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Old Mar 04, 2008, 10:55 AM // 10:55   #1
Lion's Arch Merchant
 
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Join Date: Jan 2008
Location: Pennsyltucky
Guild: The Imperial Gaurds Of Ascalon [TIGA]
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Default Hero handbook help

I've never finished any camapaign, been playing less than two months.

Played my lvl20 ele all weekend in EotN and got the first three ranks in Norm, Asura & Vanguard tracks.

The thing is now I'm stuck and can't get past any of the misisons I'm assigned.

Would it make any sense to turn in the handbook now so i get the associated reward of a higher title?

Looking at wiki it looks like it's really worth it to hold onto handbooks until they're full, but if I can't progress at this point should I just turn it in?

Which track/title would be the biggest help to me overall?

I've been playing almost all HH and a few PUGs, it's next to impossible to find guildies willing to hook-up.

(The stickee say Defeating the Gates takes 15 mins in HM, I played it for 45 minutes yesterday in NM and not one autosurus made it anywhere near the gate)
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Old Mar 04, 2008, 11:00 AM // 11:00   #2
Wilds Pathfinder
 
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Join Date: Oct 2006
Location: England
Profession: Mo/Me
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imo fin all of the campaings 1st.
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Old Mar 04, 2008, 11:16 AM // 11:16   #3
Frost Gate Guardian
 
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Join Date: Sep 2007
Location: Underworld, being farmed for ecto by r3s
Guild: In Soviet Russia Servers Hate [You]
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what part are you stuck with, as i feel i may be a ble to help you.
I'll do all the different faction missions (not the game factions but as in norn etc) for 20k. This will help you with your book. Or i can do them indivually upto you (quote needed).

I can aslo show you the norn point farm so you can get an ursan grp
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Old Mar 04, 2008, 11:22 AM // 11:22   #4
Wilds Pathfinder
 
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Join Date: Jul 2007
Location: Oregon, USA
Guild: Where iz teh Bonuz [WitB]
Profession: P/W
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I can help you with the missions you are having trouble with, just give me a jingle, I'm on quite often. I have quite a few characters that need progression in various parts of EotN, as well as the other three campaigns, so it'd be no trouble at all.

<-- IGN

Last edited by Kyomi Tachibana; Mar 04, 2008 at 11:24 AM // 11:24..
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Old Mar 04, 2008, 12:55 PM // 12:55   #5
Lion's Arch Merchant
 
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Join Date: Jan 2008
Location: Pennsyltucky
Guild: The Imperial Gaurds Of Ascalon [TIGA]
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Thanks for the Replies.

I have a thread going somewhere else and I've pretty much decided not to hire a runner but if I change my mind I'll let you know.

Kyomi, I'll probably whisper you later see if you're free.
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Old Mar 04, 2008, 04:06 PM // 16:06   #6
Krytan Explorer
 
Join Date: Aug 2006
Location: England,UK
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Im always happy to quest and help. I enjoying pugging..
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Old Mar 04, 2008, 11:47 PM // 23:47   #7
Desert Nomad
 
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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For the saurus in NM, just take Mhenlo and khim and maybe an extra heal hero if you need. Kill the first charr mobs to get the devourers and then have them both fire at the gate mobs. Fight any charr spawns till the saurus arrives. Then run your group in with or ahead of the charr. Your H/H are more than enough to keep you and the saurus alive. Once you get to the gate, you'll start attacking the charr on the walls, and they'll return fire taking pressure off the saurus. You then just need to hold till the saurus breaks through then continue as normal.

Oh, and obviously you should take ranged H/H. Not much need for melee pressure here or bodyblocking. And a MM is good as well to draw fire.
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