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Old Jul 31, 2006, 05:10 AM // 05:10   #501
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Tokolosi, here is your analyzed map:



Good luck.
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Old Jul 31, 2006, 05:12 AM // 05:12   #502
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helllllloooooo, here is your analyzed map:



Good luck.
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Old Jul 31, 2006, 05:16 AM // 05:16   #503
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dkn doko, here is your analyzed map:



Good luck.
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Old Jul 31, 2006, 07:22 AM // 07:22   #504
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Does areas like ascalon arena count cuz i cant go there no more the are like for lv 5 or something =S
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Old Jul 31, 2006, 07:37 AM // 07:37   #505
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Yes - arenas do count but you can attain Grandmaster Cartographer without them.

Nearly every map I've analyzed didn't have the arenas and I also never had any arenas.
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Old Jul 31, 2006, 06:51 PM // 18:51   #506
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thks dougal i managed to get another .4% currently at 99.8% will work hard toward 100% ur analyzed map was of great help. How do u clear the little spot on the bottom left cornor of dunes seem impossible to reach without a bridge
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Old Jul 31, 2006, 08:42 PM // 20:42   #507
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hello can any1 tell me how much % is fire island chain worth?
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Old Jul 31, 2006, 09:53 PM // 21:53   #508
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Can someone post all regions instead of whole maps? This way i can see it better and compare it to my own map.
It would be very helpfull.
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Old Aug 01, 2006, 05:41 AM // 05:41   #509
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Quote:
Originally Posted by helllllloooooo
thks dougal i managed to get another .4% currently at 99.8% will work hard toward 100% ur analyzed map was of great help. How do u clear the little spot on the bottom left cornor of dunes seem impossible to reach without a bridge
The bridge is down - but the graphics don't show it as down - just run across the air straight onto where the bridge should be.
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Old Aug 01, 2006, 09:20 PM // 21:20   #510
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Umm...how do you get to unlock all that area behind dragons gullet? I havent found a way to get there yet.
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Old Aug 01, 2006, 10:47 PM // 22:47   #511
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i'm at 90% and i realised i don't have the arenas, and we can't get all the arenas + some of them aren't anymore? that's just stupid
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Old Aug 02, 2006, 04:21 AM // 04:21   #512
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You don't need em. Tons of people in this thread have 100% and don't have arenas to help them.
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Old Aug 02, 2006, 04:30 AM // 04:30   #513
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Default Screnshot & Analysis Instructions

This is a repost of what is required to analyze your own or have me do it for you. Ensure your resolution is one of the following and FULLSCREEN.

Here is LuXa's guide to creating Difference maps with Photoshop.

Quote:
Originally Posted by LuxA
Difference Map Tutorial

You'll need:
- Photoshop (any version will do)
- A 100% uncovered map:
1024x768 (thanks to Asrial)
1280x1024 (thanks to Leighwyn)

1) Take a screenshot of your zoomed-out map in Guild Wars. Be sure to press Shift+Printscreen to remove all icons.

2) Open up Photoshop and load in both the 100% map (link above) and your current map (found in your Guild Wars\Screens folder). (picture)

3) If your map is at a different resolution to either of the 100% maps, you'll need to resize it.To do this, go to Image -> Image Size..., make sure Constrain Proportions is checked, and type in 768 for the height. Click OK (picture). Go to Image -> Canvas Size..., click the centre square, make sure Relative is unchecked, and type in 1024 for the width. Now your map should line up perfectly with the 100% map. (picture)
(note: this step assumes you're using the 1024x768 map as reference)

4) We're done with your map. Press CTRL+A to select your entire image, CTRL+C to copy, move over to the window with the 100% map (you did have both maps open in Photoshop, right?) and press CTRL+V to paste. In the Layers box down at the bottom right, you should see two layers - the 100% map at the bottom and your map above that. (picture)

5) Now we'll compare the differences. In that same Layers box, you'll see a dropdown menu saying "Normal." Click on it, and select "Difference." Before doing this, make sure you have your layer with your map selected (by default it's called Layer 1). (picture)

6) You should now have a difference map, consisting of mostly blacks and little spots of colour. Dark areas denotes places which are the same in both maps (i.e. places you've uncovered), and bright areas shows the places which are different (i.e. places you haven't uncovered). (picture)

7) If you want to check on any area manually, just go to the dropdown menu again (in the Layers box) and select "Normal." In the same Layers box, you'll see an eye to the left of your layers. Clicking it will turn your layer invisible, and clicking it again will make your layer reappear. Just zoom in on the area you want to inspect, and click the eye over and over again in quick succession. This will toggle your map on and off and will allow you to see exactly where the difference is. (picture)

A note about the 100% map. There are a couple of uncovered areas I know of:
- Dunes of Despair bonus area
- A spot in Tangle Root, just west of Henge of Denravi
- North-west corner of Mineral Springs

If those areas show up as bright spots in your difference map, do a manual comparison described in step 7.

