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Old Aug 30, 2006, 05:07 PM // 17:07   #1781
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Quote:
Originally Posted by Anarion Silverhand
Casting Vig Spirit with a 1 sec cast time sorrounded by spiders using Savage shot = almost impossible.
The Spiders only do Savage Shot when you are really low on health like below 100, tried a run with Vigorous Spirit, the build worked pretty well but still under a bit of pressure.

Thanks for the advice Shadowrunner, i'll be certain to give a -2 Shield a try
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Old Aug 30, 2006, 06:19 PM // 18:19   #1782
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Originally Posted by Nek
Adrenaline was never an issue (never had Watch Yourself down), and that unearthed the idea of running frenzy/tiger stance in place of dolyak signet, for even more serious spammage. Haven't tried frenzy/tiger stance though, since America lost favor
You cant use an IAS stance and Phys resistance. (both stances) im assuming you meant to type "in place of phys resistance." but in case not then i was just letting you know
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Old Aug 30, 2006, 07:08 PM // 19:08   #1783
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Quote:
Originally Posted by ubermancer
@Racthoh

http://gw.gamewikis.org/wiki/Aftercast

Base aftercast is 3/4 seconds.

And Healing Hands recharges in 25 seconds, not 20 =P

http://gw.gamewikis.org/wiki/Healing_Hands

So thats 1 second every 25.25 that you spend healing.
Whoops. Thanks for the correction.
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Old Sep 01, 2006, 12:01 AM // 00:01   #1784
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Originally Posted by mathijn
i just use a simple W/me build, since i dont have HH or dragon slash
Triple chop and cyclone axe to gain adrealine and penatrating blow and executioners strike for the dmg.

no dolyak or something, just watch yourself and physical resistance
I use the identical build. I guess it just suits me well. Mainly because it's darn near foolproof. I have timed this build as well, and am down to 32 minutes as my best, but never over 40.
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Old Sep 02, 2006, 07:44 AM // 07:44   #1785
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lol i really hope that was u racthoh i met in HA tonight . if so it was great to see u in game even if u did die to my mes. its always fantastic to meet ppl here in game. oh did i say i saw LULU too.
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Old Sep 02, 2006, 09:06 AM // 09:06   #1786
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Originally Posted by manitoba1073
lol i really hope that was u racthoh i met in HA tonight . if so it was great to see u in game even if u did die to my mes. its always fantastic to meet ppl here in game. oh did i say i saw LULU too.
Was using a toon by the name of Anor of Anthor. I believe you ran into my clone in training. Going to be in HA mostly this weekend, not a lot of testing in FoW.
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Old Sep 02, 2006, 11:35 PM // 23:35   #1787
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lol clone in training is that what they are calling them nowadays i still havent seen anyone else go for the abysallys and rangers yet here but me. its the only way they'll get over 8 shards and get close to my record 13 shards
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Old Sep 03, 2006, 12:58 AM // 00:58   #1788
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Originally Posted by manitoba1073
lol clone in training is that what they are calling them nowadays i still havent seen anyone else go for the abysallys and rangers yet here but me. its the only way they'll get over 8 shards and get close to my record 13 shards
Ah that would have been me. You see some of the gwg staff met up and we decided to run premade warrior builds in HA that was a Racthoh PvP look alike I made. You should see the REAL PvE clone
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Old Sep 03, 2006, 02:27 AM // 02:27   #1789
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lol gonna start the clone wars i see
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Old Sep 03, 2006, 04:49 AM // 04:49   #1790
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I've been doing spider runs quite successfully for a while now, but I think I might be over-tanking...

I'm using W/Me with dolyaks AND physical resistance, and a -2 stance sheild AND super absorb and Ascalon 15k... despite all this I'm still taking 6-12 when activating healing sig, however the most I ever take normally is -2.

I want to switch to a w/mo and try mending (yes yes I know...) to counteract my main source of damage, the poison, and hopefully cut down on the amount of time I have to spend using heal sig. However, without physical resistance I'm thinking I might be taking more damage as a result of thier normal attacks, but I haven't really tested it.

Is dolyak by it's self enough to reduce their normal attacks to 0-x damage range? (assuming you have 15 str giving you +40 armor)

edit: I should note though that with this set up I simply tank the entire spawn at once and really don't have any trouble staying alive, my main goal is to increase my damage output. Does everyone just take on the entire first spawn like I've been doing, or are people giving up tanking ability for damage and pulling smaller groups of spiders?

Last edited by Hand of Ruin; Sep 03, 2006 at 04:54 AM // 04:54..
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Old Sep 03, 2006, 04:52 AM // 04:52   #1791
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no its not by itself. still about 30-50 armor short
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Old Sep 03, 2006, 07:10 AM // 07:10   #1792
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Quote:
Originally Posted by Hand of Ruin
I've been doing spider runs quite successfully for a while now, but I think I might be over-tanking...

I'm using W/Me with dolyaks AND physical resistance, and a -2 stance sheild AND super absorb and Ascalon 15k... despite all this I'm still taking 6-12 when activating healing sig, however the most I ever take normally is -2.

I want to switch to a w/mo and try mending (yes yes I know...) to counteract my main source of damage, the poison, and hopefully cut down on the amount of time I have to spend using heal sig. However, without physical resistance I'm thinking I might be taking more damage as a result of thier normal attacks, but I haven't really tested it.

