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Old Sep 06, 2007, 10:06 PM // 22:06   #61
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Quote:
Originally Posted by kicks66
As stated a bit earlier, I think an excellent idea would be to have long quest chains in which you gain well known weapons to place in there (Ruriks' Sword, Abaddons Fist etc). Would open up a lot of enjoyable quests and give worth to the stuff you get in there, as well as them feeling special.
I would love that they added quest weapons like those.
More story line (adventure), and something in the empty spots
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Old Sep 06, 2007, 10:56 PM // 22:56   #62
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I find it funny how this "legacy" HoM is supposed to carry to GW2 is something imposed to us. It may not be that someone prizes a weapon for it's skin or market value, but rather for some sentimental value; as a poster before me would have liked to add to his HoM the imperfect axe which he used to farm gryphons with or the person that used Victo's Battle Axe to complete 2 campaigns; it may not be that people even wish to carry them over to GW2 but simply put on display those retired weapons that actually mean something to them.

I for one would love and would have expected as a natural thing to be able to display tormented weapons or even green weapons. I bought a tormented staff for my monk as i really enjoy playing that char and considered that he was worthy of such a financial effort even though i hate griding or spending hours on end spamming trade messages. All my money came from the early Sorrows farming and the early UW farming both of which were done mostly on my monk. I'd also consider getting a pair of chaos gloves for the same char instead of a FoW armor (which i consider hideous) and was shocked to read that you can't display those either. Above all, as far as i'm concerned getting truly high-end weapons and gear is not a question of e-peen as i only play with my gf and heroes, but rather because i like them and hold a character worthy of such items and would expect to be able to put them up in HoM.

Would i want a complete set of Destroyer weapons that mean absolutely nothing to me and i don't even like simply because those are the ONLY weapons that are allowed in the HoM? Heck no, but i would like to return to the HoM on one day and say "hey, look that's my X's staff and armor, man i spent all the gold i made with it on those but they were worth it".

Sorry for the long rant.
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Old Sep 06, 2007, 11:19 PM // 23:19   #63
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That is why I think that there should be more allowed in valor.
Like it is now, it would have been better to add some mark you can buy to get the GW2 something.
Its neither a matter of e-peen for me, its about how much use this one monument has in its current state.
For me its not about the gold value of things either, its about how you much you like the weapons on your characters.
All my characters weapons are customized.
And each got their own little collection of favorite green weapons for different situations.
My warrior has like 3 customized vamp modded greens, just because I found one looking better then the other. ^^
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Old Sep 06, 2007, 11:27 PM // 23:27   #64
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Now this seems to me like another ridiculous display of laziness on Anet's part. For example has anyone noticed how lvl2 of Darkrime Delves is the exact same layout as Battle Depths? The start of which is the exact same model as lvl3 of Oola's lab? Anyone noticed that the Rune of DOOM is uncannily similar in appearance to a Golem Runestone? I am getting really fed up of Anet's copy/paste affinity.

This fits in with the restriction to Destroyer weapons because if they had to transfer all weapons or equivalent unlocks over to Guild Wars 2 that would mean work. Lots of work. It would make their player's happy but obviously the work isn't worth it.

I believe Anet need to pull their finger out and show us they're doing something other than re-skinning, re-naming and re-using content and churn out something new for a change. Or on a more relevant point, they need to make things a little more analogue.
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Old Sep 06, 2007, 11:59 PM // 23:59   #65
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Default A little light in the darkest of insanities.......

I will copy and paste this from the Guild Wiki HoM page:
( http://gw.gamewikis.org/wiki/Hall_of_Monuments )

Description

The Hall of Monuments is an explorable area in the Eye of the North expansion and will be incorporated in Guild Wars 2 to help tie the games together and reward dedicated Guild Wars players in Guild Wars 2. Certain achievements will add monuments, and each monument will unlock something, such as an exclusive item or title, for a character on a linked Guild Wars 2 account.


I have not edited this in anyway it is worded exactly as it is on wiki. Lets examine this together, shall we?

Sentence 1:The Hall of Monuments is an explorable area in the Eye of the North expansion and will be incorporated in Guild Wars 2 to help tie the games together and reward dedicated Guild Wars players in Guild Wars 2.
Pretty straight forward, If I am a dedicated Gw1 player I get an UNDISCLOSED reward. It is meant as a link between GW1 and GW2 and has no effect on GW1 other than "showing it off". SWEEEEEEEEEEEEET( It sounds like I get an advantage in GW2 over people that never played GW1. Lets read on shall we?)

