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Old Jun 19, 2009, 07:11 PM // 19:11   #1
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Default Urgoz HM

everyone still using roj/cryers or is it not working?

ive not tested it myself but im guessing if the perma does a good job of balling and the deep freeze comes early, roj will still be fine?
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Old Jun 19, 2009, 08:15 PM // 20:15   #2
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Won't work anymore. CoP doesn't stack well, and mobs flee from RoJ.
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Old Jun 19, 2009, 08:20 PM // 20:20   #3
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Use physicals imo, and it's cool para's are buffed now
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Old Jun 19, 2009, 08:30 PM // 20:30   #4
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Quote:
Originally Posted by Shayne Hawke View Post
Won't work anymore. CoP doesn't stack well, and mobs flee from RoJ.
have you tested it?
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Old Jun 19, 2009, 09:23 PM // 21:23   #5
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I am also hoping for some post-update feedback on this
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Old Jun 19, 2009, 10:43 PM // 22:43   #6
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Should work... CoP is still decent, RoJ should hit most with good balling, Splinter triggers huge EoE chains. Everything should be dead before it has a chance to scatter if you use DF.
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Old Jun 19, 2009, 11:42 PM // 23:42   #7
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ok i just finished a run

we took a mixture of SF echo MS nukers and a couple of roj's, aslong as the ms showers drop first then it works perfect

1 hr 10 run with pugs
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Old Jun 20, 2009, 02:07 AM // 02:07   #8
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finished 2nd run

we took pure roj and ele cryers

1 hr 32 run with pugs, nearly wiped a few times, very tiring, lots of scatter (with deep freeze).

from what ive personally witnessed, when i perma, ill be asking for E/Me Searing Flames Echo Meteor Shower eles instead of roj's and cryers. its simply way underpowered and the scatter is a ballache.
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Old Jun 20, 2009, 04:18 AM // 04:18   #9
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Wonder if it's possible to run hundred blades spikers instead. Found a wiki build that dealt with a bogroots farm using mark of pain and a couple hundred blades, whirlwind warriors who would teleport in whirlwind and then teleport back out. Seems like the damage potential could be very effective for a lot of things. Not to mention being able to buff it for even more damage. Get a ritualist to spam splinter weapon on the wars before setting up, arcane echo mark of pain and you should be able to instagib any good size group.

If needed you could have a meteor shower ele to knock them down and reduce damage that the wars would endure to coordinate. Ele casts meteor shower wars wait 1 second teleport in and whirlwind as the knockdown is hitting. Could also have splinter barrage rangers aiding in the spike.

Last edited by MercenaryKnight; Jun 20, 2009 at 04:20 AM // 04:20..
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Old Jun 20, 2009, 01:56 PM // 13:56   #10
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would probably work with a good team, but for pug, would require way too much organisation than simply casting a few fire spells
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Old Jun 20, 2009, 04:45 PM // 16:45   #11
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Yeah its fine for organised teams, the original build had loads of surplus damage.

Messy PuGs will just get messier though.
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