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Old Jul 06, 2005, 04:36 PM // 16:36   #41
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creed

I noticed I was hit for 2x damage from Vampiric Gaze last night from two seperate Necros. I am a necro as well and wearing tormentors. I bugged it assuming that Vamp Gaze was being considered Holy.

What conditions are you seeing the double damage? (I use Vamp Gaze as well, but don't pay enough attention to know if I am doing 2x damage)
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Old Jul 06, 2005, 08:10 PM // 20:10   #42
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Quote:
Originally Posted by The Man
Obsidian flame doesn't ignore protective spirit...
Hum.. 0_0 Really? I've been dit for over 100 damage while having protective spirit on me. I always assumed it was spells such as crystal wave and obsidian flame. Maybe i just ment Crystal wave sorry.
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Old Jul 06, 2005, 09:01 PM // 21:01   #43
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This is why I wish a.net would put in a combat log. Sometimes I wonder what exactly exactly killed me.
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Old Jul 06, 2005, 09:11 PM // 21:11   #44
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Quote:
Originally Posted by Creed
I've noticed a few funny instances too. My vampiric gaze hitting for exactly double it should. (has happened 3 times so far always on warriors.)
That one is easily explained. A Warrior with Frenzy on will take double damage. When I see that, I start spamming these sorts of spells. As for the Necro that got it, I'm not sure. I suspect you were the victim of a Mesmer hex, but I don't know offhand which one. It IS possible that the necro was targetted by a Monk with Judge's Insight (turning damage into holy damage) although I'm fuzzy on the whole is a spell an attack thing, and I don't know why a Monk would waste that spell on a Necro...
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Old Jul 06, 2005, 09:15 PM // 21:15   #45
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Wow ? all these spikes come from Frenzy, can't you see it ? Read the Frenzy description and then look at the skills you're using. And btw, a lvl16 Obs Flame will deal over 100 damage all the time. As I've said before there is a ton of exageration from both the original poster and anyone claiming insta-kills. Either it's Fertile, Symbiosis or Vengeance (btw Unyielding Aura is still bugged). As for 1000 damage flares, cmon ''I once caught a fish this big'' Finally using EoE is a well known tactic and that's technically not a strange spike since it works the way it should.
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Old Jul 06, 2005, 09:38 PM // 21:38   #46
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Its not a spirit if there are no rangers, its not vengeance if i havent died yet and its not frenzy because that skill is garbage and i didnt use it. There are latency issues with the game, which could explain some of it, but for things like dots that dont explode doing over 100 damage in less than 1 second, there is something wrong there. As i said before, dead necromancers over half an aggro circle away dont make their hexes go boom, so unless you were there i wouldnt be so hasty to dismiss some of these claims.
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Old Jul 06, 2005, 09:56 PM // 21:56   #47
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I was skeptical when I first read this thread the other day, then I saw my roommate drop dead in like 2 seconds while out PvMing. There wasn't even that much stuff at the time, even if they were focus fire, he shouldn't have died that quickly. There wasn't a balance warning, either. He most certainly wasn't using Frenzy (which he usually only uses if he isn't being targeted), since he was rushing in to tank at the moment it happened.

I did notice that when I was taking my 20 R/W (70 AR) through the first 3 missions, I seemed to be taking a lot more damage than I was expecting from lvl 4 crap with Frenzy on. I realize it's double damage, but my health seemed to be dropping a lot faster than it should have.
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Old Jul 06, 2005, 10:07 PM // 22:07   #48
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Quote:
Originally Posted by Odd Sock
As I've said before there is a ton of exageration from both the original poster and anyone claiming insta-kills.
Liar.
How does that feel? Not good? Strange, why do you call me a liar then? Those values WERE there. I am not dumb and i am clearly not exagerating. Just because you, mister uber ego, have not seen those things doesn't mean they are not there. If there is no logical question for something, there most probably is another. Damage Hack.
The high damage that went through protective spirit was a mere Lightning Orb. No Mister Uber Pro... i do not and will never use frenzy. Don't think of others as total noobs just because they saw things you did not see yet.
The backfire was showing the whole damage in one part, not divided up into smaller parts.

About the ranger running faster than lightning part, all running skills do have visuals unless you use a well known exploit to cover those up. However, he had clearly NO visuals indicating running skills around his toon. At no given time did they show up, indicating the activation. And i'm used to watch what the others actually are doing by their animations. Those show up instant, the indicator below their health bar doesn't and it doesn't include stances either.

Today we had a warrior in the other team that was basically one hitting everyone. All of us are going to file a report about that.