Sentence 2: Certain achievements will add monuments, and each monument will unlock something, such as an exclusive item or title, for a character on a linked Guild Wars 2 account. So, if I did read this correctly, I get an UNDISCLOSED, EXCLUSIVE item or title UNLOCKED in GW2.(Unlocked doesn't even mean ya get to use it immediately, look at how skills work.)

NOWHERE does it state I get to take anything from GW1 into GW2, NOWHERE.

The HoM UNLOCKS (NOT TRANSFERS) "stuff" in gw2 from a LINKED ACCOUNT.



I guess, I am a lil put off by all the complaints about not getting to display/take with me "stuff" that I was never told I could.........ANYWHERE.
All the complainers are disappointed because they ASSUMED things or CAN'T READ apparently. I, in this post, am attempting to set the record straight.


DEAR A-net,
I LIKE THE HoM, THANK YOU FOR ANY "STUFF / ADVANTAGE" I CAN GET IN GW2. THANK YOU FOR TRYING TO INCORPORATE ANYTHING FROM AN OLD GAME, FROM MY OLDEST MOST FAVORITE CHARACTER, INTO YOUR NEW GAME. EVEN THOUGH THE ENGINE, GRAPHICS, AND GAME PLAY WILL NOT BE COMPATIBLE, OR LIKE ANYTHING WE AS A COMMUNITY HAVE PLAYED.


You can light up all the flame throwers now and light me up.....IDC.
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Old Sep 06, 2007, 11:59 PM // 23:59   #66
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i dont like the fact i cant throw my weapons over either,judging from previous posts i bet destroyer weps are a huge yuck yuck.but anet didnt think about valued skins(even if they used to be) such as zod,storm bow,torm weps.all i can say isay over 130k worth on gems,then brush thru a 5/6 level dungeon,just for a wep on your HoM when youve probably put more time and effort into earning/buying/however you got your weapon than wasting your time on another weapon worth less effort most probably
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Old Sep 07, 2007, 12:12 AM // 00:12   #67
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Quote:
Originally Posted by zamial
I will copy and paste this from the Guild Wiki HoM page:
( http://gw.gamewikis.org/wiki/Hall_of_Monuments )

Description

The Hall of Monuments is an explorable area in the Eye of the North expansion and will be incorporated in Guild Wars 2 to help tie the games together and reward dedicated Guild Wars players in Guild Wars 2. Certain achievements will add monuments, and each monument will unlock something, such as an exclusive item or title, for a character on a linked Guild Wars 2 account.


I have not edited this in anyway it is worded exactly as it is on wiki. Lets examine this together, shall we?

Sentence 1:The Hall of Monuments is an explorable area in the Eye of the North expansion and will be incorporated in Guild Wars 2 to help tie the games together and reward dedicated Guild Wars players in Guild Wars 2.
Pretty straight forward, If I am a dedicated Gw1 player I get an UNDISCLOSED reward. It is meant as a link between GW1 and GW2 and has no effect on GW1 other than "showing it off". SWEEEEEEEEEEEEET( It sounds like I get an advantage in GW2 over people that never played GW1. Lets read on shall we?)

Sentence 2: Certain achievements will add monuments, and each monument will unlock something, such as an exclusive item or title, for a character on a linked Guild Wars 2 account. So, if I did read this correctly, I get an UNDISCLOSED, EXCLUSIVE item or title UNLOCKED in GW2.(Unlocked doesn't even mean ya get to use it immediately, look at how skills work.)

NOWHERE does it state I get to take anything from GW1 into GW2, NOWHERE.

The HoM UNLOCKS (NOT TRANSFERS) "stuff" in gw2 from a LINKED ACCOUNT.



I guess, I am a lil put off by all the complaints about not getting to display/take with me "stuff" that I was never told I could.........ANYWHERE.
All the complainers are disappointed because they ASSUMED things or CAN'T READ apparently. I, in this post, am attempting to set the record straight.


