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Old Jul 13, 2005, 08:47 PM // 20:47   #1
Frost Gate Guardian
 
Join Date: May 2005
Location: Pocatello, Idaho
Guild: Team FahQ
Profession: R/Me
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Thumbs up Uber-healer

This is my uber healer. This is the ultimate healer. It is so good infact that my orison of healing, the cheapest and weakest of all healing spells, can heal for 99 hp. Here is my build

Healing prayers 14 (12+2)
Smiting Prayers 1 (0+1)
Protection Prayers 4 (3+1)
Divine Favor 13 (12+1)

Points used 200

Skills

Dwayna's Kiss
Orison of Healing
Healing Breeze
Heal Other
Divine Spirit
Divine Healing
Rebirth (My rez, it changes depending on the circumstances)
Elite Skill: Unyielding Aura or Word of Healing (PvE) SpellBreaker (PvP)

The secret to this build is the unusually high Divine Favor. Anytime I cast a spell on an ally or myself I heal for an additional 47 HP.

In PvP Spellbreaker is the ultimate spell. It frustrates the hell out of mesmers.

If your energy drops to 10, use divine spirit. It'll reduce the cost of spells by 5 minimum energy cost 1. That'll let you spam the hell out of those 5 energy healing spells.

Hope you find this a helpful build I know I do.
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Old Jul 13, 2005, 08:51 PM // 20:51   #2
Wilds Pathfinder
 
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Guild: Flying Gophers
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Wow....did you just learn what divine favor did? Sorry to sound bitter, but really, it's not big secret ^_^
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Old Jul 13, 2005, 11:01 PM // 23:01   #3
Jungle Guide
 
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You're running Orison of Healing, Heal Other, Word of Healing, and Dwayna's Kiss? Don't you think that's overkill?

Also, your build lacks versatility. It has no hex removal or condition removal. It only has one damage mitigation spell (Healing Breeze). What happens if your other Monk (or Monks) gets Backfired or dazed? What happens if your Warrior or Ranger gets blinded?

Even in the your build's supposed role, it doesn't excel. The PvP premade Fi Boon Healer will heal better than you can.
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Old Jul 13, 2005, 11:33 PM // 23:33   #4
Frost Gate Guardian
 
Join Date: May 2005
Location: Pocatello, Idaho
Guild: Team FahQ
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I don't ever see any monks using divine favor. I've always known what it does. Also I can still use hex and condition removal spells if I want to. The skill bar is always changing. And looking at the Fi Boon Healer, you would need a support healer to keep yourself alive. Healing touch takes you to close to the action, infuse health drops your health 50% and that elite skill takes 10% of your life to gain energy.

Try it you might be pleasantly surprised on how well the build works. The one thing I've learned is spamming 5 energy healing spells works better then 10 energy spells. I rarely even use Healing Breeze and Heal Other and when I am the only healer those are the 2 replaced for hex and condition removal.
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Old Jul 14, 2005, 12:07 AM // 00:07   #5
Jungle Guide
 
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Every decent Monk that I've ever seen uses Divine Favor. It's a great attribute with some great skills attached to it. There aren't many people on these forums who post Monk builds with <8 DF.

Healing Touch is for yourself or someone right next to you. Infuse Health will heal someone almost instantly and usually fully, which can't be said for any other heal (although I don't use it). The 10% life loss of Offering of Blood is inconsequential, especially when you pack something like Signet of Devotion (which I use with Divine Boon, always). You really need to try those three skills out (and definitely a Divine Boon build if you haven't used one) before you claim that your build is the ultimate healer.

I'm curious to see if you've tried this in UW or FoW. Some of the mobs there use 2-3 hit kills at a fast rate. Orison and other small heals can't keep up with that. Plus, if you replace Heal Other for Mend Ailment or Remove Hex, then you won't have any large heals.

It's not that your build is bad. It's that your build does not deserve the title of Uber-healer.
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Old Jul 14, 2005, 02:45 AM // 02:45   #6
Lion's Arch Merchant
 
Join Date: May 2005
Profession: D/
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Quote:
Originally Posted by Zuggy
I don't ever see any monks using divine favor. I've always known what it does. Also I can still use hex and condition removal spells if I want to. The skill bar is always changing. And looking at the Fi Boon Healer, you would need a support healer to keep yourself alive. Healing touch takes you to close to the action, infuse health drops your health 50% and that elite skill takes 10% of your life to gain energy.

Try it you might be pleasantly surprised on how well the build works. The one thing I've learned is spamming 5 energy healing spells works better then 10 energy spells. I rarely even use Healing Breeze and Heal Other and when I am the only healer those are the 2 replaced for hex and condition removal.

