Sep 22, 2006, 07:22 AM // 07:22
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#921
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Krytan Explorer
Join Date: May 2006
Guild: Prophecy
Profession: E/Mo
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Lorgbow and sin081580, I'll check your maps in a couple of hours and repost them for you
@ LadyMistix - Don't give up now, you are so close It is time consuming and gets very frustrating at times, but once you have it done... You will be smiling from ear to ear
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@Lorgbow - Thanks for changing the resolution, attached is your map as well
Sin & Cascadia - Attached are your maps, clouds were a little of a problem but these are the places that seems to be missed
Last edited by Luciora; Sep 23, 2006 at 11:15 AM // 11:15..
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Sep 22, 2006, 12:43 PM // 12:43
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#922
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Ascalonian Squire
Join Date: Dec 2005
Guild: Hate The [Cape]
Profession: W/
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cheers for that, hopefully this will sort it out so i can get it finished
Last edited by cascadia; Sep 22, 2006 at 04:17 PM // 16:17..
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Sep 23, 2006, 07:57 PM // 19:57
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#923
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Pre-Searing Cadet
Join Date: Mar 2006
Guild: Budobeer
Profession: R/Mo
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100%
Much thanks to Leighwyn and Luciora, I found my last .3% (hehe) in of all place Lions Arch, Thirsty River and outside Ascalon. Hoorah!!!
Thank you again for you service I am most grateful.
Sincerely,
Sin Siduri
Last edited by sin081580; Sep 23, 2006 at 08:02 PM // 20:02..
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Sep 23, 2006, 10:57 PM // 22:57
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#924
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Academy Page
Join Date: Jul 2006
Guild: THG
Profession: E/Me
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Ok... back again...
I'm now up to 99% even...
I know of only TWO places I'm missing...
I still need the west edge of the Ring Of Fire mission, and theres a very tiny peice in the bottom left corner of the Dunes Of Despair mission...
My problem-- I dont see how these places are going to add up to 1.0%...
From mapping Tyria in the past, I've noticed that 1.0% is pretty big compared to the small pieces I'm missing...
This can only mean that I'm missing more- but I cant seem to find any...
http://img.photobucket.com/albums/v2...rs/99tyria.jpg
Help Please!
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Sep 24, 2006, 12:33 AM // 00:33
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#925
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Ascalonian Squire
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im at 99.2%, i dont know how to send my map, and am out of options. i have checked every map i can find i think all of them have the fort koga area but that is no longer accessible can you help me as well? if not i understand this has to keep you very busy. either way thank you verymuch for your time
Last edited by hudahalamei; Sep 24, 2006 at 01:18 AM // 01:18..
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Sep 24, 2006, 05:52 AM // 05:52
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#926
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Ascalonian Squire
Join Date: Sep 2006
Guild: Celtic Frost
Profession: E/
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Thx!
Thx Luciora, thx very much
I'm most grateful
Lorgbow
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Sep 24, 2006, 07:12 AM // 07:12
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#927
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Ascalonian Squire
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I know I've still some more corners to scrape, but none of them looks like they would yield me 1.5%, please take a look at my map for me, thank you.
The following attachment is 1600x1200
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Sep 24, 2006, 09:41 AM // 09:41
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#928
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Krytan Explorer
Join Date: May 2006
Guild: Prophecy
Profession: E/Mo
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Grats Sin!!
Also no problem Lorgbow, hope you get the title soon
OK here we go
Attached are the maps for Ramaza, Trinity, Reniori and hudahalamei.
Reniori, check the parts shown and if you are still short, post a new image but can you save it as 1280 instead of 1600? Resizing the map causes some blurriness which makes it a little hard to really see.
Goodluck to you all
Last edited by Luciora; Sep 24, 2006 at 10:42 AM // 10:42..
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Sep 24, 2006, 01:32 PM // 13:32
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#929
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Frost Gate Guardian
Join Date: Jul 2006
Profession: W/Mo
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hi guys im stuck on 98.5% so i was wonder if someone could take a look for me.
i am aware of the THK section is missing.
Cheers
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Sep 24, 2006, 07:44 PM // 19:44
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#930
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: Order of the BlackSheep
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dj deviate
Here is a quick comparison for ya. The red circled areas require further exploration. I didn't mess with THK since you already know.
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Sep 24, 2006, 08:36 PM // 20:36
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#931
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Ascalonian Squire
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Reposting my map in 1280x1024. I've done some minor explorations, now I am at 99.1%. I am aware that I still need the back path of Ring of Fire, but I am certain that it won't yield me .9%, thanks in advance.
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Sep 25, 2006, 02:22 AM // 02:22
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#932
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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Any tips for clearing Frost gate? there seems to be a bit of fog on the sides I cant get to no matter how long i walk on the edge of the map, but I still see people have these spots cleard up.
