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Old Jan 25, 2008, 01:58 PM // 13:58   #1
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Default Secret Lair of Snowman / fire damage

I was under the impression that fire damage was to double for cold monsters

but when i was doing the lair it was only doing normal damage. I was useing

both (AOE) and direct damage from ele. spells. Is this right or just me?
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Old Jan 25, 2008, 02:13 PM // 14:13   #2
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I think I read on Wiki that Fire does not double in the SnowMan Lair, however these snowmen are fleshy and you can poision/bleed them unlike others of their type.
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Old Jan 25, 2008, 02:57 PM // 14:57   #3
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Yeah they aren't "normal" ice elementals, they are special Snowman NPCs.
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Old Jan 25, 2008, 03:14 PM // 15:14   #4
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They are considered 'flesh' (so bring a MM!!), so they are probably coded as humanoid and not ice.
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Old Jan 25, 2008, 04:10 PM // 16:10   #5
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ok thanks for the reply. but when ive use my necro the well of blood wont

work why is that?
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Old Jan 25, 2008, 04:18 PM // 16:18   #6
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well i maxed out my delver rank in hm snowman easily-bring 2 sh heroes , 1 prot monk with guardian/aegis and cynn , mhenlo and a monk henchman and you should have no problem
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Old Jan 25, 2008, 04:27 PM // 16:27   #7
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cool thanks but what is (sh)
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Old Jan 25, 2008, 04:37 PM // 16:37   #8
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I think he means [skill]Savannah Heat[/skill]
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Old Jan 25, 2008, 04:42 PM // 16:42   #9
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ok thanks

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Old Jan 25, 2008, 07:08 PM // 19:08   #10
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Quote:
Originally Posted by kel77
I think he means [skill]Savannah Heat[/skill]
[skill]searing flames[/skill] works better I think.
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Old Jan 25, 2008, 07:23 PM // 19:23   #11
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MM wont work. They leave no corpse's. Thats also why your well wont work.
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Old Jan 25, 2008, 09:11 PM // 21:11   #12
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Actually MM do work if you want to use them, I don't though. They leave no visible corpses, but they're there. Unless there is a recent update that change this, I haven't done this dungeon in a while and use MM there, but it sure works before.

Last edited by Shaz; Jan 25, 2008 at 09:14 PM // 21:14..
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Old Jan 25, 2008, 09:35 PM // 21:35   #13
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Yep, MMs work in Snowman dungeon unless they changed it recently.

And I'm afraid elemental weakness/strengths is something GW does not implement uniformly. You just can't take any obvious elemental uses at face value in this game.
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