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Old Jul 31, 2007, 03:38 AM // 03:38   #221
Sal
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Quote:
Originally Posted by Tera
and he removes enchants like theres no tommorow, SB/OF/SF wont work as banish enchanment is a skill, not a spell or attack....l
Actually , SB and OF work against him , Banish Enchantment is a spell , not a skill .


Trouble is , once he figures out he can't banish your enchantment , he will just hit you for +500 dmg

The last time we were in there , he hit me for 450 (200+250) then killed me with his monkey breath. I was rezzed and he came over and hit me again for 545 (200+345)

So , gg Anet , make a boss that is uber powered and 80% of the skills in the game don't work on him , gg indeed .

And they wonder why players look for glitches in the game
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Old Jul 31, 2007, 09:19 AM // 09:19   #222
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Banish Enchantment is a skill? My bad, wiki has it as a spell so I assumed it was correct. And none of those are hexes except for Spirit Shackles, which with a recharge of 5 seconds could easily be reapplied to completely drain Mallyx of energy. The amusing part is that if you could actually take him to 0, he would no longer be able to use Banish Enchantment (theoretically, but Mallyx cheats on other things already), nor would he be able to use Summoning Shadows or Unyielding Anguish.
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Old Jul 31, 2007, 09:23 AM // 09:23   #223
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Sprit Shackles would not stay on long enough, consume torment would remove it and heal for 300.

Still no fix...
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Old Jul 31, 2007, 12:39 PM // 12:39   #224
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Couldn't you just daze him, and start disrupting?
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Old Jul 31, 2007, 12:51 PM // 12:51   #225
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Conusme torment removes conditions and heals for 300.

Please refer back to http://www.guildwarsguru.com/forum/s...&postcount=177 as to what can and cant be done
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Old Jul 31, 2007, 02:54 PM // 14:54   #226
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i havent fought mallyx yet...

but jus a few questions

how much does mallyx use banish enchantment and consume torment?

like is it fast nuff to kill an rof?
or if hes attackin someone, and teh monk rof's will he be fast nuff to catch it, stop attackin to trigger rof, and banish it?

im sure rof will definatelly help vs those 200+dmg attacks if mallyx isnt fast nuff to catch it

but if he does catch enchantments really fast....
couldnt u jus sit there,
spam divine boon and quickly remove it,
to sort of get mallyx to banish it, but u remove it faster than banish casts?
i.e. if a monk spammed: divine boon -> double-click remove -> mallyx tries to banish -> divine boon -> double-click remove -> mallyx tries to banish....will mallyx keep tryin to cast banish enchantment?

i suppose thats also glitching in a way...but

or have a mesmer time a coordinated guilt+[enchantment of ur choice] to try to get him to banish, only to have it fail?


and for consume torment, does he cast it nuff to catch a wastrel's worry? (1.5s duration hex)
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Old Jul 31, 2007, 03:00 PM // 15:00   #227
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Quote:
Originally Posted by Sal
So , gg Anet , make a boss that is uber powered and 80% of the skills in the game don't work on him , gg indeed .

And they wonder why players look for glitches in the game
skills *work* on him, but he has a counter for all of them. gah!
glitches ftw?
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Old Jul 31, 2007, 04:25 PM // 16:25   #228
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Quote:
Originally Posted by snaek
i havent fought mallyx yet...

but jus a few questions

how much does mallyx use banish enchantment and consume torment?

like is it fast nuff to kill an rof?
or if hes attackin someone, and teh monk rof's will he be fast nuff to catch it, stop attackin to trigger rof, and banish it?

im sure rof will definatelly help vs those 200+dmg attacks if mallyx isnt fast nuff to catch it

but if he does catch enchantments really fast....
couldnt u jus sit there,
spam divine boon and quickly remove it,
to sort of get mallyx to banish it, but u remove it faster than banish casts?
i.e. if a monk spammed: divine boon -> double-click remove -> mallyx tries to banish -> divine boon -> double-click remove -> mallyx tries to banish....will mallyx keep tryin to cast banish enchantment?

i suppose thats also glitching in a way...but

or have a mesmer time a coordinated guilt+[enchantment of ur choice] to try to get him to banish, only to have it fail?


and for consume torment, does he cast it nuff to catch a wastrel's worry? (1.5s duration hex)
A quick suggestion. If you're going to contribute, I'd suggest not using slang, it just makes it harder to read.

Mallyx uses BE and CT like cars use oil. He will use those skills, as well as summoning shadows, at every given opportunity.

RoF? If you can successfully spam RoF across 8 members within 3 seconds, more power to you. He can probably strip it before triggering it.

Banish is a skill, like a signet. If he cancels it, he'll just spam it again. And if the player isn't quick enough to cancel it, it's 1 skill disabled on every party member. Enchantments, in any way, shape, or form, are a BAD idea. Unless you have a reliable way to prevent him from BEing or CTing, don't suggest enchantments.

Hexes are nice....except he removes them and heals himself for ungodly amounts.

i was fairly sick this weekend, so i couldn't do too many Mallyx runs. I tried our Incoming chain again, got to 60%, got fed up, decided to do spiritway. We didn't get too far though because I suspect our build wasn't that good. Went to sleep. I did email ANet about Mallyx though....awaiting a reply
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Old Jul 31, 2007, 04:26 PM // 16:26   #229
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Anybody checked if Shield Bash is able to diable his Wild Smash (skill name suggest that this is melee attack but wiki reports it as attack only)? And what about fighting adjacent to him (that should make you adjacent to each other also) utilizing multiple Protector's Defense (stack it with ward against melee and displacement to lower his dmg output, utilize dead body/pet for well of power)

Last edited by Inra; Jul 31, 2007 at 07:08 PM // 19:08..
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Old Jul 31, 2007, 07:44 PM // 19:44   #230
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I've been thinking about this diversion problem.