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Sep 25, 2006, 06:46 AM // 06:46
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#933
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Frost Gate Guardian
Join Date: Jan 2006
Location: Bay Area
Guild: none
Profession: R/
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Could you possibly point out the missing parts of my map for me aswell i'd really apreciate it
im not sure if i should have the town icons on my map or not so i'll include 1 of each.
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Sep 25, 2006, 09:15 AM // 09:15
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#934
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Krytan Explorer
Join Date: May 2006
Guild: Prophecy
Profession: E/Mo
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Exoudeous - You need to use the Rebirth / Necrotic Traversal trick to get onto the path that Rurik uses.
Quote:
The Frost Gate: You can use either of the necromancer skills Necrotic Traversal or Consume Corpse to reach the road used by Rurik. There are several options, with the number corresponding to the location on the map: 1) pulling an ice golem to kill one of Rurik's guards; 2) killing a snow wolf or the second group of Ettins under the bridge in the ice cave where Rornak Stonesledge and the Bonus are located; 3) a snow wolf may appear near the exit of the ice cave by a cliff. Regardless of the option chosen, the corpse is used to teleport onto the path, either appearing on the path or in option 2 on the bridge which is part of the path. Using the skill Rebirth can allow more than one party member to travel onto the path. It is recommended to backtrack to explore the path Northward first, then head Southward. Watch out, as towards the end (point 5) there is a single enemy on Rurik's path. Resist the temptation to kill him and simply run by, as an ever-growing series of spawns appears (that usually kill off Rurik if you take too long at the end of the mission). Taking one of the earlier teleportation options has an advantage, since Rurik will stay put, fearing the catapult. Using later options may cause the mission to fail if Rurik dies. By using option 1 it is possible to return back to the normal mission path - with Rurik still at the first bridge the mission will not end if he dies (a cut scene will move him forward, but his death does not cause mission failure). Players can explore all the way to the end, killing all mobs and bosses and doing everything except placing the third gear. The best point to return to the main path is point 3, by targetting one of the Engineers (the southwestern is best). (Note that point 4 looks appealing but will be a dead end at this time). At the end of the mission a door opens up allowing access to the southeastern corner of the mission area. Roughly .4% of Tyria was uncovered this way, as compared to a fairly thorough mission run. Players can then place the final gear and even end the mission with full success despite Rurik's death.
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Charlotte and Reniori, attached are your maps. Shout if you need help on clearing any of these bits
Last edited by Luciora; Sep 25, 2006 at 11:06 AM // 11:06..
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Sep 25, 2006, 10:40 PM // 22:40
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#936
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Frost Gate Guardian
Join Date: Jan 2006
Location: Bay Area
Guild: none
Profession: R/
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thanks so much i should have 100% soon with this.
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Sep 26, 2006, 05:08 AM // 05:08
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#937
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Frost Gate Guardian
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Room for error
I'm fairly certain that not counting the old arenas, the room for error in exploration of Tyria is 1%. Below are screenshots of what I still had to explore in the immediate area as I hit 100%. Missing clear spots in Dreadnought's Drift and hugely obvious spot in Lornar's Pass. There were several other spots that I needed to flesh out as well.
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Sep 26, 2006, 07:52 AM // 07:52
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#938
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Krytan Explorer
Join Date: May 2006
Guild: Prophecy
Profession: E/Mo
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nKari, you are quite right that one does not need the full 100% of the map revealed to get the title. There is a bit of leeway given to us, I've found a few spots provided by others that I hade to go redo on my map as well
Just on a note, the last part of Lornar's Pass and Dreadnoughts equals about 0.2% if you are lucky That was one of my last bits I had to get and it did not give me even half of what I had expected.
Congrats on your title though !!!
@Kesin - If Wobrak hasn't done your map by the time that I get home, I'll have a look at it for you quick
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Sep 26, 2006, 03:41 PM // 15:41
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#939
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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Congratulations nkari!
Good to see so many are still going for Tyrian GMC, and the help they are getting!
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Sep 26, 2006, 03:59 PM // 15:59
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#940
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Ascalonian Squire
Join Date: Aug 2006
Guild: Insanity United
Profession: E/N
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Hi, i'm stuck at 99.5% i have been re-exploring most area's and got about 0.3% there's 2 spots i still have to do (see pictures) but they will not give me 0.5% i marked the spots i know about.
I would be very much obliged if my map could be analized and point me in the direction where my 0.5% is.
Thanks in advance
Gilibran
Ingame: Synda Raines
Just did the most southern part of The Frost Gate & now at 99.6%, but i cant get onto the path Rurik uses with the tips given here earlier.
Last edited by Gilibran; Sep 26, 2006 at 10:08 PM // 22:08..
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