DEAR A-net,
I LIKE THE HoM, THANK YOU FOR ANY "STUFF / ADVANTAGE" I CAN GET IN GW2. THANK YOU FOR TRYING TO INCORPORATE ANYTHING FROM AN OLD GAME, FROM MY OLDEST MOST FAVORITE CHARACTER, INTO YOUR NEW GAME. EVEN THOUGH THE ENGINE, GRAPHICS, AND GAME PLAY WILL NOT BE COMPATIBLE, OR LIKE ANYTHING WE AS A COMMUNITY HAVE PLAYED.


You can light up all the flame throwers now and light me up.....IDC.
Point taken. However, is the fact that i am forced to buy solely ONE type of weapon in GW: EN (one which i don't even like) in order to unlock something (which i don't know what it is) in GW2 seem fair to you?
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Old Sep 07, 2007, 12:28 AM // 00:28   #68
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ROFLCOPTERS @ HOM saying only EOTN weapons are high end.

There is nothing in EOTN remotely high end.

HOM is the biggest joke ever. Only being allowed to take EOTN weapons into GW2. Especially when like a ton of them are just reused skins which the old version isnt allowed into HOM. And also because there are weapons which are more high end than an EOTN weapon will ever be.

EOTN weapons will never have any sentimental value to me. I dont see why we should take skins into GW2 which are a half-arsed effort.

Last edited by The Herbalizer; Sep 07, 2007 at 12:33 AM // 00:33..
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Old Sep 07, 2007, 02:49 AM // 02:49   #69
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Quote:
Originally Posted by Darkmack
Point taken. However, is the fact that i am forced to buy solely ONE type of weapon in GW: EN (one which i don't even like) in order to unlock something (which i don't know what it is) in GW2 seem fair to you?
Ok, now we are playing the "what if?" game, and lol @ forced. I'm quite sure a dev rolled up your driveway, up to your door with a bat and said, "buy this and put it in your HoM or else"..........ROFL

To the do I think its fair?
That I can count the number of games that has integrated anything from previous versions into later versions that are character based on 1 hand. That there is a large portion of the gaming community that has "misunderstood" the HoM from day 1. That the dev team has truly tried to let us have a lil sumthin sumthin in gw2 for playing GW1..........YES. To what that is, no one but A-net knows.

I have almost all of the fore mentioned weapons, that I as well, can't put on display,that are indeed "high end". Why do some kids always try to jam a Atari cartridge into a Playstation. That is the logic at foot here. The graphic resolution for GW2 is 2 times that of GW1. Personally, Why ask a team that is Excited about all the NEW Ideas and game play to intigrate EVERY SKIN IN THE OLD GAME????????


MAAAAAAAAAA.......I BROKE IT!!!!!!!!!!!

Bottom line is as I stated in my 1st reply
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Old Sep 07, 2007, 02:53 AM // 02:53   #70
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It's just some lame way of making people play GWEN. They have to play inorder to buy some silly vanity weapon that is no better than gold or other green weapons. Personally I wish they would allow us to simply memorialize any weapon that is special to us.
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Old Sep 07, 2007, 03:28 AM // 03:28   #71
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Here's what really irks me about the monument of valor;

1. The hall of monuments is character based.

2. You can only put dstroyer weapons in the hall of monuments.

Now lets say for example, i have a pve ranger. My pve rangers really wants to fill her monument of valor, and she works months and months for a destroyer bow. She gets the bow and puts it in her hall....but what now?
She has no use for any of the other weapons, and they get custimized as soon as you put them in the hall. If she wants any other weapons in her hall the weapons she will have to get will be completly useless. Any weapons after the first for your hall are gold drops and nothing more, seeing as a ranger doesen't need anything other then a bow, a dervish only needs a scythe...etc
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Old Sep 07, 2007, 04:44 AM // 04:44   #72
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Tormented Weapons should be included at least they were harder to get them the current so called high end items
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Old Sep 08, 2007, 04:00 AM // 04:00   #73
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Basically what would make everyone happy is a two tiered monument, one lvl for the Destroyer weapons/unlocks, and a second tier simply to display weapons/items that we like the look of or use on our chars. Second tier would have 0 unlocks associated with it.
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Old Sep 08, 2007, 04:50 AM // 04:50   #74
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Quote:
Originally Posted by Crom The Pale
Basically what would make everyone happy is a two tiered monument, one lvl for the Destroyer weapons/unlocks, and a second tier simply to display weapons/items that we like the look of or use on our chars. Second tier would have 0 unlocks associated with it.
I think that's a really good solution in that it would probably address the majority of complaints and it would be relatively easy for Anet to implement.
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Old Sep 08, 2007, 10:57 AM // 10:57   #75
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Quote:
I guess, I am a lil put off by all the complaints about not getting to display/take with me "stuff" that I was never told I could.........ANYWHERE.
All the complainers are disappointed because they ASSUMED things or CAN'T READ apparently. I, in this post, am attempting to set the record straight.
I just recalled that it was said by some developer that it as well is a place where you can take your friends and show your stuff.
I don't see it as a complaint, rather a suggestion to make it something more then just a "mark of valor"
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Old Sep 08, 2007, 11:29 AM // 11:29   #76
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Quote:
Originally Posted by The Herbalizer
ROFLCOPTERS @ HOM saying only EOTN weapons are high end.
ROFLCOPTER @ U

