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Old Oct 09, 2007, 08:55 PM // 20:55   #81
Ascalonian Squire
 
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Here is my build, works pretty good. i beat the norn tournament in first try too.

OwBj0xfzIT1g6PdPHMNMDQEQHQA

[skill]Critical Agility[/skill][skill]Critical Eye[/skill][skill]Golden Phoenix Strike[/skill][skill]Death Blossom[/skill][skill]Moebius Strike[/skill][skill]Critical Defenses[/skill][skill]Way of Perfection[/skill][skill]Shroud of Distress[/skill]

Critical Strikes: 12+1+3
dagger Mastery: 12
Shadow Arts: 4


Critical AGility is a SUnspear skill
U can put daggers mastery more if u want or put sup rune of daggers mastery. My energy bar is only 26 and still able to beat magni.
I use daggers of Xuekao or vamp daggers.

cast 7,8 then 2 when start attack cast 6,1, then 3,4,5,4,5,4,5 and on & on

Last edited by ddust; Oct 10, 2007 at 04:02 PM // 16:02..
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Old Oct 12, 2007, 07:30 PM // 19:30   #82
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Quote:
Originally Posted by Hyper.nl
[skill]elemental attunement[/skill][skill]earth attunement[/skill][skill]kinetic armor[/skill][skill]ebon hawk[/skill][skill]stoning[/skill][skill]obsidian flame[/skill][skill]Rending Touch[/skill][skill]mystic regeneration[/skill]

Edit: Ty dies like fish. It works now

Well, here it goes: always keep up the attunements for energy.
Kinetic armor and mystic regen give you excellent defence.
Keep casting to keep Kinetic armor up.

Attack:
1.) Ebon hawk: Eat rock
2.) Stoning: Eat rock and kiss dirt
3.) Obsidian flame: Eat rock.

Repeat until target is dead.
Somewhat difficult: Mhenlo needs to be stripped from his enchants, make sure you don't remove your attunements in the process.
Gwen can be hard because she interrupts everything. Try to finish her off quickly.

It's quite fun to play because most enemies do no real damage to you.
this build rocks, tyvm for the post
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Old Oct 16, 2007, 05:51 AM // 05:51   #83
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[skill]arcane echo[/skill] [skill]Mist Form[/skill]
[skill]arcane echo[/skill] [skill]shadow form[/skill]
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Old Oct 17, 2007, 09:40 PM // 21:40   #84
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Quote:
Originally Posted by Hyper.nl
[skill]elemental attunement[/skill][skill]earth attunement[/skill][skill]kinetic armor[/skill][skill]ebon hawk[/skill][skill]stoning[/skill][skill]obsidian flame[/skill][skill]Rending Touch[/skill][skill]mystic regeneration[/skill]

Edit: Ty dies like fish. It works now

Well, here it goes: always keep up the attunements for energy.
Kinetic armor and mystic regen give you excellent defence.
Keep casting to keep Kinetic armor up.

Attack:
1.) Ebon hawk: Eat rock
2.) Stoning: Eat rock and kiss dirt
3.) Obsidian flame: Eat rock.

Repeat until target is dead.
Somewhat difficult: Mhenlo needs to be stripped from his enchants, make sure you don't remove your attunements in the process.
Gwen can be hard because she interrupts everything. Try to finish her off quickly.

It's quite fun to play because most enemies do no real damage to you.
What do you suggest for stats/equipment?

THX

-T

It worked well for everyone except Bison, any suggestions on tactics I should use for him with this build?

Last edited by greywolf31; Oct 18, 2007 at 11:25 AM // 11:25..
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Old Oct 22, 2007, 03:05 AM // 03:05   #85
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[wiki]Ursan Blessing[/wiki]
w/ Norn rank 8 or higher
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Old Oct 22, 2007, 10:11 PM // 22:11   #86
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I've been using the monk build posted on page 3, and have been able to beat pretty much everyone including Magni (by kiting until bear form wears off). BUT the one I started doing the tournament for kills me quick. How do you get Zho? That moa attacks so fast with such small damage amount that it gets by the prot spirit and the spirit bond, and RoF does no good. My signets get interrupted, so the damage output is virtually nill. Any suggestions?

