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Old May 10, 2005, 12:15 AM // 00:15   #1
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Default Necro primary isn't worth it

I have been playing a PvE N/Mo. I am at level 17. Last night I came to the sad realisation that Necro sux. I say sad because I originally loved the concept of the Necro profession. Necro spells help in the lower levels but once you get up to Lion's Arch & beyond they dont do diddly.

The time I spent playing this character I feel has been wasted. I was thinking that as I progressed thru the game that the Necro skills would get better. Well some Necro skils are cool but overall the Necro is a pretty weak & worthless class. Whenever I go out on a quest I invaribly end up taking more Monk skills than Necro skills because they are more useful to the team. I wanted to play as a Necro primary not as a Monk primary. If I had known that Necros were going to be this useless I would have taken Monk as my primary or chosen a diff profession all together. Now I know I can just start up another character but darnit! then all the time spent on this one was wasted... WASTED. I guess that is part of the game. Live & learn.

Mebbe I am not playing Necro correctly or something but for the life of me I don't see how someone with all Necro spells or mostly Necro spells is going to survive against Tengu or the Undead. The Undead seem to have a resistance to hex spells(or is it another spell caster protecting them?) which negates what little power a Necros has(many of the useful & offensive spells a Necro has are hex spells) and the Tengu are melee monsters that will chew up a Necro & spit him out in less than 5 seconds. Necro are liablity to a team as they take up a slot that could be used for a more useful class...such as Monk or a Warrior or even a Mesmer(Everybody says that Mesmers are the weakest class... I do not agree. Necros are imo. H E double L just the other night I was playing & my party was using a Mesmer as a tank! And we were sucessful in the quest).

Again... mebbe I am not playing Necro correctly... but I don't see how ANYONE can be effcient as a primary Necro once they get to & past Lion's Arch.

I am so disheartend, so dispirited by this that I don't even really want to play the game anymore.

Last edited by Teufel Eldritch; May 10, 2005 at 12:17 AM // 00:17..
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Old May 10, 2005, 01:15 AM // 01:15   #2
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Maybe you just use the wrong kind of necro skills. I have yet to decide to fully dedicate myself to either Blood or curses, but I know i dont like death magic. I lean a bit towards blood magic but like i said some of those curses help too. I don't use necro primary, but i think your talking about the skills really which i get. I like the AOE Degeneration plus lifedrain combo, but then again i still have a ways to go in getting skills
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Old May 10, 2005, 01:19 AM // 01:19   #3
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Well i only got to play the first two early release days, since i've been at school and haven't been able to pick up my preorder. However, in those days I got past lions arch with my necro/monk and enjoyed it the whole way. Contrary to these posts, I remember being one of the semi-tank characters that usually killed faster than my allies. Maybe this was due to the fact that necros have access to some very useful spells early game while other classes might now; however, i really like the necro and think LOL don't flame me for this... i think my build is going to be great in pvp too.
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Old May 10, 2005, 03:03 AM // 03:03   #4
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Often my most useful party member is a minion summoning necro. Wow do they ever add meat and damage to our team. And then with abilities like "taste of death" and "death nova" they're a powerful force.

I never clear down a lane as fast as I do with a minion summoning necro. I've actually been so impressed with necros that I'm considering playing my alt as a necro primary.
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Old May 10, 2005, 03:12 AM // 03:12   #5
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A Necromancer/Monk? In RP terms, that's the most backwards thing I've ever heard. Since when do all-holy priests turn the dead into mindless abomonitations?
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Old May 10, 2005, 03:43 AM // 03:43   #6
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Quote:
Originally Posted by TopGun
A Necromancer/Monk? In RP terms, that's the most backwards thing I've ever heard. Since when do all-holy priests turn the dead into mindless abomonitations?
Ehrm it would be the other way around since he is a necro primary, and since when do all priests worship the gods of peace and serenity? now if you read into the lore of GW's it claims that the gods dont war amongst each other and all worked together to bring magic into the world then split it apart because the mortal races were becoming greedy... or something i cant remember precisly its getting kinda late here. Anyways in this babble ive tried to point out that in GW's the gods made it possible for any combination of classes, but i am kinda peeved that chars that worship only one god dont gain slighty more power from them... like a pure healing monk worships only Dwyana while a healer/smiter worships balthazar and Dwyana(sp on both those names?). You would think Dwyana would be abit more pleased at the monk who devoted himself to her... wouldnt you?
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Old May 10, 2005, 12:40 PM // 12:40   #7
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I've reached lvl 13 .. Necro/Elem only to realize that the vast majority of necro spells aren't great. At first, I held off thinking maybe later in the game there would be some good spells which is unfortunately not the case. I reached Lions Gate, and it becomes unbearably difficult for a necro after this point. I've found myself to rely on elementalist skills to survive for the time being, but tomorrow I'm starting a new character.

This comes from someone who defended the necro primary profession in the past!
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Old May 10, 2005, 01:12 PM // 13:12   #8
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Well their main ability doesn't seem that special.

If I recall correctly they gain energy when an enemy dies near them.

Wow.

Compare that to some of the other professions main abilities.
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Old May 10, 2005, 01:21 PM // 13:21   #9
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they cant be that bad, my cousin has a level 18 necro/ele and is doing fine.
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Old May 10, 2005, 01:26 PM // 13:26   #10
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Quote:
Originally Posted by Amanita Device
Well their main ability doesn't seem that special.

If I recall correctly they gain energy when an enemy dies near them.

Wow.

