones were never meant to be limited to only a handfull of highly skilled players.

They were meant to be end of game content for anyone that had reached the need point to gain access.

PvE skills and consumables are a means of allowing the casual gamer that is not in a big guild a chance to enter these zones and have some fun.

It does not prevent anyone from taking there guild in with there favorite team build and playing as they wish to.

Any area of a game that can only be accessed by 5% of the player base is a bug that needs more attention.
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Old Nov 08, 2007, 06:12 PM // 18:12   #319
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Using Ursan Blessing in DoA does NOT automatically equal "GG".

Last night I was trying to get my ele into the Foundry and I wanted to go as a SF/MS nuker. Its what I think my ele is made to do best. Instead, I was laughed at and called a "noob" for wanting to go with these skills and told "there are no balanced teams here anymore, go Ursan or leave". I was like, wtf? Its seems that GW is full of "damned if you do, damned it ya don't".

So, I bit the bullet and put on Ursan and joined up with a group that was 6 Ursans and 2 monks. We get to room 3...barely...and it we were "pwnd" rather quickly. We tried about 5 times in a row and same thing happened in room 3. I asked if I could switch to SF/MS and was told if I did that I would get kicked. I left the group.

Point is Ursan does NOT mean an automatic win. I did the City with Ursan and it was quick and fun. I did the Veil with a balanced team and it was long, but fun. Both times I got to do what I do best and thats Nuke. Its my personal choice not to use Ursan and I still enjoy the game.
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Old Nov 08, 2007, 06:33 PM // 18:33   #320
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Quote:
Originally Posted by beanerman_99
So, I bit the bullet and put on Ursan and joined up with a group that was 6 Ursans and 2 monks. We get to room 3...barely...and it we were "pwnd" rather quickly. We tried about 5 times in a row and same thing happened in room 3.
Wow, that mirrors my experience with ursan in foundry almost perfectly. For a sec, I thought you were quoting me, but forgot the quote tags . This cannot be totally random occurances, people. UB =/= EZ mode, get over it. Granted, using UB is better than my first shot at DoA(What's this place? 2players+6heros that we used vs Abbadon should be fine. How hard could this place be? *insta-wipe*), thus it is an effective way to learn the area, so you know what to do and what to not do when you try w/ a balanced group. Is learning how to do something in a 2-step process vs 1-step (learning the area and how to use your skills in said area at the same time) really that bad?
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