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Old Jun 02, 2005, 10:27 AM // 10:27   #21
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Warriors do decent DPS, and have good survivability.
I could solo post ascalon, with lvl 8 warrior and monk henchman, even though the henchman was dead more than not, I could not do that with my necromancer or ranger.
Whilest a elementalist is wait in 4 seconds for firestorm, a warrior has done, 40-60 damage (non buffed)
It is almost impossible to compare DPS due to team factor. You see a big chunk of enemies health bar go down and you just hit for 60dam with fireball, but at the same time, the ranger just hit for 30-40, the warrior just hit for 15-70. You can only tell though solo play without henchies, then it requires very good skill choice, and to be honest in most cases is actually imposs, all it takes is a bad pull, or a group to arrive from behind while you are fighting and its respawn time.
Warriors do have less DPS than a caster, that is common in this gender of games, but they have traditionally less ac/hp so actually die alot quicker if they get surrounded by 2 or more mobs, where as a warrior may survive.
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Old Jun 02, 2005, 10:32 AM // 10:32   #22
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Quote:
Originally Posted by Blackace
doesnt matter if its Pve or pvp. Warriors do the most sustained dps out of all classes in the game,eles attain the best spikes. Both are needed for groups, same with with Rangers.
Yes warriors damage is awesome with blind on them. They spend more time chasing things than hitting things.
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Old Jun 02, 2005, 12:03 PM // 12:03   #23
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I am a big dumb Warrior/Monk. I will admit I am still learning this game.
I play missions/quests with a friend of mine that is a E/Mo. We work well together. I tank for him, while he can dish out ungodly amounts of fire power. When others get killed I run interfearence(sp) to draw off bad guys so he can use his "Rez at a Distance" spell. (I do know the name for that spell) I also use an axe instead of a sword. I can do better down and dirty melee fighting with it. It is fun to get right in the middle of the fight. I do get frustrated when I get stuck or I can't see well and realize that I am just standing there taking hits. I hit "Slash/Spacebar" like a mad man now.

BTW: It is one thing to be a Big Dumb Warrior...it is another thing to look ignorant. This forum needs a SPELLCHECKER.
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Old Jun 02, 2005, 12:05 PM // 12:05   #24
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Quote:
Originally Posted by Blackace
doesnt matter if its Pve or pvp. Warriors do the most sustained dps out of all classes in the game,eles attain the best spikes. Both are needed for groups, same with with Rangers.
Let's see a caster do as much dmg as a warrior once the party is 90 seconds into a fight.

No mana = No damage.

- Witt78
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Old Jun 02, 2005, 12:13 PM // 12:13   #25
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Quote:
Originally Posted by Spirit Firefly
Yes warriors damage is awesome with blind on them. They spend more time chasing things than hitting things.
What?

Quote:
Originally Posted by Witt78
Let's see a caster do as much dmg as a warrior once the party is 90 seconds into a fight.

No mana = No damage.

- Witt78
Good thing you actually read my second post.
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Old Jun 02, 2005, 01:25 PM // 13:25   #26
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I'd appreciate it if someone could explain to me how you get high DPS with a sword warrior without relying on secondary class skills or Hundred Blades.
I've not found any combination of warrior/sword skills that do that.

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Old Jun 02, 2005, 01:36 PM // 13:36   #27
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I think what he's trying to say is that warriors are teh suck when you blind them. Problem with that is that anyone can be screwed up by conditions, therefore it is not a valid argument.

If i'm blinded, I generally count on one of my monks friends to remove it for me

Sword isn't about high DPS, it's about cranking out conditions.
Bleed, deep wound, hamstring, etc..

Last edited by Aloren; Jun 02, 2005 at 01:38 PM // 13:38..
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Old Jun 02, 2005, 01:43 PM // 13:43   #28
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Quote:
Originally Posted by Numa Pompilius
I'd appreciate it if someone could explain to me how you get high DPS with a sword warrior without relying on secondary class skills or Hundred Blades.
I've not found any combination of warrior/sword skills that do that.