Compare that to some of the other professions main abilities.
To be more precise, they gain energy whenever anything dies. This includes minions which are key to using Soul Reaping to its maximum. If are constantly generating minions and have some points in soul reaping you should be pulling in energy fairly quickly in PvE. I admit that in PvP it is much less useful.
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Old May 10, 2005, 01:27 PM // 13:27   #11
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I played a R/N Beast and Minion Master in the last beta, and I ruled in PvE. Sucked in PvP though.

I only used two R skills, and my beast was useless. I only kept it because!

Spend all my energy on my N skills. The key skill was Verata's Sacrifice, which allowed me to keep my minions alive for a long time, and build quite impressive armies. They didn't do that much damage, but swarmed the enemies so the rest of my team could kill them without problems.

The other way to play a minion master is to use your minions as suicide bombers with Death Nova. Takes a lot more timing skill, but is very efficient once you master it.

Last edited by Deagol; May 10, 2005 at 02:43 PM // 14:43..
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Old May 10, 2005, 01:55 PM // 13:55   #12
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If you want a character that will play well in PVP, I'd highly recommend playing first some of the pre-made ones and jump into pvp for a day, play around with making a custom made ones. See which primary and combo work best for you. THEN go and start a brand new newbie rp character and have fun nursing it to 20 knowing you're going to like it when you get there as you've already had a chance to test it out.

That way you won't feel you've wasted your time building a character that sucked when you got to 20.

Glad I did.
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Old May 10, 2005, 02:25 PM // 14:25   #13
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I love my Nec/Ele because I am death and it is the best possible combo for this. This is because I can make my Bone Fiends cost 5 energy instead of 25 and when they die I gain some of my energy back. It is also very important to get Death skill as high as possible (Allows to keep minions alive longer with Blood of the Master), thus, you need Superior Runes. Lastly my character looks pretty cool, thanks 4 black dye, and I will never run out of a gold because of my Ele secondary. Stick with what you like and not what other people think, I was going to quit for a while and then I got Bone Fiends and I am much happier.
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Old May 10, 2005, 02:41 PM // 14:41   #14
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My buddys a 20 necro/rogue and he does fine and uses a wand not a bow, he said it was difficult to get his newer skills but he has em now and says it rocks(it took me and a friend an hour to get the same point across to him that you need to use what works for you) he'd simply grab spells that looked good when he should be concentrating on only 2 of the magicks per mission

as for a tanking mesmer i'm an elementalist and I tank half the time since my teams are never fast enough for my liking and I have to be taking hits in order to step things up
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Old May 10, 2005, 02:46 PM // 14:46   #15
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Necro skills are for the most part "support skills" as such Necros make great secondaries. A primary Necro is always going to play in the background, you dont kill the enemies but you make it alot easier for your team to kill them. If your looking for glory Necro is not the way to go. If you are a team player your good to go. Everything in this game is balanced for team play so you need to look at the skills in that light.
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Old May 10, 2005, 02:53 PM // 14:53   #16
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I don't have a lot to add to Necro primary use in PVE because my PVE character is a War/Necro. I was Axe/Blood until about level 10 when I discovered the power of curses on a melee character. I have used those since and am now about 14.

However in PVP I keep going back to the Necro/War instead. The energy regen is great and the damage potential does not suffer, with proper selection and use of curses the extra energy and regen that the necro primary has can be used to even greater effect than the extra armor value the warrior has.
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Old May 10, 2005, 02:57 PM // 14:57   #17
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Lvl 18 (nearly 19 ) N/E and with the correct spell selection you are unstoppable in PvE.
The only enemies that cause any issues are undead skeletons and enemies that use corpse explosion as it limits your summons.
I never run out of enegy, I tend to think of minions as walking enegy batteries that do some damage before recharging me. With 10 in soul reaping, using the bone minion spell, it costs 25, but when either die I get 10 back,(20 back from both, so spell costs 5 enegy in the long run) they easily swarm enemies. Which is very very useful as it stops the enemies from targeting me, or the healer and can waste there spells on my minions.
Like all combos, the game is balanced for mixed teamplay, No class is capable of solo.
You may kill a few solo, but one false move and you are eating dirt.
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Old May 10, 2005, 03:24 PM // 15:24   #18
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Mmm, my experience so far is that Necromancers excel at weakening targets. (correct me if you feel I'm wrong) They aren't damage sponges and aren't nukers either. What I expect to do is weaken an enemy so others can bring down a target quicker.

I'm currently built toward Blood / Curses and Intimidation magic. (N/Me (yes two supports!)) I view myself as a debuffer with minor heals Don't know about you but when fighting against necs / mezzers chunks come flying off my health and seeing the drain arrow on my health bar plus all the flashy status icons scares me - if that's not scawee intimidation i don't know what is
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Old May 10, 2005, 03:46 PM // 15:46   #19
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Teufel you did me a favor. I started a necro/fighter night before last. I have been kicking pre-searing ass and haven't died ONCE. But....now I have abandoned the character for the time being, to focus on my primary r/m.

Then again, I might try to build up the festerface anyway, so I can see for myself if lion's arch breaks the usefulness, but since I am not quite there yet on my main character, I won't delete the maggotfeeder just yet

Last edited by SOT; May 10, 2005 at 03:49 PM // 15:49..
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Old May 10, 2005, 04:00 PM // 16:00   #20
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I'm currently a level 8 Necro/Ranger, and I've enjoyed it quite a bit. No, he can't run into the thick of things and expect to survive, but as a ranged support character, he absolutely rocks.
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