If I'm reading the encounter correctly, it seems that diversion sometimes works and sometimes doesn't. That would be surprisingly weird. But what if we're just not looking at it right?

Several skills Mallyx uses have very very short activation times. What if Mallyx used a one skill, got it diverted, and was already using another? That could create the impression that skill X was diverted while in reality, skill Y was diverted?

Just a thought.
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Old Jul 31, 2007, 07:48 PM // 19:48   #231
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No, I watched him, I cast diversion, within one second he had used CT to remove it and thus should have triggered it. My very next spell was empathy, which he then used CT some 5 seconds later to remove. If CT had been diverted then he would not have been able to use it for at least 30 seconds.
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Old Jul 31, 2007, 10:09 PM // 22:09   #232
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so do we still try to interrupt him? Practiced Stance + chocking gaz?
edit: dammit only works on spells

Last edited by Turbobusa; Jul 31, 2007 at 10:17 PM // 22:17..
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Old Jul 31, 2007, 10:16 PM // 22:16   #233
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Interrupts are basically out of the question.
Like Shan has been stressing for some time now, he's bugged.
Look, a. he's a boss, b. his skills activate quickly anyway.
At this point, you can't use finesse to take down Mallyx; he's too unpredictable and overall powerful to take down.
I think you just have to go head to head with him...with whatever works. Hopefully...EotN gives us something nice to do this with.
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Old Jul 31, 2007, 10:58 PM // 22:58   #234
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Well, so I'm getting there pretty much has to be a TNTF paragon with save yourselves... maybe a pair of them.

How would wells function against him if, say you brought some squishy pets or people to die? Well of darkness might work nicely for mitigating at least some of the damage. If he's in a well of suffering would he try to CT the pink degen off? Would that do anything?

Obviously blocking with stances is a bad idea, but how do the ripostes work? Deadly is probably a bad idea for the bleeding, but normal riposte or auspicious parry might do something.

Next super genius idea- does he have AoE scatter AI? If so, you might be able to keep him constantly scattering with something like dragon's breath/firestorm etc.
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Old Jul 31, 2007, 11:11 PM // 23:11   #235
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Quote:
Originally Posted by Shanaeri Rynale
Sprit Shackles would not stay on long enough, consume torment would remove it and heal for 300.

Still no fix...
Well, it's not like you care about his health while you're trying to get his energy down, and once it hits 0 AV/SV can easily keep it down. Anyways, just a silly little idea I was thinking about, I doubt it would be possible in any case. At this point, I think we just have to hope Mallyx gets fixed from his cheating state.
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Old Aug 01, 2007, 12:39 AM // 00:39   #236
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Quote:
Well, so I'm getting there pretty much has to be a TNTF paragon with save yourselves... maybe a pair of them.
HA!... good luck finding a group as a paragon in DoA, Im LB8 SS10 Kurz 6 and get laughed at (because im a paragon primary) when looking for a group. Just to get to Mallyx you need to beat the 4 area's. Paragon's for the most part are just not wanted in DoA no matter how good your reputation is.
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Old Aug 01, 2007, 01:58 AM // 01:58   #237
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Quote:
HA!... good luck finding a group as a paragon in DoA, Im LB8 SS10 Kurz 6 and get laughed at (because im a paragon primary) when looking for a group. Just to get to Mallyx you need to beat the 4 area's. Paragon's for the most part are just not wanted in DoA no matter how good your reputation is.
The most successful build I have used against Mallyx as of now consists of 3 Paragons. They have instant cast times...you can't really beat that
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Old Aug 01, 2007, 06:31 AM // 06:31   #238
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Quote:
Originally Posted by Dr Strangelove
How would wells function against him if, say you brought some squishy pets or people to die? Well of darkness might work nicely for mitigating at least some of the damage. If he's in a well of suffering would he try to CT the pink degen off? Would that do anything?
Well of Darkness requires him to be hexed for the 50% miss to trigger and I would hope the AI knows that Well of Suffering is not a hex.

Quote:
Obviously blocking with stances is a bad idea, but how do the ripostes work? Deadly is probably a bad idea for the bleeding, but normal riposte or auspicious parry might do something.
Only if he focusses on one character; Protector's Defense, provided you're balled, would cover the whole party.
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Old Aug 01, 2007, 08:34 PM // 20:34   #239
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For wells to work, you need a corpse. Not in short supply but too little too late. Not sure what they could do to benefit the party tho. I thought of Mor'd Chaos storm to make him run about, but there is downtime in beween and therefore plenty of time for him to bash you.

Protectors defense has a 30 second recharge. Any kind of gap in the prot will be deadly. Also it ends if you move which is really hard to do in such situations.
Gaile, I know you've been peeping in this thead =p.. Any news for us?

Last edited by Shanaeri Rynale; Aug 01, 2007 at 08:50 PM // 20:50..
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Old Aug 01, 2007, 10:05 PM // 22:05   #240
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Well, since he summons you right to him, why not just have everyone body block him and spam [skill]lava font[/skill]? If he has AoE scatter AI, it should go fairly berserk if everyone clusters around him and body blocks him.

I honestly just noticed the hexed requirement on well of darkness, maybe that's why I never found it to be terribly effective... crap.
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