I now take it for a fact that a damage hack is roaming guildwars and is getting more popular each day. First it was one battle out of 100. Now it allready is one battle out of 50. And i don't need to be a prophet to say this will either get fixed or become even more obvious.
And why do i take it for granted? Well it is no hack. It is an exploit and i found out by accident. Actually its two exploits, both of which i reported asap and deleted the character afterwards, both of those are linked together.

One allows you to get infinite Attribute Points and the other allows you to raise Attributes higher than 12 (no runes applied). Actually, as high as you want it to be. Once again, both exploits have been reported and sent in.
And just for those of you calling me a liar, like that uber ego hero up there, i'll post the screenshots tomorrow which i made. They are no battle screenshots though, as i will never abuse those things... not even to prove i am no liar.
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Old Jul 06, 2005, 10:13 PM // 22:13   #49
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If there really is an exploit of such major proportions out, I expect A.net to whip out the ban stick like they did with the augury rock exploit.

Ah. The sweet, sweet ban stick.
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Old Jul 06, 2005, 11:06 PM // 23:06   #50
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Glasswalker is right. I was a secondary warrior using Frenzy. I forgot that Frenzy doubles all damage not just physical. So that explains the 120 Vampiric Gaze. I think I will be dropping frenzy from my skill bar.

It actually explains about 4-5 other instances where I thought I died too fast, but couldn't figure out why.
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Old Jul 06, 2005, 11:15 PM // 23:15   #51
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Yeah I've putrid explosioned someone for ~200, simply because they were under frenzy
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Old Jul 06, 2005, 11:56 PM // 23:56   #52
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Quote:
Originally Posted by Feli
Liar.
How does that feel? Not good? Strange, why do you call me a liar then? Those values WERE there. I am not dumb and i am clearly not exagerating. Just because you, mister uber ego, have not seen those things doesn't mean they are not there.
Hey kid why don't you take a deep breath and look a what I posted without getting your teenage-crisis attitude on me ? Who the hell do you think you are ? Because I post something you don't like you flame me ? DId I write down anywhere you were a liar ? My posts had absolutely no tone nor intent to be condescending so go outside, take a deep breath and reply to posts in a proper way. If there is such a damage hack then post it here on the forums so we can all see it, use it and then ANet will fix it. Don't get all rowdy and imbecile cause you see someone go against your allmighty wisdom. I play a whole lot in tombs in pugs and with my guild as well as alot of random arena when I have time to kill. I've never seen anything unusual and nor have any of my guild mates, my friends or even their friends. That's a whole damn lot of people and suddenly you come around here giving strange numbers. What did you expect ? That I'd praise you for something that's unheard of ? Next time you try and flame someone do it the right way and actually have something to back your shit up.

Quote:
Originally Posted by Feli
No Mister Uber Pro... i do not and will never use frenzy
If you think Frenzy is trash then sure I'm uber pro and you're nub.

Last edited by Odd Sock; Jul 07, 2005 at 12:02 AM // 00:02..
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Old Jul 07, 2005, 12:02 AM // 00:02   #53
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Uhh, no comment. I have another one with a reasonable explanation. In the tombs yesterday, my team and the opposing team killed eachother at the exact same time. They had edge of extinction up, and our death necro was spamming putrid. Next thing you know, both teams are dead. Talk about insane damage!
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Old Jul 07, 2005, 12:03 AM // 00:03   #54
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Originally Posted by kuramaroze
Uhh, no comment. I have another one with a reasonable explanation. In the tombs yesterday, my team and the opposing team killed eachother at the exact same time. They had edge of extinction up, and our death necro was spamming putrid. Next thing you know, both teams are dead. Talk about insane damage!
Yea but that's not an exploit, Edge of Extinction works the way it should in that case. Add a few putrids and it'll draw a perfect straight line on the score chart.
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Old Jul 07, 2005, 04:59 AM // 04:59   #55
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Quote:
Originally Posted by Volume II
I've seen something like what happened to the op, but it was in GvG. It happened to us twice. This guild immediately ran to ninja our guild lord, and even with a monk back there the second time, and a lot of protection, they almost instantly brought our lord down to half health, and then dropped the rest of it. All of this in less than three seconds. From what i've heard, there is an exploit with mes skills and ele skills that will let you do that. The thing is, both times it happened too fast for us to figure out what they were doing. If any of you ever come up against a guild calledthe Pank Flamingoes (i think), I would suggest you stay back by your Lord, cause, they go for him immediately.
ahaha the UNREAL SOLJAHS got whooped in that battle. it was 2 and 4 henchies vs the full team. then they had their names as messages and they did <--. the first message was 'watch for decoys'. the second was 'stay at your base'. when they got in they had the third guy point to his ridiculous but it wouldve helped, 'turn back now'. we died in a matter of seconds and i found it really really funny.
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Old Jul 07, 2005, 03:50 PM // 15:50   #56
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Regardless I still find it amusing that if such hacks exist they only occur in lower tier PvP and GvG. You know... if I could insta-kill anything and anyone I'd go to lower-tier tombs and stay there and never win the HoH with it. Or if I could insta-kill guild lords I'd wouldn't just rocket up the ladder and claim first position.

