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Old Apr 13, 2008, 10:23 PM // 22:23   #1
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Default Curiosity about the lesser Totems

The question is simple :

Did people played the Blessings aside from Ursan? I don't think I have ever seen someone even AKNOWLEDGE their existence aside from Gwiki and the norn who gave me the Leader of the Pack quest.

Getting close to HM I've started to get my eyes on ursan (you have to know what you hate, right?) and the other two came to mind at the same time.

EDIT: noticed I used Totem instead of Blessing, FIxed.

Last edited by Steps_Descending; Apr 13, 2008 at 10:27 PM // 22:27..
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Old Apr 13, 2008, 10:29 PM // 22:29   #2
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the other 2 suck pretty bad. ursan is the better of the 3, apparently. personally i wouldn't recommend running ursan.... it has a really bad way of making people think they are "good" when they fail to realise all ursan is is "1, 2, 3, 1, 2, 3, 1, 2, 3, 1, 2, 3, 1, 2, 3, ect ect".

ursan makes people worse players, not better. anyways... this is just my 2 cents. enjoy. ^^



~LeNa~
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Old Apr 14, 2008, 12:06 AM // 00:06   #3
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The other two suck really bad? They might not be as overpowered as ursan, but I wouldn't say they are BAD by any means.

Let's first compare volfen blessing to ursan blessing.

Main attack skill
----------------

ursan strike=50dps also 1 second cast

volfen claw=60dps(under volfen agility) AND a deep wound AND 3/4 sec cast

AoE skill
---------

ursan=135 damage every 10 seconds AND knock down

volfen=100 damage every 7.5 seconds(with volfen agility) AND speed boost



Other effects
--------------

Ursan can add damage to ally attacks.

Volfen can boost the speed of allies.(only really helpful when you don't have anyone else in the party with volfen blessing)

Ursan adds health and armor

Volfen adds health and health regeneration

All in all, Ursan is probably the better choice. But to say Volfen sucks is a little harsh. In fact, it has better single target dps. They are like speedy little d-slash warriors with a deep wound function.
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Old Apr 14, 2008, 12:17 AM // 00:17   #4
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Jimmyboveto : Interesting numbers on wolfen... But since Wolfen Agility cannot be maintained (if I remember correctly), that would put Wolf as a ''normal-group'' dps blessing.

Talking abou that I'm eager to lvl that title to try a full Blessing group, not ursan of course.
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Old Apr 14, 2008, 12:32 AM // 00:32   #5
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Yeah you're right it can't be maintained. My numbers were all meant to be rough estimates, but if someone who has max norn rank could test things out on master of damage it would be cool to see the outcome.
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Old Apr 14, 2008, 12:48 AM // 00:48   #6
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Volfen is pretty cool.
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Old Apr 14, 2008, 12:54 AM // 00:54   #7
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The other two are not bad, its just thats there's more synergy in a team build running 5-6 Ursans then there is in a group running the other blessings. Which is why you see it used far far more often.
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Old Apr 14, 2008, 11:11 PM // 23:11   #8
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Quote:
Originally Posted by DarkFlame
The other two are not bad, its just thats there's more synergy in a team build running 5-6 Ursans then there is in a group running the other blessings. Which is why you see it used far far more often.
You look to have tried them, how do they fare in a normal team versus a normal class build (assuming the build tries to do the same thing). Ignoring specialized build (AoE heavy nuker, mm and others).

And versus a not-so-crappy-but-not-too-good PuG build.

Last edited by Steps_Descending; Apr 14, 2008 at 11:19 PM // 23:19..
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Old Apr 15, 2008, 12:21 AM // 00:21   #9
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Sadly I was in an "ursan group" back when I was farming norn rank that involved an ele using raven blessing which made me go through a wtf moment. However the ranged aoe damage can actually be as useful if you use a regular tank and spank moment.
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