Use an axe.
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Old Jun 02, 2005, 01:46 PM // 13:46   #29
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Quote:
Originally Posted by Aloren
Sword isn't about high DPS, it's about cranking out conditions.
Bleed, deep wound, hamstring, etc..
Agreed, and dishing out conditions is good for the team as it makes the job easier for the damage dealers (casters).

However, people said they got high DPS from their warriors, and I'm curious to hear if they know something I don't. I mean, if I could dish out conditions AND get high DPS, well, more power to me...
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Old Jun 02, 2005, 01:51 PM // 13:51   #30
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Quote:
Originally Posted by LathalDraugr
Use an axe.
Yeah, I've noticed axes and hammers seem to have more and better skills. I've been thinking of testing an avatar warrior with hammer, partly for the higher damage but mainly for the knockdown.
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Old Jun 02, 2005, 02:14 PM // 14:14   #31
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Well im quite amazed at the amount of elementalists and necros I see as a Warrior that are completely unable to kill anyone, even if they double team.

Its like the vast majority of people have yet to come to terms with their specific classes strengths, some Eles fire off a couple of flares now and again, what use is that?? Either dump all your mana via extreme damage spells onto a hurt target, or watch out for any counters etc. but no, they dont, they fuk around and get owned.

Iv seen possibly 3-4 different elementalists Iv feared as a Warrior, 3-4, none of those were the ones who use pheonix meteor etc lol, if a ele goes head to head with my warrior using maximum damage spells ill still kill it first.
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Old Jun 02, 2005, 02:29 PM // 14:29   #32
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Quote:
Originally Posted by Envy
I have to disagree with this post. The trouble isn't the caster dealing damage but blowing their wad on 1-3 enemies out of 6. Firestorm is great, as are the other aoe spells, but its hard to get all of the mobs in one place long enough for it to kill them all. What about after you have shelled out 65 power worth of spells and there are 2 mobs left?
.
If you're a good Ele amd your in a group with a good War then issues of Mobs not in one place and AOE spells NOT being truely effective should'nt be an issue if it is then your in the wrong group. I run a E/R and I am usually about 63 points on my Mana scale and I RARELY if ever run down below 15 or so on the scale after All the mods are done. The key is to let the Warriors and Rangers do their job by agroing the Mobs and clumping them together THEN I let loose with Firestorm onthe lower mobs and Meteor Storm on the higher mobs then iso the straglers with continuous Flare (because I have Energy regen of +4 so Flare is almost free) and if any mobs are next to me or close by I'll hand out some Lava font. This way the Wars and Rangers take most of the damage the casters deal out most of the damage and the Monks sit back and heal.
This is stateted for consideration in regards to PvE only, PvP is a whole nother subject.
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Old Jun 02, 2005, 02:46 PM // 14:46   #33
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You have to admit that Warriors are sometimes disillusioned. To many of these Warriors out there thinking they are doing MAJOR damage. Cause they see themselves hiting/slashing the monster and see the health bar decrease rapidly. What they don't realize is that they do not see the damage counter of their allied casters that are actually making that HP decrease. I see this happen a lot where my party will get thru with a battle, and as soon as its done a warrior runs off to another patrol while the casters are still recharging. Thinking he just slew this whole mob and is invincible. Only to either die or draw the next mob back on top of the recharging casters. The warrior is a hinge player. He has to play smart and know his limitations just like the rest of the group. 1 bad warrior can suicide a group. As my E/mo I don't run into the middle of a mob and try to tank. I think of it like this, the warrior is the tank where as casters are the artillary.

Last edited by kungfumonkey2; Jun 02, 2005 at 02:53 PM // 14:53..
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Old Jun 02, 2005, 03:06 PM // 15:06   #34
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The thing is elementalists can tank just as good or better than warriors can anyway. With armor of earth on for +50 armor and normal 60 armor an elementalist will have 110 armor vs anything +15 armor to an element making them have as much armor as a warrior anyway. Where as a warrior will have 116 armor vs physical and 96 vs elemental with a shield and have lower armor if they don't use one. Throw in ward against melee and you can tank better thank most warriors can while still having 6 slots open for mana regen and damage.
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Old Jun 02, 2005, 03:07 PM // 15:07   #35
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I dont like saying warriors are meat shields for casters but they end up being casters bodyguards since this is a co-op game, of course that means monks end up being healers to the fighters since each class have to play a role in the team..