Is dolyak by it's self enough to reduce their normal attacks to 0-x damage range? (assuming you have 15 str giving you +40 armor)

edit: I should note though that with this set up I simply tank the entire spawn at once and really don't have any trouble staying alive, my main goal is to increase my damage output. Does everyone just take on the entire first spawn like I've been doing, or are people giving up tanking ability for damage and pulling smaller groups of spiders?
I take all the spiders on the shore, personally.

Are you sure you're taking 12 damage while activating heal sig? I'm wearing glads, and I take 6 damage max while activating heal sig, about 1-2 damage while attacking, and I have a -10AL while attacking axe...

You can never overtank
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Old Sep 03, 2006, 07:22 AM // 07:22   #1793
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It also depends on the shield, if you're using enchantments I would definately opt for the -2/-2 on top of all that defense.
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Old Sep 03, 2006, 09:30 AM // 09:30   #1794
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I've been doing spiders runs for awhile now even taught a few guidies how to do it. there is no need for both doylak and phys, if you pull out groups of 3 at a time and I spam heal sig around the time my hp hits 200, you still take some damage but not enough to be concerned with. and if you don't use phys you will be taking a good bit more damage from the normal attacks.

I basicly use the wiki build http://gw.gamewikis.org/wiki/W/any_F..._Spider_Farmer
but atm whirling axe instead of cleave and endure pain instead of ex strike
endure is for running around the scales, it has saved my life runnin from em quite a few times.

At first I threw in "I will Survive" to help not to have to spam sig during the poison but I still like endure better b/c scales hate me.


I'm still not actually sure if whirling does more damage over time than cleave but it is good against the dryders b/c wastrels is never a problem.

I really don't see the point in using doylak sig, unless you are running a /mo, b/c the slow down can be a hassle using to reduce damage while pulling, and while fighting driftwood if a scale wanders close you're kinda screwed.
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Old Sep 03, 2006, 02:19 PM // 14:19   #1795
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i don't remember you mentioning you use Watch Yourself, Phys Resistance and Watch Yourself are enough of an armour buff really, you don' need Dolyaks too. If your looking to boost your damage output, Racthoh's Wammo build is a really nice one to try out.

I was having previous trouble with it but i can do it really successfully now, thanks for the advice on getting a -2 shield Shadowrunner, i can definately see a difference now. I think also i was panicing a bit, because i originally thought this was supposed to keep you near full health all the time, but i know now that it keeps you alive, slows your health loss greatly and by that time your toppling the spiders and getting your health back and not suffering a drop.
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Old Sep 03, 2006, 06:13 PM // 18:13   #1796
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LoL, 2 shadow beast? Try killing about 6-8 at once then we'll talk ^^ Axe owns the DPS of sword when they come in clusters. I normally try to bunch up them spiders in 3-9 at a time, I use the walls to my advantage. Some walking around for position is key, but here is the build I use. I don't only farm spiders when I'm there, I also try to fight the shadow army and if the skeletal patrols are nice, also clean some portions of the forest. You can also clear the fire pit area, but that takes very long time, not enough rewards, best run I had was 8 shard runs w + gold drops, nothing to write home about, was never that lucky.

Triple chop
Cyclone
Disrupt chop
Sprint
Ele resis
Phy resis
Watch yourself
Heal sig

Very simple no? w/ a zealous axe, simply get them in clusters and just spam 1-2. Ele resis is used for when I go to the forest or when fighting shadow ele + mesmers. When killing a 2 warrior + monk shadow army, just disrupt chop the orison of the monk then kill it, then proceed to do the same to warriors, just be careful cause they're IWAY ^^

After the spider run, simply run up to the area near the forge armor backdoor. Run past the patrolling shadow army and there should spawn of up to 10 shadow beast. Try to work your way around the other patrols and lure them along. Use phy resis on them and wait they all cluster around then use triple chop then heal then cyclone then heal. Using an area attack on 3-8/10 shadow beast can be very painful, so heal in between attacks, but they can drop something good, just not too often. Ancient skales are just plain annoying, no way to kill them efficiently, not worth it.
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Old Sep 03, 2006, 07:50 PM // 19:50   #1797
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i was half drunk today, and went fow spider farming, and got 9 shards in one run, this beat my old record of 7, i also got 4 of them all in a roll, in the back near the last group of spiders, just 4 popped up all at once, was a good day indeed, also got a 14^50 shadowblade with +30 hp mod on it, thats gotta be my record breaker, ill post screenies of the 4 shards in a roll in a bit
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Old Sep 04, 2006, 12:55 AM // 00:55   #1798
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Quote:
Originally Posted by AkumaZ
I take all the spiders on the shore, personally.

Are you sure you're taking 12 damage while activating heal sig? I'm wearing glads, and I take 6 damage max while activating heal sig, about 1-2 damage while attacking, and I have a -10AL while attacking axe...

You can never overtank
You're right, it just must been overlapping -1-2 to look like -12.
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Old Sep 04, 2006, 01:56 PM // 13:56   #1799
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These screenies are proof to anyone that would think they nerfed shard drops, cus this happened all yesterday,

3 SHARDS IN A ROW!:



MOMENTS LATER 1 MORE SHARD MAKING IT 4 FrEaKiN SHARDS IN A ROW THAT DROPPED!:



but this was total profit from that run:
30k, from 9 shards, and a pretty nice shadow blade with max fort on it



if anyone's got 5 or more shards DROP IN A ROW!, please post , i think 4 shards in a row is still a record
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Old Sep 04, 2006, 03:33 PM // 15:33   #1800
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/jealous

(2 runs yesterday, 0 shards.... must be something about me playing on Europe servers, favor all the time so ppl overfarm spiders....)
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