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Old Nov 06, 2007, 10:15 AM // 10:15   #21
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Meh, why only fill in partial Handbooks? I'll be maxing my titles with vanquishing and filling in complete HM hero handbooks. The reward increases a lot when you get closer to a full book and it's not like any of the primaries are hard. (only annoying one is BLood Washes Blood and getting there)
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Old Nov 06, 2007, 10:24 AM // 10:24   #22
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Quote:
Originally Posted by Squishy ftw
Meh, why only fill in partial Handbooks?
I have several answers for that one:

1) Survivors. I wouldn't bring one through Destruction's Depths for example

2) Time. To do all 11 primaries on a single book takes longer than to do the easiest X primaries Y times - no I don't have any data to back this up

3) Avoiding specific primaries. Personally, I'd rather avoid Warband of Brothers and Finding Gadd in HM for example.
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Old Nov 06, 2007, 10:34 AM // 10:34   #23
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Quote:
Originally Posted by Sheriff
I have several answers for that one:

1) Survivors. I wouldn't bring one through Destruction's Depths for example
True about that one.


Quote:
Originally Posted by Sheriff
2) Time. To do all 11 primaries on a single book takes longer than to do the easiest X primaries Y times - no I don't have any data to back this up
I recently maxed a HM hero's handbook in less than a day, I would say it was around 8/9 hours with checking guru too often in between
Just find out the fastest way to do all of them and bring enough counters to the biggest threat(or whatever it's spelled)

Quote:
Originally Posted by Sheriff
3) Avoiding specific primaries. Personally, I'd rather avoid Warband of Brothers and Finding Gadd in HM for example.
If you continue to have problems with those, or simply don't like playing them then filling in partial handbooks is just fine yes

Just a matter of personal taste I guess
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Old Nov 06, 2007, 11:21 AM // 11:21   #24
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Also speed.

As I said before doing the 3 quickest quests takes 30 mins for 3K rep. A full book nets you 30K rep, so for the same rate of rep return you need to do them all in 5 hours. Some of the quests are painfully long even the quickest way, some are a pain to get to, some are both.

Although doing a full book is more satisfying and just repeating the same 3-4 quests can get boring. Good thing is once I finish vanquishing areas, I won't have to do it many times.
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Old Nov 06, 2007, 07:29 PM // 19:29   #25
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Quote:
Originally Posted by mcsumo
See that is the advantage of book filling. You can get the same or better rpm (rep per minute) , plus you don't have to pray you get a decent team, who will all stay the full hour and that you get decent bonuses along the way ( vanquishing Drakkar lake I only got just over 5K ), plus if you have 10 mins to spare you can do a quest, then do more when you have time later.

Finding the bloodstone is quite easy to get to without aggroing any 'saurs once you have done it a few times and know the patrols.

Killing the great destroyer is far less about what you are than what you do with your H/H. You need SS, interrupts and pain inverter. The rest is just about making sure enough of you survive the enraged blast, to PI him again the next time he is interrupted, then he is dead. Other things work really well too (touchers, 55s, mesmers etc), but any character can use this strategy.
???????????? your way=1hour for 3k points, the normal HM falls farm=7-9k a hour. I think I will stick with the Falls 4-6k more points in the same time.
and by good team I mean H/H
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Old Nov 06, 2007, 07:49 PM // 19:49   #26
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Quote:
Originally Posted by IslandHermet
???????????? your way=1hour for 3k points, the normal HM falls farm=7-9k a hour. I think I will stick with the Falls 4-6k more points in the same time.
and by good team I mean H/H
Ummm actually I said 3 missions in 30 mins or less so at least 6K per hour. In fact I can do the missions so easily it is more like 24 mins, which would work out to roughly 7.5K. In easy bite size chunks instead of slogging through 500 monsters.

Also what the hell kind of H/H build are you running to take them down that fast...seriously just to run round covering the entire area without speed boosts must take close to an hour. So every fight you get into is 2 seconds or less??? With a variety of different mobs and skills to face??? You must have the best H/H build ever created, or you haven't checked your timer at the end of a run.
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Old Nov 06, 2007, 07:56 PM // 19:56   #27
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Read what I quoted You on said nothing about 30 mins. Sabs heros modified for that area. the archer hench,interupter hench, hench monks, for your build Echo,arcane echo,pain inverter, Great dwarf weapon, standard of honor. and the rest is your choice you will be spamming GDW and SoH allong with PI as much as possable, Keep the archers GDW on them and the Minnions if your good at selecting them. every group just drops in a heart beat, PI on 3 diff targets+10 minnions+barbs+SoH+weakness=everything dieing way to fast. the tiers in your norn,asura,vangard,dwarf are the key, tier 8 in all works great. tier 10 in all is overkill LOL but with the set up like mine You will be suprised how fast they drop.

Last edited by IslandHermet; Nov 06, 2007 at 08:05 PM // 20:05..
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Old Nov 06, 2007, 07:57 PM // 19:57   #28
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I maxed dwarf points during the rep weekend.
After that I was able to get my other 3 rep to rank 8 just with the hero and dungeon books.
Yesterday I maxed vanguard with 2 hero HM books.
I'm at 87k with 2 other reps and will do the same with the books until they are max.