Last edited by Mohnzh; Oct 22, 2007 at 10:13 PM // 22:13..
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Old Nov 01, 2007, 02:13 AM // 02:13   #87
Ascalonian Squire
 
Join Date: Mar 2006
Location: Australia
Guild: D E S T R O Y E R [CORE]
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Warrior build

1. Auspicious Parry
2. Riposte
3. Deadly Riposte
4. Disarm
5. Savage Slash
6. Gash
7. Dolyak Signet
8. Healing Signet

Norgu is near impossible with this build. I have beaten all others bar Joko (as I haven't fought him). Some of the enemies you must be patient and play smartly but in general it is easy except for Norgu.

I plan to improve upon this. PvE skills in some spots are options, I was beating him before I had any more than Rank 1 in any reputation title track (so PvE skills would have been quite weak).

Might not need 2 interrupts, might replace 1 of the ripostes for a definite bleeding skill (sever artery, ear bite, barbarous slice). Didn't really need Dolyak much once I got used to the build also, it is nice for when you need healing signet though.
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Old Nov 06, 2007, 11:18 PM // 23:18   #88
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Bring an ebon scythe and use this:

[skill]Wild Blow[/skill][skill]Mystic Sweep[/skill][skill]Conviction[/skill][skill]Ebon Dust Aura[/skill][skill]Mystic Regeneration[/skill][skill]Vital Boon[/skill][skill]Heart of Fury[/skill][skill]Rending Touch[/skill]

Can beat just about everyone but Joko (never encountered Danika or the ghostly).
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Old Nov 19, 2007, 05:15 AM // 05:15   #89
Grotto Attendant
 
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This is what I used on my Ranger.

Marksmanship 12 + 1 + 2; Expertise + 2; Wilderness Survival + 1
1. Magebane Shot {E}
2. Screaming Shot
3. Apply Poison
4. Favorable Winds
5. Troll Unguent
6. Antidote Signet
7. Nature's Renewal / Finish Him! (when you get it)
8. Drunken Master

I used a bow with lengthened bleeding, +1 marks, and 15^50. Survivor runes and all that. I used Nature's Renewal the first time through only, replacing it with "Finish Him!" once I won the tournament, though really, both work fine. "Finish Him!" just makes sure you win that much faster. Most of the battles last all of about 10 seconds, with Bison being anywhere between 30-60 seconds (noticed that I rarely if ever have to re-apply Drunken Master on him).

This can beat every opponent, except that I do have issues with Danika. This build can beat her, it just takes too damn long, and I usually just give up. I find that with enough pressure, you can make her run really low on energy, and eventually get her down low enough, but it just takes too long.

Making the spirits behind the gate is important, since it can confuse melee attackers. When they get close, just run away, and they'll focus on trying to get to the spirits, which of course they can't. This is really noticeable with Bison, as if you do it right, you can get him glitched to run back to his starting point and just stand there casting Purge Signet and nothing else. It's hilarious.

Last edited by arcanemacabre; Nov 19, 2007 at 05:17 AM // 05:17..
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Old Nov 19, 2007, 07:50 AM // 07:50   #90
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Isn't using a build that includes a skill that is received as a reward for winning the tournament to beat the very tournament that rewards it a bit ironic?
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Old Nov 19, 2007, 08:46 AM // 08:46   #91
Grotto Attendant
 
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Quote:
Originally Posted by Iuris
Isn't using a build that includes a skill that is received as a reward for winning the tournament to beat the very tournament that rewards it a bit ironic?
Yes, yes I suppose it is. Man, maybe I should've included a skill you could use instead of the one you get as a reward just in case. Oh wait, I already did. Guess it's not so ironic after all, huh?
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Old Nov 20, 2007, 12:28 AM // 00:28   #92
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easy guide for paragons:

go p/rit
-you get a free pain, so equip that
-buy shadowsong from Michiko in KC
-Ursan blessing, low level works
-ebon assassin support

Set the 2 spirits at the entrance, go in to aggro Bison, wait till he gets blinded then throw the assassin at him, go Ursan, get your bison cup

The nice thing about this setup is you only need to buy 1 skill, and you can easily do with low rep levels (ebon & norn), and you don't need an energy swap to cast
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Old Nov 20, 2007, 07:12 AM // 07:12   #93
Ascalonian Squire
 
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Profession: W/Mo
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This build will work definatly.. won easily even against magni

The only things to look out for is (or I had problems with) :

Melonni (for some reason she uses something to make her health stay up... but I have only lost to her like twice out of 50.
And the alessia... lost to her twice because my spirits didn't kill her fast enough and she used healing hands and the rest is history.
Also, I have not fought Kilroy, but it says he uses healing hands so he might be hard aswell.