Casters can make a great deal of damage but they cannot take as much abuse that warriors, sure they can turtle with earth spells but then what what use is the caster doing to the team of being just self defensive?
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Old Jun 02, 2005, 03:16 PM // 15:16   #36
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Quote:
Originally Posted by DrSLUGFly
I know what you mean. I saw my first bone dragon last night. Largest enemy I've fought yet, level 18 I think (I'm 17) and I was quite disappointed at how quickly I killed it and how little my henchies helped. It was pretty damn cool though, it's neck and tail were both longer than me and before it fell it must have stood twice my height...

God I love this game!

EDIT: flare, firestorm, lesser energy glyph, fireball, flare, pheonix (hits for 200 when standing right on the mob). Everything splashes, everything does min. 100 dmg (except flare) and by the time the pheonix is launched the fireball is almost recharged and by the time the fireball is recharged and relaunched the lesser nrg is recharged and the pheonix is ready to launch (for free) again.
not to mention most eles will have 70+ energy....
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Old Jun 02, 2005, 03:20 PM // 15:20   #37
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in pVe warroirs are one of worst. they should just stick to dealing with damage and protecting the casters.
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Old Jun 02, 2005, 03:30 PM // 15:30   #38
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I have a level 8 Ranger/Warrior....and as far as I'm concerned it's a solid combination. I use my bow to land a couple of power shots and then run in and use Sever Artery and walk away and watch them die. Maybe it's different if your main professions is Warrior but as far as I'm concerned Warrior makes for a pretty solid second profession....atleast thus far.
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Old Jun 02, 2005, 03:37 PM // 15:37   #39
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Quote:
Originally Posted by kungfumonkey2
I think of it like this, the warrior is the tank where as casters are the artillary.
That analogy is closer to the truth than you think. The artillery has bigger shells but due to high "reload" times it cannot provide the sustained damage that a tank can. And you be surprised how disillusioned elementalists would become if some of them stopped trying to play the hero and in the process blowing all thier mana in 5 seconds and waited for the warriors adrenaline skills to kick in. Sure the battles might take slightly longer but the waiting around for mana regen would be reduced so it's up to you how you play it, whether you like to keep up a good momentum or whether you want to fight a short intense battle then hang around for a bit, it all works out the same in the end.

On a related note, is it just me or are there far too many threads praising/damning different classes? This game is one of the most balanced I've ever played. To repeat what I said earlier, there is no such thing as a bad class only bad use of a class. I didn't believe monks could solo that well til I saw that farming video but just because you or I are incapable of doing something with a class it doesn't mean everyone else is.

Quote:
Originally Posted by Numa Pompilius
Yeah, I've noticed axes and hammers seem to have more and better skills. I've been thinking of testing an avatar warrior with hammer, partly for the higher damage but mainly for the knockdown.
I don't use hammers much myself but from what I understand they have slightly higher DPS than the others and a lot of nice knockdown & blinding stuff so are better for anti-warrior duties and axes seem quite good against soft targets like casters and monks and just providing general damage.

Last edited by LathalDraugr; Jun 02, 2005 at 03:43 PM // 15:43..
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Old Jun 02, 2005, 04:12 PM // 16:12   #40
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I'm a W/MO, as you can probably tell by the little thing under my name. :P
I use a sword and shield. Actually, I use three swords. Each one with a different element attribute. Now, I don't know if it makes a huge difference, but since enemies have different elemental strengths/weaknesses, I find myself doing better damage because I'm ready to fight regardless of what their element is.
The problem -might- be that a warrior is only using one type of sword. Or it might not, I could just be talking out of my ass.
I just know that my DPS isn't horrible. Not as good as an elementalist, granted, but still good. And I -do- kill enemies. I'm kinda the clean up crew after that Meteor Shower spell is done.
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