Defiantly a good way to do it, I find it less boring than clearing mobs in an area.

I can h/h all quests pretty easily with my eyes closed.
The ones that present a challenge are:

Blood washes blood (just because of the monk boss, and all those Vetirs before you zone into the mission area, they are just a waste of time.
A time for heros, monk hench can't cut it there at least from my experience but just one more human can make all the difference.
Destruction depth, doable with h/h but needs careful pulling and some party wipes at the bridge.
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Old Nov 06, 2007, 08:23 PM // 20:23   #29
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Ok some more tips for people:

-You can enter any of the Hero Handbook quests from THE SCRYING POOL in HoM. Saves you some time travelling to certain places, tho it is not that far. But EotN could be THE outpost to start repeatable HHB quests in. This makes Blood washes Blood very easy.
-If you have a complete NM Dungeon Handbook, dont turn it in, untill the reputation of that faction is just below 80k, like 79.999 points, then u will have the maximum advantage from a NM Handbook. You can raise the points by turning in other handbooks or farming. This will boost you from R7 to R9 with 119.999 points and only 40k away from max title.

@Boxterduke, start BwB from the Pool XD, Time for Heroes is doable, if you take Pain inverter and Zho, DD is waste of time but ive done h/h before

So only DD cant be done in less then 20 mins...
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Old Nov 06, 2007, 08:28 PM // 20:28   #30
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Quote:
Originally Posted by Guildmaster Cain
Ok some more tips for people:

-You can enter any of the Hero Handbook quests from THE SCRYING POOL in HoM. Saves you some time travelling to certain places, tho it is not that far. But EotN could be THE outpost to start repeatable HHB quests in. This makes Blood washes Blood very easy.
*slaps self*

Now why didn't I think of this lol. Now all the swearing and cursing at those *insert flame* mesmers was a waste of time and effort lol.

Thanks for mentioning this, you just saved me another 15-20min from that primary alone.

Last edited by Squishy ftw; Nov 06, 2007 at 08:30 PM // 20:30..
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Old Nov 06, 2007, 08:31 PM // 20:31   #31
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WOW to 2 things. Can't believe I didn't think of echo chaining PI . Am definitely going to have to try that since I haven't vanquished fells yet. Seriously though those 'bonuses' hate me...i will be lucky to make 6K. Oh and yeah I said the times for each mission in my first post sorry.

And I didn't know about starting quests from HoM , that will make some things much quicker and easier.

So thanks Guildmaster Cain and IslandHermet.
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Old Nov 06, 2007, 08:42 PM // 20:42   #32
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Quote:
Originally Posted by mcsumo
WOW to 2 things. Can't believe I didn't think of echo chaining PI . Am definitely going to have to try that since I haven't vanquished fells yet. Seriously though those 'bonuses' hate me...i will be lucky to make 6K. Oh and yeah I said the times for each mission in my first post sorry.

And I didn't know about starting quests from HoM , that will make some things much quicker and easier.

So thanks Guildmaster Cain and IslandHermet.

Sorry about your bonus luck.
Im gonna try the book thing after work to see how fast I can get it. have fun!

The Guru is your friend.
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Old Nov 06, 2007, 09:53 PM // 21:53   #33
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I have maxed out delver, vanguard, norn and asuran.

Delver was maxed out during double pts. Vanguard/Norn/Asuran were completed within a week (and I only play about 4-5 hours after work at evenings) by turning in HM hero handbook. It is a lot of quicker than farming in explorable.

I started by just doing few easy ones and turning in 11 pages and then later decide might as well just do all of them (a full HM hero book can be completed in about 4-5 hours) for the last couple book I turned in.

Easiest HM and can be done in 10-15 mins, hero/hencheable if you can't find friends to go with you. I will rate them from the easiest to difficult in my own experience.

1. A time for heroes -->Pain Inverter FTW. This mission can take as short as 5 minutes to 10 mins.
2. G.O.L.E.M.
3. Curse of Norn Bear
4. A gate too far
5. Finding the bloodstone -> just run to mission inscribed stone and avoid groups in explorable. Mission itself is really easy.
6. Assault on the Stronghold > can be done fairly quick after few practice and knows how to do it.
7. Against the Charrs - up to you how you want to do it. You can just rush the garrison or take your time to thin them up.
8. Warband of brothers ->can be done in 30 minutes after few practice but requries a specific charr killing hero setup.
9. Elusive Golemancer >>mission itself is really easy. forget about the worker golem and his force shield. Just run through the fire corridor and make it to the next rez shrine and die there. -15 dp allows you to skip a good portion of the mission. However, running through the explorable to get to this mission is a pain. It takes a good 15 minutes to just run to this mission in HM. Generally, not worth of your time and I only do it if guildies needs it or it is the last couple blank page that I miss.
10. Blood washes blood > too long. Mission itself is easy but fighting through explorables to get to mission shrine just not worth of your time. You can run through and avoid most of the mobs in Jaga Moraine. However, there is tons of those what is it called camping near the bear shrine. You can avoid them and cap shrines if you are lucky with spawn, but most of the time you still need to clear quite a few of those to be able to cap the bear shrine to start the mission. Not worth the time.
11. Destruction's Depth. too long. Not worth doing unless it is the last page missing and you might as well do it to get the full 30K rep. pts as compare to 22K for turning in at 15 pages.

