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Old Oct 30, 2007, 06:58 AM // 06:58   #21
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Aesthetically Cantha wins (awesome graphics and visuals)
Practically it loses (Afflicted Soul Explosion, forced PvP and forcing you to join with other teams)
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Old Oct 30, 2007, 07:18 AM // 07:18   #22
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It's all great, except for those &$%@! timed mission bonuses. Not so bad in NM, but they stink for HM.
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Old Nov 01, 2007, 05:42 PM // 17:42   #23
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Quote:
Originally Posted by Dreikki
Because I hate afflicted and Kaineng City.
And I hate broel station in eye of north

But I love factions coz Im use to it,I know where the best places to farm and so many play it
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Old Nov 01, 2007, 06:32 PM // 18:32   #24
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i dnt get why every1 h8s factions....nightfall was far more boring for me, + its just big deserts and a stupid dreamland with demon bastards in it. storyline was rubbish, and heroes ruined the community playing together. they shud have been added only when eotn came out, as they seem kinda needed there. personnally my order is like this
eotn>proph>factions>>>>>nf
tho i can understand why some ppl may not like proph if they didnt get it 1st...i cant stand to play proph any more, but it was incredible when i had just started. but i have to agree that kaineng is the most rubbish place to be in the entire game. i nearly cried with joy when i saw the grass in pongmei valley :S
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Old Nov 02, 2007, 01:27 AM // 01:27   #25
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factions too short and some character looks you start with them doesnt look good
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Old Nov 02, 2007, 01:52 AM // 01:52   #26
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prophecies - eotn - nf - scrabble - poker - washing up - watching paint dry - cutting the grass with a pair of scissors - writing 1 million lines - cleaning a fur rug hair by hair - and some way off in the seriously distant plains of omg how crap was that....:O is factions.

For me this story was rushed.
The foe are boring, the areas are...yawn...
The chars are all fugly - well the male ones anyway.
Some of the weapons were ok'ish but still.....shiros blade anyone - req 13 wth :O

there are one or two good points such as the dragon festival, shing jea boardwalk games, a lot of bosses are easy to solo and...umm...errr.....scratches head....urrmmm......oooh look, theres some paint drying over there....
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Old Nov 23, 2007, 11:26 PM // 23:26   #27
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While is hate the maze-like areas, they do make sense, in the context of an urban environment that is deteriorating; remember that the current emperor can barely retain control, and the various ministries are corrupt.

Anyway, I prefer the faster pace, as the game really does only pick up at 20. I also find many of the armors to be quite good looking, and haven't really noticed ugly face or hair options.

My only complaint is the reasons for Shiro's actions aren't revealed in factions - only in NF.

Anyway, I do prefer NF over factions, just because it's more wide open and you get heroes. I don't care for prophecies, but that goes back to the slower leveling issue, and I think we should have stayed w/ the king & rebuilt Ascalon.

I haven't played GWEN yet, but I probably will get it at some point...
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Old Nov 23, 2007, 11:59 PM // 23:59   #28
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Faction's is my favourite to play through, though it's a shame that the storyline isn't as good as the others and the mission system is bs. Skill Quests would have been good to keep too, I'd rather have had them then the collectable trading things (Imperial Commendations, Luxon Totems, etc.)
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Old Nov 24, 2007, 03:09 PM // 15:09   #29
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Even though the storyline isn't the best and voice acting is far from good, i love faction. I also like Kaineng. The only thing i dislike in Kaineng is that i always lag in that place so i have to do it on speed to get out faster.

Where are we "forced" to PvP in Faction? I finished Faction several time without having to PvP once.
The only place you are kinda forced to PvP in Guildwars is to exit Pre-Searing in Prophecies. Which you can just skip by logging off/on.

The only things i hate about faction is it's too short and that Alliance battle is more a Factions battles with random people than Alliance vs Alliance.

When they fist talked about alliance battle, redrawing the map and acquiring town/outpost, i thought that in order to take and/or keep an outpost you had to fight the alliance holding or attacking it. Having to farm faction points to get an outpost is meh. And that's when imo Anet started to go toward time > skill with the game.
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Old Nov 24, 2007, 04:47 PM // 16:47   #30
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I see a lot of ugly male monks from cantha. I know that'd be something I'd be upset about! Oh, and I'm thinking Sousuke went to Elona to find better textiles. Random..yep
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Old Nov 24, 2007, 05:15 PM // 17:15   #31
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if they made factions a little longer, it would be the best
but it's still my fav. out of all


Factions>Nightfall>Prophecies

ps. the time bonus just sucks in factions
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Old Nov 24, 2007, 05:23 PM // 17:23   #32
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Quote:
Originally Posted by madamesabina
factions was nice until you had to grind 10k faction to advance.

oh and it was TOO short. it only felt epic during vizunah square and then from unwaking waters onwards.
Yeah, that really sucked. I stopped playing the game because of it. A few months later I was wondering why I wasn't playing it. I logged back on, saw the 10k faction quest, and remembered. But I just did a bunch of AB and got it out of the way.
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Old Nov 24, 2007, 05:48 PM // 17:48   #33
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I love factions, the plot is great, the environments are the best in game. Especially the city, it's so different from anything else. I love the profs too, much better than the Elona ones. The only bad thing about factions was the voice acting.
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Old Nov 24, 2007, 06:38 PM // 18:38   #34
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If you ask me the storyline is much better than prophecies!

I find it annoying that some of the people say that the plot of factions is bad! Here is the plot of proph summed up by FelixCarter...

