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Old Jun 17, 2005, 08:36 PM // 20:36   #1
Ascalonian Squire
 
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Default Best Element PvE

Title says enough
State your opinion and reason (it can be a mixture of as many elements as you want)
It is basically ment to be PvE missions, quests etc.
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Old Jun 17, 2005, 09:05 PM // 21:05   #2
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Due to the many different areas you travel, it really depends...
Fire for Shiverpeaks and Desert
Water for Ring of Fire
Air magic for the Jungle
erm...

Hey does anyone have an elemental table of what's weak to what?

Just using Earth, Fire, Air, Water...
no chaos/light/dark dmg.
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Old Jun 18, 2005, 12:11 AM // 00:11   #3
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Keep the ideas coming
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Old Jun 18, 2005, 01:15 AM // 01:15   #4
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Water for farming!
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Old Jun 18, 2005, 01:27 AM // 01:27   #5
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Using fire alot for most part of the game and then start specializing on air from crystal desert onwards is quite a good route since monsters have better defense from there. I'd recommend to keep earth as your 2nd element all the time, good defense and 2 good armour ignoring spells.

But i'd say picking your main element for damaging comes down to fire and air. Fire for the best AoE damage and Air for the best single target spike damage.
Apart from that I can't really say much.
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Old Jun 18, 2005, 01:40 AM // 01:40   #6
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Well here a question, would an Air/Illusion/Energy storage be good way to spread attribute points for an E/Me concidering that most of them are put into air?
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Old Jun 18, 2005, 02:48 AM // 02:48   #7
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Well i completed the game useing Fire magic and still use it. Have'nt found anything to beat it yet.
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Old Jun 18, 2005, 03:07 AM // 03:07   #8
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Okay, im a bit confused about how blinding people works, and how it affects them, can someone explain?
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Old Jun 18, 2005, 03:46 AM // 03:46   #9
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Quote:
Originally Posted by metamike
Okay, im a bit confused about how blinding people works, and how it affects them, can someone explain?
Blind is a condition that effects the user so that his attacks have a 90% chance of missing. I don't think it effects spells, meaning it mainly effects melee fighters (Warriors). Many air skills carry the blinding capabillities and is popular among PVP. Of course you're more interested in PVE.

I suggest either fire or air. Both are major damager's and that's pretty much 75% of what you rely on in PVE. Fire is more AOE and ideal for early-mid missions. You might consider elemental weakness or air for mid-end missions.
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