Ahem, healing touch is for self healing!!! I have never had any qualms with sacrificing 10% health to gain something like 14-16 energy. Very worth it.
You would not need a support healer to keep you alive, healing touch and orison are ment for self healing as it states on the friggin boon healers strat section. I have experimented with a similar skill set up to the boon healer and let me tell you infuse health rocks I have been in situations where a team member in tombs has been focoused by air ele's and healing for over 300 points saved people many times. Just errr touch yourself afterwards and youll feel all better

Besides Fi's boon healer is meant for dealing with spikes!!! :gasp:
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Old Jul 14, 2005, 07:40 AM // 07:40   #7
Academy Page
 
Join Date: May 2005
Location: Athens, GA
Guild: TLH
Profession: Mo/Me
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Quite honestly, it sounds like you decided to play a monk one day and realised that you can keep some people alive so figured you were uber. I've seen it happen many times.

Unfortunately, there really aren't any "uber" characters at all in GW. There are a lot of different types of monks, especially in PvP; prot monks, large-healing monks, and small-heal-spamming monks are the main ones that I use. To me, this one seems like a mix of the large-healing and small-heal-spamming type, ending up being an ok all-around monk but not really excelling in anything. Unfortunately for this build, not many people want mediocracy in PvP.

It may be ok in PvE though.
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Old Jul 14, 2005, 08:09 AM // 08:09   #8
Wilds Pathfinder
 
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
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Switch to a different res, and swap in Divine Boon for Divine Healing and you'll be better off.

Divine Boon with that attibute setup will put Orison's healing up to about 160 a pop.

Boon is sickly powerful.
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Old Jul 14, 2005, 05:19 PM // 17:19   #9
Pre-Searing Cadet
 
 
Join Date: Apr 2005
Location: Chicago, IL
Guild: One Life One Chance
Profession: Mo/R
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Quote:
Originally Posted by Rajamic
Boon is sickly powerful.
But a waste of energy if you use it too often. If you're going to have boon healers, best to have only one.

As for the build, I would get a sup rune to put my healing higher than that.
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Old Jul 15, 2005, 03:42 AM // 03:42   #10
Pre-Searing Cadet
 
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yeah.. divine boon rocks.. o.O

as for healing touch, dont use it on allys unless theyre a caster close to you.. use it on yourself.. it heals a ton

spellbreaker is nice.. especially for guild lord o.O
offering of blood.. use it, heal yourself.. 10% hp is nothing if you can heal in the 100s with 5 energy
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Old Jul 15, 2005, 08:36 AM // 08:36   #11
Frost Gate Guardian
 
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no offence but this build is no where near an "Uber healer" simply because you will not have any way to regenerate energy. Im just curious to whether you have actually tried running this in hoh? This build is just not even close to dealing with the hoh variety of builds. First off mesmers will be able to suck your energy dry oh wait nvm u got spellbreaker so you use up 15 energy and you are gona live for like 15-6 secs untouched. So the enemy will no doubt switch targets to another monk. if the other monk has sp as well then i guesss mes/eles and the rest are next for 16 secs. After the 16 secs if you still have atleast half energy you are going to be lucky. But most probably you are gona be totally dry at 0 energy clicking the orison of healing button like mad trying to save your ally from dieying. Basicly this build is just a huge inefficient energy loss. hex removal and conditional removal is a must for any monk build because if ur other monk gets backfired and you got a hammer war on you... well your dead in around 10 secs flat. Offering of blood is one of the best way to regain energy and keep on healing forever 10% hp loss is next to nothing and you should be able to heal your whole party pretty easily. and im not even going to start why you dont have a superior rune of either df or h in the build...
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Old Jul 15, 2005, 11:17 AM // 11:17   #12
Desert Nomad
 
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Location: USA
Guild: [GSS][SoF][DIII]
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Nothing personal, but I have got to say that is a really dumb monk build.

You plan to take 3 spells that can only heal another person (kiss, other, word) You only need 1 maybe two.

You do not use the offical self heal spell: healing touch.

There are many skills in there that I simply dislike for their inpractical cooldowns (divine spirit and divine healing) and neither of them is really THAT good either.

You cannot deal with conditions, hexes, knockdown, or energy denial.

And yes, the Fi Boon healer can heal like your entire health bar with infuse health and boon. The secret is to only use it when your ally is really low. Toss out smaller heals and save your big gun.

And btw, EVERY signle friggin monk I have ever seen uses divine favor. COme to think of it, most 2 attribute healers like yourself go around with MAX divine favor. Yours is too low. Fix please.
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Old Jul 16, 2005, 08:19 AM // 08:19   #13
rii
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Kiss kicks ass. Orison is better than it noramally, but one enchantment or hex and kiss already outpaces it. and in a world full of enchantments and hexes, i daily have cases of healing from less than half to full.

Other is (with boon) a realllllllly big heal. booned orison is a lot, but sometimes you do need other if your teamate decides to run across the arena and your stuck having to make a last minute save.

Word............. i dont like it.


Divine Spirit has too long a cooldown. Never actually used it, and i think the min energy got dropped to 1, so maybe it could work, but i cant be arsed to go try it.

Divine Healing can help with big nukes, but it is kind of impractical. Take remove hex and mend ailment if you really want condition/hes removal over the last two skills.

restore life>rebirth. Ill come back later and explain why.
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