Sep 07, 2006, 02:43 PM // 14:43
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#781
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Ascalonian Squire
Join Date: Apr 2006
Profession: W/R
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Yeahhh got 100% now )
Dougal thanks for the good analyse of my map )
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Sep 07, 2006, 02:45 PM // 14:45
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#782
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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Sister Brianne, I'll try that method, it really seems to bring out the Jungle and Ascalon areas.
Thanks.
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Sep 07, 2006, 05:01 PM // 17:01
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#783
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Pre-Searing Cadet
Join Date: Mar 2006
Guild: divity order of hero
Profession: R/E
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5.3 to go
I put attachment with this could ne1 help me figure out how to blend this invert image with a 100% tyria map i cant seem to do the blending step with my photo shop. so i can figure out what i have left.
94.7% tyria
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Sep 07, 2006, 07:33 PM // 19:33
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#784
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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Lady Blackbelt, post your map and I'll analyze it for you.
Or you could check out post #1111 for the method of creating a difference map, and post #273 for the maps in 1280x1024 and 1024x768.
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Sep 08, 2006, 02:44 AM // 02:44
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#785
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Pre-Searing Cadet
Join Date: Mar 2006
Guild: divity order of hero
Profession: R/E
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5.3 still
I went though frostgate mission and did ruirk path. though i didnt yield any extra percentage.
I aim to do sactumkey tonite to get the furthest points of the map.
here is map in true colors for anaylsing
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Sep 08, 2006, 04:19 AM // 04:19
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#786
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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Congratulations River!
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Sep 08, 2006, 07:02 AM // 07:02
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#787
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Krytan Explorer
Join Date: May 2006
Guild: Prophecy
Profession: E/Mo
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Ok I finally managed to clear out Lornars Pass, what I thought would be about 1% ended up being only 0.4%. So I am still short 1.2%
Areas that I know I need to explore again:
1. Frost Gate - The very bottom left of the map, where the mission area overlaps with Lornars Pass. Hoping that I can get in there though...
2. Iron Mines - Need to redo the bonus areas
3. Mineral Springs - Need to redo a little bit in the cave
Any help on finding the remaining bits would be greatly appreciated.
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Sep 08, 2006, 11:41 AM // 11:41
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#788
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Lion's Arch Merchant
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I'm in need of some help!
I would really like any one to analyse my map, currently stuck at 98.0%
I know i have some parts left on "The ring of fire islands last mission" and "Thunderhead keep" but not to make 2.0%, just want some help with the last part.
Any help would be greatly appreciated!
Tell me what i need to do.
Map.jpg
Last edited by Nadasee; Sep 08, 2006 at 09:32 PM // 21:32..
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Sep 08, 2006, 08:11 PM // 20:11
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#789
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: Order of the BlackSheep
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Lady Blackbelt
Here is a quick comparison for ya.
The green circled areas need further work.
Suggestion: Hug every wall in Tyria. All of your edges need to be cleaned up.
Last edited by Wobrak; Sep 08, 2006 at 10:37 PM // 22:37..
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Sep 08, 2006, 08:31 PM // 20:31
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#790
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: Order of the BlackSheep
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Indian
Here's a quick comparison for ya.
The green circled area need further work.
Suggestion: Hug every wall in the Northern Shiverpeaks.
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Sep 08, 2006, 09:13 PM // 21:13
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#791
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Krytan Explorer
Join Date: Nov 2005
Profession: R/
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I just got 100% last night and I happened upon something interesting about the title. Not sure if anybody else has noted this but it sure makes getting 100% of the map easier.
I'd explored everything up to shiverpeaks, even did a bit of ring of fire but that area is hard and slow with henchies so I left some of it for last. Yesterday I decided to do snakedance, dreadnaughts drift, and lomar's pass all in one go. So I started at camp raknor and moved northward towards beacons perch.
Just as I almost reached beacon's perch, I noticed my title says 100%. But clearly I can see on my map that the loop area with all the ice golems just east of beacon's perch is still fogged. Also, I can see that on the ring of fire islands, I have clearly left about half the fire imp route unexplored.
Thus, I guess ANET has given some allowance to make it easier for people to get 100%. I'd say, the actual percentage is more like 101% judging by how much I can see I have left to unfog. So really, if you're missing 0.1%, it shouldn't be that hard to find a spot to gain that extra 0.1% as there is a huge allowance for missed spots.
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Sep 08, 2006, 10:41 PM // 22:41
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#792
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: Order of the BlackSheep
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Luciora
Here's a quick comparison for ya.
The green circled areas need further work.
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Sep 09, 2006, 08:37 AM // 08:37
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#793
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Krytan Explorer
Join Date: May 2006
Guild: Prophecy
Profession: E/Mo
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Thanks Wobrak! You found a few areas there that I couldn't see anymore
Honestly thought I was done in the Ascalon areas, but that gets my hopes up again that there still is a way to to get 1%
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Sep 09, 2006, 08:57 AM // 08:57
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#794
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Pre-Searing Cadet
Join Date: Sep 2006
Guild: Exsurgo X
Profession: W/Mo
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Help
wobrack can u help me with my map please i have already posted it before in this forum but can u help me.
Here is my map of tyria at its latest standings at 94.0%
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Sep 09, 2006, 01:43 PM // 13:43
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#795
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Academy Page
Join Date: Sep 2006
Guild: Forces of Valhall [XFVX]
Profession: R/Mo
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If you could analyze just the Ascalon part of the map, I would be forever grateful!
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Sep 09, 2006, 02:24 PM // 14:24
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#796
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Banned
Join Date: Sep 2006
Location: The Netherlands
Guild: Great Spirits Think Alike
Profession: W/Mo
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Can someone please look at my map. I know i have this small spot in Thirsty and a corner in The Frost Gate but for the rest......... i can't see it anymore
http://tokaroro.demon.nl/guildwars
Last edited by Lady Tokaroro; Sep 09, 2006 at 02:27 PM // 14:27..
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Sep 09, 2006, 04:06 PM // 16:06
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#797
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: Order of the BlackSheep
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Shiva Paladin
Here's a quick comparison for ya.
The red circled areas need further work.
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Sep 09, 2006, 04:08 PM // 16:08
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#798
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: Order of the BlackSheep
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Marsun
Here's a quick comparison for ya.
The red circled areas need further work.
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Sep 09, 2006, 04:10 PM // 16:10
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#799
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: Order of the BlackSheep
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Lady Tokaroro
Here's a quick comparison for ya.
The red circled areas need further work.
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Sep 09, 2006, 04:41 PM // 16:41
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#800
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Lion's Arch Merchant
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Analyse pls
I would really like any one to analyse my map, currently stuck at 98.0%
I have posted here before but no reply...
I know i have some parts left on "The ring of fire islands last mission" and "Thunderhead keep" but not to make 2.0%, just want some help with the last part.
Any help would be greatly appreciated!
Tell me what i need to do.
Map.jpg
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