LOOK, I EVEN HAVE A REAL ROFLCOPTER

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Old Sep 08, 2007, 12:03 PM // 12:03   #77
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I have nothing to complain about HOM requirement about weapons for display. I crafted my destroyer Sword, Axe and Shield just for display and it looks good. No offense but I usually find the people who can’t afford high end weapons to be the one with lots to complaint about. HOM should stay the way it is about the weapon requirement display.
They should just allow everyone to let their Gwen other high end “Gold” weapons to be display. “Not green”
Isn’t it Gwen is all about destroyer invading? So destroyer weapons make sense to me it should be the one display on HOM.

Last edited by Endow Gee; Sep 08, 2007 at 12:08 PM // 12:08..
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Old Sep 08, 2007, 12:28 PM // 12:28   #78
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Still only the destroyer weapons seem wrong, even on the official site it states:
Your own personalized Hall of Monuments to preserve your achievements, trophies, and titles across all Guild Wars games.

Note the "all Guild Wars games"
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Old Sep 08, 2007, 02:12 PM // 14:12   #79
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This monument should simple accept every green weapon, then the players would have a motivation to collect all !!!

And when those monuments would become a sort of store, that can produce for you personalized greens, which u've put on monument, it would simple delete you very much of needed space the player would normally need to collect every green weapon that exists, when there simple exists the possibility to produce you by the monument greens unendless, like you can produce you unendless personalized bonus weapons by /bonus

When you stand than before the monument of valor, you just type /mvalor and a list will pop up , which shows you all greens, that u've put on the monument, players chooses one, for example Lissah's Blade and one personalized Lissah's Blade will be putted in your inventory.

With this, the player has then no need anymore to put every green on any storage char or into the storage chest, because with a reproduce feature of the monuments the players just needs th stuff of moment's need, the "collection" will be then in background and will not barricade all your storage space in chest or on characters.
========

About the definition of "high end weapon"
Every weapon with max damage, req of 9 or lesser and perfect bonis with maxed stats is a high end weapon in GW, so simple.
So should theoretically every weapon that fulfills this count for monument, not only ugly destroyer weapons.

But when going on high end weapons, which should be really some, then this weapons should be really epic, stronger then any normal GW-Weapon (pve only) and only very hard to obtain via Elite-Quests, which are only gettable, when the player has every campaign + GW:EN, because these elite quests would be huge, they would take like 2 or more days to complete finally, because the party which goes on those quests would have to travel to certain places all over the world without using map !!!, because this function would be disabled for those quests. really epic pve-quests that are elite and take really time to complete, that is something, thats really missing in this game and only such quests i would accept for beign quests for high end weapons that are putable on the monument.

These monuments give us later special stuff in GW2, that only we can obtain.
The hard work of obtaining these high end weapons should be in the end then worth it. receiving high end weapons should be nothing, that every noob should be able to do, that has only like 30 minutes a day to play. when you could do such quests in 30 minutes for high end stuff for the monument, it wouldn't be high end for me personally, only quick farmable shit with too high strength for the cheap 30 minute work...

Epic stuff needs epic work, so that the epic stuff becomes worth it... thats my opinion about high end weapons.


Example Epic Quest:
Max Party Size: 16

Quest Name: "Artefacts of Creation"
Desc:
The 25 valuablest ancient relics of the World got stolen by an unbelievable mystic force. Survivors report only about a crimson red light of malice, that sliced through everything, that stood in its way. And it would reported, that this light brings a deadly virus, which transforms dead creatures into evil slaves of it.