I USE N/RT

1. Faintheartedness
2. Summon ebon vanguard
3. painful bond
4. pain
5. bloodsong
6. wanderlust
7. shadowsong
8. finish him

Basically, do what everyone else does, cast at the 2nd line - 4,5,6,7.
-aggro
-cast painful bond
-cast vanguard
-when the opponent is 50% or less cast finish him
-should end there

For Magni the Bison:
- cast 4,5,6,7
- cast FAINTHEARTEDNESS (this is because he uses purge signet to take away hexes, if you cast painful bond he'll just take it away)
-then cast painful bond
-then cast vanguard
-then faintheartedness again to slow his attack
-then when hes under 50% cast finish him --- done!

12 communing, 12 channel, 4 curses ---- N/RT (you can switch faint with any hex basically to make magni use his purge first)
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Old Nov 21, 2007, 09:58 AM // 09:58   #94
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Here's my build:

Dagger mastery: 16(12+1+3)
Critical strikes: 13(12+1)

Zealous daggers with +5 en mod make combo hit without pauses, it helps a lot.

1. Critical Agility(suns title)
2. "You move like a Dwarf"(norn title)
3. Sneak Attack(vanguard title)
4. Jungle Strike
5. Trampling Ox
6. Falling Spider
7. Blades of Steel
8. Impale

Before attacking cast CA and then press keys from 2 to 8. :P
Fighting against Argo, Gwen, Eve and Bison is little bit more tricky.
Argo: cast CA, get as close as you can, stop to interrupt his stoneflesh aura, with YMLD. After that just spam with skills in right order, he'll die before he casts sliver armor.
Eve: cast CA, don't use 2nd skill until she casts reckless haste, interrupt it, start combo as soon as possible and trampling ox should interrupt insidious parasite. Without this two she'll be biting dust in 5 seconds.
Gwen: She is pretty hard with her Signet of Midnight(3/4 sec cast time), but with good timing you can interrupt it with 2. Just wait till she comes to you to cast it, just before she stops use 2. If SoM isn't interrupted, attack her without using skills, wait for blind to worn out. As soon as it ends use 2 to interrupt SoM, if you failed again you're dead.
Bison: Cast CA, wait for him so he can use bear form, use 2 skill half second before you attack him, if you timed right, trampling ox should interrupt his purge signet. After first combo, attack him without skills until he uses purge sig again, interrupt it and carry on with combo. In between skill attacks use sneak attack to keep him blinded. After 3 combos and few minor attacks he should lose.

PS. This build is based on AB build I saw some time ago, I just changed 3 skills.
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Old Nov 23, 2007, 11:14 AM // 11:14   #95
The Humanoid Typhoon
 
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Guild: Servants of Fortuna [SoF]
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Quote:
Originally Posted by Dralspire
This build works for any primary: OwgiAyi8UNj2fzzZ58xd2CnA

[skill]Painful Bond[/skill][skill]Anguish[/skill][skill]Pain[/skill][skill]Wanderlust[/skill][skill]Bloodsong[/skill][skill]Union[/skill][skill]Shadowsong[/skill][skill]Displacement[/skill]

Cast Union and Displacement in the waiting area, step up to the line but don't cross it or your enemy comes running. Cast Pain, Wanderlust, Bloodsong, Anguish, Shadowsong (notice those that live longer get cast first), then cross the line, have your enemy come running, cast Painful Bond ... and on to the next level.

I usually placed my entire bunch in the right corner of the doorway, basically right on the front line of the entrance door, it seems to avoid a blind spot. One exception is Razah, if you get him, sprint out, cast Anguish within his range, hex him with Painful Bond and move out of his range.

If you get the heavy ele hitters, step away from your spirits or they get AoEed. I just hexed and kept moving from the left to the right wall and back.

Shadowsong is reasonably important for Bison Man, and in his case, I kept recasting spirits, just in case, plus obviously rehexing.