hope this helps.
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Old Nov 06, 2007, 10:11 PM // 22:11   #34
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Quote:
Originally Posted by lungshen
Blood washes blood > too long. Mission itself is easy but fighting through explorables to get to mission shrine just not worth of your time. You can run through and avoid most of the mobs in Jaga Moraine. However, there is tons of those what is it called camping near the bear shrine. You can avoid them and cap shrines if you are lucky with spawn, but most of the time you still need to clear quite a few of those to be able to cap the bear shrine to start the mission. Not worth the time.
Quote:
Originally Posted by Guildmaster Cain
Ok some more tips for people:

-You can enter any of the Hero Handbook quests from THE SCRYING POOL in HoM. Saves you some time travelling to certain places, tho it is not that far. But EotN could be THE outpost to start repeatable HHB quests in. This makes Blood washes Blood very easy.
Another thx to Guildmaster Cain for pointing that out
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Old Nov 06, 2007, 10:49 PM // 22:49   #35
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Able to get the quests from HoM as normal, but it's not starting them for me. Still got to travel to the quest start point, i.e. through the instance to the shrine for Blood washes Blood.
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Old Nov 07, 2007, 02:26 AM // 02:26   #36
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If you have the UB skill already can't you just run from shrine to the strong hold with out going to get the blessing first?

If so that would make it shorter and easier.
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Old Nov 07, 2007, 09:07 AM // 09:07   #37
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Hi all,

*EDIT* -.- you can only start the questmarker apparently from the Scrying Pool...

Being able to start repeatable quests from the SCRYING POOL in HoM, I just realised that yesterday, when I was browsing Wiki articles. Now this could actually make GWEN rep farming as easy and fast as LB/SS farming outside Remains of Sahlaha.

Eye of the North Outpost: URSAN LFG URSANWAY 1/8 for HeroBook!

Think what a group of 6 Ursans and 2 monks would do to certain quests.

-Blood Washes Blood, probably possible to rush into camp and kill the Charr in 5-10 mins.
-Against the Charr, grouprush into camp and assasinate the Charr boss in 5-10 mins.
-Finding the Bloodstone, rush to ettins and kill em fast 10-15 mins.
-Curse of the Nornbear, decimate the Jotuns patrolling the cave and kill off the Nornbear (1 person should take Volfen Blessing)
-A Time for Heroes, take Pain Inverter, as suggested above or take a runner for 1-2k. You can hench it, kill all Destroyers of Live to be save, there will ALWAYS be at least 1 or 2 landfills that you can stand on without being burned, they just change from time to time.
-Assault on the Stronghold, someone BOND Armored Saurus with Mending, Watchfull Spirit, Life Bond, Life Barrier

About A Gate too far, Golemancer and Warband I currently dont have experience rushing, but it should be easy and fast with 6 Ursans.

Dont bother spending books on Deldrimor rank, you can just as well farm the Snowmen Lair for a change.

URSAN LFG URSANWAY 1/8 for HeroBook farming!
(btw, Paragons are prob best for Ursan, since they have Refrains that can be maintained forever and they have high armor rating. Also Leadership can give 6-7 energy every 20 secs for the shout. Soulreaping or Critical Strikes is also good for returning energy. If you are going Ursanway, create a Zealous onehand weapon with +5 energy, together with some energy focus (Bison Cup)

The only problem about finding partymembers for Ursanbooking *grin* is that it hasnt been introduced to the metagame yet, so spread the word!

Last edited by Guildmaster Cain; Nov 07, 2007 at 09:16 AM // 09:16..
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Old Nov 07, 2007, 09:33 AM // 09:33   #38
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LMAO @ Guildmaster. "Ursanbooking"

But yeah seriously, that could be a great fun way to do it. Even if we have to run to quests. 6 bears spreading out and legging it, someone must make it through.

Totally agree about dwarf rep too. I am on 150K and haven't 'farmed' at all. Done some dungeons a few times trying to work out optimum builds. Although I think I did use a book on it when they changed things that weekend. By the time I finish all the dungeons in HM it will be up to 180K or more. So that was a waste of a book
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Old Nov 07, 2007, 12:11 PM // 12:11   #39
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Well, at least I tried something before I post this time.

Blood Washes Blood is much faster if you bring Ursan Blessing and skip going to the Bear Shrine (you still need to run to the other shrine and ignite the flame near the Vaettirs).

I think it took me 10 mins in NM
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Old Nov 07, 2007, 04:19 PM // 16:19   #40
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i havent done any of this crap and im rank 10 in all but vanguard. might use this idea to max vanguard tho... i got max in the other 3 as a side benefit of getting legendary master of the north. all that rep from vanquishing everything + all the dungeons and primaries + 4 full books = 10 norn, asura, deldrimor.... much more fun than repeating the same dumb crap over and over and over
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