* Retrieve back all stolen Artefacts of Creation
* Find the source of the crimson red Light of Malice
* Devastate the Bringer of Malice
---
* Retrieve the Holy Grail of Life
* Retrieve the Mirror of the Sea
* Retrieve the Eternal Flame
* Retrieve the Stone of Sages
* Retrieve the Sky Feather
* Retrieve the Moonlight Crystal
* Retrieve the Sunshine Tiara
* Retrieve the Berry of Yggdrasill
* Retrieve the Sand Clock of Time
* Retrieve the Pandora's Box
* Retrieve the Soul of the Dragons
* Retrieve the Ring of Titans
* Retrieve the Pearl of Purity
* Retrieve the Cursed Lich Skull
* Retrieve the Scepter of Orr
* Retrieve the Angel Slayer
* Retrieve the Ether Crown
* Retrieve the Book of Creation
* Retrieve Balthazar's Shield
* Retrieve Melandrus's Breath
* Dwayna's Prism Belt
* Grenth's Scythe of Doom
* Lyssa's Twilight Mirror
* Abaddon's Night Bringer
* Tears of the Phoenix *g*

Malice has brought these 25 mystic Artefacts into 25 new Special Elite Dungeons. At the End of these Dungeons awaits the party ever an Elite Boss, an "Guardian of Malice" which is a Lvl 50 Boss. It are very powerful Demon Lords and other mighty Beasts. Monsters in this Dungeons will be all lvl 30-35.
Drops in this dungeons will be exclusive to these dungeons and there will drop the most rare things of all campaigns. Chests there will drop green items, keys will cost 2,5 Platin, lockpicks are useless, because they will ever break without opening the chest, opening such a chest will give nice points to title, scanning the item too.

Bosses: (Example)

Quetzalcoatl, the Bird of Vermillion
Dungeon: Quetzal Tree (Stages: 10) Artefact: Sky Feather

and so on ...


My Definition of an pve only epic weapon:

Example Sword:

"(Cursed)Sword of Eternal Might" (not upgradeable/green)
Damage: 22-30 Req:7 for any of the Attributes
- Energy Regeneration +1
- Max HP +50
- Double Adrenaline per Hit/Enemy Hit (Chance 33%)
- Chance to Auto Counter physical Attacks 20% *Bonus, when completed the whole Quest and a mystical Priest has taken of the Curse from the Weapon.
When equipped while cursed, the weapon can't be taken off and you suffer on Life Degeneration -2)
- Heals 15 HP per Enemy Hit/ Adrenaline Degeneration -1


Those weapons of Eternal Might would naturally exist too for all other kinds of weapons (they would have an animated skin and look like holy weapons of angels.

For example the hand protectors of this sword would look like angel wings (white feather look), with a long shining silver blade of mythril, with encarved black runes that show holy symbols. Around the sword's blade would be a holy
aura that emits a pulsating shining light that emits littles feathers of light,which float through the air, when slashing with it at enemies. (sword look similar to gothic sword)

This would be imo epic high end weapons, which would have an epic high end quest for it.

At the end of the example quest here, party would get to a big treasure room, where are 16 different monuments, which hold 16 green items, at certain chance are under these then some of the (atm 10) different weapons of Eternal Might. Each Player gets then on of these 16 green items.
when someone has left, then the left over one gets random, when more then 2 people left the party, only 14 monuments will be shown, thus preventing people, hwich will buy people only for partying, so that they leave all short before the end, so that 1 player will get 16 greens ... so , so more people leave, so lesser munuments with green items will be there at end .... btw so lesser monuments will be holding something.
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Old Sep 08, 2007, 09:10 PM // 21:10   #80
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Zemial, you have completely lost the plot, and are acting a bit arrogant with no reason to do so. Nobody assumed that we could take items across to GW2, we simply hoped. Hoped that perhaps the Hall of Monuments would be a little deeper and personalized than it has turned out to be. I think you'll find the piece of text you quoted was extremely hazy and was most likely intended to be, simply to soften the edges of Anets cleaver taken to the necks of dedicated GW1 players. It says achievements create monuments that unlock exclusive items or titles. Could this not be taken to mean that beating the Factions campaign could result in a replica end game green being given to you in GW2? I find that more than plausible. Besides who are you to put yourself on a pedestal above all other GW players and say that we, all several million of us, are inferior to your majestic self? The Hall of Monuments is a tragic disappointment, and you can get as hot and bothered about it as you want, we expected more.
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