There ya go. If GIMP is anything like Photoshop, the steps won't be too different. The important things are: Resizing/cropping (if necessary), layering your map on the 100% map and setting the Blending Mode (as it's called in Photoshop) to Difference.

Let me know if you need help with anything (not GIMP though, I'm clueless about that!).



Here is my guide to taking your map screenshot.

Quote:
Originally Posted by Dougal Kronik
Map Screenshot Tutorial

* Make sure your game resolution (from the options menu) is set to:
*

1. 1024 x 768 or
2. 1280 x 1024

* Go to your world map - or press 'M'
* Ensure you are in full screen mode (not window mode) by clicking on the box in the middle of the 3 icons at the upper right edge of your screen
* Zoom out - entire world of tyria
* Press Shift + Print screen - to remove any of the icons/pins from the map
* Exit map mode - press 'M' again
* Read the message that tells you what Guild Wars has saved the screen shot as.
* Minimize Guild Wars - by clicking on the line at the left of the 3 icons at the upper right edge of your screen
* Go to your Guild Wars/screens directory and find the screenshot
* Open it to make sure it is the correct one
* Verify the dimensions of the screenshot by using the properties - right click on the file or just hold your mouse over the file icon
* Open it up in Paint
* Resave it as a jpg format - reduces the size of the file
* Upload it in a post in this thread
* Then I'll download it and analyze it along with the incredible advice of others in the community
* Then I upload your individual analyzed map - in a special post just for you!
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Old Aug 02, 2006, 06:03 AM // 06:03   #514
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argh...my monk is at 99.3%...did the thk bonus and got only .1% for my efforts.....still have lomar to revisit, but after that I am affraid I am completely at a loss..............oh well, its been fun trying to get this title if nothing else (and now my monk has one title---protector of tyria--so he is happy for a while).....when my other characters start wall hugging we call it "doing a yuki" after my monk
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Old Aug 03, 2006, 06:42 PM // 18:42   #515
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I have been searching through every page of this thread but i cannot find a 100% map to alt+tab with anywhere. Plently of 100% zoomed out maps, but nothing any more detailed apologies if I have just missed it, but could someone link me to one, or tell me what page to look on?
Thanks
Kaaris
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Old Aug 03, 2006, 07:54 PM // 19:54   #516
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Generally speaking, we aren't using the alt-tab method for Tyrian maps. If you really have read the entire thread you will have seen that we use software such as Photoshop to produce a "difference map" that shows where your map is different than a 100% map.
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Old Aug 03, 2006, 09:47 PM // 21:47   #517
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Quote:
Originally Posted by skretth
i currently have 95.5% in tyria, any help??
*Repost*
From what I can see, your missing:

The entire area north of the fort in the Mission "Thunderhead Keep" in Southern Shiverpeaks.

Most of the northern part of the area south west from Ventaris Refuge in the Jungle.

The char camp at the northernest part of "The Great Northern wall" in Ascalon. You can enter it after they run out. NOTE: There is alot more area to explore that isnt on the path you run along while the timer is running.



I cant see anything else!

Just remember to explore all the corners of missions.

And remember that the necro skill "Nectroic Traversal" can get you into places you couldnt reach otherwise, like where Rurick walks in "The Frost Gate" and the area in "Dunes of Despair".
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Old Aug 04, 2006, 03:27 AM // 03:27   #518
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Pyjama,

I dont think your Dragon's Gullet is 100% complete, you're missing some of the top horizontal line that should go allll the way across it (much like the dunes line in appearance).

That was the easiest thing for me to immediately notice, and I'm sure is enough to get you 0.1%
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Old Aug 04, 2006, 09:42 AM // 09:42   #519
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Thanks Leighwyn I'll try it out right now
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Old Aug 04, 2006, 03:52 PM // 15:52   #520
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Quote:
Originally Posted by tommarrow
Which is the best way to post a map here.
Stand in the middle of the road, stick two fingers in your ears, shut your eyes and breathe deeply in and out quickly as possible. When you come back a map should appear in this thread. Worked for me anyway.
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