Last but not least, it's 12/12 Channeling/Communing, so any /Ri will do. Weapon sets are your friend, being able to switch to +15/-1 and back helps.

This is the only build you need people

Massive thanks to Dralspire for this build, finally managed to take our M Bison without even trying!

So far I've had no issues taking on any in the Norn Tourny using this build, even Razah who stands back and Spirits spams can be taken out using this.

Note for M Bison, make sure to only Hex him with Painful Bond AFTER he's used Purge Signet on Blind from Shadowsong. After that just stand back and watch him get beaten easily.

Just make sure to stand back so he continues to try and attack the spirits and not come after you.
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Old Nov 23, 2007, 12:17 PM // 12:17   #96
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Another build that seems quite effective:
Ursan Blessing
Any spirit (Winds works)
Ebon Escape

You really only need UB for most of them, but EE will make Magni a lot easier to survive. Might struggle to take down Mhenlo, though... haven't faced him with it yet.
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Old Nov 25, 2007, 01:50 AM // 01:50   #97
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Quote:
Originally Posted by RTSFirebat
This is the only build you need people

Massive thanks to Dralspire for this build, finally managed to take our M Bison without even trying!

So far I've had no issues taking on any in the Norn Tourny using this build, even Razah who stands back and Spirits spams can be taken out using this.
Indeed thanks from me too. I had one previous (lucky) success in this tournament but nothing with real confidence or conviction (until now)

One very small thing to watch for is Little Thom's Breathe of Fire. stand away from the spirits or he takes all of them out in one hit. Not too big a problem as I found recasting vs. him works and kills him.

One other problem I found with this build is with Argo who uses Stoneflesh Aura - makes him harder to kill. No problems elsewhere at all. Even now unlocked Kahmu who was my biggest nemisis

Last edited by Elusive of SoLD; Nov 25, 2007 at 05:39 PM // 17:39..
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Old Dec 05, 2007, 10:19 AM // 10:19   #98
Krytan Explorer
 
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Quote:
Originally Posted by Zahr Dalsk
Rt/any Ritual Lord

[skill]Gaze of Fury[/skill][skill]Shadowsong[/skill][skill]Pain[/skill][skill]Dissonance[/skill][skill]Bloodsong[/skill][skill]Ritual Lord[/skill][skill]Boon of Creation[/skill][skill]Painful Bond[/skill]

Spawning Power 12+1+3
Channeling 11
Communing 11

Equipment: doesn't really matter, energy is most important though.

Usage: Once the gate lowers, step forward to the second metal bar on the ground. Cast Boon of Creation, Ritual Lord, Bloodsong, Pain, cast Fury on the Spirit of Blood Song, cast Bloodsong again, Shadowsong, Dissonance, then cast Painful bond on the target and run back a bit so they come to spirits, then let the spirits kill them. Works against all enemies although Magni the Bison may sometimes require a second casting of Shadowsong to keep him blind as he sometimes lives through the first Spirit of Shadowsong's duration.
I used

[skill]Boon of Creation[/skill][skill]Pain[/skill][skill]Shadowsong[/skill][skill]Bloodsong[/skill][skill]You Move Like a Dwarf[/skill][skill]Doom[/skill][skill]Painful Bond[/skill][skill]Ursan Blessing[/skill]

I died exactly three time in getting the crown, twice with Magni and once with Argo. Most of the time Ursan Blessing is not required. My Norn level at 2 or 3 at the most. This Tournament was made for Rt. Go just into the door before aggro starts, cast the 3 spirits move in with a YMLAD followed by Painful Bond followed by Doom. (Doom is a totally awesome spell)
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Old Dec 10, 2007, 04:54 PM // 16:54   #99
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Ursan Blessing, Ebon Vanguard Assassin Support, Summon Ice Imp.
I used these 3 on my warrior with r8 Norn, r7 Asuran, r5 Ebon Vanguard. Works well for me so far,killed everyone ive come up against even Magni, with a little kiting. Cast Ice Imp right after stepping thru the gate, then immediately cast assassin support, UB, then rush them. Haven't fought mhenlo yet, so cant say if it works against him.

Last edited by jimmywho; Dec 10, 2007 at 05:00 PM // 17:00..
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Old Dec 11, 2007, 04:12 PM // 16:12   #100
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any builds for para:P? dont have any ritu elite too lazy to cap=]
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