Quote:
Originally Posted by FelixCarter
[SPOILERS FOR PROPHECIES]

After your giant kingdom without buildings gets destroyed by giant cubic-zirconium crystals that the lion-orc things (Charr-broiled) dropped on your head, you leave Ascalon to be destroyed and all your loved ones to be killed, and go into the mountains. Oscar Wilde, the prince of you building-less kingdom, Warren Zevon, and a hooker named Alesia accomany you along the way.

That's when living boulders, renegade necromancers, and Oprah come after you. There's also something going on between these "little people" in the Shiverpeaks. A Carnie Civil War, you could say. I think the prince died along the way, too.

That's when you get to the zombies. After learning about the T Virus, you have to help bad guys (which could be good guys) kill good guys (that could be bad guys) in order to stop the bad guys (which might actually be bad guys) from unleashing the good guys (which are, in fact, more bad guys).

...
Now if that isn't a bad plot I don't know what is.
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Old Nov 25, 2007, 12:30 AM // 00:30   #35
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Factions was meant for people who already did prophecies.
If you came from prophecies and are level 20, why the hell do you wan't to be fighting weak crap, with no challenge?
If your new to the game, factions puts you into the action head first.
Also, factions has better quests than prophecies >.> only problem is no unique quest rewards (like -50 hp offhand)

Faction's story made sense to me even before Nightfall.

Shiro Tagachi was a strong soldier, just as we are. Shiro was doing a patrol, and a fortune teller read him a fortune of his impending doom. Shiro would not believe it, he had faith in his country. The fortune teller told him again, and Shiro struck her down for her treachery. As shiro went on, through mere coincidences the Fortunes teller prediction started making sense. Shiro was asked to be invited to the harvest temple (where she said he would die!) The emperor said no one else could be let in. The emperor called for Shiro as he walked up the stairs.
The thought of dying, scared Shiro, and even if his emperor was innocent he couldn't afford the risk.
However, Shiro failed, he died anyways and became an envoy.
Shiro as an envoy then looked up ways to return to mortality after 200 years.
Its obvious he still had not accepted death. In his anger and search for the cure for death he unleashed a plague. This plague would mask his objectives from anyone who suspected him, and strike revenge against Cantha, the country that killed him. We found Shiro out, and so he went to stop Vizu from leaking ways to his demise, he failed there.

Shiro gained morality, and then died. The simple answer is he wanted revenge, so many tales are of people wanting revenge, how does that not make sense?
Cantha also has some rather interesting Missions.
Eternal Grove is challenging, raisu palace is interesting.
Nahpui puts you to the test as your foes refuse to die (celestial dudes)
Shin je island is also more beautiful then all of nightfall and almost all of Tyria by itself. Cantha as a whole is better than Tyria in art.
The petrified forest, with sky high trees. The likeness of todays modern urban decay.

In nightfall really the only place that feels beautiful in anyway to me is Tihark Orchard =P.
Prophecies beauty is so scattered that it subtracts from it.

Atleast faction's missions aren't retarded.

Oh uh...Abbadon has an evil demon serpent called the Harbringer!
To kill it....splash water on its face.....then you win!
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Old Nov 26, 2007, 11:30 PM // 23:30   #36
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I finally got factions (I've run my new dervish through nightfall, ptrophecies and gwen thoroughly) and I'v really really enjoying it so far! I've almost got my 10k rep with the Luxons and, honestly, think it's fantastic. It looks amazing, the story is nowhere near as bad as people make out, and hey, its Guild Wars. And Guild Wars kicks monumental ass!
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Old Nov 26, 2007, 11:55 PM // 23:55   #37
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Quote:
For me this story was rushed.
The foe are boring, the areas are...yawn...
The chars are all fugly - well the male ones anyway.
Some of the weapons were ok'ish but still.....shiros blade anyone - req 13 wth :O

I made a Male Mesmer in factions FOR THE HAIR!!!!!!!!!!!!

I think tons of the Male Mesmer hairstyles are completely awesome. You don't want a character to have an ordinary hairstyle; you want them to be unique.
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Old Nov 27, 2007, 06:36 AM // 06:36   #38
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The storyline was shit. The campaign is too short. The city is by far the worst place in Guild Wars. The missions were bad. The timed-mission system was horrible. The way you teamed up with another team in Vizunah and Unwaking was bad. You pretty much had to sync or keep going in until you got henchies to guarantee a win.

I can go on, but I think you all get it.

Last edited by Arkantos; Nov 27, 2007 at 08:39 AM // 08:39..
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Old Nov 27, 2007, 07:14 AM // 07:14   #39
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Firstly, it is too short. That is not helped by the fact that you can skip 2 missions, and foreigners can skip 3 more.

This is kinda compounded by the fact that they give us this huge map, and we can only go to, what, 35%-40% of it. I am not sure if it is that much smaller than the other campaigns, but psychologically, I felt hard done by.

The movie cut-scene is by far the worst of the lot. Not befitting to a top-rated game.

Time-based Masters is also poor compared to normal ones. It smacks of laziness.

That said, I don't mind Factions. Its boldly given us a quite unique enviroments. For all the people who dislike the city, it is very rare to have such a large urban/squatter environment in any sort of game.

I think Anet themselves know they made many mistakes with Factions, which is why they changed a lot of things (back) in Nightfall.

But I also reckon that Factions was about the max they're comfortable with investing in a campaign. The fact that the players expect more from a campaign may have led to the death of campaigns.
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Old Nov 27, 2007, 07:36 AM // 07:36   #40
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factions is so bad that even the mad king doesnt dare to go there...

(yayaya i know just kidding)
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