And to the poster above me; I searched the ladder for UNREAL SOLJAHS and for some reason I can't find that name. Care to show me their rank on the ladder please ? Oh right they also hacked the ladder to stay anonymous.
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Old Jul 07, 2005, 04:19 PM // 16:19   #57
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Quote:
Originally Posted by Chowley
ya, i could be wrong but i think they were warrior/necro. So maybe multiple Grenths but theyd have to sacrifice a lot of health and it devote skills to that so its ninja the lord or die, seems crazy.Your thoughts about mesmers is definately more plausible
No, Grenths will do damage up to you maximum health even if you are at maximum health, provided the enemy has a large amount (>3X) your health. Since the GL has an absurd amount of health (let's say 2000) then a W/N with 500 max health using Grenths would attempt to balance the two, which would bring him to 1000; this would be 1000 damage though, which is limited by the maximum health of the warrior to 500 damage. Whether the warrior was at 1 health or 500 out of his 500 is irrelevant - it will do 500 damage to the GL and credit the warrior with 500, bringing him to his max of 500. A second W/N, also with 500 health, now hits the GL with Grenths, who is at 1500/2000 health halfway between 500 and 1500 is 1000, so again it does 500 damage to the GL, dropping him to 1000/2000. The damage is again limited to 500. Had the second warrior been at 60 of 500 health it would still only have done 500 damage, even though it would technically have tried to do 780 damage, it is limited by you maximum health. A third W/N with 500 max health now tries it - and now his health actually matters. At full health it will try to set both their healths to 750; this is only 250 damage to the GL; if the warrior is at 100/500 health for example it would try to bring both to 550 health, which is 450 damage, and this will bring the W/N to his max of 500 and drop the GL to 550. So yes, you can do massive damage with Grenths even at full health, if your opponent has >3 times your health.
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Old Jul 08, 2005, 01:15 PM // 13:15   #58
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Quote:
Originally Posted by Feli
And just for those of you calling me a liar, like that uber ego hero up there, i'll post the screenshots tomorrow which i made.
Having a large ego I'm still waiting on those screenshots you made and how exactly you can have infinite attributes. I don't know but I spent the last 2 nights in the HoH and haven't gotten hit with anything too harsh. Is the hack only available for lower-tier tombs maps ?
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Old Jul 08, 2005, 01:58 PM // 13:58   #59
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Well like Feli, i had once the same "Thing". As w/n lv20 521 Health, well excatly after 5 sec of Beginning, "bam" i was under 50 and my Health was decres. to Zero, aftert 7 or 8 sec i was dead.

Dont rem. if 1 killed me, or the hole group attacked me. I think next update should reduce the Dmg Power form Ele/Rang and improve the Warro. ones.

i mean 148 Dmg and more as Ele or other player, is too much. And i hope they improve the Speed of Warroris too, danm all this running makes me sick.
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Old Jul 08, 2005, 04:01 PM // 16:01   #60
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Originally Posted by Master Of Disharmony
Well like Feli, i had once the same "Thing". As w/n lv20 521 Health, well excatly after 5 sec of Beginning, "bam" i was under 50 and my Health was decres. to Zero, aftert 7 or 8 sec i was dead
So basically you lost 521 hp in 7 or 8 seconds. That's anywhere between 74 and 65 DPS. Any self-respecting spike team should have a spike DPS of at least 200. Once again nothing strange here. Get good monks and up defensive enchantments and that kind of stuff shouldn't happen.

Quote:
Originally Posted by Master Of Disharmony
Dont rem. if 1 killed me, or the hole group attacked me. I think next update should reduce the Dmg Power form Ele/Rang and improve the Warro. ones.

i mean 148 Dmg and more as Ele or other player, is too much. And i hope they improve the Speed of Warroris too, danm all this running makes me sick.
So basically because you come to fights unprepared and/or can't catch runners, there is an unbalance ? Elementalists aren't overpowered, it's just the metagame that let's them be that way. Two weeks into release, people were crying nerf to warriors, then Wards and Aegis got popular and everyone switched to Air Elementalists. Just a matter of time until we see the metagame counter spikes (cough cough Fertile Season). Don't cry nerf or buff until you see one or two teams use the same tactic to take the HoH for hours or claim the top ladder spot undefeated.

In any case Feli, Mr ''Uber Ego'' (oh god that makes me laugh) is still waiting for his pics.
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